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Dragonite

As a defensive Pokemon, Dragonite appreciates having Heal Bell in its arsenal. Unfortunately, this is illegal with Multi Scale, so Cleric Dragonite will all be using Inner Focus.
 
I tried a similar set only with Glare and Leaf Storm on a Jaroda. Did not work so well as Jaroda just wasn't bulky enough and his speed is kind of a waste with the negative priority of Dragon Tail. Dragonite seems much better suited to this with Roost and Mult Scale.
Did you try it with Coil? Boosting accuracy of Glare and Dragon Tail is pretty cool, plus you make him bulkier with the move at the same time, and Dragon Tail will do more.

Dragonite may not be able to coil, but yeah, Roost and Multi-Scale do make it pretty good at parashuffling, yeah.
 
I love multiscale I usally go for a more offensive approach mixdraggy lead.
Leftovers/Lum berry
multiscale
impish
128hp/128 atk/128 sp.atk/64 def/64 sp.def

-sub
-Dragon tail
-Fire blast/Hp fighting/Hp ice
-Roost/Fire punch/Thunder

dont ask me how it works but its been working out for me.
 
The only thing that counters D-Nite once set up, is Ice Shard and Ditto.
Sustitute removes this threat, and with Shanderea, Dragnite can go mono Dragon claw.

Dragonite @ leftovers
Impish
Multi Scale
252 Hp, 204 Speed, 52 Attack
-Dragon Dance
-Dragon Claw
-Sustitute
-Roost

Sets up and sweeps once steels are removed.
 
@Arcanite

There's far to much set up for this set. Your already desperatally trying to set up by combining Roost and DD. Trying to set up a sub while doing all this is far to complicated and drawn out. Substitute also removes Multi Scale from the equation. (Don't forget that you need to be at 100% for Multi Scale to work) IMO I feel that Substitute would do much better on a mixed set then on a DD set.
 
you should add extreme speed to this moveset
Bulky Dragon Dance
Dragonite @ Leftovers / Lum Berry
Ability: Multi Scale
Nature: Impish / Adamant
Evs: 252 HP / 52 Atk / 204 Spd
~ Dragon Claw
~ Earthquake
~ Dragon Dance
~ Roost
Dragonite sometimes need priority
 
I use a multiscale Dnite and experience has taught me that he needs fire punch. every second game someone tries to wall with Nattorri and I just OHKO in return and then they DC
 
@Timeneon

I can see where your coming from with Extremespeed (As I have tested this myself) but really it doesnt do the set justice. Extremespeed should be used on offensive sets where the priority can be utilized to its fullest. On the bulky set it really just takes up space and subtracts coverage.

I can see Extremespeed being used on an offensive set

Outrage
Extremespeed / Earthquake
Fire Punch
Dragon Dance

In this moveset it can still show a distinction from Salamence and company with both Extremespeed, Fire Punch, and Multi Scale. (As all those moves are legit with Multi Scale) You can also Substitute Extreme Speed for Earthquake if pokes like Heatran are giving you trouble. Would anybody care to quote me on this set. (You know add things you think would be helpful, such as evs and stuff)
 
but if its a bulky attacker u should give it some spD evs cause ice beam from anything always ko i have never seen a ice beam or hp ice from another poke that doesn't ohko but you do have a point and just curious xD
where is the offensive ftw set rofl
 
i thought extremespeed was a HGSS egg move, not a BW egg move
wouldn't that make it illegal with multiscale?
 
Extremespeed became an Egg move in HGSS, and it stayed one in BW. So it´s legal with Multi Scale
ah, fair enough
for some reason, i'd heard that it wasn't an egg move this gen, and that aqua jet and extremespeed were illegal together
 
they are illegal with each other period because nothing (currently) learns both aqua jet and ES in dragonite egg groups.
 
Yeah, and both are perfectly legal with MultiScale but not with each other.

On another topic, while trying to figure out the EVs to outpace ScarfChomp after 2 DDs I realised why so many people was using a 252 HP/40 ATK/ 216 SPE on the PO statistics for Dragonite. That's the spread xD
With a neutral speed nature and 216 EVs Dragonite reaches 250 speed, which becomes 500 after 2 DDs, just above the 499 speed of ScarfChomp.
Unforntunately though, Dragonite will never be able to outpace Doryuzu in the sand with just 2 DDs. It needs 3 at least.
 
i know aqua jet has been rejected many times in this thread because extreeme speed is better. but would it be worth using aqua jet in the rain? or just stick to extreeme speed?
 
Aqua jet allows him to check shandera and doryuzu. It'd get a power boost in the rain, but without sand paddle, dory becomes much easier to outspeed, so you have better options as a primary strategy.
 
@JT Swift

I'm going to assume Aqua Jet Dragonite is on a Rain Dance team vs Doryuzuu on a Sanstorm Team. In this case Aqua Jet would need needed on Dragonite on the chance that Sandstorm is the one that remains after the battle over who's Weather stands. Even if Rain remains you'll still need Aqua Jet because in the rain it's more viable than Extremespeed. (Water typing vs Normal Typing. More pp.) I wont say it's more viable than Extremespeed but it's certainly an option on Rain Dance teams and if your team has problems against pokes like Shandera and Doryuzuu.
 
I was thinking about Pokémon quite a lot today, and amidst my thoughts, I believe I have discovered one move within Dragonite's movepool which I think is extremely underrated and highly overlooked, though for understandable reasons: Aqua Jet. When I first found out that Dragonite learned this move, I initially dismissed it as being worthless, for the exact same reason why many people may have done the same: because Extremespeed is twice as powerful, meaning that a neutral hit from that move would be just as powerful as a super-effective hit from Aqua Jet, while a not-very-effective Extremespeed would be the same power as a neutral Aqua Jet. This seems intuitive on the surface, however taking a closer look at the most commonly used Pokémon in the battling environment, I have come to see that this is actually a very viable move over Extremespeed, for two main reasons, the first being that Aqua Jet deals twice as much damage to Doryuuzu, giving Dragonite a chance to revenge-kill one of the fastest Pokémon ever in a Sandstorm and one of the most threatening Pokémon in the current battling environment. The second reason is because Aqua Jet can deal quite a lot of damage to Shandera, or even take it out if it is weakened, while Extremespeed cannot hit it at all. Being able to hit these two Pokémon more effectively than Extremespeed, of course, comes with the price of dealing only half as much damage as that move against every Pokémon which Aqua Jet hits for neutral damage, with the exception of Steel-type Pokémon, in which case the two moves deal the exact same amount of damage. However, looking at the most common Pokémon which priority moves would normally be used against, this may not be too bad, as many Pokémon which Dragonite would normally use such moves against, such as Blaziken, Infernape, Randorosu, Choice Scarf Heatran and Urugamosu are all hit just as hard by Aqua Jet as by Extremespeed anyway, meaning that this move is definitely worth considering, despite how it may seem compared to Extremespeed on paper. And of course, Aqua Jet has four times the PP of Extremespeed, and also becomes almost as strong as that move under the rain (a weather condition in which Dragonite is extremely useful due to its wide range of moves which work effectively under that weather, meaning that Dragonite is a prime choice in rain teams, giving even more reason to use Aqua Jet), and that's two more advantages Aqua Jet has over Extremespeed. This is not to say that Aqua Jet is better than Extremespeed on Dragonite though, but after some thought and analysis, I believe it is definitely a viable option, despite what I initially believed.

Though somewhat of a wall, this text sums up quite nicely the benefits of Aqua Jet.

Basically in a Rain team it seems most viable, however the things AJ helps with are typically beaten by rain anyway (Fire types, Doryuuzu), so it seems that only if you need specifically to hit something your team is otherwise weak to should you use AJ.
 
I skimmed through that wall of text and I'm not at all convinced. In fact, let me share a little story with you:

I saw a Dragonite with Aqua Jet the other day. My team was weakened and the Pokemon I had left couldn't KO it for shit. It got to the point where it was my 50 HP Shinpora vs. his full-health Dnite and it looked like the other dude had this game in the bag (I was actually rather embarrassed to lose to a Dragonite). But then Aqua Jet failed to KO, I Roosted, burned him with Psycho Shift and stole the game.

Lesson learned: Aqua Jet Dragonite is a poor gimmick. Multiscale Nite is perfectly capable of outlasting any Doryuuzu, faster Fire type, Ghost, or anything else that resists Espeed. I've never found myself wising my Lucario had Aqua Jet instead of Bullet Punch, Vacuum Wave, or Espeed. You have the best priority attack in the entire game, why would you ever use anything else?
 
Aqua Jet is only a 40 Base Power Priority move, and that's that.

It certainly shouldn't be used on Dragonite overall, because it's just a waste of a moveslot compared to Extremespeed or the obligatory Dragon Claw or Tail. It should only be left to the ones that can actually abuse it to its full potential and have full utility with it, such like Azumarill and Kabutops.

Aqua Jet is also too overspecific on something like Dragonite, since its only targets seem to be Doryuuzu and Uragamoth. Dragonite can handle Doryuuzu decently well without Aqua Jet as some other have stated posts back, and Uragamoth will most likely be in the Sun, which lowers the power of Aqua Jet.

Again, Aqua Jet is way too overspecific and weak in comparison to Extremesdpeed. I myself don't recommend it much.
 
Someone said something about using aqua jet in the rain, which I think is actually a horrible idea. I would imagine rain Dnite would be too busy with:

Roost
Draco Meteor/ STAB of choice
thunder
hurricane (or gale, whatever we want to call it)

No? This is the best way to abuse the rain, and it's certainly a role unique for Dragonite. A dragon dance set is what Kingdra should be doing in the rain, and aqua jet is more spammable for a pokemon like Kabutops.
 
Dragonite @ Leftovers
Ability: Multi Scale
Nature: Modest
EV: 88 HP / 252 SpA / 168 Spe
- Roost
- Hurricane
- Surf
- Thunder

I'm actually running this in the rain, and it works quite well. It has great bulk and the speed lets it get the jump on 244 Spe Breloom. Hurricane is an amazing STAB in the rain, and the 30% chance of confusion is excellent. Thunder + Surf cover pretty much everything else, the former having a 30% chance of paralysis (which works well in tandem with Hurricane when you get the effect). I run this alongside a bulky Nattorei with Thunder Wave + Stealth Rock. Manaphy appreciates the paralysis support for faster foes and set up a sweep. Roost keeps you healthy. Every single damaging attack on this set has something to do with Rain, so it is important to keep rain up. Wobbuffet is good for taking out Tyranitar, Hippowdon, Abomasnow, and Ninetales.
 
@Sheaz

Special Sweeper Dnite in the rain. Just stick with Kingdra. Your better off exploiting Dragonite's strengths. It's true that Dragonite has many viable options over Aqua Jet but that's only because nobody really knows how to play it. I'd imagine the best option where it isn't gimmicky is in a Rain set, as it would have nearly the same power as Extremespeed. (Therefore would be a viable with typing and pp vs + 2 Priority.)
 
@Sheaz

Special Sweeper Dnite in the rain. Just stick with Kingdra. Your better off exploiting Dragonite's strengths. It's true that Dragonite has many viable options over Aqua Jet but that's only because nobody really knows how to play it. I'd imagine the best option where it isn't gimmicky is in a Rain set, as it would have nearly the same power as Extremespeed. (Therefore would be a viable with typing and pp vs + 2 Priority.)

Does Kingdra:

- Resist grass/fighting
- Have Roost
- Have immunity to ground
- Have Multi Scale
- 91/95/100 vs. 75/85/85 bulk
- Have a 120 BP STAB move that hits Grass-types for SE

In short, Dragonite is a more tankish rain sweeper and it is perfectly viable. It fulfills a few key points that rain teams desperately need.
 
Nite is a very great Agility LO rain sweeper. MS let him take hits for agi then spam your mighty attack.
IN ubers it work quite well too only stopped by Dialga. Its an adept late game cleaner.
 
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