AV Azumarril does a remarkable amount of work, often serving as an emergency patch to defensive cores in the case of a stray crit.
The ability to force switches into Knock Off is very valuable, especially when a poke's STABs are so threatening. Since I've been seeing less MegaVenu, Azu's utility has gone through the roof, especially in conjunction with support such as Wish (on balanced)/Healing Wish (on offensive) to give your little tank a new lease on life.
The CB set has fallen to a distant third in terms of usefulness (there, I said it, get @ me, Raptor) because once you run your protocol to remove the possibility of Belly Drum variant, it's almost a sweet relief when you see that it doesn't switch moves, even if it takes a bit of risk to achieve that solace.
Bottom line, if you want a hole puncher, go CB; those in need of a Team Player go for AV.
Belly Drum is for the tyrants among us.
As for trends, I've noticed far more balanced Rain. It's not just slapdash sweeping anymore, showing a paradigm shift back to Gen 5 sensibilities.
The ability to force switches into Knock Off is very valuable, especially when a poke's STABs are so threatening. Since I've been seeing less MegaVenu, Azu's utility has gone through the roof, especially in conjunction with support such as Wish (on balanced)/Healing Wish (on offensive) to give your little tank a new lease on life.
The CB set has fallen to a distant third in terms of usefulness (there, I said it, get @ me, Raptor) because once you run your protocol to remove the possibility of Belly Drum variant, it's almost a sweet relief when you see that it doesn't switch moves, even if it takes a bit of risk to achieve that solace.
Bottom line, if you want a hole puncher, go CB; those in need of a Team Player go for AV.
Belly Drum is for the tyrants among us.
As for trends, I've noticed far more balanced Rain. It's not just slapdash sweeping anymore, showing a paradigm shift back to Gen 5 sensibilities.