I don't know if a specific CurseTar threat has been made, if it has, I won't be dissapointed if it's deleted.
Now then...
Alright, let's talk more about my fav. pokemon.
He isn't going uber, so don't spam with with that type of BS.
I was thinking about how well tyranitar would work with curse, taking advantage of his special defense boost with sandstorm. Here's a set I'm considering.
Note* This is a CurseTar discussion thread, so post any ideas/sets/advice/hate that you see with it.
Tyranitar@leftovers-CurseTar
Ability: Sand Stream
Nature: Impish (+Def, -SAtk)
EVs: 252 HP/82 Def/176 SDef
Curse
Rest
Earthquake
Stone Edge/Rock Slide/Crunch
This is how the EV layout works:
404 Hitpoints
303 Defense (after 1 curse, it's over 450 so EQ wont damage as much and after 2 Curses it does barely anything, and lowers fighting attacks' power to
2x instead of 4x.
280 is the special defense with these EVs, which automatically becomes 420 with sandstream working for TTar. This is good in case a bulky water is sent out against him.
Finally, ttar with 0 Atk EVs and a neutral nature starts off with 304 Attack, which is nothing to laugh at.
All of his attacks get STAB aswell.(If I drop EQ, which probably isn't going to happen.)
I can really see this set working great with some polishing, but rest could hurt it. Otherwise, it seems to work great on paper so I'll have to test it out to see what it can and can't do.
Discuss.
Now then...
Alright, let's talk more about my fav. pokemon.

He isn't going uber, so don't spam with with that type of BS.
I was thinking about how well tyranitar would work with curse, taking advantage of his special defense boost with sandstorm. Here's a set I'm considering.
Note* This is a CurseTar discussion thread, so post any ideas/sets/advice/hate that you see with it.
Tyranitar@leftovers-CurseTar
Ability: Sand Stream
Nature: Impish (+Def, -SAtk)
EVs: 252 HP/82 Def/176 SDef
Curse
Rest
Earthquake
Stone Edge/Rock Slide/Crunch
This is how the EV layout works:
404 Hitpoints
303 Defense (after 1 curse, it's over 450 so EQ wont damage as much and after 2 Curses it does barely anything, and lowers fighting attacks' power to
2x instead of 4x.
280 is the special defense with these EVs, which automatically becomes 420 with sandstream working for TTar. This is good in case a bulky water is sent out against him.
Finally, ttar with 0 Atk EVs and a neutral nature starts off with 304 Attack, which is nothing to laugh at.
All of his attacks get STAB aswell.(If I drop EQ, which probably isn't going to happen.)
I can really see this set working great with some polishing, but rest could hurt it. Otherwise, it seems to work great on paper so I'll have to test it out to see what it can and can't do.
Discuss.
