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Ferrothorn

"Ferrous" is where the name came from.

For your Careful one, I wouldn't suggest running any Speed EVs because with a perfect IV you'll outspeed a lot of other very slow pokes anyway. Whether you want specially or physically defensive, CB, or anything is up to you, but Power Whip is looking better than Gyro Ball here.
 
Can you guys rate this set? It's use is basically similar to ryuuzaki's

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Nature: (+Def,-Speed)
EVs: 242 HP, 242 Def, 8 SpDef
IVs: 0 Spd
-Leech Seed
-Ingrain
-Spikes/Protect/Gyro Ball/Power Whip/Seed Bomb
-Power Whip/Seed Bomb/Gyro Ball

Objective is to kill opponents with recoil from its ability and hold item.
Leech Seed and Ingrain are there for HP Recovery.
Spikes for additional damage when foes switch in.
Spikes can be dropped from the set if you do not need it or if you have other spikers on the team.
Protect can be used to scout moves and provide an extra turn of recovery.
Round up the set with a STAB move. Gyro Ball and Power Whip are standards. Seed Bomb for better accuracy.

Thanks in advance. I will really appreciate your opinions and comments.
 
The problems with that set is that a lot of ferrothorn's weaknesses leave it easily open to being 2hko'ed by surprise hits or being set up on, and if you stay in on anything with any fire attack and most fighting attacks, it will lose and can't be saved. It hardcore loses to anything with a Fire atack, and heaven forbid that you get all ingrained up against a CM Reuniclus. Basically, Ingrain is horrible and everything else is standard, so I'd honestly run two attacks/seed/protect or attack/thunder wave/seed/protect.
 
I can't speak for wifi or online battles, but a curse set with leech seed works wonders in the battle subway.

I know. I use a CurseSeed set too. Mine's like this:

Ferrothorn@Rocky Helmet
Iron Barbs
Adamant Nature
EVs: 252 HP, 128 Atk, 128 Sp. D
IVs: 0 spd (ideally, the one I use doesn't have it, but it would work very well with it.)
-Curse
-Power Whip
-Gyro Ball
-Leech Seed

Either Curse up or Leech Seed first turn depending on what your facing, then do whatever you haven't done yet next turn, and start attacking. After a Curse, there isn't a lot that will be slower than Ferrothorn, so Gyro Ball hits almost anything hard. Power Whip is another very good STAB attack, and provides you with a way to deal with Ground types.

This set LOVES Trick Room, and can turn into quite the sweeper with it up. After a few Curses, Ferrothorn will be going first against almost anything in Trick Room, and since it's Speed will be so low, Gyro Ball hits hard, all the while recovering some HP with Leech Seed.
 
I realy like this pokemon! I play him this way:

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Careful EVs: 204 HP, 152 Def, 152 SpDef

Leech seed
Iron Defense
Power Whip
Ingrain
 
I realy like this pokemon! I play him this way:

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Careful EVs: 204 HP, 152 Def, 152 SpDef

Leech seed
Iron Defense
Power Whip
Ingrain

why would you use Iron Defense when Ferrothorn gets Curse?
why would you give Defense EVs when your Ferrothorn would end up being a physical tank through Iron Defense anyway?
 
Here's a Moveset I've been kicking around for awhile:

Ferrothorn@Leftovers/Life Orb
Brave (+Atk, -Spe)
252 Atk/252 Def/4 SpD

Curse
Power Whip
Gyro Ball
Ingrain/Explosion

Pretty self-explanatory set. Brave nature to help increase Gyro Ball's power, Curse to increase power in general, and powering up Gyro Ball even moreso, along with increasing its physical durability. Power Whip and Gyro Ball for attacking. Leftovers goes with Ingrain to maximize healing per turn. Life Orb can go with either, preferably Explosion so that you can get the most for your money when he gets low on health.

Not sure whether or not this is already a set in use, but i think it'd at least do decently.
 
so you want 252 in def on top of curse, and to ingrain yourself so you can never switch out?

2nd horrible set posted in a row.
 
I use a very similar set to assassinfred's except with Brave over Adamant for max Gyro Ball and full EVs in Sp. Def and Attack with 4 in HP. It works wonders, and rcan punish physical Fire users. If you switch in on, say, Tail Slap, it can kill even more! (Though this only happens with Cincinno really!)
 
Well, I personally use Scarf Chandelure as a partner for him. He is immune to both of Ferrothorn's weaknesses if you carry Flash Fire. You can choose to scout the switch in with protect to see what it does, and if it decides to throw a fire type move your way, switch out to Chandelure and start wrecking the other team with Fire Blast. It is quite situational to use scarf, but I find it works quite well.
 
Too bad Bullet Seed ain't a contact move, otherwise Breloom would be so fucked.

its still a x4 resist, so Breloom's not gonna be using Bullet Seed anyway unless its on the switch.

and Breloom beats Ferrothorn anyway. Immune to Leech Seed, can Spore Ferrothorn, etc.
 
i'm liking this guys evolution line. A lot. Thunder wave, curse, leech seed, gyro ball, spikes,power whip, ingrain.... and eviolite to make ferroseed a RU boss. Totally love this thing. Maybe it's pre evo could run this set?

Ferroseed @Eviolite
252 Physical DF EVs
126 Attk EVs
126 Sp Df EVs

Moveset:
Leech seed
Gyro ball
curse
toxic/ spikes

This set could work for ferroseed if used properly. Uses leech seed and then curse until you can gyro ball your opponent to death. Spikes and toxic for extra help.
 
i'm liking this guys evolution line. A lot. Thunder wave, curse, leech seed, gyro ball, spikes,power whip, ingrain.... and eviolite to make ferroseed a RU boss. Totally love this thing. Maybe it's pre evo could run this set?

Ferroseed @Eviolite
252 Physical DF EVs
126 Attk EVs
126 Sp Df EVs

Moveset:
Leech seed
Gyro ball
curse
toxic/ spikes

This set could work for ferroseed if used properly. Uses leech seed and then curse until you can gyro ball your opponent to death. Spikes and toxic for extra help.

Only problem with this is that Moltres, Entei, and bulky waters are extremely potent threats in RU that Ferroseed doesn't have the time nor the desire to set up for a Gyro Ball "sweep"
 
What sort of defensive spread would look good on Ferrothorn; should I go with a +Def nature, or a +Sp.Def nature? I believe I have equal EVs in both stats, but I just have no idea which nature I should go for

probly Sp. Def. its lowest, and ferrothorn has no moves to increase it. plus, those moves get no return from the helmet/barbs combo.
 
I realy like this pokemon! I play him this way:

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Careful EVs: 204 HP, 152 Def, 152 SpDef

Leech seed
Iron Defense
Power Whip
Ingrain

I realy, realy like this set. It has great synergy with Energy Ball Jellicent.
 
I agree himanattsu. And they both have a nice sinergy with NP Weavile too, which is awesome!

no, seriously, STOP USING INGRAIN, UNLESS YOU REALLY KNOW WHAT YOU ARE DOING. USING INGRAIN MEANS ANY MON WITH A FIRE MOVE CAN COME IN AND ENSURE THE DEATH OF YOUR FERROTHORN!
 
This has probably already been posted, but any variant of chandelure/shandera is perhaps the greatest pokemon to partner this guy with. Unlike Jellicient, Flash Fire chandelure is immune to both of Natt's weaknesses. In return, Natt resists four of Chandy's five weaknesses. Surprisingly, I've never seen them used together. Although this may be due to FF Shandera's bad rep.

true, but flame body Shandera has the potential to harm and weaken an opponent via burn while still resisting Natts weaknesses. this is an offensive alternative to jellicent.
 
So, the standard defensive EV spread on Ferrothorn's analysis is to avoid a 2HKO from +1 Haxorus's EQ. Now that Haxorus can just use Superpower, is there another EV spread that would be better?
 
So, the standard defensive EV spread on Ferrothorn's analysis is to avoid a 2HKO from +1 Haxorus's EQ. Now that Haxorus can just use Superpower, is there another EV spread that would be better?

It really depends on what you're using ferrothorn for, if you want him to be more of a physical wall, then you can probably play around with EV spreads and damage calcs so he can tank one or more hits of haxorus' superpower (when you take lefties, protect and attack drop into consideration) but otherwise you could run the standard spread and run Jellicent to create an effective core (which also is immune to those nasty superpowers)

I'll play around with spreads and see if i can find a decent one for haxorus

EDIT:
252 Atk Life Orb Haxorus Superpower vs 252 HP/252 Def Ferrothorn (+Def) : 63.07% - 74.43% (2 hits to KO)
252 Atk Life Orb Haxorus Superpower vs 252 HP/88 Def Ferrothorn (+Def) : 71.02% - 84.09% (2 hits to KO)

No Way Ferro can tank two unless he has leech seed up and can protect up til about 50%, but the standard set still takes a jolly haxorus' superpower with no boosts.
+1 is different :
252 +1 Atk Life Orb Haxorus Superpower vs 252 HP/88 Def Ferrothorn (+Def) : 106.25% - 125.57% (Guaranteed OHKO)
252 +1 Atk Life Orb Haxorus Superpower vs 252 HP/252 Def Ferrothorn (+Def) : 94.32% - 111.36% (68.75% chance to OHKO)
Even with max defense plus one still OHKO's most of the time
 
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