Fakemon Name: UB-18 Gestalt, aka Millolizon, the Fused Fish Pokémon.
Set Number: 1[Water type, Viably uses Freezing Glare]
Weight:
Stats: 103/127/47/131/53/109 (BST: 570)
Typing: Water/Psychic
Abilities: Beast Boost
Movepool: Surf, Wave Crash, Aqua Cutter, Flip Turn, Freezing Glare, Psycho Cut, Ice Beam, Shadow Ball, Focus Blast, Close Combat, Drain Punch, Slash, Rapid Spin, Brick Break, Calm Mind, Work Up, Nasty Plot, No Retreat, Filet Away, Gen 9 Universals.
Flavor: A humanoid Ultra Beast that formed from several smaller piscine beasts amalgamating together as they matured. Millolizon's many minds allow it to predict and influence the thoughts of others, but do hamper physical dexterity to an extent. Still, the beast's combination of mental and physical strength make it a foe to be reckoned with.
Role: Millolizon is a fast mixed sweeper with several important physical utility moves like Rapid Spin and Brick Break, setup moves like Calm Mind, Work Up, Nasty Plot, No Retreat, and Filet Away, as well a mix of strong physical and special moves. Millolizon's physical moves are either lower power moves with upside like Slash or high power drawback moves like Close Combat. Its special moves, by contrast, are all reliable, high-power moves it can use without worry. Freezing Glare and Surf are excellent stab moves which, combined with coverage moves like Shadow Ball, Ice Bleam, and Focus Blast allow it to tackle a variety of challenges.
Fakemon Name: UB-58 Globster, aka Marenge, the Red Tide Pokémon.
Set Number: 2 [Jellicent's Type and Movepool]
Weight: 995.8 lbs
Stats: 223/53/43/107/43/101 (BST: 570)
Typing: Water/Ghost
Abilities: Beast Boost
Movepool: Water Spout, Scald, Surf, Hydro Pump, Shadow Ball, Hex, Night Shade, Giga Drain, Ice Beam, Psychic, Energy Ball, Dark Pulse, Sludge Wave, Will-O-Wisp, Strength Sap, Taunt, Recover.
Flavor: UB-58 Globster consists both of the enigmatic Marenge, a half-corporeal entity resembling a tailed 'cell' encased in bone-like armor plates, and the iron-rich saline 'ectoplasm' surrounding it, collectively appearing as a massive, all-consuming wave of a blob. A common producer on its own haunted world, Marenge uses its ectoplasm coating primarily to traverse this otherwise incompatible dimension, but unfortunately the blob contains compounds toxic to both the bodies and souls of this world's inhabitants. While the threat of exposure remains contained for now, it's thought that Marenge appearing in a body of water may prove disastrous for aquatic ecosystems... and only give the Marenge tide fuel to grow.
Role: Marenge is an extremely fast special attacker with high hp bulk, a wide array of coverage moves, and an excellent utility movepool, allowing it to fill roles as varied as a special wallbreaker to a bulky sweeper to a defensive utility. Marenge's main weakness lies in its low defenses, which amplifies the damage it takes dramatically. Water Spout, Scald, Shadow Ball, Night Shade, and Hex are very good STAB options and allow for a wide variety of set options, and that's before the coverage and utility.
Fakemon Name: UB-98 Engine, aka Bromebyrn, the Burnout Pokémon.
Set Number: 3 [This pokemon's stats must have Spe>SpD>SpA>Def>Atk>HP or the exact opposite, typing must have a x4 weakness and x4 resistance.]
Weight:
Stats: 43/47/61/109/137/151 (BST: 570)
Typing: Electric/Fire
Abilities: Beast Boost
Movepool: Electro Ball, Thunderbolt, Rising Voltage, Charge Beam, Electroweb, Volt Switch, Burn Up, Overheat, Lava Plume, Energy Ball, Grass Knot (?), Clear Smog, Rapid Spin, Fake Out, Nasty Plot, Thunder Wave, Will-O-Wisp, Light Screen, Reflect, Gen 9 Universals.
Flavor: Bromebyrn is a semimetallic, electricity-wielding lifeform native to the charged world known for now as Ultra Plant, being a close relative of Xurkitree and also being part of the world's distinctive native flora. However, while Xurkitree forms the foundation of Ultra Plant's bizzare 'forests', sapping up power from lightning strikes and growing to unfathomable sizes, the more active Bromebyrn instead forms the roaming foundations of Ultra Plant's plains, wandering vast expanses between different pools of hydrocarbon mixtures to supplement the energy raining down from above. In responses to attempts to prey on it, Bromebyrn burns stored supplies of these hydrocarbons, accelerating rapidly and producing trails of flame, smoke, and sparks from its head-enigne.
Role: Bromebyrn is an extremely fast but frail Bromebyrn with more defense than HP. Packing a decent array of offensive options, volt switch, nasty plot, and plenty of utility moves, Bromebyrn excells both as a special sweeper and a pivot, with beast boost either able to boost its speed to even further heights or add on to its offensive power or special defenses depending on how its built. It's one massive weakness is ground types as, even with grass coverage, Bromebyrn will likely struggle, especially without Volt Switch to pivot out.
Set Number: 1[Water type, Viably uses Freezing Glare]
Weight:
Stats: 103/127/47/131/53/109 (BST: 570)
Typing: Water/Psychic
Abilities: Beast Boost
Movepool: Surf, Wave Crash, Aqua Cutter, Flip Turn, Freezing Glare, Psycho Cut, Ice Beam, Shadow Ball, Focus Blast, Close Combat, Drain Punch, Slash, Rapid Spin, Brick Break, Calm Mind, Work Up, Nasty Plot, No Retreat, Filet Away, Gen 9 Universals.
Bubble, Aqua Jet, Dive, Rock Smash, Confusion, Comet Punch, Cut, Hypnosis, Quick Guard, Counter, Mach Punch, Double Team, Agility, Foresight, Tackle, Quick Attack, Sharpen, Splash, Tail Whip, Rain Dance, Aqua Ring
Role: Millolizon is a fast mixed sweeper with several important physical utility moves like Rapid Spin and Brick Break, setup moves like Calm Mind, Work Up, Nasty Plot, No Retreat, and Filet Away, as well a mix of strong physical and special moves. Millolizon's physical moves are either lower power moves with upside like Slash or high power drawback moves like Close Combat. Its special moves, by contrast, are all reliable, high-power moves it can use without worry. Freezing Glare and Surf are excellent stab moves which, combined with coverage moves like Shadow Ball, Ice Bleam, and Focus Blast allow it to tackle a variety of challenges.
Special Life Orb-
Millolizon @ Life Orb
Ability: Beast Boost
Tera Type: Water
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Freezing Glare
- Surf
- Focus Blast
- Calm Mind/Nasty Plot
Mixed Life Orb-
Millolizon @ Life Orb
Ability: Beast Boost
Tera Type: Water
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Freezing Glare
- Surf/Wave Crash
- Close Combat/Brick Break
- Work Up/No Retreat
Heavy Duty Boots Pivot-
Millolizon @ Heavy Duty Boots
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 4 SpA / 252 Spe
Jolly Nature
- Rapid Spin
- Brick Break
- Shadow Ball
- Flip Turn
Physical Filet Away-
Millolizon @ Sitrus Berry
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Aqua Cutter
- Psycho Cutter
- Close Combat/Drain Punch
- Filet Away
Mixed Filet Away-
Millolizon @ Sitrus Berry
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 Spe
Hasty Nature
- Surf/Freezing Glare
- Psycho Cutter/Wave Crash
- Ice Beam/Shadow Ball/Drain Punch
- Filet Away
Millolizon @ Life Orb
Ability: Beast Boost
Tera Type: Water
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Freezing Glare
- Surf
- Focus Blast
- Calm Mind/Nasty Plot
Mixed Life Orb-
Millolizon @ Life Orb
Ability: Beast Boost
Tera Type: Water
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Freezing Glare
- Surf/Wave Crash
- Close Combat/Brick Break
- Work Up/No Retreat
Heavy Duty Boots Pivot-
Millolizon @ Heavy Duty Boots
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 4 SpA / 252 Spe
Jolly Nature
- Rapid Spin
- Brick Break
- Shadow Ball
- Flip Turn
Physical Filet Away-
Millolizon @ Sitrus Berry
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Aqua Cutter
- Psycho Cutter
- Close Combat/Drain Punch
- Filet Away
Mixed Filet Away-
Millolizon @ Sitrus Berry
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 Spe
Hasty Nature
- Surf/Freezing Glare
- Psycho Cutter/Wave Crash
- Ice Beam/Shadow Ball/Drain Punch
- Filet Away
Fakemon Name: UB-58 Globster, aka Marenge, the Red Tide Pokémon.
Set Number: 2 [Jellicent's Type and Movepool]
Weight: 995.8 lbs
Stats: 223/53/43/107/43/101 (BST: 570)
Typing: Water/Ghost
Abilities: Beast Boost
Movepool: Water Spout, Scald, Surf, Hydro Pump, Shadow Ball, Hex, Night Shade, Giga Drain, Ice Beam, Psychic, Energy Ball, Dark Pulse, Sludge Wave, Will-O-Wisp, Strength Sap, Taunt, Recover.
Rest of Jellicent's Movepool.
Role: Marenge is an extremely fast special attacker with high hp bulk, a wide array of coverage moves, and an excellent utility movepool, allowing it to fill roles as varied as a special wallbreaker to a bulky sweeper to a defensive utility. Marenge's main weakness lies in its low defenses, which amplifies the damage it takes dramatically. Water Spout, Scald, Shadow Ball, Night Shade, and Hex are very good STAB options and allow for a wide variety of set options, and that's before the coverage and utility.
Special Wallbreaker-
Marenge @ Choice Specs
Ability: Beast Boost
Tera Type: Fire
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Water Spout
- Shadow Ball/Hex
- Sludge Wave/Ice Beam/Energy Ball
- Surf/Scald/Giga Drain
Bulky Sweeper-
Marenge @ Choice Specs
Ability: Beast Boost
Tera Type: Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Water Spout
- Shadow Ball
- Sludge Wave/Ice Beam/Energy Ball
- Surf/Scald/Giga Drain
Damage Sponge-
Marenge @ Heavy Duty Boots / Leftovers
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 128 Def / 128 SpD
Jolly/Modest Nature
- Hex/Giga Drain/Toxic
- Will-O-Wisp
- Acid Armor
- Recover/Strength Sap
Utility Sponge-
Marenge @ Heavy Duty Boots / Colbur Berry
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 128 Def / 128 SpD
Jolly/Modest Nature
- Hex
- Will-O-Wisp
- Taunt
- Recover
Marenge @ Choice Specs
Ability: Beast Boost
Tera Type: Fire
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Water Spout
- Shadow Ball/Hex
- Sludge Wave/Ice Beam/Energy Ball
- Surf/Scald/Giga Drain
Bulky Sweeper-
Marenge @ Choice Specs
Ability: Beast Boost
Tera Type: Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Water Spout
- Shadow Ball
- Sludge Wave/Ice Beam/Energy Ball
- Surf/Scald/Giga Drain
Damage Sponge-
Marenge @ Heavy Duty Boots / Leftovers
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 128 Def / 128 SpD
Jolly/Modest Nature
- Hex/Giga Drain/Toxic
- Will-O-Wisp
- Acid Armor
- Recover/Strength Sap
Utility Sponge-
Marenge @ Heavy Duty Boots / Colbur Berry
Ability: Beast Boost
Tera Type: Water
EVs: 252 HP / 128 Def / 128 SpD
Jolly/Modest Nature
- Hex
- Will-O-Wisp
- Taunt
- Recover
Fakemon Name: UB-98 Engine, aka Bromebyrn, the Burnout Pokémon.
Set Number: 3 [This pokemon's stats must have Spe>SpD>SpA>Def>Atk>HP or the exact opposite, typing must have a x4 weakness and x4 resistance.]
Weight:
Stats: 43/47/61/109/137/151 (BST: 570)
Typing: Electric/Fire
Abilities: Beast Boost
Movepool: Electro Ball, Thunderbolt, Rising Voltage, Charge Beam, Electroweb, Volt Switch, Burn Up, Overheat, Lava Plume, Energy Ball, Grass Knot (?), Clear Smog, Rapid Spin, Fake Out, Nasty Plot, Thunder Wave, Will-O-Wisp, Light Screen, Reflect, Gen 9 Universals.
Extreme Speed, Wild Charge, Flare Blitz, Flame Charge, Spin Out, Power Whip, Gear Grind(?), Trailblaze, Electric Terrain, Sunny Day, Inferno, Thunder Shock, Ember, Ingrain, Solar Beam, Baton Pass (since it's banned), Vacuum Wave, Wrap, Charge, Agility, Smoke Screen, Smog
Role: Bromebyrn is an extremely fast but frail Bromebyrn with more defense than HP. Packing a decent array of offensive options, volt switch, nasty plot, and plenty of utility moves, Bromebyrn excells both as a special sweeper and a pivot, with beast boost either able to boost its speed to even further heights or add on to its offensive power or special defenses depending on how its built. It's one massive weakness is ground types as, even with grass coverage, Bromebyrn will likely struggle, especially without Volt Switch to pivot out.
Choice Specs-
Bromebyrn @ Choice Specs
Ability: Beast Boost
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Overheat
- Electro Ball
- Thunderbolt
- Energy Ball
Nasty Plot -
Bromebyrn @ Life Orb/Heavy Duty Boots
Ability: Beast Boost
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Lava Plume/Overheat
- Thunderbolt
- Energy Ball
- Nasty Plot
Screen Set Pivot -
Bromebyrn @ Light Clay
Ability: Beast Boost
Tera Type: Fire
EVs: 248 HP / 4 Def / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- Volt Switch
- Thunder Wave/Will-O-Wisp
Clear/Spin Pivot -
Bromebyrn @ Heavy Duty Boots
Ability: Beast Boost
Tera Type: Fire
EVs: 248 HP / 4 SpA / 252 Spe
Jolly Nature
- Clear Smog
- Rapid Spin
- Volt Switch
- Energy Ball
Bromebyrn @ Choice Specs
Ability: Beast Boost
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Overheat
- Electro Ball
- Thunderbolt
- Energy Ball
Nasty Plot -
Bromebyrn @ Life Orb/Heavy Duty Boots
Ability: Beast Boost
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Lava Plume/Overheat
- Thunderbolt
- Energy Ball
- Nasty Plot
Screen Set Pivot -
Bromebyrn @ Light Clay
Ability: Beast Boost
Tera Type: Fire
EVs: 248 HP / 4 Def / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- Volt Switch
- Thunder Wave/Will-O-Wisp
Clear/Spin Pivot -
Bromebyrn @ Heavy Duty Boots
Ability: Beast Boost
Tera Type: Fire
EVs: 248 HP / 4 SpA / 252 Spe
Jolly Nature
- Clear Smog
- Rapid Spin
- Volt Switch
- Energy Ball
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