Move: Fiery Wrath
Type:
Power: --
Accuracy: 90%
PP: 15
Effect: Burns the foe
Distribution: (?)
Justification: Burn is pretty awful in Gen 1, so having a move that just does that is pretty unimpressive, but burn still has some merit, notably neutering Tauros in case a lot of your team gets paralyzed, which makes it absolutely certain that it can't clean up, and being able to burn physical attackers that are immune to Thunder Wave or don't care about being slower like Steelix, Rhydon, and Snorlax. Just be careful using it so you don't accidentally burn a Chansey
Move: Smart Strike
Type: Ground
Power: 70
Accuracy: 100
PP: 16
Effect: High critical hit ratio
Distribution:
Justification: Drill Run seems cool here.
Now, we'll enter a 24 hour discussion phase to decide the final distributions of the new moves, then we'll start the next Pokémon slate! See you then!Move: Fairy Lock
Type:
Power: 15
Accuracy: 70
PP: 15
Effect: Wrap clone
Distribution: + others
Justification: Look, I'm very short on time, so here's slightly more partial trapping distribution. Psychic gives it the best coverage type of the partial trapping moves, but it's doing 0 damage anyways so it's not that big. Clefable and Wigglytuff can both use it to great effect combined with Hyper Beam or Fake Tears + Blizzard
only one fix and its minor so we'll start voting. If the Klefki wins, it will lose Thunder Wave and Snarl (mon is a little too versatile between twave, special drops and partial trapping.Pokémon: Klefki
Category: Fairy
New Type: Rock / Ghost
Stats: 82 HP / 100 Atk / 100 Def / 74 Spc / 90 Spe (520 BST)
New Moves: Confuse Ray, Lick, Snarl, Rock Slide, Rock Throw, Wrap
Removed Moves: later gens, Psychic
Competitive Overview: Big physical Mon that certainly feels like a Gen 1 Ghost type. Enjoy working with the limited offensive movepool, or don’t I’m not a cop lmao
Pokémon: Samurott-Hisui
Category: Dark
New Type:
Stats: 80/108/80/72/85
Movepool: Blizzard, Cut, Dig, Double Team, Focus Energy, Hydro Pump, Hyper Beam, Ice Beam, Rest, Screech, Slash, Strength, Substitute, Surf, Swords Dance, Tackle, Tail Whip, Toxic, Water Gun, Submission, Heavy Slam, Taunt, Smart Strike, Body Slam, Double-Edge
Competitive Overview: WIP (Physical Poliwrath. Hits hard physically with Submission and Smart Strike while having decent enough Special for Hydro Pump and Blizzard, and can SD too. Still too slow to mow down everything without serious para support)
Pokémon: Primarina
Category: Fairy
New Type:
Stats: 86/84/84/126/45
Movepool: Blizzard, Bubble Beam, Double Slap, Double Team, Growl, Hydro Pump, Hyper Beam, Ice Beam, Light Screen, Pound, Psychic, Reflect, Rest, Sing, Substitute, Surf, Toxic, Water Gun, Crafty Shield, Lash Out
Competitive Overview: WIP (stronger version of lapras but less bulk and 0 way of getting through Chansey. Lash Out mimics Energy Ball from later gens + it could throw a mean hair whip)
Well it seems there is space. Despite striking while the iron is cold,
Pokémon : Lucario
Category : Steel
New Type : Dragon / Fighting
New Stats : 60 / 110 / 60 / 115 / 90
Movepool : High Jump Kick, Psychic, Thunder Punch, Fire Punch, Ice Punch, Agility, Quick Attack, Hyper Beam, (+) Snarl, (+) Body Slam, (+) Bone Club, (+) Skull Bash, (+) Submission, (-) Earthquake, (-) Rock Slide, (-) Swords Dance (other moves just as is from Gen 1)
Competitive Overview : An endgame cleaner with solid speed, huge physical damage, and amazing special coverage held back by fragile physical defense, being absolutely crippled by paralysis, and having weaknesses to the two main special attacking types of the tier, Psychic and Ice.
I debated for a while what had to be removed from Lucario's movepool to make sure this mon isn't too devastating as a last. I settled on SD, because I'm pretty sure if it did have it, it would make it too unpredictable. But it might not need to lose EQ, mostly being cautious there about beating paralyzed Jolt/ the Ground-weak Ghosts too easily. It could also lose Ice Punch, that would strain its movepool more by forcing Fire Punch for Eggy and Thunder Punch for flying types without just getting both in one slot.
Pokémon: Grimmsnarl
Category: Dark
New Type:
Stats: 95/130/65/110/60
Movepool: Bite, Body Slam, Flamethrower, Focus Energy, Hyper Beam, Leech Life, Light Screen, Mega Kick, Mega Punch, Metronome, Reflect, Rest, Substitute, Thunderbolt, Thunder, Thunder Wave, Toxic, Psychic, Sludge, Strange Steam, Taunt, Crafty Shield, Lash Out, Fake Tears
Pokémon: Dugtrio-Alola
Category: Steel
New Type: Ground/Fire
Stats: 35/100/50/75/115
New Moves: Flamethrower, Fire Blast, Sunsteel Strike, Fiery Wrath
Removed Moves:
Competitive Overview: Fast mon with a Twave immunity sounds neat, especially when paired with a fast Fiery Wrath (Wisp). Is unfortunately weak to blizzard and EQ so its defensive utility is sus without the burn support. Is capable of 2HKOing eggy 75% of the time with Fire Blast. 4mss is real here.
Pokémon: Sylveon
Category: Fairy
New Type:
Stats: 110/65/65/130/60
Movepool: Bide, Bite, Body Slam, Double-Edge, Double Team, Focus Energy, Growl, Mimic, Quick Attack, Rage, Reflect, Rest, Sand Attack, Skull Bash, Substitute, Swift, Tackle, Tail Whip, Take Down, Toxic, Twineedle, Pin Missile, Gust, Razor Wind, Sing, Psychic, Reflect, Psywave, Lash Out, Solar Beam, Fairy Lock, Fake Tears, Crafty Shield