I think it would be a good thing to have an article explaining the tiering process we use. It should go over the concept of usage-based tiering, and the rationale behind it. Then it should include details, like what the precise definition and 'cutoff' of an OU Pokemon is. It should also describe the suspect testing process.
This article would serve both as a place to point novice members to when they start asking questions or coming in with misconceptions about tiering, and also clarify many matters for those more experienced on Smogon, but unsure about details of tiering. (Myself included). Finally, writing about it will focus the author on the issues, perhaps revealing some matters that need to be changed or clarified by Smogon's Policymakers.
I looked in Policy Review and in C&C, and I haven't been able to find out a lot of things I don't know about tiering and suspect testing. So I think a guide would be a good thing.
This article would serve both as a place to point novice members to when they start asking questions or coming in with misconceptions about tiering, and also clarify many matters for those more experienced on Smogon, but unsure about details of tiering. (Myself included). Finally, writing about it will focus the author on the issues, perhaps revealing some matters that need to be changed or clarified by Smogon's Policymakers.
I looked in Policy Review and in C&C, and I haven't been able to find out a lot of things I don't know about tiering and suspect testing. So I think a guide would be a good thing.