SPOILERS! Datamine Thread - Pokemon Information - Some Datamines

DHR-107

Robot from the Future
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Orange Islands
Hey All,

With copies of the ROM now out in the wild its time to fire up this thread.

I thought I better right up a post to make sure we are ready when/if a deluge of information comes from a reliable and decent source. I am well aware of a lot of informtion images circulating today (10/11/2022) - And we're trying to catch up.

This post will host all the links to various Pastebins/information dumps when they start appearing - I have agreed with a number of Smods that they can start this thread off if this happens while I am asleep. There will be another thread detailing more story based information (Like Gym Leader/trainer teams etc) when that starts appearing.

This thread will specifically host information about:

Pokemon - Names (Note that this is all names) https://pastebin.com/Qi6DaU4v
Items - New items and Descriptions
Abilities - Ability Names - Ability Descriptions
Moves - Move Names - Move Descriptions - Combined list for easier reading - ALL MOVE DATA
Removed Moves - https://pastebin.com/sZW6Fztc by Kris - May not be 100% Accurate
Move data with Flags by Hematite

Movesets
Basic Battle Mechanics (Such as Tera etc)
Terastylizing protects from the negative effects of moves like Curse (Ghost -> Tera Grass -> Curse works like it would on a non ghost)

Other Battle Information

I am sure a number of our wonderful contributors will point out changes/buffs/nerfs etc in this data as it comes in.

We are slowly gaining information from mines- I am posting this for general information about changes. - I will update and tidy this post up when we have these.

What we know so far:

Major Changes

Pokemon

Starter Pokemon Moves
Meowscarada - Flower trick - 70 power, always crits
Skeledirge - Torch Song - 80 power, boosts Special Attack by 1 stage
Quaquavel - Aqua Step - 80 power, boosts Speed by 1 stage

Gallade has a new ability called Sharpness -Powers up Slicing moves [We do not know what this entails yet] also now learns Sacred Sword

Please take the below with a pinch of salt as we currently can not confirm them:



We believe the two Pikachu slots are for future Pokemon which have not yet been added to the games


Types/Stats/Abilities for ALL Pokemon

Old links were deleted - https://pastebin.com/VbP2Md04 (Part 1 Gen 1-5 Mons) and https://pastebin.com/pghsfRYm (Part 2 Gen 6-9 Mons) massive thanks to slp32
Mis Pokemon Info - Weight/Catch Rates/EV yields etc

Changes to Old Pokemon put together by Blitz
Old Pokémon Stat Changes:

Cresselia

120/70/110/75/120/85 (Total: 580) - Psychic/Psychic - Levitate/Levitate/Levitate

-10 Def / -10 SpD

Zacian-Hero

92/120/115/80/115/138 (Total: 660) - Fairy/Fairy - Intrepid Sword/Intrepid Sword/Intrepid Sword

-10 Atk

Zacian-Crowned

92/150/115/80/115/148 (Total: 700) - Fairy/Steel - Intrepid Sword/Intrepid Sword/Intrepid Sword

-20 Atk

Zamazenta-Hero

92/120/115/80/115/138 (Total: 660) - Fighting/Fighting - Dauntless Shield/Dauntless Shield/Dauntless Shield

-10 Atk

Zamazenta-C

92/120/140/80/140/128 (Total: 700) - Fighting/Steel - Dauntless Shield/Dauntless Shield/Dauntless Shield

-10 Atk, -5 Def, -5 SpD

Kleavor

70/130/95/45/75/85 (Total: 500) - Bug/Rock - Swarm/Sheer Force/Sharpness

-5 Atk, +5 SpD

Ash-Greninja and Hisuian Zoroark have the same stats as their regular counterpart


Wyrdeer-0 - 103/105/72/105/75/65 (Total: 525) - Normal/Psychic - Intimidate/Frisk/Sap Sipper
Kleavor-0 - 70/130/95/45/75/85 (Total: 500) - Bug/Rock - Swarm/Sheer Force/Sharpness
Ursaluna-0 - 130/140/105/45/80/50 (Total: 550) - Ground/Normal - Guts/Bulletproof/Unnerve
Basculegion-0 - 120/112/65/80/75/78 (Total: 530) - Water/Ghost - Swift Swim/Adaptability/Mold Breaker
Basculegion-1 - 120/92/65/100/75/78 (Total: 530) - Water/Ghost - Swift Swim/Adaptability/Mold Breaker
Sneasler-0 - 80/130/60/40/80/120 (Total: 510) - Fighting/Poison - Pressure/Unburden/Poison Touch
Overqwil-0 - 85/115/95/65/65/85 (Total: 510) - Dark/Poison - Poison Point/Swift Swim/Intimidate
Enamorus-0 - 74/115/70/135/80/106 (Total: 580) - Fairy/Flying - Cute Charm/Cute Charm/Contrary
Enamorus-1 - 74/115/110/135/100/46 (Total: 580) - Fairy/Flying - Overcoat/Overcoat/Overcoat

Sprigatito-0 - 40/61/54/45/45/65 (Total: 310) - Grass/Grass - Overgrow/Overgrow/Protean
Floragato-0 - 61/80/63/60/63/83 (Total: 410) - Grass/Grass - Overgrow/Overgrow/Protean
Meowscarada-0 - 76/110/70/81/70/123 (Total: 530) - Grass/Dark - Overgrow/Overgrow/Protean
Fuecoco-0 - 67/45/59/63/40/36 (Total: 310) - Fire/Fire - Blaze/Blaze/Unaware
Crocalor-0 - 81/55/78/90/58/49 (Total: 411) - Fire/Fire - Blaze/Blaze/Unaware
Skeledirge-0 - 104/75/100/110/75/66 (Total: 530) - Fire/Ghost - Blaze/Blaze/Unaware
Quaxly-0 - 55/65/45/50/45/50 (Total: 310) - Water/Water - Torrent/Torrent/Moxie
Quaxwell-0 - 70/85/65/65/60/65 (Total: 410) - Water/Water - Torrent/Torrent/Moxie
Quaquaval-0 - 85/120/80/85/75/85 (Total: 530) - Water/Fighting - Torrent/Torrent/Moxie

Lechonk-0 - 54/45/40/35/45/35 (Total: 254) - Normal/Normal - Aroma Veil/Gluttony/Thick Fat
Oinkologne-0 - 110/100/75/59/80/65 (Total: 489) - Normal/Normal - Lingering Aroma/Gluttony/Thick Fat
Oinkologne-1 - 115/90/70/59/90/65 (Total: 489) - Normal/Normal - Aroma Veil/Gluttony/Thick Fat
Dudunsparce-0 - 125/100/80/85/75/55 (Total: 520) - Normal/Normal - Serene Grace/Run Away/Rattled
Dudunsparce-1 - 125/100/80/85/75/55 (Total: 520) - Normal/Normal - Serene Grace/Run Away/Rattled
Tarountula-0 - 35/41/45/29/40/20 (Total: 210) - Bug/Bug - Insomnia/Insomnia/Stakeout
Spidops-0 - 60/79/92/52/86/35 (Total: 404) - Bug/Bug - Insomnia/Insomnia/Stakeout
Nymble-0 - 33/46/40/21/25/45 (Total: 210) - Bug/Bug - Swarm/Swarm/Tinted Lens
Lokix-0 - 71/102/78/52/55/92 (Total: 450) - Bug/Dark - Swarm/Swarm/Tinted Lens
Rellor-0 - 41/50/60/31/58/30 (Total: 270) - Bug/Bug - Compound Eyes/Compound Eyes/Shed Skin
Rabsca-0 - 75/50/85/115/100/45 (Total: 470) - Bug/Psychic - Synchronize/Synchronize/Telepathy
Greavard-0 - 50/61/60/30/55/34 (Total: 290) - Ghost/Ghost - Pickup/Pickup/Fluffy
Houndstone-0 - 72/101/100/50/97/68 (Total: 488) - Ghost/Ghost - Sand Rush/Sand Rush/Fluffy
Flittle-0 - 30/35/30/55/30/75 (Total: 255) - Psychic/Psychic - Anticipation/Frisk/Speed Boost
Espathra-0 - 95/60/60/101/60/105 (Total: 481) - Psychic/Psychic - Opportunist/Frisk/Speed Boost
Farigiraf-0 - 120/90/70/110/70/60 (Total: 520) - Normal/Psychic - Cud Chew/Armor Tail/Sap Sipper

Wiglett-0 - 10/55/25/35/25/95 (Total: 245) - Water/Water - Gooey/Rattled/Sand Veil
Wugtrio-0 - 35/100/50/50/70/120 (Total: 425) - Water/Water - Gooey/Rattled/Sand Veil
Dondozo-0 - 150/100/115/65/65/35 (Total: 530) - Water/Water - Unaware/Oblivious/Water Veil
Veluza-0 - 90/102/73/78/65/70 (Total: 478) - Water/Psychic - Mold Breaker/Mold Breaker/Sharpness
Finizen-0 - 70/45/40/45/40/75 (Total: 315) - Water/Water - Water Veil/Water Veil/Water Veil
Palafin-0 - 100/70/72/53/62/100 (Total: 457) - Water/Water - Zero to Hero/Zero to Hero/Zero to Hero
Palafin-1 - 100/160/97/106/87/100 (Total: 650) - Water/Water - Zero to Hero/Zero to Hero/Zero to Hero
Smoliv-0 - 41/35/45/58/51/30 (Total: 260) - Grass/Normal - Early Bird/Early Bird/Harvest
Dolliv-0 - 52/53/60/78/78/33 (Total: 354) - Grass/Normal - Early Bird/Early Bird/Harvest
Arboliva-0 - 78/69/90/125/109/39 (Total: 510) - Grass/Normal - Seed Sower/Seed Sower/Harvest
Capsakid-0 - 50/62/40/62/40/50 (Total: 304) - Grass/Grass - Chlorophyll/Insomnia/Klutz
Scovillain-0 - 65/108/65/108/65/75 (Total: 486) - Grass/Fire - Chlorophyll/Insomnia/Moody
Tadbulb-0 - 61/31/41/59/35/45 (Total: 272) - Electric/Electric - Own Tempo/Static/Damp
Bellibolt-0 - 109/64/91/103/83/45 (Total: 495) - Electric/Electric - Electromorphosis/Static/Damp
Varoom-0 - 45/70/63/30/45/47 (Total: 300) - Steel/Poison - Overcoat/Overcoat/Slow Start
Revavroom-0 - 80/119/90/54/67/90 (Total: 500) - Steel/Poison - Overcoat/Overcoat/Filter
Orthworm-0 - 70/85/145/60/55/65 (Total: 480) - Steel/Steel - Earth Eater/Earth Eater/Sand Veil

Tandemaus-0 - 50/50/45/40/45/75 (Total: 305) - Normal/Normal - Run Away/Pickup/Own Tempo
Maushold-0 - 74/75/70/65/75/111 (Total: 470) - Normal/Normal - Friend Guard/Cheek Pouch/Technician
Maushold-1 - 74/75/70/65/75/111 (Total: 470) - Normal/Normal - Friend Guard/Cheek Pouch/Technician
Cetoddle-0 - 108/68/45/30/40/43 (Total: 334) - Ice/Ice - Thick Fat/Snow Cloak/Sheer Force
Cetitan-0 - 170/113/65/45/55/73 (Total: 521) - Ice/Ice - Thick Fat/Slush Rush/Sheer Force
Frigibax-0 - 65/75/45/35/45/55 (Total: 320) - Dragon/Ice - Thermal Exchange/Thermal Exchange/Ice Body
Arctibax-0 - 90/95/66/45/65/62 (Total: 423) - Dragon/Ice - Thermal Exchange/Thermal Exchange/Ice Body
Baxcalibur-0 - 115/145/92/75/86/87 (Total: 600) - Dragon/Ice - Thermal Exchange/Thermal Exchange/Ice Body
Tatsugiri-0 - 68/50/60/120/95/82 (Total: 475) - Dragon/Water - Commander/Commander/Storm Drain
Tatsugiri-1 - 68/50/60/120/95/82 (Total: 475) - Dragon/Water - Commander/Commander/Storm Drain
Tatsugiri-2 - 68/50/60/120/95/82 (Total: 475) - Dragon/Water - Commander/Commander/Storm Drain
Cyclizar-0 - 70/95/65/85/65/121 (Total: 501) - Dragon/Normal - Shed Skin/Shed Skin/Regenerator
Pawmi-0 - 45/50/20/40/25/60 (Total: 240) - Electric/Electric - Static/Natural Cure/Iron Fist
Pawmo-0 - 60/75/40/50/40/85 (Total: 350) - Electric/Fighting - Volt Absorb/Natural Cure/Iron Fist
Pawmot-0 - 70/115/70/70/60/105 (Total: 490) - Electric/Fighting - Volt Absorb/Natural Cure/Iron Fist
Wattrel-0 - 40/40/35/55/40/70 (Total: 280) - Electric/Flying - Wind Power/Volt Absorb/Competitive
Kilowattrel-0 - 70/70/60/105/60/125 (Total: 490) - Electric/Flying - Wind Power/Volt Absorb/Competitive
Bombirdier-0 - 70/103/85/60/85/82 (Total: 485) - Flying/Dark - Big Pecks/Keen Eye/Rocky Payload

Squawkabilly-0 - 82/96/51/45/51/92 (Total: 417) - Normal/Flying - Intimidate/Hustle/Guts
Squawkabilly-1 - 82/96/51/45/51/92 (Total: 417) - Normal/Flying - Intimidate/Hustle/Guts
Squawkabilly-2 - 82/96/51/45/51/92 (Total: 417) - Normal/Flying - Intimidate/Hustle/Sheer Force
Squawkabilly-3 - 82/96/51/45/51/92 (Total: 417) - Normal/Flying - Intimidate/Hustle/Sheer Force

Flamigo-0 - 82/115/74/75/64/90 (Total: 500) - Flying/Fighting - Scrappy/Tangled Feet/Costar
Klawf-0 - 70/100/115/35/55/75 (Total: 450) - Rock/Rock - Anger Shell/Shell Armor/Regenerator
Nacli-0 - 55/55/75/35/35/25 (Total: 280) - Rock/Rock - Purifying Salt/Sturdy/Clear Body
Naclstack-0 - 60/60/100/35/65/35 (Total: 355) - Rock/Rock - Purifying Salt/Sturdy/Clear Body
Garganacl-0 - 100/100/130/45/90/35 (Total: 500) - Rock/Rock - Purifying Salt/Sturdy/Clear Body
Glimmet-0 - 48/35/42/105/60/60 (Total: 350) - Rock/Poison - Toxic Debris/Toxic Debris/Corrosion
Glimmora-0 - 83/55/90/130/81/86 (Total: 525) - Rock/Poison - Toxic Debris/Toxic Debris/Corrosion
Shroodle-0 - 40/65/35/40/35/75 (Total: 290) - Poison/Normal - Unburden/Pickpocket/Prankster
Grafaiai-0 - 63/95/65/80/72/110 (Total: 485) - Poison/Normal - Unburden/Poison Touch/Prankster
Fidough-0 - 37/55/70/30/55/65 (Total: 312) - Fairy/Fairy - Own Tempo/Own Tempo/Klutz
Dachsbun-0 - 57/80/115/50/80/95 (Total: 477) - Fairy/Fairy - Well-Baked Body/Well-Baked Body/Aroma Veil
Maschiff-0 - 60/78/60/40/51/51 (Total: 340) - Dark/Dark - Intimidate/Run Away/Stakeout
Mabosstiff-0 - 80/120/90/60/70/85 (Total: 505) - Dark/Dark - Intimidate/Guard Dog/Stakeout

Bramblin-0 - 40/65/30/45/35/60 (Total: 275) - Grass/Ghost - Wind Rider/Wind Rider/Infiltrator
Brambleghast-0 - 55/115/70/80/70/90 (Total: 480) - Grass/Ghost - Wind Rider/Wind Rider/Infiltrator
Gimmighoul-0 - 45/30/70/75/70/10 (Total: 300) - Ghost/Ghost - Rattled/Rattled/Rattled
Gimmighoul-1 - 45/30/25/75/45/80 (Total: 300) - Ghost/Ghost - Run Away/Run Away/Run Away
Gholdengo-0 - 87/60/95/133/91/84 (Total: 550) - Steel/Ghost - Good as Gold/Good as Gold/Good as Gold

Great Tusk-0 - 115/131/131/53/53/87 (Total: 570) - Ground/Fighting - Protosynthesis/Protosynthesis/Protosynthesis
Brute Bonnet-0 - 111/127/99/79/99/55 (Total: 570) - Grass/Dark - Protosynthesis/Protosynthesis/Protosynthesis
Sandy Shocks-0 - 85/81/97/121/85/101 (Total: 570) - Electric/Ground - Protosynthesis/Protosynthesis/Protosynthesis
Scream Tail-0 - 115/65/99/65/115/111 (Total: 570) - Fairy/Psychic - Protosynthesis/Protosynthesis/Protosynthesis
Flutter Mane-0 - 55/55/55/135/135/135 (Total: 570) - Ghost/Fairy - Protosynthesis/Protosynthesis/Protosynthesis
Slither Wing-0 - 85/135/79/85/105/81 (Total: 570) - Bug/Fighting - Protosynthesis/Protosynthesis/Protosynthesis
Roaring Moon-0 - 105/139/71/55/101/119 (Total: 590) - Dragon/Dark - Protosynthesis/Protosynthesis/Protosynthesis

Iron Treads-0 - 90/112/120/72/70/106 (Total: 570) - Ground/Steel - Quark Drive/Quark Drive/Quark Drive
Iron Moth-0 - 80/70/60/140/110/110 (Total: 570) - Fire/Poison - Quark Drive/Quark Drive/Quark Drive
Iron Hands-0 - 154/140/108/50/68/50 (Total: 570) - Fighting/Electric - Quark Drive/Quark Drive/Quark Drive
Iron Jugulis-0 - 94/80/86/122/80/108 (Total: 570) - Dark/Flying - Quark Drive/Quark Drive/Quark Drive
Iron Thorns-0 - 100/134/110/70/84/72 (Total: 570) - Rock/Electric - Quark Drive/Quark Drive/Quark Drive
Iron Bundle-0 - 56/80/114/124/60/136 (Total: 570) - Ice/Water - Quark Drive/Quark Drive/Quark Drive
Iron Valiant-0 - 74/130/90/120/60/116 (Total: 590) - Fairy/Fighting - Quark Drive/Quark Drive/Quark Drive

Ting-Lu-0 - 165/110/130/50/80/45 (Total: 580) - Dark/Ground - Vessel of Ruin/Vessel of Ruin/Vessel of Ruin
Chien-Pao-0 - 80/130/80/90/65/135 (Total: 580) - Dark/Ice - Sword of Ruin/Sword of Ruin/Sword of Ruin
Wo-Chien-0 - 85/90/100/100/135/70 (Total: 580) - Dark/Grass - Tablets of Ruin/Tablets of Ruin/Tablets of Ruin
Chi-Yu-0 - 55/80/80/145/120/100 (Total: 580) - Dark/Fire - Beads of Ruin/Beads of Ruin/Beads of Ruin

Koraidon-0 - 100/135/115/85/100/135 (Total: 670) - Fighting/Dragon - Orichalcum Pulse/Orichalcum Pulse/Orichalcum Pulse
Koraidon-1 - 100/135/115/85/100/135 (Total: 670) - Fighting/Dragon - Orichalcum Pulse/Orichalcum Pulse/Orichalcum Pulse
Koraidon-2 - 100/135/115/85/100/135 (Total: 670) - Fighting/Dragon - Orichalcum Pulse/Orichalcum Pulse/Orichalcum Pulse
Koraidon-3 - 100/135/115/85/100/135 (Total: 670) - Fighting/Dragon - Orichalcum Pulse/Orichalcum Pulse/Orichalcum Pulse
Koraidon-4 - 100/135/115/85/100/135 (Total: 670) - Fighting/Dragon - Orichalcum Pulse/Orichalcum Pulse/Orichalcum Pulse
Miraidon-0 - 100/85/100/135/115/135 (Total: 670) - Electric/Dragon - Hadron Engine/Hadron Engine/Hadron Engine
Miraidon-1 - 100/85/100/135/115/135 (Total: 670) - Electric/Dragon - Hadron Engine/Hadron Engine/Hadron Engine
Miraidon-2 - 100/85/100/135/115/135 (Total: 670) - Electric/Dragon - Hadron Engine/Hadron Engine/Hadron Engine
Miraidon-3 - 100/85/100/135/115/135 (Total: 670) - Electric/Dragon - Hadron Engine/Hadron Engine/Hadron Engine
Miraidon-4 - 100/85/100/135/115/135 (Total: 670) - Electric/Dragon - Hadron Engine/Hadron Engine/Hadron Engine

Tinkatink-0 - 50/45/45/35/64/58 (Total: 297) - Fairy/Steel - Mold Breaker/Own Tempo/Pickpocket
Tinkatuff-0 - 65/55/55/45/82/78 (Total: 380) - Fairy/Steel - Mold Breaker/Own Tempo/Pickpocket
Tinkaton-0 - 85/75/77/70/105/94 (Total: 506) - Fairy/Steel - Mold Breaker/Own Tempo/Pickpocket
Charcadet-0 - 40/50/40/50/40/35 (Total: 255) - Fire/Fire - Flash Fire/Flash Fire/Flame Body
Armarouge-0 - 85/60/100/125/80/75 (Total: 525) - Fire/Psychic - Flash Fire/Flash Fire/Weak Armor
Ceruledge-0 - 75/125/80/60/100/85 (Total: 525) - Fire/Ghost - Flash Fire/Flash Fire/Weak Armor
Toedscool-0 - 40/40/35/50/100/70 (Total: 335) - Ground/Grass - Mycelium Might/Mycelium Might/Mycelium Might
Toedscruel-0 - 80/70/65/80/120/100 (Total: 515) - Ground/Grass - Mycelium Might/Mycelium Might/Mycelium Might
Kingambit-0 - 100/135/120/60/85/50 (Total: 550) - Dark/Steel - Defiant/Supreme Overlord/Pressure
Clodsire-0 - 130/75/60/45/100/20 (Total: 430) - Poison/Ground - Poison Point/Water Absorb/Unaware
Annihilape-0 - 110/115/80/50/90/90 (Total: 535) - Fighting/Ghost - Vital Spirit/Inner Focus/Defiant




Abilities
Protean/Libero
: Appear to activate once per switch - Posted here
Intrepid Sword/Dauntless Shield: Activate once per match - Posted here

Changes to other abilities we thought were changed: Intimidate (No change), Contrary (No Change), Regenerator (No change in text, not tested mechanically)

Other Abilities: Found here and dotted through the thread

Koraidon - Orichalcum Pulse - Sets Sun and Boosts Attack
Moraidon - Hadron Engine - Sets Electric Terrain and Boosts Special Attack - "Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Special Attack on Electric Terrain"

Ancient Paradoxes share an ability called: Protosynthesis - Boosts the Pokémon's most proficient stat in Harsh Sunlight or if the Pokémon is holding a Booster Energy - Image here
Future Paradoxes share an ability called: Quark Drive - Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding a Booster Energy

Moves
Rest, Roost and Recover have both been reduced to 5PP. We presume this affects other healing moves too.
Wind and Slicing Moves

Weather
Hail has been replaced by Snowing - As far as we can tell, all references to Hail have now been replaced with Snowing. Snowing gives +Def to Ice types and does not appear to do chip damage.


Tera
Tera hats - Image here


TM List - https://pastebin.com/6La9yA4h (This has also been corroborated by Kalalokki from ingame) - Notably Scald is not present

Looks like Ability Capsules are buyable

General Information: https://docs.google.com/spreadsheet...ijn8Im8kU0QnjNyi3AJ6a5feM/edit#gid=1990389912 - supplied and being tracked down by RoiDadadou - Note this is continuously being updated (Keep it up dude!)

Khu has also posted a few tweets with the full dex and returning Pokemon from Home





This has been updated to a much nicer format by Snoozer (Zzz...)

Color code:
- Green: this Pokemon is present in the Paldea Pokedex,
- Dark Green: this Pokemon has a new Regional Form,
- Blue: this Pokemon can be transferred into the game.

This is the complete Paldea Pokedex according to Khu, but something about this list feels off – Tentacool line is not present even though it just got a new convergent counterpart.
 
Last edited by a moderator:
I wanted to compile the new moves with their names so it was easier to cross reference all at once, and I also did it with LA. I also included differences in their descriptions

827: Dire Claw
The user lashes out at the target with ruinous claws,
aiming to land a critical hit. This may also leave the
target poisoned, paralyzed, or asleep.

Change from LA: Drowsy -> Sleep

828: Psyshield Bash
Cloaking itself in psychic energy, the user slams into
the target. This also boosts the user’s Defense stat.

Change from LA: Raises both defenses -> Raises Defense

829: Power Shift
The user swaps its Attack and Defense stats.

Change from LA: Swaps both offenses with both defenses -> Swaps Attack & Defense (same as Power Trick)

830: Stone Axe
The user swings its stone axes at the target, aiming to
land a critical hit. Stone splinters left behind by this
attack float around the target.

Change from LA: Splinters (damages every turn) -> Stealth Rocks

831: Springtide Storm
The user attacks by wrapping opposing Pokémon in
fierce winds brimming with love and hate. This may also
lower their Attack stats.

Change from LA: Single target, chance to boost Incarnate Enamorus stats, Therian Enamorus has chance to lower enemy stats -> Multi-target, can lower Attack

832: Mystical Power
The user attacks by emitting a mysterious power.
This also boosts the user’s Sp. Atk stat.

Change from LA: Raised higher of offense/defense stat -> Raises Special Attack

833: Raging Fury
The user rampages around spewing flames for two to
three turns. The user then becomes confused.

Change from LA: "Fixated" -> 2-3 turn consecutive attack (like Outrage, Thrash, etc)

834: Wave Crash
The user shrouds itself in water and slams into the target
with its whole body to inflict damage. This also damages
the user quite a lot.

Change from LA: Raised action speed -> No longer does that.
NOTE: From screenshots we know that power was boosted from 60/75/90 to 120
NOTE: Descriptoin now says the self damage is "Quite a lot"

835: Chloroblast
The user launches its amassed chlorophyll to inflict
damage on the target. This also damages the user.

Changes from LA: Lowered action speed -> No longer does that

836: Mountain Gale
The user hurls giant chunks of ice at the target to inflict
damage. This may also make the target flinch.

Changes from LA: Lowered action speed -> Causes flinching.

837: Victory Dance
The user performs an intense dance to usher in victory,
boosting its Attack, Defense, and Speed stats.

Changes from LA: Raised offensive & defensive stats, increased damage by 50% -> Boosts Attack, Defense, Speed

838: Headlong Rush
The user smashes into the target in a full-body tackle.
This also lowers the user’s Defense and Sp. Def stats.

839: Barb Barrage
The user launches countless toxic barbs to inflict
damage. This may also poison the target. This move’s
power is doubled if the target is already poisoned.

840: Esper Wing
The user slashes the target with aura-enriched wings.
This also boosts the user’s Speed stat. This move has
a heightened chance of landing a critical hit.

Changes from LA: Raises user action speed -> Raises Speed

841: Bitter Malice
The user attacks the target with spine-chilling resentment.
This also lowers the target’s Attack stat.

Changes from LA: Inflicts Frostbite, power doubles if target has status -> No Frostbite, no power doubling. Lowers target's Attack

842: Shelter
The user makes its skin as hard as an iron shield, sharply
boosting its Defense stat.

Changes from LA: Raises both defenses, evasion -> raises only Defense (2 stages)

843: Triple Arrows
The user kicks, then fires three arrows. This move has a
heightened chance of landing a critical hit and may also
lower the target’s Defense stat or make it flinch.

Changes from LA: Raises crit chance in future, lowers target's defense stats -> High crit ratio move, chance to lower target's Defense OR make it Flinch.

844: Infernal Parade
The user attacks with myriad fireballs. This may also
leave the target with a burn. This move’s power is
doubled if the target has a status condition.

845: Ceaseless Edge
The user slashes its shell blade at the target, aiming to
land a critical hit. Shell splinters left behind by this attack
remain scattered under the target as spikes.

Changes from LA: Splinters -> Spikes

846: Bleakwind Storm
The user attacks with savagely cold winds that cause
both body and spirit to tremble. This may also lower the
Speed stats of opposing Pokémon.

Changes from LA: Chance of Frostbite. Hits one opponent. -> Chance of lowering speed. Hits both opponents.

847: Wildbolt Storm
The user summons a thunderous tempest and savagely
attacks with lightning and wind. This may also leave
opposing Pokémon with paralysis.

Changes from LA: Hits one opponent. -> Hits both opponents.

848: Sandsear Storm
The user attacks by wrapping opposing Pokémon in
fierce winds and searingly hot sand. This may also leave
them with a burn.

Changes from LA: Hits one opponent. -> Hits both opponents.

849: Lunar Blessing
The user receives a blessing from the crescent moon,
restoring HP and curing status conditions for itself and
its ally Pokémon currently in the battle.

Changes from LA: Raised evasion -> No longer raises evasion. Cures status of allies on the field

850: Take Heart
The user lifts its spirits, curing its own status conditions
and boosting its Sp. Atk and Sp. Def stats.

Changes from LA: Raised both offenses & defenses -> Raises only Special Attack & Special Defense

851: Tera Blast
If the user has Terastallized, it unleashes energy of its
Tera Type. This move inflicts damage using the Attack or
Sp. Atk stat—whichever is higher for the user.

852: Silk Trap
The user spins a silken trap, protecting itself from
damage while lowering the Speed stat of any attacker
that makes direct contact.

853: Axe Kick
The user attacks by kicking up into the air and slamming
its heel down upon the target. This may also confuse the
target. If it misses, the user takes damage instead.

854: Last Respects
The user attacks to avenge its allies. The more defeated
allies there are in the user’s party, the greater the move’s
power.

855: Lumina Crash
The user attacks by unleashing a peculiar light that even
affects the mind. This also harshly lowers the target’s
Sp. Def stat.

856: Order Up
The user attacks with elegant poise. If the user has a
Tatsugiri in its mouth, this move boosts one of the user’s
stats based on the Tatsugiri’s form.

857: Jet Punch
The user summons a torrent around its fist and punches
at blinding speed. This move always goes first.

858: Spicy Extract
The user emits an incredibly spicy extract, sharply
boosting the target’s Attack stat and harshly lowering
the target’s Defense stat.

859: Spin Out
The user spins furiously by straining its legs, inflicting
damage on the target. This also harshly lowers the user’s
Speed stat.

860: Population Bomb
The user’s fellows gather in droves to perform a combo
attack that hits the target one to ten times in a row.

861: Ice Spinner
The user covers its feet in thin ice and twirls around,
slamming into the target. This move’s spinning motion
also destroys the terrain.

862: Glaive Rush
The user throws its entire body into a reckless charge.
Attacks from opposing Pokémon during the next turn
cannot miss and will inflict double damage.

863:Revival Blessing
The user bestows a loving blessing, reviving a party
Pokémon that has fainted and restoring half that
Pokémon’s max HP.

864: Salt Cure
The user salt cures the target, inflicting damage every
turn. Steel and Water types are more strongly affected
by this move.

865: Triple Dive
The user performs a perfectly timed triple dive, hitting
the target with splashes of water three times in a row.

866: Mortal Spin
The user performs a spin attack that can also eliminate
the effects of such moves as Bind, Wrap, and Leech
Seed. This also poisons opposing Pokémon.

867: Doodle
The user captures the very essence of the target in a
sketch. This changes the Abilities of the user and its ally
Pokémon to that of the target.

868: Fillet Away
The user sharply boosts its Attack, Sp. Atk, and Speed
stats by using its own HP.

869: Kowtow Cleave
The user slashes at the target after kowtowing to make
the target let down its guard. This attack never misses.

870: Flower Trick
The user throws a rigged bouquet of flowers at the
target. This attack never misses and always lands a
critical hit.

871: Torch Song
The user blows out raging flames as if singing a song,
scorching the target. This also boosts the user’s
Sp. Atk stat.

872: Aqua Step
The user toys with the target and attacks it using
light and fluid dance steps. This also boosts the
user’s Speed stat.

873: Raging Bull
The user performs a tackle like a raging bull. This move’s
type depends on the user’s form. It can also break
barriers, such as Light Screen and Reflect.

874: Make It Rain
The user attacks by throwing out a mass of coins. This
also lowers the user’s Sp. Atk stat. Money is earned after
the battle.

[875 & 876 are Pound placeholders]

877: Ruination
The user summons a ruinous disaster. This cuts the
target’s HP in half.

878: Collision Course
The user transforms and crashes to the ground, causing
a massive prehistoric explosion. This move’s power is
boosted more than usual if it’s a supereffective hit.

879: Electro Drift
The user races forward at ultrafast speeds, piercing its
target with futuristic electricity. This move’s power is
boosted more than usual if it’s a supereffective hit.

880: Shed Tail
The user creates a substitute for itself using its own HP
before switching places with a party Pokémon in waiting.

881: Chilly Reception
The user tells a chillingly bad joke before switching
places with a party Pokémon in waiting. This summons a
snowstorm lasting five turns.

882: Tidy Up
The user tidies up and removes the effects of Spikes,
Stealth Rock, Sticky Web, Toxic Spikes, and Substitute.
This also boosts the user’s Attack and Speed stats.

883: Snowscape
The user summons a snowstorm lasting five turns.
This boosts the Defense stats of Ice types.

884: Pounce
The user attacks by pouncing on the target. This also
lowers the target’s Speed stat.

885: Trailblaze
The user attacks suddenly as if leaping out from tall
grass. The user’s nimble footwork boosts its Speed stat.

886: Chilling Water
The user attacks the target by showering it with water
that’s so cold it saps the target’s power. This also lowers
the target’s Attack stat.

887: Hyper Drill
The user spins the pointed part of its body at high speed
to pierce the target. This attack can hit a target using a
move such as Protect or Detect.

888: Twin Beam
The user shoots mystical beams from its eyes to inflict
damage. The target is hit twice in a row.

889: Rage Fist
The user converts its rage into energy to attack. The
more times the user has been hit by attacks, the greater
the move’s power.

890: Armor Cannon
The user shoots its own armor out as blazing projectiles.
This also lowers the user’s Defense and Sp. Def stats.

891: Bitter Blade
The user focuses its bitter feelings toward the world of
the living into a slashing attack. The user’s HP is restored
by up to half the damage taken by the target.

892: Double Shock
The user discharges all the electricity from its body to
perform a high-damage attack. After using this move,
the user will no longer be Electric type.

893: Gigaton Hammer
The user swings its whole body around to attack with its
huge hammer. This move can’t be used twice in a row.

894: Comeuppance
The user retaliates with much greater force against
the opponent that last inflicted damage on it.

895: Aqua Cutter
The user expels pressurized water to cut at the target like
a blade. This move has a heightened chance of landing a
critical hit.

[896-900 are Torques, used by the CPU Starmobiles, they do not have descriptions.]
 
Last edited:

dhelmise

everything is embarrassing
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hewwo here is a list of pokemon whose abilities have changed from gen 8 (counting PLA datamine) -> 9

Growlithe-Hisui & Arcanine Hisui: Rock Head > Justified

Typhlosion-Hisui: Frisk > Flash Fire

Sneasel-Hisui: Pickpocket > Poison Touch

Gallade: Gained Sharpness

Samurott-Hisui: Sharpness > Shell Armor

Braviary-Hisui: Tinted Lens > Defiant

Sliggo-Hisui & Goodra-Hisui: Shell Armor > Overcoat

Decidueye-Hisui: Scrappy > Long Reach

Kubfu: Gained No Guard

Kleavor: Sharpness > Steadfast

Basculegion & Basculegion-F: Swift Swim > Rattled

Sneasler: Gained Unburden

Enamorus: Cute Charm > Healer


Also some stat changes:

Kleavor: -5 Atk, +5 SpD

Ash-Greninja and Zoroark-Hisui now have the same base stats as their base formes
 
Does anyone have complete teams and images for all of the Team Star bosses? It's honestly strange that everything else in the game has been dumped... Besides that, same applies for the Gym Leaders also. I'd really like to see the Fairy-Type boss. I was excited to find out that we're getting one that's a dude! Makes me feel seen as another guy who's favorite Type is the Fairy-Type. LOL.
 
Testing Mechanics on Commander

Posting my testing results on Commander here since DHR told me to! Commander is Tatsugiri's ability where it goes into Dondozo's mouth. Note I was only able to test this in an ingame battle, so I am missing some mechanics most likely.

General Mechanics

-When Tatsugiri is eaten by Dondozo, Dondozo gets a +2 boost in ALL of its stats!
LMAO

This is honestly the funniest mon duo ever.

All I can hear is the Bowser Airship theme in my head thinking about this mechanic
 
Thought I'd bring over the Cut and Wind moves discovered in the datamine thread

Cut moves:
Code:
Cut
Razor Leaf
Slash
Fury Cutter
Air Cutter
Aerial Ace
Leaf Blade
Night Slash
Air Slash
X-Scissor
Psycho Cut
Cross Poison
Sacred Sword
Razor Shell
Solar Blade
Behemoth Blade
Stone Axe
Ceaseless Edge
Population Bomb
Kowtow Cleave
Bitter Blade
Aqua Cutter

Wind Moves:
Code:
Gust
Whirlwind
Blizzard
Icy Wind
Sandstorm
Twister
Heat Wave
Air Cutter
Tailwind
Hurricane
Petal Blizzard
Fairy Wind
Springtide Storm
Bleakwind Storm
Windbolt Storm
Sandsear Storm
 

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