Eclipse takes the light-weight Marowak and lifts him behind one of the charged stones around. Meanwhile, Magnezone points his eye at Willow and blasts him with a beam of light. The Pyroak quickly retaliates with a fiery charges, but he remains hurt as well, further weakening his endurance. Chuck Norris however is still there, and leaves his mark with a devastating punch, followed by Gaia Crush who throws his bone, hitting the foe twice before catching it back and being left by the Hydreigon behind the rock.
Meanwhile Eclipse turns her full anger on the opponent, causing the floor beneath him to explode. However Magnezone's veil shines and zaps the three-headed dragon, knocking him out, while the magnet himself fires off a globe of silver light at the Pyroak. Willow answers back with another charge, albeit a weaker and safer one. On the contrary, Chuck Norris goes on total offense and lay waste to the foe with another mighty punch, while Gaia Crush goes for the one-two again.
The electric potential of Magnezone is totally going out of control - probably the idea of letting him zap a stone wasn't the best one, after all. Maybe, giving him direct contact with one of the stones could do the trick?
HP 30/Energy 28
Knocked Out
HP 69/Energy 24
HP 55/Energy 58 (+2 Attack)
HP 11, Reflective Wall (retaliates against physical attacks), 6 Charge Counters (+12 to the BP of special attacks)
Calculations:
Fly: flies Marowak behind a charged stone, 3 energy
Hit roll (521-10000): 8623/10000
Critical Hit roll (1-625): 763/10000
Hyper Beam (Pyroak): 15 [BP] + 4 [Stat Dif] + 8 [Charge] = 27 damage
Critical Hit roll (1-625): 6724/10000
Burn roll (9001-10000): 4788/10000
Flare Blitz: (12 [BP] + 3 [STAB] - 3 [Stat Dif] - 1 [Sturdy]) * 1.5 = 17 damage, 5 recoil, 8 energy
Critical Hit roll (1-625): 5608/10000
Dynamicpunch: (10 [BP] + 3 [STAB] - 1 [Sturdy]) * 1.5 = 18 damage, 8 energy
Hit roll (1001-10000): 5881/10000
Critical Hit roll 1 (1-625): 5463/10000
Critical Hit roll 2 (1-625): 6919/10000
Bonemerang: (5*2 [BP] + 3 [STAB] + 1 [Stat Dif] - 1 [Sturdy]) * 2.25 + 4.5 [Stage Dif] = 34 damage, 7 energy
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Critical Hit roll (1-625): 461/10000
Earth Power: (9 [BP] + 1.5 [Stat Dif] - 1 [Sturdy] + 3 [Crit]) * 2.25 + 1.5 [Stage Dif] = 30 damage, 8 energy
Reflective Shield (Hydreigon): 30*0.5 = 15 damage
Critical Hit roll (1-625): 8498/10000
SpD drop roll (8001-10000): 3783/10000
Flash Cannon (Pyroak): (8 [BP] + 3 [STAB] + 4 [Stat Dif] + 8 [Charge]) * 0.67 = 15 damage
Critical Hit roll (1-625): 7064/10000
Burn roll (9001-10000): 6532/10000
Flare Blitz: (6 [BP] + 3 [STAB] - 3 [Stat Dif] - 1 [Sturdy]) * 1.5 = 8 damage, 4 energy
Critical Hit roll (1-625): 461/10000
Dynamicpunch (Critical Hit): (10 [BP] + 3 [STAB] - 1 [Sturdy] + 3 [Crit]) * 1.5 = 23 damage, 8+4 energy
Hit roll (1001-10000): 3188/10000
Critical Hit roll 1 (1-625): 1721/10000
Critical Hit roll 2 (1-625): 3564/10000
Bonemerang: (5*2 [BP] + 3 [STAB] + 1 [Stat Dif] - 1 [Sturdy]) * 2.25 + 3 [Stage Dif] = 32 damage, 7+4 energy
Magnezone shifts to Reflective Wall
Giga Dynamo: Magnezone gets two Charge counters (+4 to the BP of Special Attacks)
Threat List against Magnezone
89
86
79
Meanwhile Eclipse turns her full anger on the opponent, causing the floor beneath him to explode. However Magnezone's veil shines and zaps the three-headed dragon, knocking him out, while the magnet himself fires off a globe of silver light at the Pyroak. Willow answers back with another charge, albeit a weaker and safer one. On the contrary, Chuck Norris goes on total offense and lay waste to the foe with another mighty punch, while Gaia Crush goes for the one-two again.
The electric potential of Magnezone is totally going out of control - probably the idea of letting him zap a stone wasn't the best one, after all. Maybe, giving him direct contact with one of the stones could do the trick?
Calculations:
Hit roll (521-10000): 8623/10000
Critical Hit roll (1-625): 763/10000
Critical Hit roll (1-625): 6724/10000
Burn roll (9001-10000): 4788/10000
Critical Hit roll (1-625): 5608/10000
Hit roll (1001-10000): 5881/10000
Critical Hit roll 1 (1-625): 5463/10000
Critical Hit roll 2 (1-625): 6919/10000
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Critical Hit roll (1-625): 461/10000
Critical Hit roll (1-625): 8498/10000
SpD drop roll (8001-10000): 3783/10000
Critical Hit roll (1-625): 7064/10000
Burn roll (9001-10000): 6532/10000
Critical Hit roll (1-625): 461/10000
Hit roll (1001-10000): 3188/10000
Critical Hit roll 1 (1-625): 1721/10000
Critical Hit roll 2 (1-625): 3564/10000
Threat List against Magnezone



