Fusion Evolution V5 (Submission Phase)

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anaconja

long day at job
is a Community Contributoris a Tiering Contributor

DNA Donors/ Parents: Mawile / Scrafty
Shared Egg Group: Field
Offspring Name: Scrawile
New Types:

New Base Stats: 72 / 102 / 115 / 65 / 100 / 69 [BST: 523] (+15 HP / +15 Atk / +15 Def / +15 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Intimidate
Notable Moves:
Play Rough, High Jump Kick, Drain Punch, Fire Punch, Ice Punch, Thunder Punch, Knock Off, Sucker Punch
N/A
Dragon Dance, Taunt, Stealth Rock
Role Identification: kinda sucks, use the mega



DNA Donors/ Parents: Mawile-Mega / Scrafty
Shared Egg Group: Field
Offspring Name: Scrawile-Mega
New Types:

New Base Stats: 72 / 122 / 155 / 65 / 140 / 69 [BST: 623]
New Ability and Desc: Huge Power
Role Identification: Potent physical attacker, as at +1 it outspeeds base 110. Can still be revenge killed, though.



DNA Donors/ Parents: Smeargle / Marshadow
Offspring Name: Shear
New Types:

New Base Stats: 80 / 95 / 75 / 60 / 75 / 105 [BST: 490] (+8 HP / +23 Atk / +18 Def / +5 SpA / +8 SpD / +5 Spe)
New Ability and Desc: Technician
Notable Moves:
Fake Out, Extreme Speed, Mach Punch, Power-up-Punch, Shadow Sneak, Spectral Thief
N/A
Shift Gear, Swords Dance, Spore, Stealth Rock, Sticky Web, Spikes, Toxic Spikes
Role Identification: Pretty versatile suicide lead or revenge killer.



DNA Donors/ Parents: Mew / Gardevoir
Offspring Name: Gardew
New Types:

New Base Stats: 90 / 90 / 90 / 135 / 115 / 105 [BST: 625] (+6 HP / +8 Atk / +8 Def / +23 SpA / +8 SpD / +15 Spe)
New Ability and Desc: Synchronize
Notable Moves:
U-Turn
Psychic, Psyshock, Moonblast, Thunderbolt, Ice Beam, Shadow Ball, Focus Blast, Volt Switch, Fire Blast
Calm Mind, Nasty Plot, Rock Polish, Roost
Role Identification: kinda sucks, use the mega



DNA Donors/ Parents: Mew / Gardevoir-Mega
Offspring Name: Gardew-Mega
New Types:

New Base Stats: 90 / 110 / 90 / 175 / 135 / 125 [BST: 725]
New Ability and Desc: Pixilate
Notable Moves: See above + Hyper Voice
Role Identification: Powerful wallbreaker with setup abilities.





DNA Donors/ Parents: Starmie / Shaymin
Offspring Name: Shaymie
New Types:

New Base Stats: 85 / 95 / 100 / 125 / 100 / 120 [BST: 625] (+5 HP / +8 Atk / +8 Def / +25 SpA / +8 SpD / +13 Spe)
New Ability and Desc: Natural Cure
Notable Moves:
Rapid Spin
Hydro Pump, Scald, Seed Flare, Earth Power, Thunderbolt, Ice Beam
Recover, Aromatherapy
Role Identification: Fast, offensive support.



DNA Donors/ Parents: Landorus / Nidoking
Offspring Name: Nidorus
New Types:

New Base Stats: 90 / 120 / 90 / 125 / 85 / 110 [BST: 620] (+5 HP / +7 Atk / +7 Def / +25 SpA / +8 SpD / +17 Spe)
New Ability and Desc: Sheer Force
Notable Moves:
Rock Slide
Sludge Wave, Earth Power, Ice Beam, Thunderbolt, Fire Blast, Focus Blast
Stealth Rock, Toxic Spikes
Role Identification: Fast and powerful wallbreaker.



DNA Donors/ Parents: Naganadel / Nihilego
Offspring Name: Nagalego
New Types:

New Base Stats: 97 / 73 / 67 / 151 / 107 / 127 [BST: 622] (+6 HP / +10 Atk / +7 Def / +24 SpA / +5 SpD / +15 Spe)
New Ability and Desc: Beast Boost
Notable Moves:
U-Turn
Sludge Wave, Draco Meteor, Fire Blast, Thunderbolt
Nasty Plot, Stealth Rock, Toxic Spikes
Role Identification:
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader

DNA Donors/ Parents: Rampardos / Haxorus
Shared Egg Group: Monster
Offspring Name: Haxardos
New Types:

New Base Stats: 101 / 171 / 90 / 77 / 75 / 92 [BST: 606] (+15 HP / +15 Atk / +15 Def / +15 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Mold Breaker
Notable Moves:
Stone Edge, Head Smash, Dragon Claw, Outrage, Earthquake, Iron Head
N/A
Dragon Dance, Stealth Rock
Role Identification: Powerful, albeit slow and fairly fragile, setup sweeper.
Good stuff, but this fusion already exists
 

What a blockhead!
Parents: Marowak-Alola / Aggron
Shared Egg Group: Monster
Offspring Name: Moron
New Types:

New Base Stats: 80 / 110 / 160 / 70 / 85 / 62 [BST: 567] (+15 HP / +15 Atk / +15 Def / +15 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Rock Head + Rock Head = Rock Head
Notable Moves:
: Flare Blitz, Heavy Slam, Head Smash, Earthquake, Ice Punch, Thunder Punch, Aqua Tail, Outrage, Shadow Bone, Bonemerang, Dragon Tail, Knock Off
: lol
: Stealth Rock, Magnet Rise, Taunt, Toxic, Thunder Wave, Swords Dance, Will-o-Wisp
Role Identification: Bulky offense. STAB Flare Blitz and Head Smash as coverage is great without recoil, Knock Off is great utility to have, and Heavy Slam is going to do a ton. If you're in the mood for something a bit tankier, the mega is an option.
moron: {
num: 75000###,
types:["Steel", "Fire"],
species: "Moron",
id: "moron",
baseStats: {hp: 80, atk: 110, def, 160, spa: 70, spd: 85, spe: 62}
abilities: {0: "Rock Head"},
weightkg: 197,
fusion: ["Marowak-Alola", "Aggron"],
},


How did you get even dumber?!?
Parents: Marowak-Alola / Aggron-Mega
Shared Egg Group: Monster
Offspring Name: Moron
New Types:

New Base Stats
: 80 / 140 / 210 / 70 / 105 / 62 [BST: 667]
New Ability and Desc: Filter
Notable Moves: Same as above
Role Identification: Insanely bulky, and can also run an offensive set better than Mega Aggron ever could. Stall is likely the best spot for this thing, though.



“Hey. I’ve got the stuff.”
Parents: Druddigon / Nidoking
Shared Egg Group: Monster
Offspring Name: Drug King
New Types:

New Base Stats: 94 / 126 / 98 / 87 / 97 / 81 [BST: 583] (+15 HP / +15 Atk / +15 Def / +15 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Sheer Force + Sheer Force = Sheer Force
Notable Moves:
: Gunk Shot, Outrage, Dragon Claw, Earthquake, Crunch, Iron Tail, Aqua Tail, Fire Punch, Ice Punch, Thunder Punch, Stone Edge, Rock Slide, Megahorn, Throat Chop
: nope
: Stealth Rock, Taunt, Toxic, Toxic Spikes, Curse
Role Identification: Physical wallbreaker. While its movepool is not perfectly optimized for Sheer Force, a boosted Gunk Shot is going to hurt a LOT. It also has boosted Crunch, and regular old Aqua Tail and Earthquake for anything that could resist Gunk Shot. It even can run Life Orb, although Aqua Tail and EQ will make it take chip. It also can run Curse or even Toxic Spikes and Stealth Rock.
drug king: {
num: 75000###,
types:["Dragon", "Poison"],
species: "Drug King",
id: "drug king",
baseStats: {hp: 94, atk: 126, def, 98, spa: 87, spd: 97, spe: 81}
abilities: {0: "Sheer Force"},
weightkg: 100.5,
fusion: ["Druddigon", "Nidoking"],
},


WHY DO I KEEP USING MONSTER EGG GROUP
Parents: Lickilicky / Slowking
Shared Egg Group: Monster
Offspring Name: Licking
New Types:

New Base Stats: 117 / 95 / 102 / 105 / 117 / 55 [BST: 591] (+15 HP / +15 Atk / +15 Def / +15 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Oblivious + Oblivious = Oblivious
Notable Moves:
: Body Slam, Aqua Tail, Foul Play, Dragon Tail, Drain Punch, Seismic Toss
:
:
Role Identification:
licking: {
num: 75000###,
types:["Normal", "Water"],
species: "Licking",
id: "licking",
baseStats: {hp: 117, atk: 95, def, 102, spa: 105, spd: 117, spe: 55}
abilities: {0: "Oblivious"},
weightkg: 109.75,
fusion: ["Lickilicky", "Slowking"],
},


What's this? A fusion that doesn't care about its ability?
DNA Donors: Klinklang / Ampharos
Offspring Name: Klamp
New Types:

New Base Stats: 100 / 112 / 105 / 97 / 92 / 77 [BST: 583] (+25 HP / +25 Atk / +5 Def / +5 SpA / +5 SpD / +5 Spe)
New Ability and Desc: Plus + Plus = Plus
Notable Moves:
: Wild Charge, Gear Grind, Outrage, Fire Punch, Brick Break, Double-Edge
: Volt Switch
: Shift Gear, Magnet Rise, Thunder Wave, Cotton Guard, Heal Bell, Light Screen, Reflect, Screech, Toxic
Role Identification:
klamp: {
num: 75000###,
types:["Electric", "Steel"],
species: "Klamp",
id: "klamp",
baseStats: {hp: 100, atk: 112, def, 105, spa: 97, spd: 92, spe: 77}
abilities: {0: "Plus"},
weightkg: 71.25,
fusion: ["Klinklang", "Ampharos"],
},
 
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Cookie Butter

formerly the someone

DNA Donors: Mawile / Landorus-Therian
Offspring Name: Mawirus-Trickster
New Types:

New Base Stats: 94 / 120 / 92 / 85 / 92 / 75 [BST: 558] (+25 HP / +5 Atk / +5 Def / +5 SpA / +25 SpD / +5 Spe)
New Ability and Desc: Intimidate
Notable Moves:



Role Identification:
mawirus-trickster: {
num: 75000###,
types:["Steel", "Flying"],
species: "Mawirus-Trickster",
id: "mawirus-trickster",
baseStats: {hp: 94, atk: 120, def, 92, spa: 85, spd: 92, spe: 75}
abilities: {0: "Intimidate"},
weightkg: 39.75,
fusion: ["Mawile", "Landorus-Therian"],
},


DNA Donors: Mawile-Mega / Landorus-Therian
Offspring Name: Mawirus-Trickster-Mega
New Types:

New Base Stats: 94 / 150 / 132 / 85 / 132 / 75 [BST: 658]
New Ability and Desc: Huge Power
Notable Moves:



Role Identification:


DNA Donors: Mawile / Landorus
Offspring Name: Mawirus-Imposter
New Types:

New Base Stats: 94 / 110 / 92 / 90 / 72 / 100 [BST: 558] (+25 HP / +5 Atk / +5 Def / +5 SpA / +5 SpD / +25 Spe)
New Ability and Desc: Sheer Force
Notable Moves:



Role Identification:
mawirus-imposter: {
num: 75000###,
types:["Fairy", "Ground"],
species: "Mawirus-Imposter",
id: "mawirus-imposter",
baseStats: {hp: 94, atk: 110, def, 92, spa: 90, spd: 72, spe: 100}
abilities: {0: "Sheer Force"},
weightkg: 39.75,
fusion: ["Mawile", "Landorus"],
},


DNA Donors: Mawile-Mega / Landorus
Offspring Name: Mawirus-Imposter-Mega
New Types:

New Base Stats: 94 / 130 / 132 / 90 / 112 / 100 [BST: 658]
New Ability and Desc: Huge Power
Notable Moves:



Role Identification:


DNA Donors: Celesteela / Stakataka
Offspring name: Steelateela
New Type: Steel / Flying
Base Stats: 104 / 131 / 162 / 85 / 116 / 42 (+20 HP, +10 Atk, +10 SpD) (640)
New ability and desc: Beast Boost
Notable Moves: Physical: Gyro Ball, Heavy Slam, Fly, Earthquake, Stone Edge, Superpower
Status: Trick Room, Stealth Rock, Toxic, Leech Seed
Role Identification: Can do anything that Stakataka does, but better. Can also do most things that Celesteela does, but better, except being a special attacker.


Parents: Mawile / Arbok
Shared Egg Group: Field
Offspring Name: Mawbok
New Types:

New Base Stats: 70 / 105 / 92 / 75 / 82 / 80 [BST: 504] (+15 HP / +15 Atk / +15 Def / +15 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Intimidate
Notable Moves:



Role Identification:
mawbok: {
num: 75000###,
types:["Fairy", "Poison"],
species: "Mawbok",
id: "mawbok",
baseStats: {hp: 70, atk: 105, def, 92, spa: 75, spd: 82, spe: 80}
abilities: {0: "Intimidate"},
weightkg: 38.25,
fusion: ["Mawile", "Arbok"],
},


Parents: Mawile-Mega / Arbok
Shared Egg Group: Field
Offspring Name: Mawbok-Mega
New Types:

New Base Stats: 70 / 125 / 132 / 75 / 122 / 80 [BST: 604]
New Ability and Desc: Huge Power
Notable Moves:



Role Identification:


DNA Donors: Lickitung / Rayquaza
Shared Egg Group:
Offspring Name: Licquaza
New Types:

New Base Stats: 122 / 127 / 87 / 110 / 87 / 67 [BST: 600] (+25 HP / +25 Atk / +5 Def / +5 SpA / +5 SpD / +5 Spe)
New Ability and Desc: Cloud Nine + Air Lock = Air Lock
Notable Moves:



Role Identification:
licquaza: {
num: 75000###,
types:["Normal", "Flying"],
species: "Licquaza",
id: "licquaza",
baseStats: {hp: 122, atk: 127, def, 87, spa: 110, spd: 87, spe: 67}
abilities: {0: "Air Lock"},
weightkg: 136,
fusion: ["Lickitung", "Rayquaza"],
},


DNA Donors: Lickitung / Rayquaza-Mega
Offspring Name: Licquaza-Mega
New Types:

New Base Stats: 122 / 157 / 97 / 140 / 97 / 87 [BST: 700]
New Ability and Desc: Delta Stream
Notable Moves:



Role Identification:
 
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Understood. Where would you recommend I put these instead? (And where is that separate project? My interest is piqued!)
I recommend you delete them, frankly. None of them are any good, and also the meloetta one is also illegal. Just delete your fusion post and lurk for a slate or two imo.
 

Super Mario
Parents: Audino / Blissey
Shared egg group: Fairy
Offspring name: Audissey
New type: Normal
New base stats: 194 / 50 / 63 / 82 / 125 / 67 | 581 BST
New ability and desc: Healer (+5 to all base stats)
Notable moves:
Seismic Toss, Knock Off, Counter
Hyper Voice, Dazzling Gleam, Draining Kiss, Ice Beam, Fire Blast, Surf, Thunderbolt, Shadow Ball
Soft-Boiled, Wish, Aromatherapy / Heal Bell, Toxic, Thunder Wave, Encore, Trick Room, Stealth Rock, Calm Mind
Role Identification: Audinite holder.

Mega is 194/50/103/102/165/67 with Healer and Normal/Fairy typing. The only notable downside is its Ability, but that's what Passadust is for.


A shocking delicacy
DNA Donors: Rotom-Mow / Rotom-Heat
Offspring name: Rotom-Meat
New Type: Electric / Fire
Base Stats: 55 / 70 / 112 / 130 / 112 / 111 (+20 SpA, +20 Spe) | 590 BST
New ability and desc: Levitate (+5 to all base stats)
Notable Moves: Rotom stuff, Overheat, Leaf Storm
Role Identification: I know Grass/Fire is possible with this combination, but having only SpA-dropping moves (and Hidden Power) for STAB is bad.


Shrek 0.5
DNA Donors: Carnivine / Giratina-O
Offspring name: Carnage Ogre
New Type: Grass / Ghost
Base Stats: 117 / 115 / 111 / 110 / 111 / 73 (+20 Def, +20 SpD) | 637 BST
New ability and desc: Levitate (+5 to all base stats)
Notable Moves:
Power Whip, Shadow Claw, Shadow Sneak, (Z-)Shadow Force, Earthquake, Stone Edge, Aqua Tail, Knock Off
Giga Drain, Shadow Ball, Aura Sphere, Earth Power, Acid Spray
Sleep Powder, Leech Seed, Defog, Synthesis, Swords Dance, Magic Coat
Role Identification: Stat-wise, everything but Speed is passable. Movepool-wise, it has an okay selection of options for a multitude of roles. Simply put, it's a sort of "jack of some trades, master of none" fusion.


Bellissimo
DNA Donors: Groudon / Torkoal
Offspring name: Gondola
New Type: Ground / Fire
Base Stats: 90 / 122 / 145 / 117 / 105 / 60 (+20 SpA, +20 SpD) | 639 BST
New ability and desc: Drought (+5 to all base stats)
Notable Moves:
Earthquake, Precipice Blades, Fire Punch, Stone Edge, Dragon Tail, Thunder Punch, Rapid Spin
Lava Plume, Earth Power, Solar Beam, Thunderbolt, Dragon Pulse, Clear Smog
Stealth Rock, Will-O-Wisp, Yawn, Shell Smash
Role Identification: A middle ground between Camerupt and Groudon. Can also clear hazards and/or Shell Smash.

Mega is 90/152/165/167/105/60 with Desolate Land. Akin to vanilla P-Don, but specially offensive and notably slower.


Dictator's rule
DNA Donors: Absol / Mewtwo
Offspring name: Absolewt
New Type: Dark / Psychic
Base Stats: 90 / 125 / 88 / 125 / 88 / 125 (+8 Def, +6 SpA, +8 SpD, +18 Spe) | 641 BST
New ability and desc: Pressure (+5 to all stats)
Notable Moves:
Knock Off, Zen Headbutt, Drain Punch / Superpower, Poison Jab, Play Rough, Megahorn, Earthquake, elemental punches, Sucker Punch
Dark Pulse, Psychic / Psystrike / Future Sight, Aura Sphere / Focus Blast, Fire Blast, Ice Beam, Thunderbolt
Swords Dance, Bulk Up, Calm Mind, Taunt, Thunder Wave, Will-O-Wisp, Recover
Role Identification: Mixed attacker with caprice in its Mega Stones.

Mega Absolewt A: 90/145/88/165/88/165 with Magic Bounce – specially oriented and fast
Mega Absolewt X: 90/205/98/125/98/125 with Dark/Fighting typing and Steadfast – physical tank, most likely to be dead on arrival
Mega Absolewt Y: 90/165/68/165/118/135 with Insomnia – an extra layer of versatility


Sadism
Parents: Torterra / Turtonator
Shared Egg Group: Monster
Offspring Name: Tortur
New Type: Ground / Dragon
Base Stats: 92 / 108 / 135 / 98 / 100 / 61 | 594 BST
New Ability and Desc: Shell Armor (+5 to all stats)
Notable Moves:
Earthquake, Outrage, Stone Edge, Superpower, Iron Head
Earth Power, Dragon Pulse, Fire Blast, Focus Blast, Flash Cannon, Giga Drain, Charge Beam
Shell Smash, Stealth Rock, Will-O-Wisp, Leech Seed, Synthesis
Role Identification: All-around Shell Smasher. Typing is unconventional due to a distinct lack of physical Fire attacks.
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader

DNA Donors/ Parents: Scyther / Scizor
Shared Egg Group:
Offspring Name: Zorther
New Types:

New Base Stats: 85 / 135 / 105 / 70 / 95 / 100 [BST: 590] (+15 HP / +15 Atk / +15 Def / +15 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Technician
Notable Moves:
: Anything Scizor would use + Aerial Ace
: Anything Scizor would use
Role Identification: It's a buffed Scizor

Mega: 85 / 155 / 145 / 80 / 115 / 110 [BST: 690] with Technician
A buffed Mega Scizor (Aside from U-Turn)


zorther: {
num: 75000###,
types:["Flying", "Steel"],
species: "Zorther",
id: "zorther",
baseStats: {hp: 85, atk: 135, def, 105, spa: 70, spd: 95, spe: 100}
abilities: {0: "Technician"},
weightkg: 87,
fusion: ["Scyther", "Scizor"],
},



164113

DNA Donors/ Parents: Escavalier / Scizor
Shared Egg Group:
Offspring Name: Escavazor
New Types:

New Base Stats: 85 / 147 / 117 / 72 / 107 / 57 [BST: 585] (+15 HP / +15 Atk / +15 Def / +15 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Swarm
Notable Moves:
: Anything Scizor would use + Drill Run and Fell Stinger
: Anything Scizor would use
Role Identification: Mega

Mega: 85 / 167 / 157 / 82 / 127 / 67 [BST: 585] with Technician
A very buffed Mega Scizor. In fact, it's the Mega Scizor fusion with highest Attack


escavazor: {
num: 75000###,
types:["Bug", "Steel"],
species: "Escavazor",
id: "escavazor",
baseStats: {hp: 85, atk: 147, def, 117, spa: 72, spd: 107, spe: 57}
abilities: {0: "Swarm"},
weightkg: 75.5,
fusion: ["Escavalier", "Scizor"],
},




DNA Donors/ Parents: Jirachi / Shaymin-Sky
Shared Egg Group:
Offspring Name: Sirirachi-Star
New Types:

New Base Stats: 105 / 106 / 102 / 125 / 102 / 128 [BST: 668] (+5 HP / +5 Atk / +15 Def / +15 SpA / +15 SpD / +15 Spe)
New Ability and Desc: Serene Grace
Notable Moves:
: Iron Head, U-Turn
: Seed Flare, Flash Cannon, Moonblast, Psychic, Shadow Ball, Thunderbolt, Earth Power
: Calm Mind, Cosmic Power, Wish, Z-Happy Hour/Celebrate, Healing Wish, Leech Seed
Role Identification: With above average bulk and pretty great Speed and Special Attack, Sirirachi can have it's own variety of sets to run. Serene Grace is a great ability, and it can set up with Z-Omniboosters, and dent special walls with Seed Flare. Overall a very neat fusion.


sirirachi-star: {
num: 75000###,
types:["Grass", "Steel"],
species: "Sirirachi-Star",
id: "sirirachi-star",
baseStats: {hp: 105, atk: 106, def, 102, spa: 125, spd: 102, spe: 128}
abilities: {0: "Serene Grace"},
weightkg: 3.1500000000000004,
fusion: ["Jirachi", "Shaymin-Sky"],
},




DNA Donors/ Parents: Mew / Alakazam
Shared Egg Group:
Offspring Name: Aw
New Types:

New Base Stats: 82 / 80 / 77 / 143 / 102 / 130 [BST: 614] (+5 HP / +5 Atk / +5 Def / +26 SpA / +5 SpD / +20 Spe)
New Ability and Desc: Synchronize
Notable Moves: Uh, it's Mew.
Role Identification: I guess base is fine, but hat if we mega evolve it?

Mega: 82 / 80 / 97 / 183 / 112 / 160 [BST: 714] with Trace
"What if I made Mega Alakazam have better stats and wide movepool?"

aw: {
num: 75000###,
types:["Psychic"],
species: "Aw",
id: "aw",
baseStats: {hp: 82, atk: 80, def, 77, spa: 143, spd: 102, spe: 130}
abilities: {0: "Synchronize"},
weightkg: 26,
fusion: ["Mew", "Alakazam"],
},



164114

PP stands for Phish Phood
DNA Donors: Wailord / Kyurem
Offspring name: Lord Kaiyur
New Type: Water / Dragon
Base Stats: 152 / 115 / 92 / 115 / 92 / 82 (+20 Def, +20 SpD)
New ability and desc: Pressure
Notable Moves: Whirlpool / Block, Roost, Clear Smog, Scald, Toxic, Substitute, Curse, Amnesia, Noble Roar
Role Identification: PP Stall. Pressure + Roost already does wonders, but it's also got trapping options, coupled with Noble Roar (Lowers both of the foe's offenses), and in a few turns the foe will just be unable to deal significant damage to you while you either slowly beat it or wait for it to struggle.





DNA Donors/ Parents: Latios / Azelf
Shared Egg Group:
Offspring Name: Elfos
New Types:

New Base Stats: 82 / 112 / 80 / 152 / 95 / 137 [BST: 618] (+5 HP / +5 Atk / +5 Def / +25 SpA / +5 SpD / +25 Spe)
New Ability and Desc: Levitate
Notable Moves:
: Explosion, U-Turn
: Latios stuff + Flamethrower / Fire Blast
: Nasty Plot
Role Identification: It would be redundant to explain it's stats, so let's look at that neat coverage and Nasty Plot Stored Power, shall we?

Mega: 80 / 152 / 100 / 182 / 105 / 137 [BST: 718] with Levitate
Self explainatory but if you want to waste 182 Sp. Attack, you can go physical

elfos: {
num: 75000###,
types:["Dragon", "Psychic"],
species: "Elfos",
id: "elfos",
baseStats: {hp: 82, atk: 112, def, 80, spa: 132, spd: 95, spe: 117}
abilities: {0: "Levitate"},
weightkg: 30.15,
fusion: ["Latios", "Azelf"],
},
 
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T.I.A.

formerly Ticktock

Parents: Samurott + Torkoal
Shared egg group: Field
Offspring name: Samukoal
New Type: Fire/Water
Base Stats: 97/107/127/111/85/60 (BST: 587)
New ability and desc: Shell Armor
Notable Moves: Hydro Pump, Fire Blast, Liquidation, Ice Beam, Earthquake, Stone Edge, Superpower, Sacred Sword, Shell Smash, Sludge Bomb, Knock Off, Scald, Will-O-Wisp, Rapid Spin, Yawn, Stealth Rock, Lava Plume, Grass Knot, Aqua Jet, Megahorn,
Role Identification: A somewhat unique Shell Smash user, with a uncommon type, good coverage, and decent offensive stats to make it not a terrible option.


Parents: Infernape + Conkeldurr
Shared egg group: Human-Like
Offspring name: Furr Durr
New Type: Fire/Fighting
Base Stats: 105/137/98/94/83/91 (BST: 608)
New ability and desc: Iron Fist
Notable Moves: Close Combat, Drain Punch, Mach Punch, Flare Blitz, U-Turn, Fire Punch, Gunk Shot, Stone Edge, Knock Off, Thunder Punch, Ice Punch, Slack Off, Swords Dance, Taunt, Will-O-Wisp, Stealth Rock, Endeavor, Earthquake,
Role Identification: A bulkyish fusion, this time more of the Physical side. Able to pull off a defensive set better than Infernape thanks to its higher natural bulk, and Assault Vest is also not out of the question.


DNA Donors: Bisharp + Entei
Offspring name: Bistei
New Type: Steel/Fire
Base Stats: 95/125/97/100 (+20)/77/110 (+20) (BST: 604)
New ability and desc: Pressure
Notable Moves: Flare Blitz, Sacred Fire, Iron Head, Extreme Speed, Stone Edge, Fire Blast, Flash Cannon, Knock Off, Stealth Rock, Swords Dance, Pursuit, Focus Blast
Role Identification: Unlike the other 2 above, this takes a more offensive approach, trading in Power for Speed and some sort of mixed offense. Steel/Fire is a really good typing, even here, so it can survive stuff even with the semi-eh bulk. It's Special Attack is also decent for its kind, giving it some mix-up.


DNA Donors: Pheromosa + Kartana
Offspring name: Kongo
New Type: Grass/Fighting
Base Stats: 70/184 (+20)/89/103/44/155 (+20) (BST: 645)
New ability and desc: Beast Boost
Notable Moves: Leaf Blade, Sacred Sword, High Jump Kick, Vacuum Wave, Drill Run, Low Kick, U-Turn, Focus Blast, Ice Beam, Poison Jab, Defog, Psycho Cut
Role Identification: Named after the gem's sensei in Houseki no Kuni, Kongo is a dangerous powerhouse. While Grass/Fighting ain't totally great, its 184/103/155 offenses and decent STAB moves give it the cake, and with Vacuum Wave, it at least has some sort of Priority to deal with the deadly Ice Shard. And speaking of, bulk is unfortunately pretty bad, but seen on a glass cannon.


DNA Donors: Klinklang + Diancie
Offspring name: Klincie
New Type: Steel/Fairy
Base Stats: 60/115 (+10)/137/100 (+10)/122/95 (+20) (BST: 629)
New ability and desc: Clear Body
Notable Moves: Shift Gear, Gear Grind, Moonblast, Earth Power, Psychic, Volt Switch, Thunderbolt, Flash Cannon, Wild Charge, Diamond Storm, Stealth Rock, Thunder Wave,
Role Identification: I mean, it has some options, including Shift Gear and some decent coverage. But, well, it's missing power and some stuff, so we have to look at the forbidden stone.


DNA Donors: Klinklang + Diancie
Offspring name: Klincie-Mega
New Type: Steel/Fairy
Base Stats: 60/175 (+10)/97/160 (+10)/82/155 (+20) (BST: 729)
New ability and desc: Magic Bounce
Notable Moves: Shift Gear, Gear Grind, Moonblast, Earth Power, Psychic, Volt Switch, Thunderbolt, Flash Cannon, Wild Charge, Diamond Storm, Stealth Rock, Thunder Wave,
Role Identification: OH MY! In seriousness, it's quite a powerful mega, providing its a Mega Diancie with Shift Gear, as well as having the power to actually dent some walls. However, coverage is pretty much garbage as you're forced to run mixed due to the lack of Play Rough and Gear Grind's shaky accuracy. On the other hand, special is completely fine. The only really big problems are the lack of recovery and low HP stat.


DNA Donors: Thundurus + Liepard
Offspring name: Thundpard
New Type: Electric/Dark
Base Stats: 76/116 (+10)/65/121 (+10)/70/133 (+20) (BST: 581)
New ability and desc: Prankster
Notable Moves: Thunderbolt, Wild Charge, Knock Off, Dark Pulse, Nasty Plot, Thunder Wave, Sucker Punch, Pursuit, Fake Out, Play Rough, U-Turn, Volt Switch, Superpower, Defog, Sludge Wave, Copycat, Encore, Rain Dance, Sunny Day,
Role Identification: And ending it off with a pretty annoying Nasty Plot user, thanks to Prankster and it's vast movepool of options. Helpful, since Electric/Dark is still a pretty unique and cool typing. Priority hazard removal is also pretty nice, though be wary about those defenses.

OK, so unlike before, I'm unsure which ones already won, and which ones didn't? Tell me and I'll fix it up.
 
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Resubbing Shroom Vine Boi

imagine fungi with vinelike appendages.
(Credit to Aquatic for the design)
Parents: Amoonguss / Tangrowth
Shared egg group: Grass
Offspring name: Amoongrowth
New type: Grass/Poison
New base stats: 122 / 107 / 112 / 112 / 80 / 55
New ability and desc: Regenerator (Regenerator + Regenerator) - Upon switch-out, this Pokemon restores 33.3% of its Max HP.
Notable moves: Clear Smog, Giga Drain, Sludge Bomb, Synthesis, Leech Seed, Toxic, Worry Seed, Gastro Acid, Knock Off, Spore, Energy Ball, Foul Play, Body Slam, Poison Jab, Earthquake, Brick Break, Shock Wave, Bulldoze, Aerial Ace, Bind, Growth, Seed Bomb, Power Whip, Wake-Up Slap, Stomping Tantrum, Hidden Power [Ice or Fire], Psych Up
Role Identification: At first, it may seem like this boi is outclassed by fellow Regenerator Poison-type Toxamola, which has roughly the same HP and superior defenses, and also got powercrept badly. However, while both are weak to Psychic, this dude can take Ground and Electric hits better than Toxamola can. Not to mention it can run Assault Vest with Base 122 HP coupled with Base 112 Def/SpA and an Attack stat that follows close behind at 107, which can also use Stomping Tantrum if a Steel-type blocks its Poison Jab. Not to mention it has a Tauntproof Haze in Clear Smog at its disposal that won't reset its own stats, on top of Spore. All in all, it's a very bulky mon that can go AV or Defensive, just like both its fusees. Might wanna keep an eye when up against Special Attackers, though.


A-...AURORA BOREALIS. AT THIS TIME OF DAY, AT THIS TIME OF YEAR, IN THIS PART OF THE LABORATORY, LOCALIZED ENTIRELY WITHIN THAT PINE TREE.
Parents: Aurorus / Abomasnow
Shared egg group: Monster
Offspring name: Aurorasnow
New type: Ice
New base stats: 121 / 99 / 88 / 110 / 103 / 74
New ability and desc: Snow Warning (Snow Warning + Snow Warning) - Summons Hail on switch-in.
Notable moves: Giga Drain, Blizzard, Shadow Ball, Leech Seed, Water Pulse, Thunderbolt, Calm Mind, Power Gem, Dragon Tail, Flash Cannon, Dark Pulse, Charge Beam, Psychic, Discharge, Screens (minus veil rip), HP, Earth Power, Stealth Rock, Haze, Freeze-Dry, Ingrain, Ice Shard, Growth, Rock Polish, Thunder Wave, Role Play, Block
Role Identification: That stat spread is, umm... NOT DOING AURORASNOW ANY FAVORS RIGHT ABOUT NOW, though Rock Polish can easily migitate the lacking Speed. However, STAB Freeze-Dry + Earth Power bodies pretty much everything... Except for the Ice/Flying, which a Power Gem will do in. Still, the real attraction here is the Mega.

Parents: Aurorus / Abomasnow-Mega
Shared egg group: Monster
Offspring name: Aurorasnow-Mega
New type: Ice
New base stats: 121 / 139 / 108 / 150 / 113 / 44
New ability and desc: Snow Warning (Snow Warning + Snow Warning) - Summons Hail on switch-in.
Notable moves: Above -Rock Polish, +SD, EdgeQuake, Wood Hammer, Avalanche, Aqua Tail, Outrage
Role Identification: Again, your typing ain't doing you any favors here defensively, but that bulk can live a super-effective hit or two and it has the sufficient firepower on both ends to smack enemies hard, and SD/EdgeQuake/STAB Avalanche can suffice nicely. Trick Room support is a godsend, as it can kill everything with Freeze-Dry/Blizzard + Power Gem + Earth Power, plus some coverage to make things even easier for you (Maybe Smack Down or Focus Blast to hit pesky floating Steels or something idk). Since it gets Role Play, you can just copy a foe's ability and use it for yourself, complete with all the terrifying benefits. Good luck!
 
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okay

The same evolutionary line counts
DNA Donors: Porygon2 / Porygon-Z
Offspring name: Porygon3
New Type: Normal
Base Stats: 90 / 85 / 85 / 140 / 90 / 100 (Ability +5 All, +20 SpA, +20 Spe)
New ability and desc: Download
Notable Moves: (Z-)Conversion, Tri Attack, Thunderbolt, Shadow Ball, Recover, Ice Beam, Psychic, Psyshock, Dark Pulse, Nasty Plot, Agility, Foul Play, Thunder Wave, Signal Beam, Reflect, Light Screen,
Role Identification: WIP (Porygon-Z but on steroids, with enough Special Attack and setup options to be truly threatening)


IcyHot
DNA Donors: Weavile / Entei
Offspring name: Air Vent
New Type: Dark/Fire
Base Stats: 97 / 142 / 80 / 72 / 85 / 137 (Ability +5 All, +20 Atk, +20 Spe)
New ability and desc: Pressure
Notable Moves: Swords Dance, Knock Off, Sacred Fire, Flare Blitz, Icicle Crash, Extreme Speed, Overheat, Low Kick, Stomping Tantrum, Stone Edge, Poison Jab, Iron Head, Fake Out, Body Slam, Will-O-Wisp
Role Identification: WIP (Glass cannon, emphasis on cannon.)


The Deserted Firefighter
DNA Donors: Cacturne / Volcanion
Offspring name: Volturne
New Type: Grass/Fire
Base Stats: 100 / 117 / 95 / 132 / 95 / 67 (Ability +5 All, +20 HP, +5 SpA, +15 SpD)
New ability and desc: Water Absorb
Notable Moves: Synthesis, Energy Ball, Giga Drain, Steam Eruption, Fire Blast, Earth Power, Sludge Wave, Dark Pulse, Focus Blast, Nasty Plot, Flash Cannon, Weather Ball, Flamethrower
Role Identification: WIP (Tank that abuses its great STAB coverage + Steam Eruption)


Demon Plate
DNA Donors: Bronzor / Giratina-Origin
Offspring name: Zoratina
New Type: Steel/Dragon
Base Stats: 108 / 77 / 118 / 77 / 118 / 61 (Ability +5 All, +20 Def, +20 SpD)
New ability and desc: Levitate
Notable Moves: Dragon Tail, Psywave, Stealth Rock, Will-O-Wisp, Pain Split, Defog, Rest, Calm Mind, Draco Meteor, Earth Power, Hex, Thunder Wave, Reflect, Light Screen, Trick, Trick Room, Gyro Ball
Role Identification: WIP (Wall with only 1 weakness, 11 resistances/immunities, and utility in Rocks, Wisp, TWave, Defog, and more)
 
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Parents: Zapdos + Manectric
Shared egg group: DNA
Offspring name: Zanectros
New type: Electric/Flying
New base stats: 100/87/87/125/90/107 (596) (+5 to all) (+15 HP, +10 Def, +5 SpA, +10 SpD)
New ability and desc: Static
Notable moves: As Zapdos + Flamethrower, Overheat
Role identification: Zapdos but like slightly better. use the mega


Parents: Zapdos + Manectric-Mega
Shared egg group: DNA
Offspring name: Zanectros-Mega
New type: Electric/Flying
New base stats: 100/87/107/155/110/137 (696)
New ability and desc: Intimidate
Notable moves: As Zapdos + Flamethrower, Overheat
Role identification: Zapdos... 2!
 
+


Parents: Persian-Alola + Furfrou
Shared Egg Group: Field
Offspring Name: Furpurr
New Type: Normal/Dark
New Base Stats: 85/90/75/80/92/123 (545 BST)
New Ability: Fur Coat
Notable Moves: Fake Out, Sucker Punch, Knock Off, Foul Play, Return, Play Rough, Wild Charge, Parting Shot, Taunt, Thunder Wave, Toxic, Refresh
Role Identification: Furpurr is a very fast utility pivot, taking Alolan Persian's usual Parting Shot shenanigans and adding on access to Thunder Wave and the ability to outspeed Torn-T and Greninja. Normal/Dark isn't the best defensive typing, but it does grant it STAB Fake Out + Sucker Punch, just in case this thing isn't fast enough for you already. Also, it's a Catdog called Furpurr, what else do you want?
 
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Parents: Lilligant / Venusaur
Shared egg group: Grass
Offspring name: Vengant
New type: Grass / Poison
New base stats: 100 / 86 / 94 / 120 / 102 / 100 [BST: 592]
New ability and desc: Chlorophyll
Notable moves:
STAB: Energy Ball, Giga Drain, Leaf Storm, Petal Dance, Seed Bomb, Solar Beam, Sludge Bomb
Coverage: Knock Off, Earthquake
Status/Support: Aromatherapy, Encore, Growth, Heal Bell, Healing Wish, Leech Seed, Quiver Dance, Sleep Powder, Sludge Bomb, Sunny Day, Synthesis, Toxic
Role Identification: If you do want to use Vengant's base form (as opposed to its Mega form, which I'll cover in just a moment), you'll probably be best off using it as a Chlorophyll sweeper. It's especially fearsome thanks to its access to two great boosting moves in Growth and Quiver Dance, and what it lacks in coverage, it more than makes up for in power.

Or you could just Mega evolve it.



Parents: Lilligant / Venusaur
Shared egg group: [MEGA]
Offspring name: Mega Vengant
New type: Grass / Poison
New base stats: 100 / 104 / 134 / 142 / 122 / 100 [BST: 692]
New ability and desc: Chlorophyll --> Thick Fat
Notable moves:
STAB: Energy Ball, Giga Drain, Leaf Storm, Petal Dance, Seed Bomb, Solar Beam, Sludge Bomb
Coverage: Knock Off, Earthquake
Status/Support: Aromatherapy, Encore, Growth, Heal Bell, Healing Wish, Leech Seed, Quiver Dance, Sleep Powder, Sludge Bomb, Sunny Day, Swords Dance, Synthesis, Toxic
Role Identification: What can Mega Vengant do? The better question is what can't Mega Vengant do? Stat-wise, it's Mega Venusaur on 'roids, boasting significantly better bulk, power and speed - so you can use it as a defensive wall/supporter, as Mega Venusaur usually is. Or use it as a Quiver Dance sweeper, which it's more than capable of pulling off thanks to its beefy 142 SpA stat. Or give it Encore and turn it into a stallbreaker. The possibilities are endless.



DNA Donors: Chimecho / Bronzong
Offspring name: Bronzecho
New Type: Psychic / Steel
Base Stats: 96 / 74 / 113 / 92 / 118 / 54 (+20 HP, +0 Atk, +10 Def, +0 SpA, +10 SpD, +0 Spe) [BST: 547]
New ability and desc: Levitate
Notable Moves:
- STAB: Future Sight, Psychic, Psyshock, Stored Power, Zen Headbutt, Flash Cannon, Gyro Ball, Heavy Slam, Iron Head
- Coverage: Knock Off, Charge Beam, Dazzling Gleam, Shadow Ball, Energy Ball, Grass Knot, Earthquake, Rock Slide
- Status/Support: Block, Calm Mind, Cosmic Power, Defog, Heal Bell, Healing Wish, Hypnosis, Iron Defense, Light Screen, Magic Coat, Perish Song, Recover, Reflect, Stealth Rock, Taunt, Thunder Wave, Trick, Trick Room, Wish, Yawn
- Other: Explosion, Psywave
Role Identification: A crazily versatile support mon with a large, diverse movepool that lets if fill just about any support role you can imagine. Dual screens, spreading status, setting hazards, removing hazards, Wish passing, Perish trapping - you name it, Bronzecho can do it. You can also give it Calm Mind and Iron Defense and use it as a Stored Power sweeper, a la Reuniclus.



DNA Donors: Hitmonchan / Melmetal
Offspring name: Metalchan
New Type: Fighting / Steel
Base Stats: 102 / 144 / 116 / 62 / 102 / 70 (+5 HP, +15 Atk, +0 Def, +0 SpA, +10 SpD, +10 Spe) [BST: 596]
New ability and desc: Iron Fist
Notable Moves:
- STAB: Close Combat, Drain Punch, Focus Punch, High Jump Kick, Low Kick, Mach Punch, Superpower, Bullet Punch, Double Iron Bash
- Coverage: Pursuit, Throat Chop, Thunder Punch, Fire Punch, Earthquake, Ice Punch, Rock Slide, Stone Edge
- Status/Support: Agility, Bulk Up, Thunder Wave
- Other: Counter, Fake Out, Rapid Spin, Self-Destruct
Role Identification: Bulky wallbreaker. It has everything it needs for such a role: a hefty attack stat, an exceptional defensive spread of 102/116/102, a type combination that's pretty solid on both offense and defense, and a pretty decent selection of coverage moves. Agility and Bulk Up also let it function as a sweeper - but you're probably better off just throwing on a Choice Band and going to town.
 

T.I.A.

formerly Ticktock
Moltres and Toxapex fusion designed to punish physical attackers.
Shared egg group: DNA
New type: Fire/Water
New base stats: 90/81/121/99/123/62 (HP+20, SpAtk+10, Spdef+10)
New ability and desc: Ruthless: This Pokemon's attacks are critical hits if the target is burned. (Flame Body+Merciless)
Notable moves: Will-O-Wisp, Scald, Recover, Roost, Roar, Defog, Toxic Spikes, Knock Off, Overheat, U-Turn
Role Identification: Merciless was unfortunately given to a Pokémon that simply didn't need it. With this Fusion Evolution, I'm creating a special tank that punishes burned Pokémon. With ample burning options in Scald and Will-O-Wisp, reliable recovery and only three weaknesses, it's hard to break through it reliably.
It's a special slate, so you'll have to hold that off until later.
 
FireFawkes47 You have to fuse two Pokémon with the same ability. It's far from the weirdest slate we've ever had, but it's still fun! =]
===


Fifteen bugs on a dead 'mon's chest...
Parents: Scizor + Heracross
Shared egg group: Bug
Offspring name: Corsair
New type: Steel/Bug
New base stats: 90/142/102/62/102/90 (BST: 588)
New ability and desc: Swarm
Notable moves: Iron Head, Megahorn, Close Combat, EdgeQuake, U-Turn, Bullet Punch, Swords Dance, Agility, Bulk Up
Role Identification: Bulky offense with one of the best defensive typings in the game. Okay, so Swarm isn't up to much as an ability, but the defensive statline is fantastic for a fusion with its offensive prowess - 90/102/102 means that unlike a lot of its peers, it's capable if taking more than a few hits. Megahorn is the obvious choice for great Bug STAB, and while Iron Head is more powerful, there is definitely an argument to be made for Bullet Punch's inclusion to get around faster threats - of which there are many - that might otherwise pose a problem. Megahorn's not mandatory though, and should you wish you can combine its great array of coverage with boosting moves like Swords Dance and Agility for all-out sweepers or Bulk Up for a more defensively oriented setup game. Its versatility doesn't end with the movepool, though. Let's check out some held items...
===
Offspring name: Mega Corsair S @ Scizorite
New type: Steel/Bug
New base stats: 90/172/142/62/122/100 (BST: 688)
New ability and desc: Technician
Notable moves: Bullet Punch, Bug Bite, Rock Tomb, Bulldoze, Pursuit
Role Identification: Bulky Technician sweeper, and boy howdy is this a mightily bulky little thing. 90/142/122 defences are ones we normally see on defensively-oriented fusions, and this has the offensive prowess to back it up with its huge 172 Attack stat and fantastic ability in Technician. Rock Tomb and Bulldoze are favoured over the traditional EdgeQuake combo here; the drop in base power is negligible, and in return you get much some speed control and (in the case of Rock Tomb) vastly superior accuracy when compared to Stone Miss. You can use this to your advantage, ensuring that those rare 2HKOs go your way after a speed tie. Bullet Punch is once again a vital tool here, as it means you can smash apart faster threats, and Bug Bite also has some positives as Bug STAB that can also cripple Berry users. You can also run Pursuit if you're so inclined, as punishing predicted switches is a horrible thing to do.
===
Offspring name: Mega Corsair H @ Heracronite
New type: Steel/Bug
New base stats: 90/202/142/62/112/80 (BST: 688)
New ability and desc: Skill Link
Notable moves: Bullet Punch, Pin Missile, Rock Blast, Earthquake, Close Combat, Bullet Seed, Bulk Up, Swords Dance
Role Identification: Absolute holy terror. Okay, so by FE standards it's glacier-paced for an offensive fusion, but just look at that Attack stat. Guaranteed 5-hit STAB Pin Missiles off of over two hundred base Attack. Two. HUNDRED. Base. Attack. The same also applies to Rock Blast. You can rub it in with a Swords Dance or Bulk Up if you want too. Bullet Punch is still a must, as you'll be struggling hard against faster threats that can target your weaker Special Defence otherwise. It just makes you wish one of them got Bone Rush, doesn't it. Bullet Seed is also an option for dealing with the tier's many bulky Water-types, but I'd personally go for the improved version of EdgeQuake that you can get as a result of this. TWO HUNDRED BASE ATTACK. GET IN.

Unforgettable.
Parents: Yanmega + Scolipede
Shared egg group: Bug
Offspring name: Madeleine
New type: Poison/Flying
New base stats: 88/103/102/100/77/118 (BST: 588)
New ability and desc: Speed Boost
Notable moves: Air Slash, Substitute, Baton Pass, Protect
Role Identification: FE doesn't have rules regarding Speed Boost + BP bans, so this is basically a setup merchant with inbuilt survivability. SubTect means it can get a +3 boost off without fail (at a cost of only 25% of its max HP) before passing it out to a fusion that really needs the boost, such as the previously mentioned Mega Corsairs. It, er. Doesn't do a lot else. It's survivable, though, with a pretty useful defensive typing that stiffarms some common physical coverage types, but its Special Defence isn't great. If you want to mess around with it as an attacker, though, give it Air Slash and ride the fast Flinch train! Just be warned: it doesn't like priority much.

Hic!
DNA Donors: Latios + Vikavolt
Offspring name: Akvavit
New Type: Dragon/Electric
Base Stats: 90 (+7)/85/100 (+10)/142/100 (+3)/101 (+20) (BST: 618)
New ability and desc: Levitate
Notable Moves: Dragon Pulse, Draco Meteor, BoltBeam, Bug Buzz, Psyshock, Calm Mind, Recover, Agility, Substitute
Role Identification: Powerful setup swee- oh, who are we trying to kid. This thing's a Mega Stone holder and y'all fuckin know it.
===
Offspring name: Mega Akvavit @ Latiosite
New Type: Dragon/Electric
Base Stats: 90/125/120/172/110/101 (BST: 718)
New ability and desc: Levitate
Notable Moves: As above
Role Identification: It's a powerful setup sweeper, but you could probably guess that already. 101 is a nice high Speed stat as well, and it has very good defences and an immunity to one of its few weaknesses. That Special Attack though. Oof. STAB Draco Meteor off a 172 base stat is going to leave a dent against anything that isn't immune to it, and having a STAB Thunderbolt to sling around with impunity is a very nice tool indeed. It almost doesn't need things like Calm Mind when it has that level of power, but it and Agility are very fun options. Recover is also a great choice, giving it some reliable, er, recovery, and making it extremely survivable during drawn-out battles. Ice Beam is the obvious coverage choice, but if you're not running a boosting move, there's a lot to be said for Bug Buzz's ability to hit through Substitutes or Psyshock's ability to get around Special walls.

It is, you know.
DNA Donors: Metagross + Klinklang
Offspring name: Sensational
New Type: Steel
Base Stats: 75/142 (+20)/127/87/92/105 (+20) (BST: 628)
New ability and desc: Clear Body
Notable Moves: Gear Grind, Earthquake, Ice Punch, Iron Head, Shift Gear, Thunder Wave
Role Identification: Yep, you guessed it, this one's a Mega Stone holder as well.
===
Offspring name: Mega Sensational @ Metagrossite
New Type: Steel
Base Stats: 75/152/147/97/112/145 (BST: 728)
New ability and desc: Tough Claws
Notable Moves: As above
Role Identification: Ye gods. 152 base Attack teamed with Tough Claws is a pretty nasty prospect, especially when you remember it now has access to perhaps the best Steel-type attacking move in the game in Gear Grind - and yes, it's boosted by TC, I checked. PixiSpeeders beware. Of particular note, though, is its absolutely blazing Speed at base 145. If only there was a way to boost both of these to absolutely ridonkulous levels at once... oh yeah, it gets Shift Gear. You could also theoretically run it as a hideously powerful paraflincher, with all the joy that such a thing would elicit from your opponents, but I don't think that's very sporting. Either way up, coverage via Earthquake and a TC-boosted Ice Punch is most welcome, and if you're worried about Speed you can always go with Bullet PaaahahahAHAHAHAHAHA sorry I couldn't keep a straight face.

Speed up.
Parents: Nidoking + Darmanitan
Shared egg group: Field
Offspring name: Andantino
New type: Fire/Ground
New base stats: 108/136/81/72/81/105 (BST: )
New ability and desc: Sheer Force
Notable moves: Flare Blitz, EdgeQuake, Ice Punch, Thunder Punch, Sucker Punch, Megahorn, Head Smash, Aqua Tail, Belly Drum
Role Identification: It's a Sheer Force sweeper. You know what to do with the fucking thing. DOn't act like you don't. =]
 
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Parents: Mawile and Incineroar
Shared egg group: Field
New type: Fire/Fairy
New base stats: 87/115/102/82/97/70 (All stats +15)
Ability: Intimidate
Notable Moves: Flare Blitz, Play Rough, Sucker Punch, Knock Off, Earthquake, U-Turn, Fire Punch, Ice Punch, Stone Edge, Drain Punch, Superpower, Thunderpunch, Swords Dance, Bulk Up Will-O-Wisp, Taunt
Role Identification: This alone is decent as an AV or Choice Band user. It shines with its Mega Evolution, however.

Mawroar-Mega
Mega Stone:
Mawilite
Ability: Huge Power
New base stats: 87/135/142/82/127/70
Yeah good luck walling this. It has both Swords Dance and Bulk Up for setup options, and a multitude of coverage options.

Parents: Scizor and Kricketune
Shared egg group: Bug
New type: Bug/Steel
New base stats: 88/122/90/70/80/80 (All stats +15)
Ability: Technician
Notable Moves: Fell Stinger, Bullet Punch, Leech Life, Superpower, Night Slash, Knock Off, U-Turn, Throat Chop, Heal Bell, Defog, Sticky Web, Roost, Sing, Laser Focus, Perish Song, Endeavor, Swords Dance, Agility, Taunt)
Role Identification: Plays the role of a normal Scizor (banded, life orb, support), with a more versatile attacking movepool, and with more support options. Heal Bell, Sticky Web being the most relevant.

Scizetune-Mega
Mega Stone:
Scizorite
New Ability: Technician
New base stats: 88/142/130/80/100/90
It's slightly weaker than regular MScizor, but it now gets more options.


Parents: Thundurus-Incarnate + Whimsicott
Shared egg group: DNA
New type: Electric/Grass
New base stats: 94/96/102/106/82/118 (All stats +5, HP+20, Def+20)
Ability: Prankster
Notable Moves: Thunder Wave, Leech Seed, Encore, Tailwind, Defog, Toxic, Trick Room, Nasty Plot, WorryvSeed Memento, Knock Off, Volt Switch, Energy Ball Giga Drain.
Role Identification: It gets a set of moves that allows it to shut down sweeps and stall cores alike.
 
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Parents: Mawile and Incineroar
Shared egg group: Field
New type: Fire/Fairy
New base stats: 87/115/102/82/97/70 (All stats +15)
Ability: Intimidate
Notable Moves: Flare Blitz, Play Rough, Sucker Punch, Knock Off, Earthquake, U-Turn, Fire Punch, Ice Punch, Stone Edge, Drain Punch, Superpower, Thunderpunch, Swords Dance, Bulk Up Will-O-Wisp, Taunt
Role Identification: This alone is decent as an AV or Choice Band user. It shines with its Mega Evolution, however.

Mawroar-Mega
Mega Stone:
Mawilite
Ability: Huge Power
New base stats: 87/135/142/82/127/70
Yeah good luck walling this. It has both Swords Dance and Bulk Up for setup options, and a multitude of coverage options.

Parents: Scizetune
Shared egg group: Bug
New type: Bug/Steel
New base stats: 88/122/90/70/80/80 (All stats +15)
Ability: Technician
Notable Moves: Fell Stinger, Bullet Punch, Leech Life, Superpower, Night Slash, Knock Off, U-Turn, Throat Chop, Heal Bell, Defog, Sticky Web, Roost, Sing, Laser Focus, Perish Song, Endeavor, Swords Dance, Agility, Taunt)
Role Identification: Plays the role of a normal Scizor (banded, life orb, support), with a more versatile attacking movepool, and with more support options. Heal Bell, Sticky Web being the most relevant.

Scizetune-Mega
Mega Stone:
Scizorite
New Ability: Technician
New base stats: 88/142/130/80/100/90
It's slightly weaker than regular MScizor, but it now gets more options.
Please put all of your fusions in one post.
 

DNA Donors: Lucario + Keldeo
Offspring Name: Lukeldeo
New Type: Fighting/Water
New Base Stats: 85/116/85/127/85/124 (+5 All, +20 Atk, +20 Spe) BST: 622
New Ability and Desc: Justified
Notable Moves:
Physical- Close Combat, Aqua Jet, Liquidation, Earthquake, Stone Edge, Poison Jab, Blaze Kick, Extreme Speed, Ice Punch, Thunder Punch, Bullet Punch, Meteor Mash
Special- Hydro Pump, Focus Blast, Vacuum Wave, Dark Pulse, Flash Cannon, Shadow Ball
Status- Swords Dance, Nasty Plot, Taunt, Toxic
Role Identification: The mega evolution is better, but this can be used as a strong special attacker with some mixed options.


DNA Donors: Lucario-Mega + Keldeo
Offspring Name: Lukeldeo-Mega
New Type: Fighting/Water
New Base Stats: 85/151/103/152/85/146 (+35 Atk, +18 Def, +25 SpA, +22 Spe) BST: 722
New Ability and Desc: Adaptability
Notable Moves: Same as above
Role Identification: Insanely good attacker
 

Tuthur

formerly 0-7 in FCL
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor
164428

DNA Donors: Fraxure / Mewtwo
Offspring name: Fraxwo
New Type: Dragon-Psychic
Base Stats: 95 / 135 / 85 / 102 / 75 / 122 | BST 614 (+4 HP/ +17 Atk/+19 Spe)
New ability and description: Unnerve
Notable Moves: Offensive: Outrage, Zen Headbutt, Superpower, Earthquake, Poison Jab, Fire Punch, Ice Punch
Utility: Taunt, Recover
Set Up: Bulk Up, Dragon Dance, Swords Dance
Role Identification: Tbh use Megas.
Fraxwo @ Dragonium-Z
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Zen Headbutt / Taunt
- Dragon Dance


New Type: Dragon-Fighting
Base Stats: 95 / 215 / 95 / 102 / 85 / 122 | BST 714
Ability: Steadfast
Role Identification: Very powerfull Dragon Dance user however both of its STAB are bad and can easily be punished. It also struggles a lot with Fairy-types. It also has a useless ability.
Dragon Dance
Fraxwo-MegaX @ Mewtwonite-X
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Superpower
- Poison Jab / Taunt
- Dragon Dance


New Type: Dragon-Psychic
Base Stats: 95 / 175 / 65 / 142 / 105 / 132 | BST 714
Ability: Insomnia
Notable Moves: Psystrike, Focus Blast, Draco Meteor, Calm Mind, Ice Beam
Role Identification: Not very good but decent mixed attacker.
Dragon Dance
Fraxwo-MegaY @ Mewtwonite-Y
Ability: Unnerve
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Psystrike
- Draco Meteor
- Focus Blast
- Earthquake

164427

DNA Donors: Masquerain / Mewtwo
Offspring name: Mewsquarain
New Type: Flying-Psychic
Base Stats: 93 / 90 / 81 / 152 / 91 / 130 | BST 697 (+20 SpA/+20 Spe)
New ability and description: Unnerve
Notable Moves: Offensive: Hurricane, Psystrike, Focus Blast, Ice Beam, Shadow Ball, Hydro Pump, U-Turn
Utility: U-Turn, Roost, Recover, Sticky Web, Taunt
Set Up: Quiver Dance
Role Identification: Bad don't use this.
164407

New Type: Flying-Fighting
Base Stats: 93/170/91/152/101/130 | BST 797
Ability: Steadfast
Notable Moves: Drain Punch, Aerial Ace
Role Identification: Better but still bad due to weak STABs.
Mixed Attacker
Mewsquarain-MegaX @ Mewtwonite-X
Ability: Unnerve
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Hurricane
- Drain Punch
- U-Turn
- Sticky Web

164408

New Type: Flying-Psychic
Base Stats: 93 / 130 / 61 / 192 / 121 / 140 | BST 797
Ability: Insomnia
Role Identification: Fast Quiver Dancer that relies on unreliable move to break through Steel-types and is extremely frail and susceptible to priority.
Quiver Dance
Mewsquarain-Mega @ Mewtwonite-Y
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Psystrike
- Focus Blast / Ice Beam
- Quiver Dance


DNA Donors: Gallade / Terrakion
Offspring name: Gallakion
New Type: Rock-Fighting
Base Stats: 84 / 141 / 95 / 73 / 107 / 115 | BST 617 (+10 Atk/+14 Def/+16 Spe)
New ability and description: Justified
Notable Moves: Offensive: Close Combat, Stone Edge, Ice Punch, Shadow Sneak, Earthquake, Knock Off
Utility: Taunt, Will-O-Wisp, Stealth Rock
Set Up: Swords Dance, Bulk Up
Role Identification: No reason to use this over the Mega.
Gallakion @ Rockium-Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Shadow Sneak
- Swords Dance


New Type: Rock-Fighting
Base Stats: 84 / 181 / 125 / 73 / 107 / 145 | BST 717
Ability: Inner Focus
Role Identification: Very strong Swords Dance breaker. However its very predictable.
Gallakion @ Galladite
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake / Shadow Sneak
- Swords Dance


DNA Donors: Alomomola / Ho-Oh
Offspring name: Alo-ola
New Type: Water-Flying
Base Stats:
140 / 120 / 110 / 87 / 104 / 82 | BST 643 (+13 Atk, +20 Def, +7 SpA)
New ability and description: Regenerator
Notable Moves: Offensive: Sacred Fire, Scald, Brave Bird, Aqua Jet, Knock Off, Ice Beam, Earthquake, Thunderbolt
Utility: Defog, Recover, Wish, Will-O-Wisp
Role Identification: Bulky Pivot
Wall
Alo-Ola @ Leftovers/Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Defog
- Recover
- Wish / Will-O-Wisp
- Brave Bird / Scald

Tank
Alo-Ola @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Sacred Fire
- Brave Bird
- Aqua Jet
- Knock Off


DNA Donors: Latias / Rotom-Heat
Offspring name: Rotias
New Type: Dragon / Electric
Base Stats: 90 / 77 / 103 / 112 / 123 / 123 | BST 628 (+20 HP +20 Spe)
New ability and description: Levitate
Notable Moves: Offensive: Draco Meteor, Discharge, Overheat, Surf, Ice Beam, Dragon Pulse
Utility: Defog, Volt-Switch, Recover, Will-O-Wisp, Healing Wish
Set-up : Calm Mind
Role Identification: Bulky Pokemon that has usefull resistances and a lot of support options. It can also act as a bulky wincon with Calm Mind
Defensive
Rotias @ Leftovers
Ability: Levitate
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Recover
- Will-O-Wisp / Defog / Healing Wish
- Volt-Switch
- Draco Meteor / Ice Beam

Offensive
Rotias @ Firium-Z / Dragonium-Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Overheat / Recover
- Thunderbolt
- Calm Mind / Recover


New Type: Dragon - Electric
Base Stats: 90 / 97 / 133 / 142 / 143 / 123 | BST 728
Ability: Levitate
Role Identification: A bulkier and stronger Rotias.
All Out Attacker
Rotias-Mega @ Latiasite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco-Meteor
- Thunderbolt
- Ice Beam / Overheat
- Recover

Calm Mind
Rotias-Mega @ Latiasite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Ice Beam
- Calm Mind
- Recover


DNA: Scizor / Metagross
Offspring name: Scizoss
New Type: Steel-Bug
Base Stats: 100/137/120/80/90/92 | 619 (+20 HP, +20 Spe)
New ability and description: Light Metal
Notable Moves: Offensive: Meteor Mash, Bullet Punch, Earthquake, U-Turn, Superpower, Ice Punch, Thunder Punch, Knock Off
Utility: Stealth Rock, Roost, Defog
Set-Up: Swords Dance
Role Identification: Don't use this. It's really bad.

New Type: Steel-Bug
Base Stats: 100/147/140/90/110/132 | 719
Ability: Tough Claws
Role Identification:

Swords Dance
Metor-MegaM @ Metagrossite
Ability: Light Metal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Superpower
- Meteor Mach / Bullet Punch
- Thunder Punch / Roost


New Type: Steel-Bug
Base Stats: 100/157/160/90/110/92 | 719
Ability: Technician
Notable Moves:
Curse, Bug Bite
Role Identification:
Defensive
Metor-MegaS @ Scizorite
Ability: Light Metal
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- U-turn / Knock Off
- Bullet Punch
- Roost
- Defog / Curse

Swords Dance
Metor-MegaS @ Scizorite
Ability: Light Metal
EVs: 252 Atk / 8 Def / 252 Spe
Adamant Nature
- Bug Bite / Knock Off
- Bullet Punch
- Swords Dance
- Roost
 
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Tuthur

formerly 0-7 in FCL
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Parents: Meowstic / Meowstic-f
Shared egg group: Field
Offspring name: Meowtant
Type: Psychic
Base stats: 74 / 48 / 76 / 83 / 81 / 104
New ability and desc: Gag Master (Prankster + Competitive) - This Pokémon's status moves have their priority increased by 1 stage. When another Pokémon lowers one of this Pokémon's stats, this Pokémon's special attack rises 2 stages.
Notable moves: Me First, Miracle Eye, Stored Power, Extrasensory, Charm, Future Sight, Mean Look, Misty Terrain, Imprison, Magical Leaf, Quick Guard
Role Identification: Role combo: Ever notice how Meowstic-F has all nice the status moves, but Meowstic has Prankster? How unfair.
Both Pokemon should have the same Ability for this special slate.
 
Marowak-Alola / Aggron
Druddigon / Nidoking
Jirachi / Shaymin-Sky
Wailord / Kyurem
Celesteela / Stakataka
Thundurus / Liepard
Latias / Rotom-Heat
Lucario / Keldeo
Starmie / Shaymin
Hitmonchan / Melmetal
 
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