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Data Data Audit Thread MkII [fairies Fairies FAIRIES! See Post 272]

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Water Spout: The Pokemon lets loose a massive spout of water to attack the opponent. Its power depends on the amount of vitality left in the Pokemon. This move targets up to three (3) adjacent opponents in a multi-battle.

Attack Power: 15 * HP Percentage | Accuracy: 100% | Energy Cost: 8 | Attack Type: Special | Effect Chance: -- | Typing: Water | Priority: 0 | CT: Set

I just realised, if water spout is used at full wouldn't it have 1500 BAP?

I think you may want to change the wording as I think you are meaning the decimal of the HP percentage.
 
I think it's fairly obvious what the wording means; if you're honestly thinking that a move might have 1500 BAP, there might be some issues. In addition, "percentage" is a pretty strong implication of a decimal, as it literally means "per hundred." If I'm at 50% HP and I use Water Spout, it's 15 * 50 parts per hundred, not 15 * 50.
 
Looking at a post of someone buying a Syclar, the Mountaineer description in the data on the Syclar family in the OP is outdated.

Flora: fixed!
 
could this:

(( 1 + ( MaxHP × 3 - CurrentHP × 2 ) × CatchRate × BallRate × Status# ) ÷ ( MaxHP × 3 )) ÷ 256

be added to the Capture Formula section, this would make it easier to find (instead of having to go to other page to see it)
 
They should be. Do they mean an accuracy boost? Or higher stats? Or lower energy costs? Its a good concept but deserves to be more than just an arbitrary statement.
 
There's an error in the Stratagem line's 5th Gen TMs. They have TM 76 listed as Stealth Rock, which lost its TM status to Struggle Bug in Gen V. Whether it's just someone forgot to edit it, or they are supposed to know Struggle Bug, IDK.
 
Spatial Rend: The Pokemon distorts an area of space along with the Pokemon occupying it. Has a higher rate for critical hits.

Attack Power: 10 | Accuracy: 95% | Energy Cost: 7 | Attack Type: Special | Effect Chance: -- | Typing: Dragon | Priority: 0 | CT: Set

*spacial
 
I'm not sure what purpose these serve, but they will eventually help someone.

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Just in case anyone gets confused, I checked this with Deck and Baton Pass can be used to pass boosts, etc. to an ally still in its pokeball in a switch=OK battle, and the pokemon using Baton Pass switches out at the end of the round.

Hopefully someone will add this to its description in the Data Audit Thread soon.
 
I'm not sure what purpose these serve, but they will eventually help someone.

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Dude. That's incredible! hate to ask, but could you also include damage against mons with 2 defense? Even in FE matches they come up occasionally, and most NFEs (particularly first-stage mons) have at least one defense less than three.
 
So its occured to me that, unlike in game, protect and detect don't mention anything about failing when used one after the other. is this a mistake, or can a mon with both go: protect¬detect¬protect and take no damage whatsoever?
I'm assuming its just something that hasn't been picked up, if so could that be fixed please?
 
So its occured to me that, unlike in game, protect and detect don't mention anything about failing when used one after the other. is this a mistake, or can a mon with both go: protect¬detect¬protect and take no damage whatsoever?
I'm assuming its just something that hasn't been picked up, if so could that be fixed please?

Yeah, Protect - Detect - Protect does not work since they both use the same "counter" just like in-game. Evasive agility, however, does not use this counter and so Protect - Evasive agility - Protect does work.
 
So, when are we going to correct Simple to function as per Generation V intended?

[box]This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the stage modifier. Stats still maximize or minimize at six stages.[/box]

I don't remember which SotG or w/e this came from but it was generally agreed that Generation V ASB should use Generation V Simple. Right now, the DAT lists Generation IV Simple, which simply pretends that stat boosts are doubled.
 
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