Pokémon: Mare Bello Fiore
Type: Ground/Grass
Ability: Cloud Nine / Bulletproof / Grassy Surge
Moves: Earth Power, Earthquake, Land's Wrath, Energy Ball, Wood Hammer, Grassy Glide, Stone Edge, Rock Slide, Lava Plume, Nature Power, Leech Seed, Worry Seed, Sleep Powder, Stun Spore, Grassy Terrain, Rain Dance, Sunny Day, Sandstorm, Hail, Defog, Stealth Rock, Spikes, Foresight, Calm Mind, Coaching, Acupressure, Helping Hand, Wish, Protect, Wide Guard, Heal Pulse, Life Dew, Purify, Rototiller
Stats: 95/95/105/110/110/85 | 600 BST
Reasoning: One of the two Guardians of the Sixth floor of Nazarick. A cross-dressing dark elf of neutral evil alignment. He has a meek disposition yet insane physical strength and half a mind to break bones with his staff. (Wood Hammer reflects this.)
Type: Ground/Grass
Ability: Cloud Nine / Bulletproof / Grassy Surge
Moves: Earth Power, Earthquake, Land's Wrath, Energy Ball, Wood Hammer, Grassy Glide, Stone Edge, Rock Slide, Lava Plume, Nature Power, Leech Seed, Worry Seed, Sleep Powder, Stun Spore, Grassy Terrain, Rain Dance, Sunny Day, Sandstorm, Hail, Defog, Stealth Rock, Spikes, Foresight, Calm Mind, Coaching, Acupressure, Helping Hand, Wish, Protect, Wide Guard, Heal Pulse, Life Dew, Purify, Rototiller
Stats: 95/95/105/110/110/85 | 600 BST
Reasoning: One of the two Guardians of the Sixth floor of Nazarick. A cross-dressing dark elf of neutral evil alignment. He has a meek disposition yet insane physical strength and half a mind to break bones with his staff. (Wood Hammer reflects this.)
- Base Stats
- Typing: He is capable of terraforming (Ground), and one of his jobs is Forest Mage (Grass).
- Abilities: He possesses a spell called Control Cloud (Cloud Nine), has projectile immunity (Bulletproof) as a Floor Guardian, and is a neat freak with control over nature (Grassy Surge).
- Movepool: His combat style involves the use of druidic powers (Ground, Grass, and Rock moves—Grassy Glide specifically corresponding to Woodland Stride—as well as Nature Power and Defog) at a distance for offense (he also has a lava spell, hence Lava Plume), protection (Protect, Wide Guard), and support (Calm Mind, Coaching, Acupressure, Helping Hand, Wish, Heal Pulse, Life Dew, Purify). He can also Detect Life (Foresight) and Control Weather.
Pokémon: Cocytus
Type: Bug/Ice
Ability: Snow Warning / Bulletproof / Slush Rush
Moves: Lunge, First Impression, X-Scissor, Icicle Crash, Triple Axel, Ice Punch, Avalanche, Icicle Spear, Ice Shard, Sheer Cold, Blizzard, Ice Beam, Frost Breath, Icy Wind, Close Combat, Sacred Sword, Body Press, Revenge, Rock Smash, Iron Tail, Smart Strike, Leaf Blade, Night Slash, Brutal Swing, Payback, Aerial Ace, Air Slash, Psycho Cut, Breaking Swipe, Body Slam, Slam, Slash, Retaliate, Chip Away, Double Hit, Vise Grip, Cut, False Swipe, Bind, Block, Detect, Hail, Quash, Swords Dance, Taunt
Z-Move: Immovable Wisdom King Strike - Bug, Physical, 200 BP | Lowers the target's Speed by 1 stage. | Base: Lunge | Z-Crystal: Cocytium Z
Stats: 120/115/100/65/90/80 | 570 BST
Reasoning: Guardian of the Fifth floor of Nazarick. He is a neutrally aligned humanoid insect with the spirit of a warrior.
Type: Bug/Ice
Ability: Snow Warning / Bulletproof / Slush Rush
Moves: Lunge, First Impression, X-Scissor, Icicle Crash, Triple Axel, Ice Punch, Avalanche, Icicle Spear, Ice Shard, Sheer Cold, Blizzard, Ice Beam, Frost Breath, Icy Wind, Close Combat, Sacred Sword, Body Press, Revenge, Rock Smash, Iron Tail, Smart Strike, Leaf Blade, Night Slash, Brutal Swing, Payback, Aerial Ace, Air Slash, Psycho Cut, Breaking Swipe, Body Slam, Slam, Slash, Retaliate, Chip Away, Double Hit, Vise Grip, Cut, False Swipe, Bind, Block, Detect, Hail, Quash, Swords Dance, Taunt
Z-Move: Immovable Wisdom King Strike - Bug, Physical, 200 BP | Lowers the target's Speed by 1 stage. | Base: Lunge | Z-Crystal: Cocytium Z
Stats: 120/115/100/65/90/80 | 570 BST
Reasoning: Guardian of the Fifth floor of Nazarick. He is a neutrally aligned humanoid insect with the spirit of a warrior.
- Base Stats
- Type: Race-wise, he is an Insect Fighter and a Vermin Lord (Bug). Job-wise, he is partly a Knight of Niflheim (Ice).
- Abilities: He exudes a cold aura that does residual ice damage (Snow Warning), has projectile immunity (Bulletproof) as a Floor Guardian, and can move at supersonic speeds despite his bulky appearance (Slush Rush).
- Movepool: His combat style mostly revolves around cold manipulation and weapon mastery. (Close Combat comes from his tendency to underestimate opponents.) He also uses his limbs, primarily his tail, if needed. Immovable Wisdom King Strike is not only his strongest technique, but also capable of speed reduction.
Pokémon: Iris Freyja
Type: Dragon/Rock
Ability: Klutz / Competitive
Signature Move: Caduceus Blast - Dragon, Special, 100 BP, 95% Acc, 10 PP | Non-contact Jump Kick variant. Hits Fairy-types through their immunity.
Other Moves: Charm, Captivate, Attract, Rest, Sleep Talk
Z-Move: Basilisk's Catastrophe - Rock, Special, 200 BP | The use of this move clears all field effects. | Base: Caduceus Blast | Z-Crystal: Basilium Z
Stats: 90/80/90/100/125/70 | 555 BST
Reasoning: Dragon-type because she has "control" over dark matter (the essence of dragons)—using the term loosely because her transmutation attempts always result in explosions (hence Caduceus Blast, named after the staff that constitutes her fictional armament). Rock-type because the events of Volume 3 led her to become the successor of "Red" Basilisk, a dragon whose skin is covered in diamonds (and after whom her Z-Move is named). Klutz and Competitive are personality traits of hers, Charm comes from her maidenly charm, and the rest of her movepool is universal.
Her signature incantation is, "O holy silver, explode!" This, in part, justifies the immunity bypassing of Caduceus Blast. Basilisk's Catastrophe is a technique that drastically speeds up the effect of time on whatever it encompasses, which is tough to represent in realmons without making it overpowered.
Type: Dragon/Rock
Ability: Klutz / Competitive
Signature Move: Caduceus Blast - Dragon, Special, 100 BP, 95% Acc, 10 PP | Non-contact Jump Kick variant. Hits Fairy-types through their immunity.
Other Moves: Charm, Captivate, Attract, Rest, Sleep Talk
Z-Move: Basilisk's Catastrophe - Rock, Special, 200 BP | The use of this move clears all field effects. | Base: Caduceus Blast | Z-Crystal: Basilium Z
Stats: 90/80/90/100/125/70 | 555 BST
Reasoning: Dragon-type because she has "control" over dark matter (the essence of dragons)—using the term loosely because her transmutation attempts always result in explosions (hence Caduceus Blast, named after the staff that constitutes her fictional armament). Rock-type because the events of Volume 3 led her to become the successor of "Red" Basilisk, a dragon whose skin is covered in diamonds (and after whom her Z-Move is named). Klutz and Competitive are personality traits of hers, Charm comes from her maidenly charm, and the rest of her movepool is universal.
Her signature incantation is, "O holy silver, explode!" This, in part, justifies the immunity bypassing of Caduceus Blast. Basilisk's Catastrophe is a technique that drastically speeds up the effect of time on whatever it encompasses, which is tough to represent in realmons without making it overpowered.
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