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Community Create-A-Team: Heracross (OU)

Which would be the most effective Heracross set?

  • Swords Dance + Guts (Flame Orb)

    Votes: 185 69.5%
  • Swarm

    Votes: 28 10.5%
  • Sleep Talk

    Votes: 53 19.9%

  • Total voters
    266
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Wait: Magnezone owns Jolteon. It can also handle Starmie to an extent.

We should consider it in somewhere, but with Magnezone, we'll probably use Slowbro to avoid redundance.

Flygon was just there for filler purposes and to help with U-turn.

EDIT: it's actually a decent team, and I think we've covered a lot of threats, (I was using Slowbro), but Starmie is a bit of a problem from my tests (my only loss so far was to a Starmie on a fairly typical team with Scizor and pals). Mamoswine also kinda sucks, although Flygon-Slowbro pivot forces it to run.

I tried simply subbing Magnezone over Flygon, but Flygon seemed great as a scout and U-turn user, along with is insurance roles against various threats. Also, the Earthquake weakness really bites. I think it's up to the player what he prefers.

But to be honest, Scizor is so squirrely with U-turn that Magnezone is just there for the assorted other Steels, and I don't think he's good enough just for that, because the other members of our team can cover team.

And we might want to consider Jolly on Heracross just in case we need it to beat a non-scarf Heatran.
 
mtr12, you're way too far ahead of everyone else. I'm fairly sure the idea of this is 'lets choose pokemon one at a time and make an awesome team', not 'lets all suggest random pokemon that I think are good so the team will be good' or 'okay here is the team I came up with now lets adjust it and call it good'.

Going back to Exclamation's post, lets go through things one by one. We know we have a SD FO Heracross as the central point of the team. We know we want a paralysis user or two. Lets first start out with a lead. A more offensively inclined lead would probably work best to get the ball rolling in our favor from the beginning of the match. A lead that can handle a majority of other leads will do well, whether that means beating them 1v1 or guaranteeing SR for us and not for them.

I believe that this thread will not work at all unless people present ideas for the team with real thought and back up to their proposal. This means don't say 'this team should have x pokemon because I've used it before and it worked well.' If you suggest a pokemon, you should say WHY you suggested that pokemon and how it will benefit the team. If we do this one pokemon at a time, understanding exactly what we need each step of the time, then this will work and we'll have a team in no time. Suggesting teams and posting things without listening to others will get us no where.

Going back to the lead. I will suggest the first lead. I think a lead Infernape will work well as a lead for this team. Why? Infernape does well and can win 1v1 against many of today's common leads, including Roserade, Metagross, Swampert, Empoleon, Heatran, and more. Thanks to Fake Out, he will beat out many common Focus Sash leads (which seem to be having a rise in usage), and with Fire and Fighting coverage he threatens a large majority of other leads. With his own Focus Sash and Stealth Rock, its very likely he'll get SR down while also beating other leads in the process. Having Close Combat can also potentially lure out things that stop Heracross, such as Ghosts. Here is the set.

Infernape @ Focus Sash
EV's: 64 Atk / 252 SpA / 192 Spe
Nature: Naive
~ Fake Out
~ Stealth Rock
~ Fire Blast
~ Close Combat

Keep in mind that at least according to the OP, we don't really have any guaranteed members on this team except Heracross. Now, agree/disagree with my suggestion (with back up as to why we should or should not use it), and/or post your own suggestion. Remember, this will probably only work if we really work together to do this, and that means listening to other people.
 
how much does jolly change the damage calcs for hera? i'm guessing it's pretty substantial. Make sure we paralyze Heatran before Heracross comes in would be my suggestion. Using the switching statistics to see what Heatran likes to switch into might be helpful here to get a good idea where common Heatran users would send in their Heatran, at which point we can paralyze it and let Heracross do the heavy lifting later in the match.

i like how the team is coming together. Flygon is a great call, and Porygon2 makes a good sub over Slowbro depending on player preference. Very interesting things going on now... I really do like this thread :)

EDIT: musiq, I think we have a pretty good idea how the team should work for Heracross to pull off a sweep... paralysis support with aims at the team being able to play against common standard teams. The team that he posted had input from a variety of people contributing, and I think it's a pretty good start. I'm also pretty sure that Body Slam Jirachi was a good lead for reasons discussed on the last page.


Where do other people stand on this thread? Do we want to go a few steps back and start with a lead and move forward from there, or go from the point I was under the impression we'd reached: which is that we have a decent team that is functioning towards the goal of helping Heracross sweep.

EDIT 2: Looking at the switching statistics, it seems that Heatran loves switching into Jirachi amost as much as it loves switching into Scizor, at around 12,600 switches last month alone. We can almost be certain if the opponent is using Heatran outside of the lead position and their lead doesn't match up well against Jirachi, they'll bring in Heatran to take the Body Slam.
 
mtr12, you're way too far ahead of everyone else. I'm fairly sure the idea of this is 'lets choose pokemon one at a time and make an awesome team', not 'lets all suggest random pokemon that I think are good so the team will be good' or 'okay here is the team I came up with now lets adjust it and call it good'...

Well, I based my team choices on what people had been suggesting before. It was pretty much agreed by many people that we would be using a bulky Machamp alongside Heracross as a lure for Rotom and pals, so I put that on there. After that point, we needed paralyzers and anti-metagame Pokemon.

Familyguyman and Justinawe had mentioned the use of a paralysis Jirachi with Body Slam, so I decided to use a support paralysis Jirachi as a lead. The use of Body Slam makes Taunt ineffective against us, and Iron Head is great against people like Azelf. Additionally, by using a support Jirachi, we are taking advantage of people's expectations of the Trickscarf standard, which leads them to do stuff like switch out Azelf. The Infernape lead can be great too, but the reason I'm using a support Jirachi is because it immediately has a good chance of paralyzing a potent threat like Azelf or Heatran.

Zapdos is a great secondary paralyzer, and the physical set is an excellent antimetagame Pokemon, dispatching threats like Swords Dance Lucario and Choice Band Metagross. Offensive teams are our biggest threat, and many of them use Latias as a counter to Zapdos (Heatran is another popular switch-in, too). By Thunder-Waving Latias and Heatran, we cripple them fairly easily, giving Heracross and Machamp a better chance at a sweep.

Slowbro is a check on threats like Gyarados, Heatran, Mamoswine, and Machamp, and is roughly interchangeable with Porygon2, which checks Jolteon rather than Machamp. He is the most replaceable member on my team.

Flygon is a scout for the team with U-turn and his excellent typing, and a check on potent threats like SpecsJolt, who otherwise sweeps us. He also absorbs that Trick and Thunder Wave bullcrap that could cause trouble for the team. Flygon is also useful in emergencies like when we face an unfavorable lead matchup against something like lead Mamoswine, which happened in one of my tests. I use a Flygon-Slowbro pivot to have Slowbro take the Ice Shard and threaten with a Surf, which is fairly easy to do. All in all, he's a useful tool to have on a team, and a great cleaner with Earthquake, but his use does depend on prediction, which I'm not a fan of.

So that's about it, I guess.

how do you guys handle Swampert?

Just blast it repeatedly. Without instant recovery, it can't last forever. Also a +2 Guts CC is a OHKO.


To all:
As Stathakis mentioned, we can go one of two routes with our team:

We can use a specialized anti-aggro team with this dude as a wallbreaker (aka, 3 choice users and Heracross)

Or we can use a balanced parafusionflinch team, which is the path I took, although my team is far from finished. I prefer this style of team for its consistency and ease of piloting, which indirectly leads to more success. Zapdos in particular is the star of the show for the ease in which he cripples Latias.
 
how do you guys handle Swampert?
Zapdos, I guess. I am pretty sure the set was T-Bolt/T-Wave/Roost/HP Grass. And if its lategame, and its come in more than once, I think Heracross should be able to KO with Facade.

Another poke I would like to mention is Scarf Latias. If you chose to use Slowbro, but still want to handle everything Porygon2 can, Scarf Latias could be used over Scarf Flygon. It also handles Heatran, which seems to be a slight problem. And it could act as pursuit bait luring ghosts+pursuiters, and if you used Magnezone, you could trap Scizor like so.
 
Zapdos, I guess. I am pretty sure the set was T-Bolt/T-Wave/Roost/HP Grass. And if its lategame, and its come in more than once, I think Heracross should be able to KO with Facade.

Another poke I would like to mention is Scarf Latias. If you chose to use Slowbro, but still want to handle everything Porygon2 can, Scarf Latias could be used over Scarf Flygon. It also handles Heatran, which seems to be a slight problem. And it could act as pursuit bait luring ghosts+pursuiters, and if you used Magnezone, you could trap Scizor like so.

Actually, I used Heat Wave on Zapdos for Lucario, but HP Grass can work too, I guess. Slowbro could outstall Swampert and kill it (Slack Off), while Heracross wins with Close Combat after a bit of damage.
 
Zapdos, I guess. I am pretty sure the set was T-Bolt/T-Wave/Roost/HP Grass. And if its lategame, and its come in more than once, I think Heracross should be able to KO with Facade.

Another poke I would like to mention is Scarf Latias. If you chose to use Slowbro, but still want to handle everything Porygon2 can, Scarf Latias could be used over Scarf Flygon. It also handles Heatran, which seems to be a slight problem. And it could act as pursuit bait luring ghosts+pursuiters, and if you used Magnezone, you could trap Scizor like so.

The set wasn't HP grass, it was roost/t-wave/t-bolt/heatwave. Still, this zapdos works better i would think (have yet to play test), and mtr12 is right that the way to go is probably just bashing swampy with powerful attacks.

Was thinking about ways to get in magnezone, and decided to forgoe the scarf flygon in favor of scarf magnezone. Also, as good as slowbro is in UU, he's just not the same in OU.

Latias covers scarftran, zapdos and can switch in any attack of rotom (but SB), so it could work pretty well with this Hera

I'd tend to agree with M_Dragon and would use latias instead. This gives us a much more reliable fire resist than slowbro, since slowbro isn't as strong as latias in the spdef department. Latias is a pretty nice check to Heatran and Gyarados and does well against all of the major problems that the heracross set has, scarftran, zapdos, and rotom as M_Dragon mentioned above.

The two sets I theorymoned:

Latias @ Leftovers
Levitate
252 Hp, 252 Sp Atk, 4 Spd
Modest
-Dragon Pulse/Thunderbolt
-Surf
-Recover
-T-wave

You could do a few different things with this Latias. I like the thought of dragon pulse more than t-bolt, however you lose a lot of effectiveness against Gyarados. You need surf for heatran. Recover is pretty standard for a bulky set like this, and t-wave works so well for this team. Shadow ball is something I thought about and discarded (for against rotom), since d-pulse is just about as good. Rotom shouldn't be too much of a problem for this latias, especially with machamp luring, and magnezone around to switch into a shadowball if needed. Latias is also nice to take rotom's overheats like a beast (there are 3 fire weaks on the team). Moves and evs aren't set and stone, and they will most likely change after playtesting.

Magnezone @ Choice Scarf
Magnet Pull
4 Hp, 252 Sp Atk, 252 Spd
Timid
-T-bolt
-Flash Cannon
-Hp-Fire
-Explosion

Pretty standard Magnezone, catches scizor and lucario and steels in general.

I plan to test this later tonight, I hope to edit in any findings after said testing. Just as a reminder this is a modification of the team mtr12 posted, subing out slowbro and flygon for latias and magnezone. Let me know what you guys think.

Also, I disagree with musiquev24, as i feel that after the discussion in the thread we are all working with what as been suggested and discussed, and that the time for play testing is now. This is a cool project and I hope to be more involved in the next one.
 
Replying to both mtr and Twin Scimitar. It just seemed to me that very few actually collaborated to come up with members of the team, and it just feels really disorganized. I just imagined that something built by the community would have a lot more input and a lot more steps towards building the team, and it seems like this team was built together quite quickly and through only a few people, drawing away from the community aspect.

p.s. yay 100th post \o/ \o/ \o/ \o/ \o/
 

Latias is perfectly useful on this team, but Slowbro shouldn't be dismissed, even though he is UU. He's a great check on, in addition to Gyarados and Heatran, Mamoswine and Machamp, who can give Latias trouble. If we aren't bothered by Mamo and Champ, then Latias is probably the superior pick.

I'm using Magnezone in the other version of the team that I'm testing, and to be honest, since he can't ever catch Scizor because of U-turn, he feels a bit superfluous because between everybody else, we can handle all the problematic Steel-types like Jirachi, Metagross, and Lucario.

Regardless, we probably have 3 or 4 team members set in stone.

Jirachi: The support lead is excellent, and does a good job of putting up Stealth Rock and luring in and crippling Heatran, which is important. It takes the fear created by the anti-lead and turns it to its advantage. I'm open to other leads, as many can work for us, but a Serene Grace Body Slam helps us quite a bit.

Machamp: A great lure for the problematic Rotom formes, plus it can take advantage of the holes that Heracross can put in a stall.

Heracross: The whole point of this exercise.

Zapdos: Deals with Lucario and is a good lure for Latias, another potent threat to us.

Replying to both mtr and Twin Scimitar. It just seemed to me that very few actually collaborated to come up with members of the team, and it just feels really disorganized. I just imagined that something built by the community would have a lot more input and a lot more steps towards building the team, and it seems like this team was built together quite quickly and through only a few people, drawing away from the community aspect.

p.s. yay 100th post \o/ \o/ \o/ \o/ \o/

We're not done yet by any means. We've still got to get the last two Pokemon set in stone, and we might change the lead around as well. I'm just saying that we should start testing, which we would be doing anyways in 2 days by the schedule. We should have something common to test and modify by now, so we can have an easier time discussing our results.
 
Replying to both mtr and Twin Scimitar. It just seemed to me that very few actually collaborated to come up with members of the team, and it just feels really disorganized. I just imagined that something built by the community would have a lot more input and a lot more steps towards building the team, and it seems like this team was built together quite quickly and through only a few people, drawing away from the community aspect.
I don't think that this is necessarily true. While I admit there is a feeling of hurried-ness, things did get done. And this team we currently have is one of the outcomes. There are other steps to this process:
Completed: Pokemon's Set: Flame Orb (Heracross) (M) @ Flame Orb
Completed: Team Style: Hyper-Offense
Currently Discussing: Teammate Pair-Up (Sept 19)
Play Test
Team Reassessment
Teammate Pair-Up
Play Test
(Repeat if necessary)
Write Up 5 Star RMT
Move to next Subject
That is where we are. And if anything we need to get a "base" team together quickly so that this thread doesn't get locked. There will be time to re-arrange and alter, but we have to meet a deadline.

And about the community aspect if someone had something to say they either said it or didn't, and we can only listen to those that did. And to be honest how many people do you think are contributing? I know it says "Community Create-A-Team" but really its just those that want to. And those that wanted to contributed, I mean it took 9 pages to get to this point. And we still aren't done.

tl;dr : We still have time to change things around, we just have to meet a deadline.
 
cresselia may be a pokemon that we've overlooked to fulfill a paralysis support role on the team. while it can't especially check as many threats as slowbro in theory, it can actually take a hit from a lot of different things. the set would have to be determined but it's worth taking a look at. it doesn't check fire types as well, so if cresselia's on the team, the last member should be a definitive check against fire types that isn't dead weight either.
 
cresselia may be a pokemon that we've overlooked to fulfill a paralysis support role on the team. while it can't especially check as many threats as slowbro in theory, it can actually take a hit from a lot of different things. the set would have to be determined but it's worth taking a look at. it doesn't check fire types as well, so if cresselia's on the team, the last member should be a definitive check against fire types that isn't dead weight either.

...And then Scizor switches in and puts the hurt on with Pursuit. He's either gonna be U-turning for a double switch or Bullet Punching anyway.

Regardless, we have a solid "core".

Lead: Support Jirachi
Lure: Bulky Machamp
Paralisis spreader: Anti-Metigame Zapdos (my name for our creation, it fits though)
Main sweeper: SD Flame Orb Heracross

We have two days to get the other two pokemon. Let's look at the options.

Magnazone.
Slowbro.
Porygon2.
Flygon.

Slowbro and Porygon 2 fill the same main roles (countering), so only one should be chosen. Also, Flygon is in the same vein as Scizor - a reliable scout, (albeit without much in the way of priority. Quick attack isn't much.) so that should be considered.

Oh, and if you say "This is a community project, EVERYONE should have a say." Does everyone go to the CAP forum? NO! Yet it remains a (widely effective) prodject with what little community it has. THIS TEAM has the most potential. Don't believe me? Test it.
 
I'll be nice and not give any unwanted lectures about teambuilding method, but thought I would bring a few things up. This thread has been almost exclusively back-and-forth theorymon, I'm starting to wonder if anyone is actually testing Heracross at all....because if you were, I doubt this post by umbarsc would have gone relatively ignored!
In OU Heracross probably should run Night Slash over Megahorn, because Close Combat / Night Slash / Facade covers basically anything Megahorn would hit, and Night Slash is useful for the Rotom forms. Standard Rotom-A takes 69-81% from +2 Guts Megahorn, which is especially a problem against Rotom-h as it can use Overheat, but any Rotom can set up Reflect or use Thunderbolt, both of which slows a Heracross sweep. Night Slash, on the other hand, does 107-126%. This is assuming Heracross is running Jolly, which it probably should in my opinion, if just for things like Timid Heatran or Adamant Gyarados.
When I've used SD Heracross, I've found that there is almost never a good time to use Megahorn when Night Slash would not have worked just as well, and without Night Slash Heracross loses to stall (Sleep Talk Rotom-A) when the whole point of having it is to beat stall! Actually trying to kill a Sleep Talk Rotom-A with Pursuit is a lot harder than it sounds, especially if you are committed to not using Tyranitar. Secondly, talking about Heracross' resists at all is almost meaningless, since it doesn't have enough longevity in it to switch in on nearly any meaningful attack. Finally, and most distressingly, nowhere in the nine pages of this thread has anyone mentioned exactly which Pokemon opponents are likely to switch into Heracross, and so need addressing by the rest of the team.
1. Salamence can switch right in virtually for free as Burn Orb is activating, without an risk of a full-power Facade. It has Intimidate and outspeeds you, and has an 87% chance of OHKOing Heracross with a Life Orb Fire Blast.
2. Rotom-A or Gengar can both come in on anything that isn't Night Slash and do hefty damage, Rotom-H in particular being able to outspeed and OHKO with Overheat. Night Slash is pretty much a must. Without Night Slash, Dusknoir (lol) actually laughs at SD Heracross
3. Even with the boost from Burn, an offensive Zapdos will still only take ~40-47 percent (rounding up) from a Heracross Facade, which isn't enough considering that Zapdos can outspeed and OHKO with Heat Wave.
4. While not precisely ideal, even a completely offensive Gyarados can switch in on Heracross as it Swords Dances and not be OHKOed by Facade (61-72%), when you factor in Intimidate. In return, even with Leftovers an Adamant Gyarados will do ~59-70% with Waterfall, to say nothing of players brave enough to use Dragon Dance.

In other words, if I'm going to use Heracross, I want to make sure I can deal with the things that Heracross can't handle all that well, and Night Slash makes it a lot easier for Heracross to deter the things it otherwise can't handle from coming in freely.
 
In other words, if I'm going to use Heracross, I want to make sure I can deal with the things that Heracross can't handle all that well, and Night Slash makes it a lot easier for Heracross to deter the things it otherwise can't handle from coming in freely.

I can't speak for anyone else, but I did read that post and immediately changed my set. Jolly > Adamant, to hit Rotom if possible, and the set is Facade/Close Combat/Night Slash/Swords Dance.

Will reply later to the common switch-ins. Gotta go to class.
 
zapdos, gyarados and salamence all may want to switch into machamp to soak up a dynamicpunch (though the risk of ice punch/stone edge is still there)... and with SR down they all will be at 75% on the switch.

and the aim of the team is try and paralyze things, so hopefully speed is a non-issue because we've successfully paralyzed a majority of the opponent's team.

perhaps to make sure though, we could use something with whirlwind or roar to bring in other team members that haven't been revealed yet, and possibly paralyze them, or at least know whether or not they need to be considered for heracross to sweep later on.

in agreement for the moveset and nature though, as the threats brought up make jolly a more worthwhile suggestion in spite of the damage output difference.
 

To be honest, luring in Salamence is difficult without the employment of Earthquake users known to be frequently choiced, the use of which is risky on a balanced team. I used a Flygon to check the threat of DDMence, and Jirachi as my initial switch-in, because more of them are Mixmences now.

Rotom-A and Gengar: the former is lured and defeated by Machamp, and the latter can be dealt with similarly. Spamming TWave helps.

Zapdos can be lured by Slowbro and paralyzed. We don't have any hard checks for it (many offensive teams don't, and we are commited to avoiding Tyranitar), but Machamp can revenge it as well with Stone Edge, unless it is a rare SubRoost variant, which could be trouble. But the only people I've seen that use SubRoost Zapdos that I've seen are myself and ReyScarface in that warstory.

Gyarados is countered by Slowbro/Porygon2. It is also a bit difficult to fit in a lure (Heatran doesn't learn Thunder Wave...), but you can't have everything. Besides, Gyarados might come in on Machamp hoping to soak up its hits and get confused, although that is an emergency situation for the opposing player, meaning that we've probably won already.

I can't stress enough that we are far from finished with this team, but we need something as a base by tomorrow. We already have 4 dudes set in stone, and we are debating the last two.
 
Finally, and most distressingly, nowhere in the nine pages of this thread has anyone mentioned exactly which Pokemon opponents are likely to switch into Heracross, and so need addressing by the rest of the team.
1. Salamence can switch right in virtually for free as Burn Orb is activating, without an risk of a full-power Facade. It has Intimidate and outspeeds you, and has an 87% chance of OHKOing Heracross with a Life Orb Fire Blast.
2. Rotom-A or Gengar can both come in on anything that isn't Night Slash and do hefty damage, Rotom-H in particular being able to outspeed and OHKO with Overheat. Night Slash is pretty much a must. Without Night Slash, Dusknoir (lol) actually laughs at SD Heracross
3. Even with the boost from Burn, an offensive Zapdos will still only take ~40-47 percent (rounding up) from a Heracross Facade, which isn't enough considering that Zapdos can outspeed and OHKO with Heat Wave.
4. While not precisely ideal, even a completely offensive Gyarados can switch in on Heracross as it Swords Dances and not be OHKOed by Facade (61-72%), when you factor in Intimidate. In return, even with Leftovers an Adamant Gyarados will do ~59-70% with Waterfall, to say nothing of players brave enough to use Dragon Dance.

In other words, if I'm going to use Heracross, I want to make sure I can deal with the things that Heracross can't handle all that well, and Night Slash makes it a lot easier for Heracross to deter the things it otherwise can't handle from coming in freely.

Well we didn't come right out and say it but...

Latias covers scarftran, zapdos and can switch in any attack of rotom (but SB), so it could work pretty well with this Hera

So latias, was something that I've been giving a try for this team. It works pretty well, but is often overburdened since Zapdos and Jirachi are very physically biased so Latias ends up tanking some special hits if you lose the momentum. It does check heatran and rotom well. I haven't switched in on Zapdos yet, but I imagine Latias would murder one.

Salamence is a bit harder to deal with. A friend of mine has suggested switching Zapdos with Gyarados which I know was already discussed in this thread. The intimidate, and it's more effective checking of Lucario and Salamence really come in handy. Mostly the Intimidate actually. Intimidate at the front end of a Gyarados is a pretty nice way to halt a sweep. All this team really has to stop a sweep besides that is t-waving anything that tries to sweep, which sorta works, or revenge with one of the scarfers, Flygon or Magnezone. (Mangezone hasn't been too successful for me in the playtesting, as scizor usually just u-turns out as you switch in.)

I've been running adamant Hera. Haven't found a reason to switch to jolly, since most everything that outspeeds is either paralyzed or dead once I go for a sweep. The night slash makes sense though, I'll be using that from now on.

Plan to test Jirachi with Ice punch > Iron head, to revenge salamence once locked into outrage.

Team I'm testing looks like:

Jirachi
Heracross
Machamp
Gyarados (3 attacks and t-wave) (might fool around with 2 attacks DD and t-wave)
Latias
Flygon

The other sets are either mtrs or the Latias that I posted above, too lazy right now to re post.

Will post as to the effectiveness of Gyara > Zapdos and Ice punch > Iron head on Jirachi.

Edit: Other people responded better than I did. See suggested team change and playtesting results.
 
We could use a Scarf Latias over Flygon, but then we lose our TWave absorber...arguably, Slowbro/Porygon2 can be the absorber of TWave, because it's better for them to be paralyzed than poisoned.

Actually, Scarf Latias might serve us better than Scarf Flygon.
 
We could use a Scarf Latias over Flygon, but then we lose our TWave absorber...arguably, Slowbro/Porygon2 can be the absorber of TWave, because it's better for them to be paralyzed than poisoned.
What set are we running on Machamp? He could definitely function well as a status absorber with the standard ResTalk set.

And I think the OP needs to be modified because this team is not looking like "Hyper Offense", but more of a Balanced/Support Offense team.
 
I was running SubChamp, but the Rest-talk variant could work well too.

This team is definitely not Hyperoffense. It's more like a ParaFusionFlinch, support-based offense team by now.
 
We could use a Scarf Latias over Flygon, but then we lose our TWave absorber...arguably, Slowbro/Porygon2 can be the absorber of TWave, because it's better for them to be paralyzed than poisoned.

Actually, Scarf Latias might serve us better than Scarf Flygon.

I think that if Slowbro or Pory2 is going to take T-Wave i think Pory fills better the roll as even paralized can screw Sala, Gyara and Heatran just by his ability.

Im going to try Pory2 and Latias along the other 4
 
Well, it looks like the playtesting is going pretty well, good to see. Hopefully I will have the RMT up by the end of the month if all goes according to plan!
 
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