From Untiereds to Ubers

OM! When you see this, I'm a bit concerned that being able to go physical or special may be too good for Contrary Spinda, unless I'm overestimating it. For now, I may make the two moves illegal with each other unless that's too complex. (Think of it as them being two event moves that can't be obtained in the same generation or something.)
 
OM! When you see this, I'm a bit concerned that being able to go physical or special may be too good for Contrary Spinda, unless I'm overestimating it. For now, I may make the two moves illegal with each other unless that's too complex. (Think of it as them being two event moves that can't be obtained in the same generation or something.)
Well I just imagined it was 1 move, based on the typing you choose (deciding either Normal/Fighting or Normal/Psychic). Spinda already has Superpower, but if you choose Normal/Psychic, you can also “Remove Superpower” if you wish. (See my Poliwrath thread where I did that for Belly Drum).

Bear in mind, did you go Normal/Psychic, Spinda won’t have STAB om Superpower; which I think is a good enough reason to allow it to not lose Superpower...
No Special Defense?
Good Catch. In my prior post for Unaware for Spinda, I thought of 105, which still holds, since there won’t be a boost to it via Superpower, and justifies a lower base Defense stat.

I edited the post, so it it’s listed now.

Heavyweapons Mann I still feel that a 70 SpA is very low and even after a Psychoboost won’t be that powerful, compared to say Kyurem-W with Life Orb or Choice Specs, with more Speed and slightly more bulk. Plus Spinda will be better off EVing it’s Survivability and not the stat it already plans to boost, so 4 SpA and the rest in HP and a Defense, makes it pretty manageable.
 
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Hey, OM!, when are you going to start voting?
How about...

Drum roll please...

...Keep at it!...

NOW!!!!

Poliwrath OM!
Turtonator Jerry the great (As promised)
Simisear Heavyweapons Mann (Finish off the Trio)
Walrein 737373elj (More Like “Special Wall”rein)
Torterra SteelixPrismGX (Very proud of you, man. A few changes and a new life is given to an awesome submission).

Wait... The drums are still rolling!


What is this strange feeling?


OMG!


“A wild Sixth Vote appears!”

“Go Masterball! Spin da ball!!”

“A Sixth Vote was caught!”

“C’mon out Sixth Vote!”

*Sixth Vote cannot “bear” to reveal itself, and stays in the Masterball to remain hidden...*

“Contrary” to “Unaware” trainers, he is a “Prankster” because his greatest “Superpower” is truly getting all of the attention, no matter how much of a “Psycho” he may look, accumulating all of the “Boosts” to his ego!

Spinda Heavyweapons Mann (Having created most of it, you know I aimed for balance, and I believe its a worthy addition as an absolute Jack of All Trades! No Teddy, all Bear! Roar!
515D934F-1293-4079-880A-7F762DA0CDF1.gif

You waited, I elated to provide an additional vote... wait for it... for everyone to get a 6th Vote! ;)

Drums stopped rolling.

Voting closes Tuesday @ 12 AM PST
 
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Question for next slate:

For Pokémon with multiple forms, like Oricorio and Wormadam, does each form count as a submission, or do all the forms of a Pokémon count as one sub?
 
Question for next slate:

For Pokémon with multiple forms, like Oricorio and Wormadam, does each form count as a submission, or do all the forms of a Pokémon count as one sub?
I would say separately, but if you plan to use an ability, item, or new move that affects anything pertaining to them all, like Revelation Dance, then please make it apply to the group, similarly with Simisear, Simipour, etc.

Again, only if it specifically impacts something they all have. If it’s just a bunch of generic abilities like Adaptability, Gale Wings, etc. then you don’t have to have them match. You may choose not try anything new that would impact Revelation Dance.

But - for example, they all originally have Dancer on their regular ability because it impacts Revelation Dance.

For my idea on the ability for monkey trio, it was because it directly impacted the secondary effects of the Pledge moves. Seeing Simisage without the ability is completely fine, but I did have the ability also include Simisage, so if down the line it gets it then it would be able to use it the same way.
 
I would say separately, but if you plan to use an ability, item, or new move that affects anything pertaining to them all, like Revelation Dance, then please make it apply to the group, similarly with Simisear, Simipour, etc.

Again, only if it specifically impacts something they all have. If it’s just a bunch of generic abilities like Adaptability, Gale Wings, etc. then you don’t have to have them match. You may choose not try anything new that would impact Revelation Dance.

But - for example, they all originally have Dancer on their regular ability because it impacts Revelation Dance.

For my idea on the ability for monkey trio, it was because it directly impacted the secondary effects of the Pledge moves. Seeing Simisage without the ability is completely fine, but I did have the ability also include Simisage, so if down the line it gets it then it would be able to use it the same way.

All right. I was just wondering how that worked.

In that case, I’m going to be reserving all three Wormadam forms for next slate.
 
Ok I am closing the voting so we can move on to Slate 12. I feel like there was plenty of time, as looking back at now: Friday, Saturday, Sunday, and Monday are 4 days. So we can move on now, especially as people are already excitedly reserving their next slate submissions!

Voting Results:

1st Place Winner: (7 Votes... Unanimous!)

Torterra - by SteelixPrismGX (Wow!)

——————

2nd Place Tied Winners: (5 Votes)

Poliwrath - by OM! (Tough!)

Walrein - by 737373elj (Cool!)

——————

3rd Place Tied Winners: (4 Votes)

Turtonator - by Jerry the great (Awesome!)

Simisear - by Heavyweapons Mann (Trio is complete!)

Slaking - by Heavyweapons Mann (Crowned a Winner!)

——————

(Resubs are encouraged!)

4th Place Tied:


Spinda - by Heavyweapons Mann (Roar!)

Parasect - by Fragmented (Parisect, France!)

——————

5th Place Tied:

Silvally - SteelixPrismGX (Arceus Jr.)

Emolga - by 737373elj (Emo!)

Furret - by Ticktock (Ke$ha!)

——————

First things first, in a literal first, SteelixPrismGX becomes the first person ever to win a Slate Round unanimously. Like seriously, your Torterra should be called Moreterra because everyone who voted thinks your ideas deserve more and more votes! You are just 1 victory away from becoming a Primal Groudon!

Hall of Fame: Jerry the great becomes... a Mega Salamence at 4 submission wins! Turtonator catapults to victory in a glorious blaze!

Wait, that’s not all!

Heavyweapons Mann becomes a Mega Salamence with not 4, but 5 submission wins total for his double-win this time around! All hail his mighty Slaking and pledge allegiance to Simisear!

I, OM! - yours truly, suddenly become tied with Anaconja with an 11 slate win, just 1 point away from the Primal Groudon title! Let’s go for it!

——————

And... oh yeah...

No big deal - but...

Begins... now!

And ends at 5 PM PST Friday!
Gotta catch submit ‘em all!
 
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kricketune.gif

Pokémon: Kricketune
Typing: Bug/Normal
Abilities: Swarm/Loudspeaker
Custom Ability Description (if applicable): Loudspeaker: Tough Claws clone for sound-based moves
Stats: 88/95/81/105/81/105 (555 BST)
New Moves: Boomburst, Quiver Dance
Competitive (niche in Ubers): Kricketune is a speedy Sticky Web setter with good damage output as well. It has a few good utility moves like Knock Off, Endeavor, Taunt (maybe the chad String Shot to lower the lead's speed) to support a hyper offensive team.

komala.gif

Pokémon: Komala
Typing: Normal/Psychic
Abilities: Comatose
Stats: 105/125/85/75/125/65 (580 BST)
New Moves: Slack Off
Competitive (niche in Ubers): Komala's unique typing allows it to check many of the common Psychic and Ghost-type mons in the tier, such as Lunala, Mewtwo(-Mega-Y), and Giratina-Origin. It also has access to very useful support moves, such as Knock Off to remove items, Rapid Spin to remove hazards, and most importantly, U-Turn to escape being trapped by Gengar-Mega and Gothitelle/Gothorita. On the other hand, its physical bulk is lacking, causing it to be overpowered by the likes of Groudon-Primal, Ho-Oh, and Marshadow, and its special bulk can still be broken by Kyogre-Primal. Additionally, its typing is not very useful offensively, meaning it can be used as setup fodder for Necrozma-Dusk-Mane.

trevenant.gif

Pokémon: Trevenant
Typing: Ghost/Grass
Abilities: Cursed Body / Force of Nature / Harvest
Custom Ability Description (if applicable): Force of Nature: This Pokemon's Grass power is 2x; it can't be poisoned; Poison damage against it is halved (Water Bubble clone)
Stats: 96/80/102/80/102/91(551 BST)
New Moves: Earth Power, Synthesis
Competitive (niche in Ubers): Trevenant is a powerful sweeper that can use either a Calm Mind set or a wallbreaking physical set. However, its middling speed and bad defensive typing lets it down, allowing it to be KOd by many attackers.
 
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