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This team is great, already tired it and had a lot of fun with it. I'm gonna be honest though I had to change the names.
https://pokepast.es/21947a606b30b78c
this a completley original team i cooked up (might suck but i think it is good) i am currently at 1550 on the ladder with it (this is the highest placement i ever got anywhere as i haven‘t been playing this game for too long) the basic concept is a kind of bulky offence that has no real form of speed contoll and only mid speed on everythig exept ogerpon and flutter it makes up for that with vail preventing kos on your mons due to the really good bulk present here you also have an insane answer to physikal and special threats in av heatran (wich is just fucking op with terra grass) and defencive lando who rounds out the defensive core.
so lets talk about the heart and soul of the team first Ninetails
this Mon is just plain broken
it lives a heavy slam from iron hands wich still is 4x effective after vail and an intimidate and lando can 2hko back with stomping tantrum also heatran is a good answer threatening with EP and resisting the slam even a non terra grass won‘t die to a drain punch and if you terra you can live a lot more (all of this is dependent on vail but brick break users are still rare) also encore is the best move no i will not talk any more leave me alone the amount of awkward spots you can put defencive mons setupers dual screens you see a grimmsnarl and you can encore into using a screen when you are not immedietley threatend
best looking mon (Ninetales-Alola) @ Light Clay
Ability: Snow Warning
Tera Type: Water
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Freeze-Dry
- Encore
- Moonblast
Lando fucks this guy is so bulky behind vail does a lot of dmg and has tones of utility in taunt shutting down defensive mons if one stays in encored using a status move you can taunt to make them struggle if it is like moonlight on cress wich isn‘t bad but yea this and heatran is the main other lead (you always want to lead ninetails it is just that good) lando 4x weak to ice heatran 4x resist ice just really good heatran 4x weak to ground lando immune to ground just things like that you can change the item because i don‘t have any problems with amongus because it is just not common but i don‘t see any item doing something exept situs berry and lefties
i hate this (Landorus-Therian) @ Safety Goggles
Ability: Intimidate
Tera Type: Water
EVs: 252 HP / 92 Atk / 64 Def / 100 SpD
Adamant Nature
- Rock Slide
- Stomping Tantrum
- U-turn
- Taunt
heatran is also one of the best mons you have it deals crazy dmg it can take any hit can kill other heatran with EP can kill the ogerpons can kill trick room torcoal due to fire immunity is slow when trick room goes up this is almost always the thing i keep my terra for i know ogerpon is stron of terrad but my team doesn‘t need the insane power it can kill most teams without it and terra grass heatran is just so fucking good
goobtrain (Heatran) @ Assault Vest
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Heat Wave
- Flash Cannon
- Tera Blast
- Earth Power
ogerpon is just good i mean you know what it does you know how it works spped is good power is better this is just good lives hits with vail cleans up teams same as flutter flutter and ogerpon don‘t really do anything special they don‘t counter anything the only thing they do is clean up hyper offence after the tailwind setter dies
add a r (Ogerpon-Hearthflame) (F) @ Hearthflame Mask
Ability: Mold Breaker
Tera Type: Fire
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Ivy Cudgel
- Horn Leech
- Spiky Shield
- Swords Dance
flutter does the same thing just a standart live orb set max speed no bulk is ofc still bulky because of vail oh kos flutter with no bulk +spa nature i don‘t like speed ties and heatran checks enemy speed bosster energy flutter anyways but you know if you are faster by the booster type anyway
all out atacking (Flutter Mane) @ Life Orb
Ability: Protosynthesis
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Dazzling Gleam
- Protect
- Shadow Ball
farigeraf does what it does best prevent priority imprison trick room set up trick room against tailwind teams this mon is the reason why you can get away with running mid speed on everything more so investing in bulk and you still have one of the fastes mons in flutter in the back if tailwind is not up its just increadibly good also blocking prankster taunt this thing is so fucking good i love it
funny long (Farigiraf) @ Sitrus Berry
Ability: Armor Tail
Tera Type: Normal
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Psychic
- Trick Room
- Imprison
- Hyper Voice
I like this team the most. Seems REALLY solid.
https://pokepast.es/0ac9573aa204af6e
Rain! I'm actually really proud of this team, it feels fun to use and all of the pieces flow together really well. Priority + SD Hands is nice into bulkier teams and against faster teams SD Ogerpon + Basc-F works really well. Its 5 physical attackers + torn though, so Landorus/random Will-O-Wisp can be annoying
this team needs much better speed control, ur counterplay to tr is just tanking it with bulk and intim, if ur kleav doesnt get tw up u get ran over too easily, and ur mons also dont have enough speed invest to beat opposing stuff in tw. goodra not worth and the evs not good should be max hpFirst forum post (sorta)
cooked up some speedbooster fluttermane abuse
Notes:
>Lando saves flutt from getting owned
>Chi-yu makes flutt do a morbillion damage (also chi-yu's movepool is stinky thats why i used incinerate)
>Lando is 196 def impish rocky helmet to expose physical attackers for flutt even more
>Goodra-H is a dawg soaking up hits while doing big hits to teams with draco, flash cannon, and boosted body presses (if u choose ofc)
>Ogerpon stops setup sweeping with taunt and is a bit more passive because of its utility to soak water for chi-yu and lando while also eating steel moves for flutt and kleavor
>Kleavor is a wildcard tbh it has slow tailwind along with lunge to drop attacks while doing big damage bc stab 80 bp and stone axe to ofc get rocks to help when games go to late
>Chi-yu is slower than normal to keep from getting washed under trick room and it helps give special debuffs with snarl and huge amounts of burst with heat wave, dark pulse, and incinerate to stop belly drum sitrus berry sweeping (or making a huge dent in the team)
Heres the team: https://pokepast.es/11d25fed68d00271
Replays:
https://replay.pokemonshowdown.com/gen9doublesou-2010592559?p2
https://replay.pokemonshowdown.com/gen9doublesou-2010589106
https://replay.pokemonshowdown.com/gen9doublesou-2010594333
https://replay.pokemonshowdown.com/gen9doublesou-2010594333
Taking feedback!
True I have noticed that in games we get outsped against tailwind usage so ill fix that, and I think goodra has worked for what I've used it for so far but I'll switch it for an icy wind user and see how that goes. Thx for the input !this team needs much better speed control, ur counterplay to tr is just tanking it with bulk and intim, if ur kleav doesnt get tw up u get ran over too easily, and ur mons also dont have enough speed invest to beat opposing stuff in tw. goodra not worth and the evs not good should be max hp