PHYSICAL DARK (Crunch or Knock Off)

*

130/210/79/80/155/116;
Dark/Flying; Intimidate/Moxie

*

70/180/73/35/150/167

*

70/165/99/35/150/156

*

70/155/115/35/150/150; Technician/Intimidate

*

90/155/90/95/110/150; Technician Bite

*

75/155/75/55/85/185

*

85/145/110/65/130/125; Contrary; Synthesis

*

95/145/115/85/135/85; Roost

*

95/143/154/47/86/115; Recover

*

120/205/44/110/100/66;
Dark/Flying; Intimidate/Moxie

*

60/175/38/65/95/117

*

60/160/64/65/95/106

*

60/150/80/65/95/100; Technician Bite (also Tech Flip Turn, Aqua Jet)

*

80/150/55/125/55/100; Technician Bite (also Tech Flip Turn, Aqua Jet)

*

75/140/75/95/75/75

*

120/200/94/85/120/61;
Dark/Flying; Intimidate/Moxie

*

60/170/88/40/115/112

*

60/155/114/40/115/101

*

60/145/130/40/115/95; Technician/Intimidate

*

80/145/105/100/75/95; Technician

*

65/145/90/60/60/130

*

125/190/94/80/150/49;
Dark/Flying; Intimidate/Moxie

*

65/160/88/35/145/100

*

65/145/114/35/145/89

*

108/160/91/50/121/130;
Dark/Fighting

*

98/150/115/60/111/110

*

102/175/100/65/130/88;
Dark/Fighting

*

92/165/120/75/120/68

*

102/145/90/85/90/48; Prankster

*

135/180/160/75/75/50;
Ground/Dark

*

96/167/110/70/80/77;
Dragon/Dark

*

115/155/125/70/80/50;
Fighting/Dark

*

130/150/120/90/90/60;
Ice/Dark

*

80/162/95/55/95/84

*

95/150/75/75/115/100;
Dark/Fighting

*

85/140/95/85/105/80
SPECIAL DARK (Dark Pulse)

*

115/110/99/170/110/66; Recover

*

80/105/65/160/100/110; Ice Scales

*

70/105/70/160/70/95;
Dark/Steel

*

75/125/75/140/75/100; Technician Snarl

*

120/135/79/155/90/66; Recover

*

85/130/45/145/80/110; Ice Scales

*

80/150/55/125/55/100

*

145/100/134/135/135/61; Recover

*

110/95/100/125/125/105; Ice Scales

*

100/95/105/125/95/90;
Dark/Steel

*

127/110/109/135/120/39; Recover

*

92/105/75/125/110/83; Ice Scales

*

102/115/100/125/130/88

*

82/110/65/130/125/98;
Dark/Flying; Tinted Lens/Compound Eyes

*

120/130/129/130/110/61; Recover

*

125/120/129/125/140/49; Recover
SPECIAL GHOST (Shadow Ball)

*

55/75/40/180/110/135;
Ghost/Flying; Tinted Lens/Compound Eyes

*

75/80/75/175/115/125

*

65/70/65/175/75/135; Levitate

*

45/100/75/165/85/75;
Ghost/Fairy; Magic Bounce

*

75/60/55/155/65/135; Serene Grace

*

70/75/70/150/80/120; Magic Guard/Unaware

*

55/65/75/145/85/155

*









*

105/80/89/190/105/81; Recover

*

70/75/55/180/95/125; Ice Scales

*

60/75/60/180/65/110;
Ghost/Steel

*

65/95/65/160/70/115

*

75/75/75/152/75/148; Infiltrator

*

40/80/40/150/45/175

*

115/90/104/164/124/51; Recover

*

80/85/70/154/114/95; Ice Scales

*

70/85/75/154/84/84/80;
Ghost/Steel

*

130/100/139/160/115/16; Recover

*

95/95/105/150/105/60; Ice Scales

*

85/95/110/150/75/45;
Ghost/Steel

*

165/95/93/150/114/71; Recover

*

130/90/59/140/104/115; Ice Scales; Strength Sap

*

120/90/64/140/74/100;
Ghost/Steel

*

130/85/109/155/155/41; Recover

*

95/80/75/145/145/85; Ice Scales; Recover

*

113/75/144/145/135/31; Recover

*

85/112/90/135/125/78;
Normal/Ghost; Recover
PHYSICAL GHOST (Poltergeist or Shadow Claw)

*

89/200/180/45/109/65

*

79/190/200/55/99/45

*

89/170/170/65/69/25; Prankster Substitute

*

70/160/160/60/190/55;
Ghost/Fighting

*

60/150/180/70/180/35
:Pumpkaboo-Super:*

134/181/94/89/135/32;
Ghost/Flying; Intimidate/Moxie
:Pumpkaboo-Super:*

74/151/88/24/130/93

*

60/165/118/35/112/80

*

60/150/144/35/112/69

*

60/140/160/35/112/63; Technician Shadow Sneak

*

65/140/120/55/57/98

*

130/170/104/115/125/16;
Ghost/Flying; Intimidate/Moxie

*

70/140/98/70/120/67

*

74/159/68/35/125/87

*

74/144/94/35/125/76

*

74/134/110/35/125/70; Technician Shadow Punch

*

53/140/103/30/140/82

*

155/115/60/70/105/65;
Normal/Ghost