I do want to add that I don't think player draft headaches are an inherently bad thing. Scouting, finding of talent, nurturing of talent are all things that are built into being a successful manager, something that I have both personally done, and seen great success in LC team tours when they have looked at promising unpolished talent, especially in old gens. For that point alone I would say that any argument of Farceus / Doubles + VGC / Draft being hard to prep a player draft for is actually a good thing.
The vitriol for Farceus is clearly not indicative of its supporters and functions similarly to many unliked but important tiers which people who dislike it will clearly not touch.
In an additional note, while I don't have a stake in it. Bo3 is historically a draining slot for teams in general due to the prep work required, it should definitely only be one slot.
I would say that format wise, I think something like replacing last year's with Draft over UU2 is strong, as would be an increase to 11 or 12 slots with additions of Both doubles (DOU/2009) and no draft for 11, and both doubles disciplines and draft for 12. (All of these assume 1 UU slot.)
As I mentioned before you could also just keep 2 UU slots and either add a second LC slot, or makes Farc a second LC slot. Or take any of the above replacing draft with a second LC slot as that has more than enough players to function.