I get so sick of Game Freak apologetics. Some people talk as if no studio has ever had to handle challenging development before. As if no studio has ever had to shift to a new platform, or switch to 3D.
The truth is Game Freak is uniquely privileged and advantaged, holds a status that most other developers would kill for, and still fumbles the ball.
Despite the way some big names at the company may talk and act in interviews, and despite what they may like to believe about their company and themselves, and whatever internal culture they think they are trying to maintain, they are not some small, struggling indie developer that has to push out a game no matter what to keep the lights on. They are no longer the small group of hobbyists for whom even putting out a finished product is a minor miracle.
They are (say it with me now, you all know the words) the developers of the highest grossing media franchise on Earth. Not just game franchise. All of media. More money than Disney.
We cannot tolerate these excuses. You don't even need to know a single thing about game development to see the problems.
They have the resources to buy whatever tools they need, hire any talent to deliver whatever skills they may be lacking and take the pressure off of their development team, and release the games in any timeframe they please. Pokémon is not going broke because they didn't put out a game this year.
At this point, defenders usually engage in accountability pass the parcel, resulting in an endless loop that means it's no one's fault. Pokémon games just manifest from the ether malformed, and no one can change or fix anything to improve the situation.
"You can't blame the developers. They are very talented and doing the best they can in the meagre time provided. It's Game Freak management's fault."
"Management are beholden to [other company]'s (The Pokémon Company/Creatures/Nintendo, etc.) schedule, and don't get the money and resources from the other parts of the franchise. It's their fault."
"Nintendo et. al don't make the games. It's Game Freak's fault."
Round and round the bickering goes. Part of me thinks splitting ownership of Pokémon between multiple companies is not only a financial decision, but also a PR one to ensure that no one company can ever be pinned down and blamed for their problems.
At the end of the day, whoever is responsible for these decisions (and it is somebody) the games suffer as a result. When challenges like a change in platform come up, they need to be prepared to put time, talent and resources into development to ensure that the issues are handled correctly.
We can't just shrug and say "game dev hard" and all sins are forgiven and the games are pretty good, actually, all things considered... They are banking on that good will. It's why this keeps coming up with every new Pokémon game release.
It is their job to develop a quality game. In spite of the challenges. And if they can't do that, they shouldn't charge their customers full price for a buggy, unfinished game.
And customers shouldn't buy it twice!
The truth is Game Freak is uniquely privileged and advantaged, holds a status that most other developers would kill for, and still fumbles the ball.
Despite the way some big names at the company may talk and act in interviews, and despite what they may like to believe about their company and themselves, and whatever internal culture they think they are trying to maintain, they are not some small, struggling indie developer that has to push out a game no matter what to keep the lights on. They are no longer the small group of hobbyists for whom even putting out a finished product is a minor miracle.
They are (say it with me now, you all know the words) the developers of the highest grossing media franchise on Earth. Not just game franchise. All of media. More money than Disney.
We cannot tolerate these excuses. You don't even need to know a single thing about game development to see the problems.
They have the resources to buy whatever tools they need, hire any talent to deliver whatever skills they may be lacking and take the pressure off of their development team, and release the games in any timeframe they please. Pokémon is not going broke because they didn't put out a game this year.
At this point, defenders usually engage in accountability pass the parcel, resulting in an endless loop that means it's no one's fault. Pokémon games just manifest from the ether malformed, and no one can change or fix anything to improve the situation.
"You can't blame the developers. They are very talented and doing the best they can in the meagre time provided. It's Game Freak management's fault."
"Management are beholden to [other company]'s (The Pokémon Company/Creatures/Nintendo, etc.) schedule, and don't get the money and resources from the other parts of the franchise. It's their fault."
"Nintendo et. al don't make the games. It's Game Freak's fault."
Round and round the bickering goes. Part of me thinks splitting ownership of Pokémon between multiple companies is not only a financial decision, but also a PR one to ensure that no one company can ever be pinned down and blamed for their problems.
At the end of the day, whoever is responsible for these decisions (and it is somebody) the games suffer as a result. When challenges like a change in platform come up, they need to be prepared to put time, talent and resources into development to ensure that the issues are handled correctly.
We can't just shrug and say "game dev hard" and all sins are forgiven and the games are pretty good, actually, all things considered... They are banking on that good will. It's why this keeps coming up with every new Pokémon game release.
It is their job to develop a quality game. In spite of the challenges. And if they can't do that, they shouldn't charge their customers full price for a buggy, unfinished game.
And customers shouldn't buy it twice!