Voting is closed.
Nemhran (F) @ Heavy-Duty Boots
Ability: Levitate
Tera Type: Water
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Quiver Dance
- Bug Buzz
- Flash Cannon
- Shadow Ball / U-turn
Nemhran (F) @ Leftovers
Ability: Shield Dust
Tera Type: Water
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Quiver Dance
- Roost
- Nano Infestation / Bug Buzz
- Psycho Shift / Sleep Powder
Nemhran (F) @ Leftovers / Mental Herb
Ability: Levitate
Tera Type: Electric
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Roost
- Bug Buzz
- Defog
- U-turn / Memento
Aris Tendou (F) @ Choice Specs
Ability: Mega Launcher
Tera Type: Flying
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Supernova Cannon / Flash Cannon
- Aura Sphere
- Dark Pulse
- Volt Switch / Tera Blast
Aris Tendou (F) @ Leftovers / Air Balloon
Ability: Berserk
Tera Type: Flying
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Calm Mind
- Flash Cannon
- Earth Power / Iron Defense
- Recover
Aris Tendou (F) @ Leftovers / Room Service
Ability: Mega Launcher
Tera Type: Flying / Fighting
EVs: 252 HP / 252 SpA / 4 SpD
IVs: 0 Spe
Quiet Nature
- Flash Cannon
- Dark Pulse
- Aura Sphere
- Recover
Mostima (F) @ Heavy-Duty Boots
Ability: Chronology Key
Tera Type: Poison / Water
EVs: 248 HP / 252 Def / 8 SpD
IVs: 0 Spe
Relaxed / Sassy Nature
- Future Sight
- Night Daze / Mystical Fire
- Roost
- Teleport
Mostima (F) @ Heavy-Duty Boots / Room Service
Ability: Chronology Key
Tera Type: Poison
EVs: 248 HP / 8 Def / 252 SpA
IVs: 0 Spe
Quiet Nature
- Night Daze
- Hurricane
- Dazzling Gleam
- Roost / Trick Room
Mostima (F) @ Heavy-Duty Boots
Ability: Chronology Key
Tera Type: Poison
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Night Daze
- Knock Off
- Taunt / Thunder Wave
- Roost
Karyl (F) @ Choice Scarf
Ability: Dark Eclipse
Tera Type: Poison
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Dark Pulse
- Psychic
- Thunderbolt / Focus Blast
- Parting Shot / U-turn
Karyl (F) @ Kyarium Z / Life Orb
Ability: Dark Eclipse
Tera Type: Poison
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Dark Pulse
- Psychic
- Focus Blast / Tera Blast
- Calm Mind / Destiny Bond
Karyl (F) @ Light Clay
Ability: Dark Eclipse
Tera Type: Poison
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Fake Out / Thunder Wave
- Light Screen
- Reflect
- Psychic
Highmore (F) @ Choice Band
Ability: Levitate
Tera Type: Fire / Fairy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Foam Scythe
- Liquidation
- Icicle Spear / Stone Edge
- Flip Turn / Shadow Sneak
Highmore (F) @ Leftovers / Colbur Berry
Ability: Reaper / Regenerator
Tera Type: Grass
EVs: 248 HP / 8 SpA / 252 Def
Bold / Impish Nature
- Foam Scythe / Liquidation / Scald
- Haze / Flip Turn
- Pain Split
- Will-o-Wisp / Toxic / Haze
Highmore (F) @ Focus Sash / Custap Berry
Ability: Levitate / Reaper
Tera Type: Normal / Ghost
EVs: 4 Def / 252 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Shadow Sneak / Foam Scythe
- Memento / Destiny Bond
- Haze / Imprison
souljump: {
accuracy: 95,
basePower: 0,
basePowerCallback(pokemon, target, move) {
return 5 + Math.floor(move.allies!.shift()!.species.baseStats.atk / 10);
},
category: "Physical",
name: "Soul Jump",
desc: "This attack charges on the first turn and executes on the second. On the first turn, the user avoids all attacks other than Gust, Hurricane, Sky Uppercut, Smack Down, Thousand Arrows, Thunder, and Twister, and Gust and Twister have doubled power when used against it. If the user is holding a Power Herb, the move completes in one turn. Hits one time for the user and one time for each unfainted Pokemon without a non-volatile status condition in the user's party. The power of each hit is equal to 5+(X/10), where X is each participating Pokemon's base Attack; each hit is considered to come from the user.",
shortDesc: "Jumps turn 1. Hits turn 2. All healthy allies aid.",
pp: 10,
priority: 0,
flags: {contact: 1, charge: 1, protect: 1, mirror: 1, gravity: 1, distance: 1},
onModifyMove(move, pokemon) {
move.allies = pokemon.side.pokemon.filter(ally => ally === pokemon || !ally.fainted && !ally.status);
move.multihit = move.allies.length;
},
onTryMove(attacker, defender, move) {
if (attacker.removeVolatile(move.id)) {
return;
}
this.add('-prepare', attacker, move.name);
if (!this.runEvent('ChargeMove', attacker, defender, move)) {
return;
}
attacker.addVolatile('twoturnmove', defender);
return null;
},
condition: {
duration: 2,
onInvulnerability(target, source, move) {
if (['gust', 'twister', 'skyuppercut', 'thunder', 'hurricane', 'smackdown', 'thousandarrows'].includes(move.id)) {
return;
}
return false;
},
onSourceModifyDamage(damage, source, target, move) {
if (move.id === 'gust' || move.id === 'twister') {
return this.chainModify(2);
}
},
},
secondary: null,
target: "any",
type: "Dragon",
},
momentum: {
onChargeMove(pokemon, target, move) {
if (move.flags['charge'] && move.flags['gravity'] && pokemon.boosts['speed'] >= 0) {
this.debug('momentum - remove charge turn for ' + move.id);
this.attrLastMove('[still]');
this.addMove('-anim', pokemon, move.name, target);
return false; // skip charge turn
}
},
onBasePowerPriority: 19,
onBasePower(basePower, attacker, defender, move) {
if (move.flags['charge'] && move.flags['gravity'] && attacker.hasItem('ironball')) {
return this.chainModify(1.5);
}
},
name: "Momentum",
desc: "This Pokemon's two-turn moves stopped by Gravity complete in one turn if its Speed is not lowered. If this Pokemon is holding an Iron Ball, then these moves have their power multiplied by 1.5.",
shortDesc: "Aerial charge moves complete in one turn if Speed is not lowered. Iron Ball: 1.5x power.",
rating: 1,
},