75 in all caseshow do spread moves like earthquake reduce in damage in the following situations?
1) hit your partner and both enemies= 75% reduction
2) hit your partner and one enemy (other enemy is dead)= ?
3) do not hit your partner because it is flying and hit one enemy (other enemy is dead)= ?
i think arcanine's pretty ass in vgc too lol. it's a fire type that takes heavy damage from bisharp and an intimidator that can't switch in on landorus-t. i think D rank is a bit low for it but there really are better options.Similar to the previous question, why is Arcanine D in OU Doubles when it's pretty high in VGC viability?
Similar to the previous question, why is Arcanine D in OU Doubles when it's pretty high in VGC viability?
And the second question is that when you Mega-Evolve, do you immediately get the speed boost? For example, Mega-Diancie gets 110 speed, normal Diancie gets 50 speed. When it's your first turn out, do you get 110 speed or 50 speed?
All speeds are calculated before a turn begins and remain the same for the duration of the turn.
why exactly would you want to do this, there is no real point in it? :/Now I have an unrelated question to the meloetta one (IDK how much synergy the two would have) How good would a Breloom with Poison Heal and Toxic Orb be if after it was poisoned its item would be swapped with leftovers, and what would be an ideal partner for switching the two items?
why exactly would you want to do this, there is no real point in it? :/
If you really want to you could use a bulky Steel Pokemon such as Jirachi as it wouldn't get poisoned from the Toxic Orb and is able to carry Leftovers the first few turns. Again, this is a strategy that I heavily unrecommend.
I can answer your question already: not really.I'm just curious to see if a Breloom that could heal twice per turn would be viable
Such a combination of Breloom with Poison Heal and Toxic Orb along with a partner to switch items with wouldn't really work as it's basically too much trouble than it's worth. You waste a turn on a partner for a setup that isn't that good in the first place. There's also the fact that Poison Heal on Breloom isn't that good to begin with due to its frailty and typing (that lets it get beat by common foes such as Mega Charizard Y, Latios, Shaymin-Sky, etc.) holding back any recovery you can get.Now I have an unrelated question to the meloetta one (IDK how much synergy the two would have) How good would a Breloom with Poison Heal and Toxic Orb be if after it was poisoned its item would be swapped with leftovers, and what would be an ideal partner for switching the two items?
Maybe try Gliscor instead and instead of using Toxic Orb+Trick, just use a Pokemon with Toxic. I wouldn't call it good, but idk you'd probably have more luck than with Breloom and Toxic Orb.Okay I get it, the idea is impractical