Isn't ther an item in gen 4 that makes it so multi hit moves hit more? If there is than I would use technichian over skill link
What. First of all, according to this very website, King's Rock adds a 10% flinch chance to the moves it affects. Second, your calculations are all wrong - it should be 1 - (0.9^5), which is a 0.40951 flinch rate, or around 40%. Where are you even getting the 20 from?Yeah, it's multiplicative, so it's:
20% * 20% * 20% * 20% * 20%
And NOT.
20% + 20% + 20% + 20% + 20%.
So: 20 * 1.2 * 1.2 * 1.2 * 1.2 = 41.472.
Someone said it was a 20% flinch chance, so I assumed he was correct.What. First of all, according to this very website, King's Rock adds a 10% flinch chance to the moves it affects. Second, your calculations are all wrong - it should be 1 - (0.9^5), which is a 0.40951 flinch rate, or around 40%. Where are you even getting the 20 from?
Someone said it was a 20% flinch chance, so I assumed he was correct.
As for the formula, I must've confused it with some other one, I'm sure that's the formula for multiplying percentages, though.
On the other hand, you get Tech Wake-Up Slap to deal with Steels that come in to try and absorb your attacks, so there's that advantage for Tech.To those running tech with multi-hit moves:
Don't. It's a bad idea when the pokemon that you're trying to use is really.. not too strong. I mean sure 75 BP min Sweep Slap is great and all but Skill Link Drives that up to a 125 BP for every move. This means that only 25% of the time (unless multi hit formula has changed), you will be hitting higher than Skill Link would. This drives me away from the idea, especially due to the fact that Chillachino needs such high BP moves due to its only okay attack.
I haven't seen a single Sub-Punch Breloom yet, and they were as omnipresent as Heatran and Scizor last gen. If I ever see Breloom, it seems to be a Technician Mach Punch variation with Swords Dance. Very different from the good ole standard Breloom we know from Gen 4.I don't know if this was covered already, but you need sweep slap on the substitute-breaker set to beat Breloom, who resists both of your other multi-hit options.
Sub-Punch Breloom (as everyone knows) was incredibly common last generation and, although I don't know how common it is this generation, it's a good idea to have it covered.
Irrelevant to my argument, but all fast pokemon should run speed boosting natures unless adamant guarantees a specific KO or said pokemon is relatively uncommon (electrode for example).I remember how shocked I was the first time one out sped my lead Weavile. Granted, it was Jolly and mine was Adamant, but still, outspeeding Weavile means you're pretty damn fast.
There are two OU steel types that don't outright KO or take neutral damage - Heatran (which is often scarfed and has high defense in general) and Lucario (E-speed does a good deal of damage). Against the rest, you're really better off just U-turning out because a weak, neutral wake up slap is really just not enough.On the other hand, you get Tech Wake-Up Slap to deal with Steels that come in to try and absorb your attacks, so there's that advantage for Tech.
Wrong (if this is correct). Assuming mechanics are the same as 4th generation for multi-hit moves:To those running tech with multi-hit moves:
Don't. It's a bad idea when the pokemon that you're trying to use is really.. not too strong. I mean sure 75 BP min Sweep Slap is great and all but Skill Link Drives that up to a 125 BP for every move. This means that only 25% of the time (unless multi hit formula has changed), you will be hitting higher than Skill Link would. This drives me away from the idea, especially due to the fact that Chillachino needs such high BP moves due to its only okay attack.
Those aren't the mechanics. It's 2 hits and 3 hits that have the 37.5% chance, and 4 hits and 5 hits that have the 12.5% chance.Wrong (if this is correct). Assuming mechanics are the same as 4th generation for multi-hit moves:
With Technician:
1/8th chance of (25BP*2Hits)*STAB*Tech=112.5
3/8th chance of (25BP*3Hits)*STAB*Tech=168.75
3/8th chance of (25BP*4Hits)*STAB*Tech=225
1/8th chance of (25BP*5Hits)*STAB*Tech=281.25
This averages out to 196.875 BP each time you use it.
Compare this to Skill Link:
(25BP*5Hits)*STAB=187.5
198.875 > 187.5, therefore Technician is better when simply looking at averages.
However, there is a 1/2 chance that a Skill Linked Sweep Slap will actually do more than Tech-Slap; likewise, there is a 1/2 chance that Tech-Slap will do more than Link-Slap. All in all, if you like reliable damage, go Skill Link. Otherwise, go Technician as Technician-Slap does more damage to the opponent.