Donald McDonald is my favorite KonoSuba character.
Why am I doing this?
Pokémon: Donald McDonald
Abilities: Serene Grace/Dancer/Inner Focus
Signature Moves: Ronald Magic | 100 BP (Z-Move: 180) | Normal type | Special | 80% Acc. | 10-16 PP | Has a 40% chance to flinch. / Ran Ran Ru | Normal type | Status | 100% Acc. | 5-8 PP | Raises all of the user's stats by 1 and confuses the target. Applies Rage Powder/Follow Me with a Z-Crystal.
Signature Z-Move: Unhappy Set | 70 BP | Normal type | Physical | 1 PP | Hits 3 times. Requires Double-Edge.
Stats: 100 / 120 / 80 / 115 / 80 / 100 | BST: 595
Notable moves: Acrobatics, Barrage, Hyper Beam, Hyper Voice, Boomburst, U-Turn, Lunge, Beat Up, Taunt, Roar of Time, Spacial Rend, Charge Beam, Moonblast, Thunderbolt, Ice Beam, Flamethrower, Play Rough, Explosion, Earthquake, EVERY physical Fighting-type move, Sketch, Amnesia, A bunch of other stuff.
Reasoning: Reminder, the JAPANESE Donald, not the AMERICAN Ronald. Stats, movepool, some moves (like the random signature moves) and the Z-Move mostly relate to the CRAPTON of variants of him on MUGEN, but he didn't originate from there so it doesn't count. The other stuff are at least related to the commercials with him.
Ability: Explosion Overload (Explosion now goes off of the Special stat, becomes Fire-type, and does not cause the user to faint. However, the user will have to switch out, unable to be used for 3 turns
Stats: 80 / 50 / 40 / 150 / 40 / 100 | BST: 460
Notable moves: ONLY EXPLOSION, but she can also learn every Special and Status move through Relearn
Reasoning: EXPLOSION! Nuff said. Also, just to signify her obession with explosive magic, she won't faint from it, but rather have to recharge by switching out. Great for a nuke, considering I also made her learn every Special and Status move just to make her somewhat useful in battle.
Ability: Extreme Durability (Raises Defense and Special Defense by 50%, but cuts accuracy by 50%)
Stats: 150 / 90 / 120 / 30 / 120 / 50 | BST: 560
Notable moves: Every Defense and Special Defense boosting move, Sacred Sword, Superpower, All Blade moves.
Reasoning: Again, she's pretty straight forward. Extremely high bulk and decent attack, but horrible accuracy at a cost.
Abilities: Followers of Aqua (Boosts her stats by 5% for every Pokemon still alive and unstatused in the user's party.)/Ungodly Aura (Weakens Ghost and Dark moves by 50% and prevents violate statuses.)
Stats: 110 / 110 / 110 / 110 / 110 / 110 | BST: 660
Notable moves: Arceus's movepool, but with all the Water and Fairy-type moves thrown in.
Reasoning: Unlike the other 2 above, she does have some depth to her, and IS a goddess, so it makes sense for to at least some status as powerful. I have also litterally 0% imagination, so I gave her every Water, Fairy, and Arceus's moves because I'm board.
With the obvious joke out of the way, Ran Ran Ru is a busted move. I mean, it's basically Z-Celebrate that doesn't need a Z-move, which is blatantly ridiculous. I would at least make the stat boost the Z-effect while making the current Z-effect into a normal effect. Also why does Donald get Sketch. Why does he even have other moves listed when he has Sketch
And speaking of Sketch. Megumin. Do you realize how stupidly broken getting every Special and Status move is? I don't know why she would even bother with Explosion when she has Shell Smash, Geomancy, and all the coverage she could ever want. Seriously, by that description you were probably trying to make her a one-trick pony, but she's stupid levels of versatile.
Also, please state what series characters are from. It's not necessary, but it's helpful (even if I've been able to figure out everything so far). This also goes for the rest of you, but I thought I might as well stick it at the end of this post because why not.