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Conkeldurr

So I recently replaced Machamp on my team with this, and I got to say it is freaking amazing. No, it cannot spam Dynamic Punches, but there is so much else to love, it's really not too much of a wonder that Machamp has become less and less common on PO.

1st-- Defensive Stats. The way Ropuushin's are built up, he can be EV'd to to match Machamp's bulk on both sides OR significantly surpass it on the physical, depending on how you spread your defensive EVs. The HP definitely highly outweighs the difference in Sp.DEF.

2nd-- What did Dynamic Punch do? It improved Machamp's survivability and let it win lots of outcomes 1 v. 1. Drain Punch very much accomplishes something similar. The returns to HP brought back from its healing are not to be underestimated, especially when it can take down many targets with Mach Punch to protect its HP when the chance presents itself.

3rd-- With Boil Water, Toxic and Toxic Spikes quite common, Guts is just too much to pass up on (and Ropuushin definitely does this better than Machamp).

4th-- Mach Punch in a Doryuuzu-centric metagame. Need I say more?


For teams that have nearly no issue with Doryuuzu (very few and far between imo), I'd say Machamp can arguably be better, but for most teams with even something of a Doryuuzu weak, Mach Punch Ropuushin is hard to pass up.

So yeah, some say "Mach Punch only kills Doryuuzu." I say "MACH PUNCH KILLS DORYUUZU!!!!! >:D" STAB priority is also good in general, and it can also provide your team something of a fail-safe against Cloyster.
 
Roopushin and Machamp comparisons are about as notorious as Dragonite and Salamence it seems. I love Roopushin for all the reasons you mentioned. Machamp might get lucky with some confusion hax, but Roopushin with Bulk Up, Guts and Drain Punch simply refuses to die. (Twas hyperoble. Please don't think I'm implying this thing is invincible.) Machamp is still a great lead, I believe Roopushin to be the better tank. A mic of HP, Attack and SpD EVs are necessary for optimal performance. Defense EVs are unecessary with Bulk Up.
 
252 HP / 8 Def / 248 SpD Adamant gives Roobushin 414 HP / 347 Atk / 228 Def / 228 SpD, pretty impressive if you ask me. You could also run a more defensive spread, as 252 HP / 40 Def / 216 SpD Careful grants 414 HP / 316 Atk / 236 Def / 242 SpD. These two spreads seem to take advantage of its natural bulk more than the simple 252/252/4 sets I've seen, which are great but you can't survive stuff like Specs Sazandora's Draco Meteor and proceed to Drain Punch a good chunk of health back.
 
Just popping in to say that if you're not running a Chansey or Blissey with your Roobushin, you're doing it wrong. Having a one stop shop for the only real check to a Bulk Up Roobushin (strong special attackers) is a pretty huge boon.

That and Chansey can set up Stealth Rocks which Roobushin loves to take advantage of (so that it can force Salamence and Gyarados to take 25% on the switch in... lessening the time they have to check it and eventually opening up a sweep!)
 
The right EVs make most special attackers manageable. Kerudio and Suicune can try to Surf me all day while I Drain Punch my health back and Mach Punch for the finish. Hell, with the right EVs Roopushin can even survive Shandera's OVERHEAT 100% of the time from full health and ko back with Payback or Stone Edge, and that's even with an Adamant nature. STAB Psychic attacks are your best bet of OHKOing this beast so Espeon, Rankurusu, maybe Shinporaa, those are the big threats. I agree though that Blissey would be a great partner, especially one with Light Screen specifically.
Ah, here are my EVs. I'm running 68 HP/224 At/ 216 SpD with Adamant. This spread gives you enough SpD to survive Shandera Overheat and gives you magic lefties and as much attack as possible. Sacrifice more attack for the next Lefties number if you wish but this set it plenty bulky and still quite powerful.
 
@Blashemy-- I'm not too much of a fan of going without (with less) ATK EVs. Even if those stats look impressive on their own, this isn't Infernape we're talking about-- the base power of Roobushin's best attacks are all mediocre / pathetic, and he most likely will not be using a boosting item like Life Orb. Roobushin needs not high attack, but extraordinary attack to make them work.

Just popping in to say that if you're not running a Chansey or Blissey with your Roobushin, you're doing it wrong. Having a one stop shop for the only real check to a Bulk Up Roobushin (strong special attackers) is a pretty huge boon.

That and Chansey can set up Stealth Rocks which Roobushin loves to take advantage of (so that it can force Salamence and Gyarados to take 25% on the switch in... lessening the time they have to check it and eventually opening up a sweep!)

I think many offensive/semi-stall teams would rather go with Tyranitar or Snorlax for this though, Tyranitar being my pick.

Also, this thing has high enough HP/DEF to get bulk similar to Machamp while still having EVs to spare in Sp.DEF. Remember how Machamp could survive through item-less Psychics from Azelf? Similar feats are easily achievable by Roobushin.


I'm not sure if its optimal (or how to make it optimal) but I am currently running 120 HP / 136 Sp.DEF on my Roobushin, with the express purpose of imitating Lead Machamp's bulk (while still maximizing ATK). For 416 ATK, you're getting a pokemon slightly weaker than machamp specially, and slightly stronger physically (Lead-Champ: 381 / 196 / 210 versus this Roobushin: 381 / 226 / 200). You could alternatively do 381 / 226 / 210 defenses and end up with 405 ATK, compared to Lead Machamp's 393 ATK (though Dynamic Punch is still much more powerful than Drain Punch).
 
Well lonelyness as far as offensive teams go i found Tyranitar to be a very very helpful partner to Robushin.I use a very Specially bulky Mixtar and Imo its a much better partner because like Blissey he can shake off Special hits pretty well.He also handles Latios who from my experiance is the best answere to Robushin for a lot of teams much better as he can pirsuit it do death and wont mind a Trick as much as Chansey.He can also lure out and kill fliers such as Skarmory and Gliscor effectively who are very troublesome to Robushin....
Guts is good but i always preferred Iron fist really i want to deal as much dammage to Droy as possible.
(Inb4someguystartsyelloing"Owmahhhgodwutyoutalkingaboutitsnotoutyet!@!@)
The only problem i see is that Tar gets sand out which while sometimes is a asset negates lefties hampering Robushins Survivability somewhat.
 
Roopushin is now #3 and increasing. It's be very interesting to see him usurp 2nd place. #1 will forever be withheld by Shandera.
 
Life Orb Rankurusu is an excellent counter to this thing. It takes little from 50 Base Power Payback, and OHKOs in return with Psychic.
 
Roopushin is now #3 and increasing. It's be very interesting to see him usurp 2nd place. #1 will forever be withheld by Shandera.

Whos' number 2?

Anyways, i tried this guy and he is very good.Specially if you are playing on WiFi where Shandera doesn't exist.Though he does miss Iron Fist.

On the DW tier he is amazing with Mach Punch, able to beat both Doryuuzu and Shandera with Payback and Mach Punch.

The best thing this guy has over Machamp is Mach Punch..If Machamp had that there really would be no reason to use this guy..So always use Mach Punch.
 
This guy is great as a bulky sweeper. I've been using him for a while and he's incredibly dangerous with just a single bulk up. At full health he can take on his main counter, Shanderaa. I would definitely say guts is better than iron fist. So many people still waste a turn burn or poisoning him, and by the time he's stalled out by the damage he's already gotten at least 2 ko's. Sometimes I purposely let the opponent set up toxic spikes just so he can come in with the boost. That said, I've seen some toxic orb Roopooshins and they are not nearly as effective. They don't have the survivability to pull of a bulk up, and they tend to be more easily ko'd.

I have to say, even with my own Roopushin, I have a hard time with opposing ones. My best bet is to switch to a powerful special attacker (i.e. Sazandora or currently Latios who still isn't banned) and Draco Meteor it. Besides that, the only other viable counter on my team is Roobushin himself, except that tends to end up in a bulk up war, with both sides at +6 hoping for a crit. Basically whoever gets the crit first wins the battle. Rankoorusu can beat him also, but only with Psychic. I currently have Psycho shock since it deals with opposing Calm Minders very well, but if Roobushin becomes more of a problem I may have to switch.
 
Just popping in to say that if you're not running a Chansey or Blissey with your Roobushin, you're doing it wrong. Having a one stop shop for the only real check to a Bulk Up Roobushin (strong special attackers) is a pretty huge boon.
Offensive teams actually would just prefer a resist I think. Any steel type does well, as steel resists both weaknesses as well as dragon (most dragons resist fighting and slaughter Roob with Draco Meteor).

The thing about Chansey and Blissey is that they aren't very good anymore. The multitude of insane fighters introduced, priority taunt, magic mirror, and most importantly the two special psychic moves that hit defense really put a damper on the fat whore. For example, I can switch Espeon right into Blissey now because it can't status me, and Psycho Shock can do upwards of 80% to Blissey depending on EVs (usually it's around 40%). Psycho Shock also wrecks Roob provided it hasn't used Bulk Up.
 
I wouldnt really make steels a good partner to Robushin seeing as there both easily handled by mons such as Shandera,Rankurusu,Dragons etc.Synergicly it is useful but i dont see it being too good of a partner really
 
Offensive teams actually would just prefer a resist I think. Any steel type does well, as steel resists both weaknesses as well as dragon (most dragons resist fighting and slaughter Roob with Draco Meteor).

The thing about Chansey and Blissey is that they aren't very good anymore. The multitude of insane fighters introduced, priority taunt, magic mirror, and most importantly the two special psychic moves that hit defense really put a damper on the fat whore. For example, I can switch Espeon right into Blissey now because it can't status me, and Psycho Shock can do upwards of 80% to Blissey depending on EVs (usually it's around 40%). Psycho Shock also wrecks Roob provided it hasn't used Bulk Up.

For that very reason Psychic is much preferred over Psycho Shock as it can actually OHKO Roopushin from full health. Espeon can't afford to take even a +0 Payback or Stone Edge.

When it comes to Roopushin mirror matches it's whoever came into the battle first as they'll likely have the lead in Bulk Ups. Then you can drain punch them while they try to catch up.
 
The thing about Chansey and Blissey is that they aren't very good anymore. The multitude of insane fighters introduced, priority taunt, magic mirror, and most importantly the two special psychic moves that hit defense really put a damper on the fat whore.

Not trying to sound like a jerk, but... why would you need priority to Taunt a base 55 Speed pokémon?
 
Now that I think of it, how does Rankurusu do against Clown? Seems like the Cell can come in on a resisted Mach/Drain Punch and take the hit fairly well with his bulk. Because Rankurusu is actually even slower than Roh, Roh's Payback won't do as much damage, so he'll either switch out or Bulk Up and hope he doesn't get a Psychic/Psycho Shock to the face. Meanwhile, Rank can Recover off the damage he took from switching in. Once again, this is me going off of speculation without any number crunching.

I've been in that situation countless times, They either Bulk up or mach punch as i bring rankurusu on the switch then they stay in thinking they're invincible after +1 (People do overate it a little and at the wrong times) and they hope to K.O me or do a lot of damage but really they only do about 50-60% then I OHKO back with psychic, since i have 0 Ivs in speed iirc i take less damage from payback but he's slower anyway so that little info doesn't really matter. I've had psycho shock on one occasion but immediately changed it to psychic afterwards and it's been blasting Roo's ever since. After they went down, their team practically fell in pieces since i'm a sand user and I carry 'The Mole' which that Roopushin has usually been used for.


For that very reason Psychic is much preferred over Psycho Shock as it can actually OHKO Roopushin from full health. Espeon can't afford to take even a +0 Payback or Stone Edge.

When it comes to Roopushin mirror matches it's whoever came into the battle first as they'll likely have the lead in Bulk Ups. Then you can drain punch them while they try to catch up.
Agreed with the lines in bold I've done only 60% to a Roopushin @ +1 with Rankurusu using psycho shock and I never saw chansey or blissey during my first few battles with him. Psychic is definitely going to be the better choice unless you have other means with dealing with Roo.
 
Not trying to sound like a jerk, but... why would you need priority to Taunt a base 55 Speed pokémon?
You don't. The point was that taunt is much more common now thanks to Mischievous Heart. I should have made that more clear, sorry.

Although there have been times when my paralyzed erufuun was able to keep a blissey from softboiling while I was subseeding it.
 
There has been many posts regarding to the perfect spread for a Roopushin and I just wanted to get mind out there and see if this is good, if I can't decide even on my own EV spread then i'll go 252 HP/252 Atk / 4 SpD since i'd like my attack power.

I've been trying to go bulky as possible while still retaining a bit of attack:

Roobushin @ leftovers
Moveset:

- Bulk up
- Drain Punch
- Mach Punch
- Payback

Nature: Adamant
Evs: 212 HP / 80 Atk / 216 SpD
Ability: Guts

80 Attack evs make it hit 369 "Jolly max neutral" Base 135 form of attack power.
The HP evs are so it hits the 404 Hp and accommodates lefties gain.
The evs in special defense match some of that mentioned in a few posts and helps him reach 220 Sp.Defense which is great and might even tank special attacks such as specs shandera overheat hopefully.

I chose Guts over Iron Fist because of possible status, if you happen to get hit by one then that only goes in your favour. The BURN status won't even bother which would overwise make you facepalm should you had the thought of going Guts in the first place. Leftovers will half that burn recoil every turn and boosted drain punch should keep you healthy while payback deals with ghosts like Burungeru. "(Posh accent) I say..."

Hopefully this is one of the best ev spreads suggested on this thread.
 
It's a good spread. You have the minimum SpD EVs required for Scarfdera Overheat, meaning almost no other special attack is likely to kill you from full health at +0, especially at your HP. Sacrificing a bit more Attack HP is fine it makes you likely to get more Bulk Ups. It only hurts your initial attack power which admittedly isn't as huge an issue. Roo should always have Guts if you ask me. The small boost in punch ower is nothing compared to status immunity, especially since a Burn will outright cripple you. Stone Edge is prefered over Payback since a +1 kills most frail ghosts and psychics on the switch, and Payback is useless against Rankurusu anyway. It doesn't hurt Burungeru as much but he can't touch you anyway so you're free to get enough Bulk Ups and even a burn until you can one shot him, which is common.
 
I dont know about that man, I see more T-tars and Roopushins than shandera now.


Where can i find the usage stats?

Anyways, this guy is amazing.I wonder what the new fighters of OU will be...This guy for sure considering it is so damn hard taking him down.Barely any Pokemon carries psychic or flying attacks.
 
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