LC Drowzee

[OVERVIEW]
Insomnia is Drowzee's most attractive feature, when you add that into its average defensive stats, gives it a nice role as a Foongus and Abra counter. Having semi-reliable recovery in Wish lets Drowzee stick around longer to perform its duties multiple times and check some other threats as well. However, Drowzee doesn't hit particularly hard which invites offensive threats such as Snivy to set up on it, and its Psychic typing is relatively easy to counter.

[SET]
name: Defensive
move 1: Psychic
move 2: Counter
move 3: Wish
move 4: Protect
item: Eviolite
ability: Insomnia
nature: Bold
evs: 196 HP / 236 Def / 12 SpA / 36 SpD / 20 Spe

[SET COMMENTS]
This set's main purpose is to hard counter Foongus, And Abra thanks to Insomnia and STAB Psychic. Counter threatens likely answers such as Pawniard, physical Vullaby, and Mienfoo, although it shouldn't be leaned on too heavily for that role. Once Counter is revealed, the set is easy to play around. While the payoff for using Drowzee in this function might seem attractive, the risk is great as its low Speed and underwhelming firepower invites offensive foes, such as Snivy or Nasty Plot Vullaby, to set up.

[CREDITS]
- Written by: [alan, 43880]]
- Quality checked by: [[Merritt, 213064], [fiend, 208173]]
- Grammar checked by: [[Electrolyte, 148071]]
 
Last edited:

Merritt

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Head TD
[OVERVIEW]
I am going to respectfully and firmly request you do not use the word girth.

The points you want to hit here is Drowzee's Psychic typing, its ability Insomnia, and access to Wish let it act consistently as a counter to Foongus and Abra. Mention that its high bulk lets it also act as a general check to most Pokemon. Issues are that it isn't particularly strong and is setup bait alongside being easily countered.

[SET]
I'd just name it Defensive, though Bulky Support isn't bad.

[SET COMMENTS]
You want to phrase what this set aims to do largely around its Foongus and Abra countering ability. Have a second sentence about how Counter lets it take on Mienfoo, Vullaby, and Pawniard if needed. This isn't really about Wish passing, Wish is pretty much always intended for Drowzee itself. Make a mention about how Drowzee can struggle to accomplish its niche without the element of surprise and is largely passive, making it a very niche choice for teams.

[CREDITS]
yep

There's kind of a lot here, so I'll take another look after you implement before stamping this.
 

Merritt

no comment
is a Tournament Directoris a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Contributor to Smogonis a Top Dedicated Tournament Host
Head TD
[OVERVIEW]
Counter instead of check both up here and in set comments for both Foongus and Abra. Until it loses Eviolite, Drowzee can counter both Foongus and Abra unless it's running Shadow Ball (which it basically never does). Give a specific mention of Snivy in special attackers that set up on it.

[SET]
good

[SET COMMENTS]
"Counter threatens likely switch-ins" don't call them switch-ins since that implies that Drowzee can nail them with Counter on the switch. Call them 'answers' instead. Definitely mention that Drowzee's usefulness suffers when the opponent is aware of Counter.

[CREDITS]
fine

1/2
 

Fiend

someguy
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add remove
[OVERVIEW]
Insomnia is obviously Drowzee's most attractive feature, when you add that into it's its average defensive stats, it fills a nice role in a Foongus and Abra counter. Having semi-reliable recovery in Wish let's Drowzee stick around longer, to perform it's its duties multiple times and check some other threats as well. The drawbacks are two-fold, Drowzee doesn't hit particularly hard which invites offensive threats, such as Snivy to set up on it, and it's its Psychic-typing is relatively easy to counter.

[SET COMMENTS]
This set's main purpose is to hard counter Foongus, thanks to Insomnia and a STAB Psychic, (add comma.) and Abra as well. Counter threatens likely answers such as Pawniard, Physical Vullaby and Mienfoo, although it shouldn't be leaned on too heavily in that role. (add period) once Once Counter is revealed, the set is easy to play around. While the payoff for using Drowzee in this function might seem attractive, the risk is great as it's its slow speed and underwhelming firepower invites offensive foes, such as Snivy or Nasty Plot Vullaby, to set up.

The content is good, but you have several big grammar errors (i might have missed some too). Make sure to watch that for next time.
QC: 2/2
 

Electrolyte

Wouldn't Wanna Know
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bop

add remove (comments)
[OVERVIEW]
Insomnia is Drowzee's most attractive feature, and, combined with when you add that into its average defensive stats, it fills gives it a nice role in as a Foongus and Abra counter. Having semi-reliable recovery in Wish lets Drowzee stick around longer(RC) to perform its duties multiple times and check some other threats as well. The drawbacks are two-fold, However, Drowzee doesn't hit particularly hard and which invites offensive threats(RC) such as Snivy to set up on it, and its Psychic-(no hyphen, two words) typing is relatively easy to counter.

[SET]
name: Defensive
move 1: Psychic
move 2: Counter
move 3: Wish
move 4: Protect
item: Eviolite
ability: Insomnia
nature: Bold
evs: 196 HP / 236 Def / 12 SpA / 36 SpD / 20 Spe

[SET COMMENTS]
This set'(add apostrophe)s main purpose is to hard counter Foongus(RC) and Abra thanks to Insomnia and a STAB Psychic, and Abra as well. Counter threatens likely answers such as Pawniard, physical Vullaby,(AC) and Mienfoo, although it shouldn't be leaned on too heavily in for that role. Once Counter is revealed, the set is easy to play around. While the payoff for using Drowzee in this function might seem attractive, the risk is great as its slow Speed and underwhelming firepower invites offensive foes, such as Snivy or Nasty Plot Vullaby, to set up.

[CREDITS]
- Written by: [alan, 43880]]
- Quality checked by: [[Merritt, 213064], [fiend, 208173]]
- Grammar checked by: [[<username1>, <userid1>]]
GP 1/1
 

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