Fusion Evolution V5 (Submission Phase)

Status
Not open for further replies.
Parents: Drapion + Crabominable
Shared Egg Group: Water 3
Offspring Name: Drapominable
New type: Poison/Ice
New base stats: 83/111/93/61/71/69
New ability and desc: Perfect Slice (Anger Point + Sniper) - Increases Critical Hit chance at +6 Attack but does not stack up with Razor Claw/Scope Lens (2 items that do the same thing lol)
Notable Moves: Crabhammer, Ice Hammer, Ice Punch, Knock Off, Poison Jab, Toxic Spikes, Fire Fang, Ice Fang, Thunder Fang, Agility, Throat Chop, Swords Dance, Power Up Punch, Fell Stinger, False Swipe
Role identification: A Powerful Set up Sweeper that can get really deadly if you let it set up to +6.
Hi! Welcome to FE! We are not accepting new submissions at this time. Come back in about fourty-eight hours. While the fusion is perfectly legal, I do not think it is exactly a good fusion. If it were my fusion, I would make it so that Punching moves crit more often and do extra damage when it crits. Furthermore, I would suggest making it Dark/Fighting or Poison/Fighting to give it STAB on punching moves like Drain Punch. It’s always good to have newcomers, so please do not be discouraged. :D
 
So... this is supposed to be the discussion phase, right? Here's a set for Hug:

Hug @ Leftovers
Ability: Ice Wall
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Stealth Rock
- Rapid Spin
- Gyro Ball
- Recover

Pretty standard defensive set, except that I made a point of not investing anything in Special Defense - thus making it more likely that significantly strong special moves will activate its ability.

Also, Reviloja753, if I may make a suggestion, I think you should include a link to each winning fusion in the post where you announce the winners. It makes discussion easier since we wouldn't have to dig through the thread to find each one.
 

DNA Donors: Ribombee / Yveltal
Offspring name: Rival
New Type: Fairy / Dark
Base Stats: 93 / 93 / 87 / 133 / 94 / 111 (+0 HP, +0 Atk, +10 Def, +20 SpA, +10 SpD, +0 Spe) [BST: 611]
New ability and desc: Never Sleep Again (Sweet Veil + Dark Aura) - When this user is on the field, all Dark-type attacks are boosted 30% and nobody can fall asleep.
Notable Moves:
STAB: Dark Pulse, Foul Play, Knock Off, Sucker Punch, Draining Kiss, Moonblast
Coverage: Bug Buzz, Pollen Puff, Focus Blast, Heat Wave, Hurricane, Oblivion Wing, U-Turn, Energy Ball, Psychic
Status/Support: Aromatherapy, Defog, Quiver Dance, Roost, Sticky Web, Stun Spore, Tailwind, Taunt, Trick
Role Identification: A frightening Quiver Dance sweeper that's damn near impossible to stop once it gets going, thanks to a STAB combination that gives it broad neutral coverage, not to mention reliable recovery that it can supplement with STAB Draining Kiss (or Oblivion Wing, if you're so inclined).




Parents: Bewear / Ursaring
Shared egg group: Field
Offspring name: Ursabear
New type: Fighting / Normal
New base stats: 115 / 137 / 87 / 75 / 77 / 67 [BST: 558]
New ability and desc: Bad News Bear (Fluffy + Guts) - Takes 50% damage from contact moves, but double damage from Fire-type moves. Attack is boosted by 50% when statused, but takes twice as much damage per turn from poison and burns.
Notable moves:
STAB: Close Combat, Drain Punch, Hammer Arm, Low Kick, Power-Up Punch, Superpower, Double-Edge, Return, Thrash
Coverage: Throat Chop, Thunder Punch, Play Rough, Fire Punch, Shadow Claw, Seed Bomb, Earthquake, Ice Punch, Gunk Shot, Zen Headbutt, Rock Tomb, Rock Slide, Iron Head
Status/Support: Belly Drum, Bulk Up, Hone Claws, Roar, Swords Dance, Taunt, Yawn
Role Identification: Bulky wallbreaker with a hefty Attack stat and a surprisingly diverse physical movepool that lets it cover just about anything. Also makes for a decent status absorber thanks to its ability, although said ability does cut into its longevity somewhat (but even then, Drain Punch can be used to mitigate that).





DNA Donors: Mesprit / Garbodor
Offspring name: Garsprit
New Type: Psychic / Poison
Base Stats: 90 / 100 / 93 / 92 / 93 / 97 (+10 HP, +0 Atk, +0 Def, +10 SpA, +0 SpD, +20 Spe) [BST: 565]
New ability and desc: Gift of Flight (Levitate + Aftermath) - Immune to Ground-type moves. When it faints, it grants a Ground immunity to the ally that takes its place.
Notable Moves:
STAB: Acid Spray, Clear Smog, Gunk Shot, Sludge Bomb, Psychic, Psyshock, Zen Headbutt
Coverage: U-Turn, Dark Pulse, Knock Off, Thunderbolt, Thunder Punch, Drain Punch, Focus Blast, Fire Punch, Energy Ball, Giga Drain, Grass Knot, Seed Bomb, Stomping Tantrum, Ice Beam, Ice Punch
Status/Support: Calm Mind, Haze, Healing Wish, Light Screen, Magic Coat, Pain Split, Reflect, Spikes, Stealth Rock, Thunder Wave, Toxic, Toxic Spikes, Trick, Trick Room
Other: Explosion, Infestation
Role Identification: Primarily a suicide lead, taking advantage of both its movepool and its ability to help an ally safely set up a sweep. It can set hazards, put up screens, set up Trick Room or even shut down other hazard leads with Magic Coat (though that'll probably be more of a niche option). It also has multiple means of bringing a teammate in safely, like Explosion and Healing Wish, or U-Turn if you don't feel like sacrificing it just yet.
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor

DNA Donors: Altaria / Genesect
Offspring name: Altasect
New Type: Steel / Dragon
Base Stats: 75/105/95/105/100/105 (+2 HP, +10 Atk, +3 Def, +10 SpA, +0 SpD, +16 Spe)
New ability and desc: Natural Download (Download + Natural Cure) - Whenever this Pokemon would be statused, it gains +1 to its highest offensive stat.
Notable Moves: Iron Head, Outrage, Flash Cannon, Draco Meteor, Shift Gear, Earthquake Thunderbolt, Ice Beam, Fire Blast, U-Turn, Defog, Roost
Role Identification: Stallbreaker with ability to go mixed.



DNA Donors: Altaria-Mega / Genesect
Offspring name: Altasect-Mega
New Type: Steel / Fairy
Base Stats: 75/145/115/145/100/105
New ability and desc: Pixilate
Notable Moves: Iron Head, Outrage, Flash Cannon, Draco Meteor, Shift Gear, Earthquake, Thunderbolt, Ice Beam, Fire Blast, U-Turn, Defog, Roost, Extreme Speed, Hyper Voice
Role Identification:You ain't having a good time against this thing.


DNA Donors: Sableye, Giratina
Offspring name: Sabletina
New Type: Dark/Ghost
Base Stats: 100/90/110/85/110/70 (+3 Atk, +13 Def, +3 SpA, +18 SpD)
New ability and desc: Prankster Aura (Prankster + Pressure) - All Pokemon on the field have +1 to status moves but do not affect Dark-types.
Notable Moves: Defog, Will-o-Wisp, Toxic, Dragon Tail, Knock Off, Recover, Fake Out, Protect
Role Identification: Nice wall that isn't affected by status moves.



DNA Donors: Sableye-Mega, Giratina
Offspring name: Sabletina-Mega
New Type: Dark/Ghost
Base Stats: 100/100/160/105/160/40 (+3 Atk, +13 Def, +3 SpA, +18 SpD)
New ability and desc: Magic Bounce
Notable Moves: Defog, Will-o-Wisp, Toxic, Dragon Tail, Knock Off, Recover, Fake Out, Protect
Role Identification: Nice wall that still isn't affected by status moves.



DNA Donors: Buzzwole, Aggron
Offspring name: Buzzwagg
New Type: Bug/Steel
Base Stats: 101/127/163/59/71/67 (+13 HP, +3 Atk, +4 Def, +3 SpA, +15 SpD, +3 Spe)
New ability and desc: Beastly Metal (Beast Boost + Heavy Metal) - This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon, or if it takes or deals damage using an attack that takes weight into account.
Notable Moves: Iron Head, Lunge, Earthquake, Roost, Stealth Rock, Bulk Up, Heavy Slam, Low Kick
Role Identification: Bulky setter or wall.



DNA Donors: Buzzwole, Stakataka
Offspring name: Buzzwagg-Mega
New Type: Bug/Steel
Base Stats: 101/157/213/59/91/67
New ability and desc: Filter
Notable Moves: Iron Head, Lunge, Earthquake, Roost, Stealth Rock, Bulk Up, Heavy Slam, Low Kick
Role Identification: Super bulky wall.




DNA Donors: Salamence, Landorus-Therian
Offspring name: Ground/Flying
New Type: Salad
Base Stats:100/150/100/115/95/110 (+8 HP, +10 Atk, +15 Def, +7 SpA, +15 SpD, +15 Spe)
New ability and desc: Intimidate
Notable Moves: Earthquake, Fly, Stone Edge, Knock Off, Defog, Roost, Stealth Rock, U-Turn, Dragon Dance, Swords Dance
Role Identification:It's a better Landorus-Therian, either utilizing a Stealth Rock setting pivot set or a Dragon Dance sweeing set.



DNA Donors: Salamence-Mega, Landorus-Therian
Offspring name: Ground/Flying
New Type: Salad-Mega
Base Stats:100/160/150/125/105/130
New ability and desc: Aerilate
Notable Moves: Earthquake, Fly, Stone Edge, Knock Off, Defog, Roost, Stealth Rock, U-Turn, Dragon Dance, Swords Dance
Role Identification:It's a better, better Landorus-Therian. And a better Salamence-Mega, too.



DNA Donors: Magearna, Latias
Offspring name: Steel/Psychic
New Type: Mageas
Base Stats: 90/90/115/135/125/90 (+10 HP, +3 Atk, +15 Def, +5 SpA, +3 SpD, +3 Spe)
New ability and desc: Levitating Soul (Soul-Heart + Levitate): Immune to Ground-type attacks. When hit by one, this Pokemon's Special Attack is raised by 1.
Notable Moves: Flash Cannon, Psyshock, Calm Mind, Fleur Cannon, Aura Sphere, Ice Beam, Thunderbolt, Volt Switch, Roost, Defog, Shift Gear
Role Identification: Really great for bulky offense, being able to take hits and deal them back.



DNA Donors: Magearna, Latias-Mega
Offspring name: Steel/Psychic
New Type: Mageas-Mega
Base Stats: 90/110/145/165/145/90
New ability and desc: Levitate
Notable Moves: Flash Cannon, Psyshock, Calm Mind, Fleur Cannon, Aura Sphere, Ice Beam, Thunderbolt, Volt Switch, Roost, Defog, Shift Gear
Role Identification: A slower, but bulkier and better-typed Latias-Mega.



DNA Donors: Metagross, Kartana
Offspring name: Steel/Grass
New Type: Metatana
Base Stats: 73/163/149/79/67/89 (+6 HP, +5 Atk, +19 Def, +2 SpA, +7 SpD)
New ability and desc: Clear Boost (Clear Body + Beast Boost): If another Pokemon attempts to lower this Pokemon's stat changes, the opponent's highest non-HP stat lowers by 1 instead.
Notable Moves: Stealth Rock, Defog, Meteor Mash, Bullet Punch, Sacred Sword, Leaf Blade, Swords Dance, Thunder Punch, Ice Punch, Knock Off
Role Identification: Interesting choice for offense by helping deter Defog and Intimidate clones. Can also set hazards and remove them itself.



DNA Donors: Metagross-Mega, Kartana
Offspring name: Steel/Grass
New Type: Metatana-Mega
Base Stats: 73/173/169/89/87/129
New ability and desc: Tough Claws
Notable Moves: Stealth Rock, Defog, Meteor Mash, Bullet Punch, Sacred Sword, Leaf Blade, Swords Dance, Thunder Punch, Ice Punch, Knock Off
Role Identification: Great sweeper and wallbreaker, though it just misses the 130 threshold.
 
rng fusions round 2


Parents: Beedrill + Vikavolt
Shared Egg Group: Field
Offspring Name: Beekavolt
New Type: Bug/Electric
New Base Stats: 81/90/75/105/87/69 (+10 All) BST: 507
New Ability and Desc: King Bee (Swarm + Levitate): Immune to Ground and Bug type moves.
Notable Moves:
Physical- U-Turn, Wild Charge, Knock Off, Drill Run, Poison Jab
Special- Bug Buzz, Thunderbolt, Volt Switch, Sludge Bomb, Energy Ball
Status- Roost, Defog, Swords Dance, Toxic Spikes
Role Identification: Used to switch in safely before mega evolving. Too slow to be an attacker.


Parents: Beedrill-Mega + Vikavolt
Offspring Name: Beekavolt-Mega
New Type: Bug/Electric
New Base Stats: 81/150/75/75/87/139 (+60 Atk, -30 SpA, +70 Spe) BST: 607
New Ability and Desc: Adaptability
Notable Moves: Same as above but without special attacks.
Role Identification: A strong glass cannon pokemon. Similar to Beedrill Mega but with better defense but a worse attacking type.


Parents: Jolteon + Musharna
Shared Egg Group: Field
Offspring Name: Moonstar
New Type: Electric/Psychic
New Base Stats: 100/70/82/118/105/89 (+10 All) BST: 564
New Ability and Desc: Moon Rays (Volt Absorb + Synchronize): This pokemon heals 1/4 of it's max hp when statused, immune to status.
Notable Moves:
Physical- don't use
Special- Psychic, Volt Switch, Thunderbolt, Discharge, Shadow Ball, Dazzling Gleam
Status- Wish, Toxic, Thunder Wave, Calm Mind, Healing Wish, Hypnosis, Moonlight, Substitute
Role Identification: A unique defensive pivot and a status absorber.


DNA Donors: Nidoqueen + Glaceon
Offspring Name: Glacequeen
New Type: Ice/Ground
New Base Stats: 97/76/93/102/90/90 (+20 HP, +20 Spe) BST: 548
New Ability and Desc: Ice Force (Sheer Force + Ice Body): In hail, this pokemon heals 1/16 of it's max hp at the end of each turn, and attacks with secondary effects have 1.3x power.
Notable Moves:
Physical- don't use
Special- Blizzard, Ice Beam, Earth Power, Fire Blast, Focus Blast, Thunderbolt, Sludge Wave, Surf, Shadow Ball
Status- Aurora Veil, Wish, Substitute, Stealth Rock, Toxic Spikes, Hail
Role Identification: A bulky attacker that is greatly buffed by hail.


Parents: Aromatisse + Blissey
Shared Egg Group: Fairy
Offspring Name: Aromabliss
New Type: Normal/Fairy
New Base Stats: 193/56/56/102/127/57 (+15 All) BST: 591
New Ability and Desc: Healer
Notable Moves:
Physical- Seismic Toss
Special- Hyper Voice, Moonblast, Fire Blast, Ice Beam, Thunderbolt, Focus Blast
Status- Softboiled, Stealth Rock, Aromatherapy, Nasty Plot, Wish, Toxic, Light Screen, Reflect
Role Identification: Audino-Mega on steroids. Insane Special bulk and great physical bulk make this thing tough to take down.


DNA Donors: Bibarel + Solgaleo
Offspring Name: Bibaleo
New Type: Water/Steel
New Base Stats: 108/111/93/84/94/94 (+ 10 Def, +20 SpD, +10 Spe) BST: 584
New Ability and Desc: Fully Unaware (Full Metal Body + Unaware)- Prevents the opponent from raising their stats. Cannot be ignored by Mold Breaker or similar abilities.
Notable Moves:
Physical- Liquidation, Sunsteel Strike, Earthquake, Flare Blitz, Knock Off, Stone Edge, Superpower, Flame Charge
Special- Scald, Flash Cannon, Fire Blast, Focus Blast, Thunderbolt
Status- Swords Dance, Stealth Rock, Morning Sun, Substitute, Roar, Thunder Wave, Toxic, Taunt
Role Identification: An anti-setup support pokemon with a suprisingly deep movepool. Can also use Swords Dance as a setup move.


DNA Donors: Kyurem-Black + Tyrunt
Offspring Name: Kyurunt-Black
New Type: Ice/Dragon
New Base Stats: 91/139/95/82/70/91 (+10 Atk, +7 Def, +3 SpD +20 Spe) BST: 568
New Ability and Desc: Full Breaker (Strong Jaw + Mold Breaker): This pokemon's moves and their effects ignore the abilities of other pokemon. If it does ignore an ability with a move, that move has 1.5x Power. This pokemon's bite attacks have 1.5x Power. The Bite power and the ability ignoring power cannot stack.
Notable Moves:
Physical- Ice Fang, Outrage, Fusion Bolt, Earthquake, Stone Edge, Iron Head, Fire Fang, Superpower
Special- don't use
Status- Dragon Dance, Stealth Rock, Roost, Toxic
Role Identification: Everything that Kyurem-Black ever wanted, but with a sacrifice to it's base stats. It now has reliable Ice STAB, Earthquake, and Dragon Dance.
 
Last edited:
I see people are submitting again so here is my revamp to my idea of a Drapion and Crabominable fusion


Parents: Drapion + Crabominable
Shared Egg Group: Water 3
Offspring Name: Drapominable
New type: Poison/Fighting
New base stats: 83/111/93/61/71/69
New ability and desc: Star Punch (Sniper + Iron Fist) - Punching moves have a +1 crit rate and will do 1.5x as much damage when it crits
Notable Moves: Crabhammer, Ice Hammer, Ice Punch, Knock Off, Poison Jab, Toxic Spikes, Fire Fang, Ice Fang, Thunder Fang, Agility, Throat Chop, Swords Dance, Power Up Punch, Fell Stinger, False Swipe, Close Combat, Drain Punch
Role identification: A wallbreaker that can break through teams with critical hit punching moves
 
Last edited:

Samtendo09

Ability: Light Power
is a Pre-Contributor
I see people are submitting again so here is my revamp to my idea of a Drapion and Crabominable fusion


Parents: Drapion + Crabominable
Shared Egg Group: Water 3
Offspring Name: Drapominable
New type: Poison/Fighting
New base stats: 83/111/93/61/71/69
New ability and desc: Star Punch (Sniper + Iron Fist) - Punching moves crit more often and do more damage when they crit
Notable Moves: Crabhammer, Ice Hammer, Ice Punch, Knock Off, Poison Jab, Toxic Spikes, Fire Fang, Ice Fang, Thunder Fang, Agility, Throat Chop, Swords Dance, Power Up Punch, Fell Stinger, False Swipe, Close Combat, Drain Punch
Role identification: A wallbreaker that can break through teams with critical hit punching moves
You may need to tell by how often the crit happens more happens with punching moves and how much damage they do more with Crits. I assume 1.5x does to how Sniper do it, but I could not safely assume for the increased critical hit rate (maybe a consistent +1 Crit Rate).
 

Welcome to Hell. Population: Lemorus. And you.
DNA Donors: Delcatty / Arceus
Offspring name: Delceus
New Type: Normal
Base Stats: 95 / 97 / 97 / 97 / 97 / 115 (+5 Atk, +5 Def, +10 SpA, +10 SpD, +10 Spe)
New ability and desc: Multitypilize (Normalize + Multitype) - Type will be Normal + The type of the Held Plate. Holding a plate causes all of Delceus's moves' types (minus Judgment, which still matches its held plate) to be calculated as the following:
Top Row is IDs, Bottom is the corresponding types. Add the IDs of Delceus's plate and the move's type, take the remainder when divided by 18, and find the type corresponding to that:
01234567891011121314151617
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
The table uses the IDs of the "Super Effective" berries, preceded by Normal because it'd make no sense to make what would be a STAB not one when it lacks a plate.

Notable Moves: Simple Beam, Sucker Punch, Play Rough, Double-Edge, Heal Bell, Stomping Tantrum, ESpeed, Judgment, All of Arceus's coverage
Role Identification: Basically has Lemorus's shtick of altering its moves' types and takes it to the extreme. It can thankfully be walled, but its sheer movepool and mix-up potential can prove scary. And even without a plate, it has colossal coverage (hardly any special flying moves pre-ability so rip). Take into account that only the moves that are Normal-type pre-ability (also fire moves with pixie plate, dragon moves with meadow plate, etc.) are gonna be STAB, though Flying and Normal effectively swap once a Sky Plate is on you, causing both to have STAB.


Stakeye finally gets a counterpart! ...Which may or may not completely suck.
DNA Donors: Mawile / Blacephalon
Offspring name: Mawcephalon
New Type: Steel / Ghost
Base Stats: 51 / 126 / 69 / 103 / 67 / 98 (+20 Atk, +20 Spe)
New ability and desc: MENACING (Intimidate + Beast Boost) - On switch-in, decreases the highest stat of any adjacent opponent, and for each mon that it attempts to decrease the highest stat of, +1 to its own highest stat. It still gets a Beast Boost upon landing a KO.
Notable Moves: Swords Dance, Sucker Punch, Play Rough, Explosion, Shadow Claw, Iron Head, Taunt, Shadow Ball, Mind Blown, Flamethrower, Fire Blast, Ice Beam, Sludge Bomb, Brick Break, Charge Beam, Poison Fang, Elemental Fangs, Knock Off, Trick, Psyshock, Psychic, Flame Charge, Dark Pulse, Flash Cannon, Baton Pass, Calm Mind, Stone Edge
Role Identification: Stats overall inferior to Blacephalon, but it gets SD/SP. That and it roughly has Blace's Attack... Coupled with things to actually use it with. Plus you can boost one of your offenses (Likely your Attack because SD) on switch-in while also dropping an enemy's stat. Switch in on a mon whose highest stat is the defense that defends against your attack, and you can strike HARD. Sadly, you'll probably be forcing a switch, but then SD can help.

Mega has 51/146/109/123/107/78 with Huge Power. And on top of Sucker Punch + SD. BAN THE MEGA.
 
Last edited:
You may need to tell by how often the crit happens more happens with punching moves and how much damage they do more with Crits. I assume 1.5x does to how Sniper do it, but I could not safely assume for the increased critical hit rate (maybe a consistent +1 Crit Rate).
I updated it to say

Punching moves have a +1 crit rate and will do 1.5x as much damage when it crits
 

T.I.A.

formerly Ticktock

DNA Donors: Blacephalon + Landorus-Incarnate
Offspring name: Landphal-Gatling
New Type: Ghost/Ground
Base Stats: 71/146 (+20)/71/153 (+20)/79/104 (BST: 624)
New ability and desc: Landkreuzer (Sheer Force + Beast Boost): Every move with secondary effect lose them, but now have a 30% power boost and boosts the highest stat by 1 stage. Negates all Life Orb recoil.
Notable Moves: Shadow Ball, Earth Power, Earthquake, Rock Slide, Fire Blast, Psychic, Explosion, Knock Off, Sludge Wave, Focus Blast, U-Turn,
Role Identification: It's strong, it's pretty fast, and has a good STAB combination, along with a expansive coverage movepool. Though it is a glass cannon, so its bulk can be a problem. Also, its ability is pretty good.



Parents: Clefable + Togekiss
Shared egg group: Fairy
Offspring name: Geblekiss
New type: Fairy/Flying
New base stats: 100/70/94/117/112/80 (BST: 573)
New ability and desc: Liberatio (Hustle + Unaware): All stats (including HP and Accuracy) are increased by 20%, while Attack is increased by 50%.
Notable Moves: Air Slash, Moonblast, Ice Beam, Fire Blast, Thunderbolt, Blizzard, Thunder, Nasty Plot, Roost, Extreme Speed, Aura Sphere, Psychic, Shadow Ball, Defog, Psyshock, Thunder Wave, Wish, Heal Bell, Stealth Rock, Soft-Boiled, Meteor Mash, Healing Wish
Role Identification: And here's something a bit more useful. Now it got more useful stats to work with, even with a accuracy buff to some of its more pathetic moves, like Blizzard. It has solid bulk, a nice typing, and a pretty good movepool as well.


DNA Donors: Dusclops + Kyurem-Black
Offspring name: Kyclops-Normal
New Type: Ghost/Dragon
Base Stats: 102 (+20)/120/115/110 (+20)/110/60 (BST: 617)
New ability and desc: For You I'll Be The Devil Down (Teravolt + Frisk): Identifies the opponent's item and ability on switch-in and disables them.
Notable moves: Draco Meteor, Shadow Ball, Shadow Sneak, Outrage, Dragon Claw, Earthquake, Dragon Pulse, Earth Power, Ice Beam, Fusion Bolt, Shadow Claw, Focus Blast, Dragon Tail, Flash Cannon, Disable, Pursuit, Will-O-Wisp, Hex, Taunt, Trick Room, Stone Edge, Destiny Bond, Pain Split, Memento, Haze, Thunder Punch, Flash Cannon, Roost, Noble Roar
Role Identification: You never mess with the mummies, or their stare will petrify and suck you in. Or, it can screw you up pretty much. Really quite a lot to say for this thing, with its great all-around bulk, solid Ghost/Dragon type for its STAB combination and defensive properties, and a great movepool with tools for all of its needs. Mixed, physical, special, bulky attacker, Trick Room abuser, wall, even stall and stallbreaker, its all around very customizable. Its ability also adds icing to the cake, taking down anything reliant on its item and especially ability, like Choice items.


DNA Donors: Regirock + Kartana
Offspring name: Regitana
New Type: Rock/Grass
Base Stats: 79 (+10)/140/165/54/75 (+10)/99 (+20) (BST: 612)
New ability and desc: Oxidizing Leaves (Beast Boost + Clear Body): Whenever a opponent is defeated by it, clears any stat drops and boosts its highest stat by 1.
Notable moves: Stone Edge, Leaf Blade, Earthquake, Superpower, Sacred Sword, Thunder Punch, Ice Punch, Drain Punch, Knock Off, Swords Dance, Iron Head, Stealth Rock, Explosion, Defog,
Role Identification: Karoxys apparantly deemed to be too much, so here's a bulky offensive Rock/Grass type, something that I kinda wanted to see for a bit. Strong, bulky, moderately fast, and a moderately good movepool to cover its weaknesses. Swords Dance/Stone Edge/Leaf Blade/Earthquake or Sacred Sword or any other coverage move will be perfect on this as offense.


Parents: Decidueye + Oricorio-Sensu
Shared egg group: Flying
Offspring name: Decorio-Raiper
New type: Ghost/Flying
New base stats: 86/98/82/109/95/91 (BST: 561)
New ability and desc: Braveheart Rhapsody (Dancer + Long Reach): Contact moves and dance moves will be used immediately.
Notable moves: Swords Dance, Shadow Claw, Brave Bird, U-Turn, Leaf Blade, Feather Dance, Teeter Dance, Shadow Sneak, Hurricane, Spirit Shackle, Revolution Dance, Nasty Plot
Role Identification: While not very powerful at first glance (average stats, decent type, limited movepool), what can be used are extremely powerful. And sorta being a mixed attacker, physical is really the only way to go to abuse its ability. Braveheart Rhapsody basically gives it max priority STABs. This is why Shadow Claw is more useful, as that is a contact move. Also, dance moves count and instant Attack boosts, instant confusion, and instant Attack drops are a thing. Mixed can also work, thanks to Revolution Dance being a solid STAB move, along with Hurricane and Nasty Plot. Too bad for no Heat Wave.


DNA Donors: Furfrou + Lugia
Offspring name: FIFA
New Type: Normal/Flying
Base Stats: 102 (+12)/85/115 (+20)/77/130 (+8)/106 (BST: 615)
New ability and desc: Feedback Barrier (Fur Coat + Multiscale): All damage this Pokemon receives is reduced by 50%.
Notable Moves: Return, U-Turn, Whirlwind, Roost, Recover, Refresh, Thunder Wave, Toxic, Ice Beam, Thunderbolt, Tailwind, Defog,
Role Identification: And here's the return of my "bulkiest Fusion ever". I mean, halving all the damage done is actually pretty good. And it got the nice utility of Lugia coupled with similar bulk and a (maybe) better typing. It's at least able to be broken by Mold Breaker and the several wannabes in this world. And besides, if it's in FE Ubers/AG, Kars will have a field day.

Anyway, how broken/good are these things (also, why is Blacephalon animated when you're making the post, but is still when you post it?
 
Last edited:

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Ticktock stats don’t scale like that for Geblekiss- IV’s, EV’s, and Natures are also boosted. With a Jolly Max Attack/Max Speed spread it has a stat line of:
100/190/150/185/177/145.

With Timid Max SpA/Max Speed it becomes:
100/158/150/200/177/145

If abilities like hustle/pure power just doubled the base stat Azumarill (base 50-> 100) wouldn’t be banned from UU. So yeah, this ability is likely super busted.
 

T.I.A.

formerly Ticktock
Ticktock stats don’t scale like that for Geblekiss- IV’s, EV’s, and Natures are also boosted. With a Jolly Max Attack/Max Speed spread it has a stat line of:
100/190/150/185/177/145.

With Timid Max SpA/Max Speed it becomes:
100/158/150/200/177/145

If abilities like hustle/pure power just doubled the base stat Azumarill (base 50-> 100) wouldn’t be banned from UU. So yeah, this ability is likely super busted.
Well, it has now been altered to boost its stats (except Evasion because reasons) to be roughly Hustle's accuracy debuff of ~20%, with the Hustle boost still applied. Now it's not as dumb (but everything else is).
 

T.I.A.

formerly Ticktock
Well, it has now been altered to boost its stats (except Evasion because reasons) to be roughly Hustle's accuracy debuff of ~20%, with the Hustle boost still applied. Now it's not as dumb (but everything else is).
Now, can I have feedback?
 

Cookie Butter

formerly the someone

DNA Donors: Blacephalon + Landorus
Offspring name: Landphal
New Type: Ghost/Ground
Base Stats: 71/146 (+20)/71/153 (+20)/79/104 (BST: 624)
New ability and desc: The Emperor's Way (Sheer Force + Beast Boost): Every move with secondary effect lose them, but now have a 30% power boost and boosts the highest stat by 1 stage. Negates all Life Orb recoil.
Notable Moves: Shadow Ball, Earth Power, Earthquake, Rock Slide, Fire Blast, Psychic, Explosion, Knock Off, Sludge Wave, Focus Blast, U-Turn,
Role Identification: It's strong, it's pretty fast, and has a good STAB combination, along with a expansive coverage movepool. Though it is a glass cannon, so its bulk can be a problem. Also, its ability is pretty good.



Parents: Clefable + Togekiss
Shared egg group: Fairy
Offspring name: Geblekiss
New type: Fairy/Flying
New base stats: 100/70/94/117/112/80 (BST: 573)
New ability and desc: Infinite Monado Arts (Hustle + Unaware): All stats barring Evasion, are increased by 20%, while Attack is increased by 50%.
Notable Moves: Air Slash, Moonblast, Ice Beam, Fire Blast, Thunderbolt, Blizzard, Thunder, Nasty Plot, Roost, Extreme Speed, Aura Sphere, Psychic, Shadow Ball, Defog, Psyshock, Thunder Wave, Wish, Heal Bell, Stealth Rock, Soft-Boiled, Meteor Mash, Healing Wish
Role Identification: And here's something a bit more useful. Now it got more useful stats to work with, even with a accuracy buff to some of its more pathetic moves, like Blizzard. It has solid bulk, a nice typing, and a pretty good movepool as well.


DNA Donors: Wishiwashi + Heatran
Offspring name: Heatihaeti
New Type: Fire/Water
Base Stats: Mixed Form: 88 (+20)/120 (+5)/123 (+5)/140 (+5)/120 (+5)/53 (BST: 644)
Steam Form: 88 (+20)/36 (+5)/49 (+5)/70 (+5)/60 (+5)/63 (BST: 366)
New ability and desc: Climate Reversal (Schooling + Flash Fire): At above 25% HP, its in Mixed form, which is immune to Fire-type attacks and powers them up by 50%. When below 25% HP, it becomes Steam form, which is weak to Fire-type moves and reduces them by 50%.
Notable moves: Hydro Pump, Fire Blast, Magma Storm, Earth Power, Earthquake, Stone Edge, U-Turn, Will-O-Wisp, Taunt, Stealth Rock, Taunt
Role Identification: Either a nice wall, stallbreaker, or a very good Trick Room attacker. As long as you don't get dropped down to the dead zone, then you run away.


DNA Donors: Deoxys-Attack + Kartana
Offspring name: Karoxys-Excalibur
New Type: Psychic/Steel
Base Stats: 54/200 (+20)/75/119/25/149 (+20) (BST: 622)
New ability and desc: Absolute Terror (Beast Boost + Pressure): Doubles the user's highest stat, but as well as its PP usage. Just Beast Boost + Pressure
Notable moves: Zen Headbutt, Smart Strike, Sacred Sword, Knock Off, Superpower, Extreme Speed, Poison Jab, Rock Slide, Thunder Punch, Ice Punch, Fire Punch, Drain Punch, Meteor Mash (Deoxys got this through an event, but may be ignored)
Role Identification: Landphal, but on steroids. Having the same attack as Mega Mewdeuca X, along with a high speed tier and solid movepool of coverage, makes this able to shred even walls with ease. However, its bulk is TERRIBLE, especially it has a Pursuit weakness, and any special attack can kill it in one shot. Also, it gains an Attack boost after each kill, so good luck.


DNA Donors: Dhelmise + Comfey
Offspring name: Dhelfey
New Type: Grass/Fairy
Base Stats: 80 (+20)/91/95/104 (+20)/100/70 (BST: 540)
New ability and desc: Metallic Sapper (Triage + Steelworker): Steel-type moves and all HP-healing/draining moves are powered up by 50% and have +3 priority.
Notable moves: Giga Drain, Draining Kiss, Shadow Ball, Flash Cannon, Anchor Shot, Swords Dance, Power Whip, Play Rough, U-Turn, Energy Ball, Dazzling Gleam, Calm Mind, Surf, Sludge Wave, Earthquake, Rapid Spin,
Role Identification: Not the best base stats, but when you have at least a 150 BP Giga Drain with more priority than Extreme Speed, along with it sapping up all the damage done, its fine by me.


DNA Donors: Furfrou + Lugia
Offspring name: Fura
New Type: Normal/Flying
Base Stats: 102 (+12)/85/115 (+20)/77/130 (+8)/106 (BST: 615)
New ability and desc: Shaggy Coat (Fur Coat + Multiscale): All damage this Pokemon receives is reduced by 50%.
Notable Moves: Return, U-Turn, Whirlwind, Roost, Recover, Refresh, Thunder Wave, Toxic, Ice Beam, Thunderbolt, Tailwind, Defog,
Role Identification: And here's the return of my "bulkiest Fusion ever". I mean, halving all the damage done is actually pretty good. And it got the nice utility of Lugia coupled with similar bulk and a (maybe) better typing. It's at least able to be broken by Mold Breaker and the several wannabes in this world. And besides, if it's in FE Ubers/AG, Kars will have a field day.

Anyway, how broken/good are these things (also, why is Blacephalon animated when you're making the post, but is still when you post it?
Karoxys isn't allowed. It doesn't matter that its bulk is awful, Deoxys-Attack's bulk is awful and yet it's still banned in regular OU. Likewise, a straight up "updated for FE meta" Deoxys-Attack fusion, with a snowball effect for sweeps because of Beast Boost, is going to be broken. Also unlike Mega Mewdeuca X, it can hold items.
There's probably nothing you can do to make it balanced, so just take it off your subs. Fuse it with a slower UB next time.
 

T.I.A.

formerly Ticktock
Karoxys isn't allowed. It doesn't matter that its bulk is awful, Deoxys-Attack's bulk is awful and yet it's still banned in regular OU. Likewise, a straight up "updated for FE meta" Deoxys-Attack fusion, with a snowball effect for sweeps because of Beast Boost, is going to be broken. Also unlike Mega Mewdeuca X, it can hold items.
There's probably nothing you can do to make it balanced, so just take it off your subs. Fuse it with a slower UB next time.
Fixed with Regirock instead, with anti-snowball effect.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
159812

We have Sceptilusaur and Blastinja, might as well
Parents: Blaziken / Emboar
Shared egg group: Field
Offspring name: Boarking
New type: Fire / Fighting
New base stats: 110 / 136 / 82 / 120 / 82 / 87
New ability and desc: Blaze
Notable moves: Whatever you run with Blaziken + Head Smash and uh, Scald I guess
Role Identification: Mega it lol



Parents: Mega Blaziken / Emboar
New type: Fire / Fighting
New base stats: 110 / 176 / 92 / 140 / 92 / 107
New ability and desc: Speed Boost
Notable moves:Whatever you run on Mega Blaziken + Head Smash
Role Identification: It's a better Mega Blaziken.


160381

Buff Rocket
DNA Donors: Celesteela / Buzzwole
Offspring name: Swolesteela
New Type: Steel / Bug
Base Stats: 127 / 125 / 126 / 85 / 102 / 75 (+20 HP, +20 SpD)
New ability and desc: Beast Boost
Notable Moves: Roost, Bulk Up, Drain Punch, Heavy Slam
Role Identification: Bulky offense



160382

Nope, not gonna bother with the grape dude.
DNA Donors: Thundurus / Tornadus
Offspring name: Thor
New Type: Electric / Flying
Base Stats: 84 / 120 / 75 / 150 / 85 / 136 (+20 SpA, +20 Spe)
New ability and desc: Prankster
Role Identification: Thundurus but beefed up to FE levels. Also put it under rain for Hurricane + Thunder.



160383

Fat mermaid found mutated in the beach shore
DNA Donors: Wailmer / Mewtwo
Offspring name: Mermewt
New Type: Water / Psychic
Base Stats: 133 / 95 / 67 / 127 / 67 / 120 (+10 HP, +10 SpA, +20 Spe)
New ability and desc: Pressure
Notable Moves: Recover, Water Spout, Psystrike, Ice Beam
Role Identification: Base sucks, throw a mutated rock at it

160390
160391

DNA Donors: Wailmer / Mega Mewtwo X
Offspring name: Mega Mermewt X
New Type: Water / Fighting
Base Stats: 133 / 175 / 77 / 127 / 77 / 120
New ability and desc: Steadfast
Notable Moves: Waterfall, Earthquake, Close Combat
Role Identification: This exists I guess. It's a pretty neat physical mon, but probably not the best choice for a Mega. At least shiny is Thanos


160392

DNA Donors: Wailmer / Mega Mewtwo Y
Offspring name: Mega Mermwt Y
New Type: Water / Psychic
Base Stats: 133 / 135 / 47 / 167 / 67 / 130
New ability and desc: Insomnia
Notable Moves: Water Spout lol
Role Identification: While Glass Cannons aren't a novel concept in FE, one with Water Spout at its disposal while having ok bulk when factoring in HP and access to Recover, it is a very interesting fusion.


160384

PP stands for Phish Phood
DNA Donors: Wailord / Kyurem
Offspring name: Lord Kaiyur
New Type: Water / Dragon
Base Stats: 152 / 115 / 92 / 115 / 92 / 82 (+20 Def, +20 SpD)
New ability and desc: Pressure
Notable Moves: Whirlpool / Block, Roost, Clear Smog, Scald, Toxic, Substitute, Curse, Amnesia, Noble Roar
Role Identification: PP Stall. Pressure + Roost already does wonders, but it's also got trapping options, coupled with Noble Roar (Lowers both of the foe's offenses), and in a few turns the foe will just be unable to deal significant damage to you while you either slowly beat it or wait for it to struggle.



160345
160346

Bascure 2: Electric Boogaloo
DNA Donors: Basculin-Blue-Striped / Kyurem-Black
Offspring Name: Bascure-Navy
New Types:

New Base Stats: 102 / 156 / 87 / 105 / 77 / 121 [BST: 648] (+20 Atk / +20 Spe)
New Ability and Desc: Mold Breaker + Teravolt = Teravolt
Notable Moves: KyuB stuff + Liquidation, Aqua Jet, Superpower, Head Smash
Role Identification: Strong fast ability surpresser, simple as that
bascure-navy: {
num: 75000###,
types:["Water", "Dragon"],
species: "Bascure-Navy",
id: "bascure-navy",
baseStats: {hp: 102, atk: 156, def, 87, spa: 105, spd: 77, spe: 121}
abilities: {0: "Teravolt"},
weightkg: 171.5,
fusion: ["Basculin-Blue-Striped", "Kyurem-Black"],
},
 
Last edited:

Parents: Roserade / Comfey
Shared egg group: Grass
Offspring name: Rosafey
New type: Fairy / Poison
New base stats:
66 / 71 / 88 / 114 / 118 / 105
New ability and desc: Bouquet Melee (Triage + Technician) - This Pokemon's moves with 60 Base Power and under have their priority increased by 3 stages, as well as a 1.5x boost in power.
Notable moves: Attacking Moves - Dazzling Gleam, Hidden Power, Draining Kiss, Sludge Bomb, Extrasensory, Shadow Ball, U-Turn, Magical Leaf. Status Moves - Defog, Aromatherapy, Heal Bell, Taunt, Calm Mind, Spikes, Leech Seed, Sleep Powder, Synthesis, Toxic Spikes.
Role Identification: This Pokemon would function as an amazing cleaner with its great special attack, speed, and ability. Similar to Comfey, it could run a stallbreaker set, a setup sweeper set, and many other niche spots. Considering its ability would allow it to basically have a +3 priority customizable 90 bp (after ability) move, it would be able to fit many teams' desires.



Parents: Sharpedo / Bruxish
Shared egg group: Water 2
Offspring name: Bruh Sharx
New type: Dark / Psychic
New base stats: 79 / 123 / 65 / 93 / 65 / 104
New ability and desc: Feeding Frenzy (Speed Boost + Strong Jaw) - This Pokemon bite-based attacks have 1.5x power, each time this Pokemon uses a bite-based attack, it speed increases by 1.
Notable moves: Crunch, Swords Dance, Psychic Fangs, Ice Fang, Poison Jab, Earthquake, Taunt.
Role Identification: Sweeper / Wallbreaker. With two incredible stab types, this Pokemon is able to rip through teams with a choice band or life orb. Scarf would not be necessary as its ability handles that very well. A swords dance set would also be very viable as it can boost speed automatically using its strong stab moves in Crunch and Psychic Fangs.

Parents: Mega Sharpedo / Bruxish
Shared egg group: Water 2
Offspring name: Mega Bruh Shark
New type: Dark / Psychic
New base stats: 79 / 143 / 95 / 108 / 90 / 114
New ability and desc: Strong Jaw
Notable moves: Crunch, Swords Dance, Psychic Fangs, Ice Fang, Poison Jab, Earthquake, Taunt.
Role Identification: This Pokemon is able to SD in its regular form, click a bite based attack, gain speed, and then procede to go on a fiercer tear with these stats without having to risk losing HP from life orb. Although, not using the mega would make sense as just a life orb on Bruh Sharks would be stronger.

More Coming Soon
 

Welcome to Hooverville. Population: You.
DNA Donors: Graveler / Ho-Oh
Offspring name: Hoover
New Type: Ground / Flying
Base Stats: 100 / 122 / 102 / 77 / 109 / 62 (+20 HP, +10 Atk, +10 SpD)
New ability and desc: Head Depression (Rock Head + Regenerator) - When switching out, this Pokemon heals 1/3 of its HP. Additionally, any damage it would take from using a recoil move is healed instead.
Notable Moves: Brave Bird, Earthquake, Double-Edge, Stone Edge, Sacred Fire, Thunder Punch, Roost, Toxic, Whirlwind, Will-o-Wisp, Rock Polish, Curse
Role Identification: A neat little bulky attacker that will close every bank in the nation. Ground/Flying is a lovely typing, especially with a Brave Bird that heals instead of hurts the user. That doesn't even mention EdgeQuake and Sacred Fire.



Fossil time! Not a Rock-type though...
Parents: Carracosta / Cradily
Shared egg group: Water 3
Offspring name: Carradily
New type: Water / Grass
New base stats: 90 / 104 / 125 / 92 / 96 / 47
New ability and desc: Eroded Rock (Solid Rock + Storm Drain) - This Pokemon takes 3/4 damage from Special attacks.
Notable moves: Gastro Acid, Ingrain, Recover, Stealth Rock, Toxic, Substitute, Swords Dance, Curse, Liquidation, Seed Bomb, Earthquake, Stone Edge, Aqua Jet, Iron Head, Crunch, Zen Headbutt, Knock Off, Body Slam
Role Identification: Decent stall mon with unique resistances, great bulk all around and the gift of ability supression. It also can be a good bulky offense mon with Curse, SD and all that coverage with Aqua Jet to boot.


Weird combo, but it actually works.
Parents: Sylveon / Chesnaught
Shared Egg Group: Field
Offspring Name: Sylvaught
New Types:

New Base Stats: 101 / 96 / 103 / 102 / 112 / 72 [BST: 586]
New Ability and Desc: Pixilate + Overgrow = Magic Beans: This Pokémon’s Normal-type moves become Fairy-type moves. These moves, as well as all Grass-type moves, have 1.7x power.
Notable Moves:
AB
AB
AB
Role Identification: AB
sylvaught: {
num: 75000###,
types:["Fairy", "Grass"],
species: "Sylvaught",
id: "sylvaught",
baseStats: {hp: 101, atk: 96, def, 103, spa: 102, spd: 112, spe: 72}
abilities: {0: "Magic Beans"},
weightkg: 56.75,
fusion: ["Sylveon", "Chesnaught"],
},


Maybe the bulkier shift in fusions will favor the ballet bird?
Parents: Togekiss / Oricorio-Sensu
Shared egg group: Flying
Offspring name: Kissicorio-Ballet
New type: Ghost / Fairy
New base stats: 90 / 70 / 92 / 119 / 102 / 96
New ability and desc: Cute Tutu (Serene Grace + Dancer) - This Pokemon has its secondary effect chances doubled. After another Pokemon uses a dance move or a move with a secondary effect, this Pokemon uses the same move.
Notable moves: Revelation Dance, Dazzling Gleam, Hurricane, Air Slash, Fire Blast, Psychic, Psyshock, Aura Sphere, Signal Beam, Agility, Calm Mind, Nasty Plot, Defog, Feather Dance, Roost, Tailwind, Taunt, Encore, Heal Bell, Thunder Wave, Wish
Role Identification: Bulky attacker with an extremely annoying ability. Since moves affected by Cute Tutu are so common, it often gets to use two moves per turn. This combined with a decently powerful Ghost STAB in Revelation Dance, and decent utility in things like Hurricane, Air Slash,
and Roost, as well as three set up options, you have a pretty diverse Pokemon. Finally, it has an amazing move in Fire Blast. That doesn't sound amazing, but then you realize it beats Kissicorio's only weakness in Steel. All in all, she'll give you a performance you will NEVER forget.


How hasn’t this been done already?
Parents: Araquanid / Heracross
Shared Egg Group: Bug
Offspring Name: Aquacross
New Types:

New Base Stats: 84 / 107 / 93 / 55 / 123 / 73 [BST: 535]
New Ability and Desc: Water Bubble + Guts = Bubbling Guts: This Pokémon cannot be inflicted with status, takes 3/4 from physical attacks and 1/4 from Fire-type moves, and has 1.5x power on Physical attacks. The defensive boosts stack.
Notable Moves:
AB
AB
AB
Role Identification: AB
aquacross: {
num: 75000###,
types:["Water", "Fighting"],
species: "Aquacross",
id: "aquacross",
baseStats: {hp: 84, atk: 107, def, 93, spa: 55, spd: 123, spe: 73}
abilities: {0: "Bubbling Guts"},
weightkg: 68,
fusion: ["Araquanid", "Heracross"],
},


It’s bulky AND super fast!
DNA Donors: Goodra / Zeraora
Offspring Name: Goodraora
New Types:

New Base Stats: 104 / 106 / 87 / 106 / 115 / 121 [BST: 639] (+15 HP / +15 Def / +10 Spe)
New Ability and Desc: Hydration + Volt Absorb = Short-Circuit: When this Pokémon is statused, it heals any damage it would have otherwise taken. Additionally, this Pokémon is immune to Electric-type moves and heals 1/4 of its HP when targetted by one.
Notable Moves:
AB
AB
AB
Role Identification:
goodraora: {
num: 75000###,
types:["Dragon", "Electric"],
species: "Goodraora",
id: "goodraora",
baseStats: {hp: 104, atk: 106, def, 87, spa: 106, spd: 115, spe: 121}
abilities: {0: "Short-Circuit"},
weightkg: 97.5,
fusion: ["Goodra", "Zeraora"],
},
 
Last edited:

A stupidly versatile meditating steel rocket...thing.
DNA Donors: Medicham / Celesteela
Offspring Name: Medisteela
New Types:

New Base Stats: 78 / 95 / 95 / 95 / 95 / 70 [BST: 528] (+0 HP / +15 Atk / +6 Def / +12 SpA / +7 SpD / +0 Spe)
New Ability and Desc: Pure Power + Beast Boost = Primal Power: The bearer's highest stat is doubled.
Notable Moves:
High Jump Kick, Heavy Slam, Iron Head, Drain Punch, the elemental punches, Earthquake, Stone Edge, Bullet Punch, Zen Headbutt, Seed Bomb, Power-up Punch
Focus Blast, Flash Cannon, Fire Blast/Flamethrower, Energy Ball, Psychic, Shadow Ball, Grass Knot, Giga Drain, Vacuum Wave
Bulk Up, Calm Mind, Autotomize, Recover, Substitute, dual screens, Leech Seed, Trick, Toxic
Role Identification: Pretty much whatever the hell you want. And you might be thinking, "Falcon, that Ability makes it too good!", but keep in mind that it only makes it good in one particular area. If you want to nuke things, you can boost either of your attacking stats, or go for boosting Defense and run Calm Mind (and vice-versa for Bulk Up). If you want to wall things, you can boost either defense--by the way, did you know Medicham gets Recover? It also manages to stack up against walls such as Chazma, which is impressive in its own right. If for some reason you decide you want a fast support, Medisteela can do that, too. If it's running offensive, it also doesn't necessarily need to worry about speed anyway, since it has Bullet Punch and Vacuum Wave for priority. All this isn't even mentioning its typing, which has bragging rights for being both one of the better offensive and defensive typings in the game. However, all this isn't to say that Medisteela isn't exploitable--if it's running offensive sets, 78/95/95 bulk is decidedly below average for FE, and if it's running defensive sets, 95/95/70 offenses will similarly not get it very far. Medisteela's main strength lies in its versatility and its unpredictability, however; it's very hard to tell what set it's running until its item and moves are all revealed.
medisteela: {
num: 75000###,
types:["Fighting", "Steel"],
species: "Medisteela",
id: "medisteela",
baseStats: {hp: 78, atk: 95, def, 95, spa: 95, spd: 95, spe: 70}
abilities: {0: "Primal Power"},
weightkg: 515.7,
fusion: ["Medicham", "Celesteela"],
},



Honestly surprised somebody hasn't done something like this yet.
DNA Donors: Gliscor / Tapu Fini
Offspring Name: Finiscor
New Types:
(I'd like my originality badge now please)
New Base Stats: 92 / 85 / 120 / 70 / 122 / 90 [BST: 579] (+20 HP / +0 Atk / +0 Def / +0 SpA / +20 SpD / +0 Spe)
New Ability and Desc: Poison Heal + Misty Surge = Mist Rejuvenation: On switch-in, the bearer summons Misty Terrain; if Misty Terrain is active, the bearer heals 1/8 of its max HP each turn.
Notable Moves:
Earthquake, U-turn, Knock Off
Scald, Nature's Madness
Roost, Stealth Rock, Defog, dual screens, Haze, Taunt
Role Identification: With its Ability and just-versatile-enough move-pool, Finiscor is an excellent defensive support fusion. While its offensive stats indeed relegate it to defensive roles, with its move-pool and Ability, it doesn't have to do much damage to be effective. Finiscor generally fits well into balance or defensive teams, as it is able to remove hazards, set its own, act as a pivot, keep itself healthy with Roost and its Ability, stop set-up sweepers, the list goes on. Because it doesn't have to hold Toxic Orb, like Gliscor does, Finiscor is free to run a Terrain Extender to get even more use out of its Ability. Or, say, Leftovers to recover 18% of its max HP at the end of every turn, potentially more than some fusions can even deal to it. What's also worth noting is that since Misty Terrain prevents status conditions, Finiscor can be used as a cleric without having to use a moveslot on something like Heal Bell, which is a big deal in a meta like this. Gliscor's access to U-turn also lets Finiscor keep up momentum and refresh Misty Terrain if it can switch back in unchallenged. However, Finiscor's flaws lie in its low offensive stats; outside of maybe Speed, Finiscor won't be getting much use out of them. Finiscor also has an exploitable 4x weakness to Grass, although this can be covered by its teammates.
finiscor: {
num: 75000###,
types:["Ground", "Water"],
species: "Finiscor",
id: "finiscor",
baseStats: {hp: 92, atk: 85, def, 120, spa: 70, spd: 122, spe: 90}
abilities: {0: "Mist Rejuvenation"},
weightkg: 31.85,
fusion: ["Gliscor", "Tapu Fini"],
},



donthurtme.jpg
DNA Donors: Porygon2 / Mudbray
Offspring Name: Braygon2
New Types:

New Base Stats: 97 / 90 / 85 / 75 / 90 / 52 [BST: 489] (+20 HP / +0 Atk / +5 Def / +0 SpA / +15 SpD / +0 Spe)
New Ability and Desc: Download + Stamina = Guard Up: On switch-in, the bearer's Defense or Special Defense is raised by one stage, based on the foe's stronger Attack.
Notable Moves:
Earthquake, Foul Play, Body Slam
uhh
Recover, Stealth Rock, Thunder Wave, Toxic, Roar
Role Identification: An interesting Eviolite abuser, with an Ability taken straight from SylveMons. Yes, that's Mudbray. The goal here is to tank hits from your improved defensive stat if possible, and cripple things on the switch-in if it isn't. Granted, it becomes a more of a burden if it gets its Eviolite taken away, and Normal/Ground is an exploitable defensive typing, but play carefully and this digital duck donkey will deliver.
braygon2: {
num: 75000###,
types:["Normal", "Ground"],
species: "Braygon2",
id: "braygon2",
baseStats: {hp: 97, atk: 90, def, 85, spa: 75, spd: 90, spe: 52}
abilities: {0: "Guard Up"},
weightkg: 71.25,
fusion: ["Porygon2", "Mudbray"],
},
 
Last edited:

charizard8888

Catch The Wave
is a Forum Moderator Alumnus
Presenting...

For making submissions and coding easier
- Fill in the specifications, hit Tab and Enter, copy the BB code below and paste.
- Be sure to hit Generate in the end.
- The Text input box takes the thing which is written under a submission in italics, didn't know what to name that.
- For stats you'll see four columns.
- The second one contains the stats of Pokemon 1, third one Pokemon 2, fourth average of the two.
- The stats in the first column will be the stats of the fusion which has pre-loaded average stats which can be changed by you.

FusionPokemon 1Pokemon 2Average

- The +10 button adds +10 stats to all the Pokemon. Edit: Found that this isn't working perfectly so commented it for now, manually change the stats till then
- After pasting the BB Code you can fill Notable Moves, Role Identification, Shared Egg Group and specify the Fusion Type (DNA Donor/Parents) here.

Will try to add more features
Open to all bugs and suggestions
Coded here as a part of the Pet Mods Workshop
Hope it's helpful
 
Last edited:
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top