Assuming having EQ and CC on the same set is the standard, this point is moot since you'd always choose to 2HKO with EQ over CC, and if using a Swords Dance, the result is the same, just one hit less depending on the attack you pick, just that CC drops your defense opposed to EQ, leaving you in worse condition for the next opponent.Klefki is 2HKOed by Close Combat anyway and is slower than Mega Heracross (assuming you Speed creep a little bit).
252+ Atk Mega Heracross Earthquake vs. 252 HP / 0 Def Mega Mawile: 260-306 (85.5 - 100.6%) -- 43.8% chance to OHKO after Stealth RockClose Combat still 2HKOes Mega Mawile too and Sucker Punch does little (252+ Atk Huge Power Mega Mawile Sucker Punch vs. -1 252 HP / 0 Def Mega Heracross: 110-129 (30.2 - 35.4%) -- 30.6% chance to 3HKO).
Rock Blast is a 2HKO anyway, so don't use CC here if you don't have rocks up.Scizor (252+ Atk Mega Heracross Close Combat vs. 252 HP / 0 Def Scizor: 280-331 (81.3 - 96.2%) -- 62.5% chance to OHKO after Stealth Rock)
Thanks Jukain! Check implemented.Overview
########
With the new addition of a Mega Evolution to its arsenal, Heracross no longer has to worry about being completely overshadowed by the other Fighting-types that reside in OU. Sporting a gigantic 185 base Attack statwhen Mega Evolvedand extremely powerful STAB moves, Mega Heracrossturnisintoone of the hardest hitting Pokemon in the game. ItsnewSkill Link ability allows it toabustake advantage of Rock Blast, Bullet Seed, and the newly buffed Pin Missile to theirfullest possible extent, which gives Heracross very valuable coverage options against a ton of threats. It even has access to Swords Dance to boost its already insanely highAttack stat toobsceneridiculous levels, allowing for it to function as a potent sweeper. Mega Heracross's very solid 80/115/105 defensive stats keep it from being taken out easily by powerful attacks, making it a fearsome tank. To put it simply, Mega Heracross is the definition of a wallbreaker, not only because it is nearly impossible to switch into, but also due to its amazing move coverage which allows it to break through a vast majority of defensive Pokemon.
Unfortunately, Heracross is plagued with a nasty 4x weakness to Flying-type attacks, on top of its common Fire-, Psychic-, and Fairy-type weaknesses. Its Mega Evolution is also noticeably slower than its former counterpart, now missing the jump on Pokemon such as Dragonite, Heatran, and Gyarados. Nevertheless, Mega Heracross is definitely something that should never be underestimated, because its awesome power and fantastic wallbreaking capabilities make it a force to be reckoned with in today's metagame capable of leaving team's in shambles.
Offensive
########
name: Offensive
move 1: Close Combat
move 2: Pin Missile
move 3: Rock Blast
move 4: Earthquake / Swords Dance
ability: Moxie / Guts
item: Heracronite
evs: 164 HP / 252 Atk / 92 Spe
nature: Adamant
Moves
========
Close Combat reaches a jaw -dropping 180 BP withen factoring inSTAB, and coming off Mega Heracross's massive Attack stat, there's very little that can stomach ithis moveeasily. It's also its best option to deal with bulky Steel-types, such as Skarmory, Ferrothorn, and Air Balloon Heatran. Pin Missile is also an extremely powerful STAB Bug-type move, cutto hing through Psychic-types such as Deoxys-D, Reuniclus, Latias, and Latios, as well as Greninja, Tyranitar, and other Dark-types. In general, Pin Missile is Mega Heracross's most reliable option to hit Pokemon thataredon'thitake super effectively bydamage from any of its coverage moves, such as Rotom-W or Hippowdon,who areboth of whom 2HKOed after Stealth Rock. Rock Blast provides important coverage against Togekiss, Gengar, Gyarados, and Dragonite, whoich would wall this set otherwise. It's also useful for hittingTalonflame and Mega Pinsir on the switch. Earthquake is the best option in the last slot to hit Aegislash, who resists all of its coverage moves and threatens to completely wall Heracross without it. However, Swords Dance gives Heracross a way to boost its Attack stat to scary heights, and it can easily clean up defensive teams with ease once it gets up a boost. It should be noted that Aegislash is actually 2HKOed by a +2 Pin Missile, so as long as Heracross is Mega Evolvedis there supposed to be something here ?_? and Mega Pinsir on the switch. Earthquake is the best option in the last slot to hit Aegislash, which can tank all of this set's attacks with ease otherwise. However, Swords Dance gives Heracross a way to boost its Attack stat to scary heights, and it can easily clean up defensive teams with ease once it gets up a boost. It should be noted that Aegislash is actually 2HKOed by a +2 Pin Missile, so as long as Heracross is Mega Evolved !@don't really get this statement; why would you NOT mega evolve hera?, it can still get around Aegislash with either move, but Earthquake is still the safer option.
Bullet Seed can be used in the last moveslot if Aegislash isn't too much of a problem for your team, boasit is alwaysting the ableility to OHKO Azumarill, physically defensive Rotom-W, and Jellicent, as well as 2HKOingHippowdon.Sleep Talk is always an option if none of these Pokemon are an issue, because many of the Pokemon that carry a sleep inducing move can't touch Heracross.Bulk Up can be used over Swords Dance if you want Heracross to function as more of a bulkier sweeper.Mega Heracross is incredibly terrifying behind aAlternatively, Substitute is and pretty much always guarantees an OHKOoption, as it blocks revenge killing attempts, block status, andit alsoeases protedicts it from status.
ion immensely.
Set Details
========
With the given EVs, Mega Heracross can outspeed physically defensive Rotom-W while still retaining as much bulk and power as possible. An Adamant nature should always be used because it gives Mega Heracross an insane amount of power that isn't worth giving up for slightlyfastermore Speed. It should be noted that with an Adamant nature, Mega Heracross is capable of 2HKOing Skarmory with Close Combat, a feat whichis something that anymost other Fighting-typews could only dream ofbeachievingable to do. With a Jolly nature and 212 Speed EVs, Mega Heracross can outspeed Adamant Dragonite and Gyarados, but forgoing the extra bulk and an Adamant nature isn't genereally worth it. Heracronite is obviously needed in order for Heracross to Mega Evolve into the monster that is Mega Heracross. Moxie is the preferred ability because if Heracross manages to KO something before it Mega Evolves, itcanobtains afree +1+2 Attack boost and becomes instantly more terrifying. Guts on the other hand keeps Heracross from being completely useless if happens to get burned, butkeep in mind thonly Close Combatit's coverage movesand Earthquake willno longerbe reliabledue to the lack of Skill Linkafterwards, so it's not worth it.
Usage Tips
========
Heracronite turns Heracross into a devastating wallbreaker, capable of breaking through a large majority of defensive Pokemon such as Rotom-W, the Chansey, Skarmory, Aegislash, Heatran, Celebi, Ferrothorn, Tentacruel, and much more. Although it can also sweep decently with Swords Dance, it's mostly meant to function as a bulky wallbreaker to tear apart defensive cores so that a teammate can come in and sweep. Don't forget that Mega Heracross is actually very bulky, capable of surviving a decent amount of super effective hits as well. For example, Alakazam fails to OHKO Mega Heracross with Psyshock 100% of the time even after Stealth Rock, and Life Orb Gengar just barely 2HKOes it with Shadow Ball.
Team Options
========
Although Mega Heracross lacks a lot of true counters, it is very important to pair it with something that can eliminate them, as well as cover its terrible 4x weakness to Flying. Rotom-W is hands down the best offensive and defensive partner because it checks Flying-types such as Talonflame and Mega Pinsir with ease, and it can also check Gliscor and Landorus-T, which are some of the only few counters to Mega Heracross. Keldeo can break through all of the above mentioned Pokemon, as well as offensive Heatran. It also appreciates the lack of Grass- and Psychic-types that Mega Heracross runs all over. Heatran and Heracross have near perfect defensive synergy; Heatran resists Fire, Flying-, Psychic-, and Fairy-type moves, while Mega Heracross shrugs off Fighting- and Ground-type moves. Scizor and Genesect can check very bulky Fairy-types that don't fear any of Mega Heracross's coverage moves, such as Clefable and Sylveon.
Other Options
########
Because most of Heracross's usage stems from its Mega Evolution, there really aren't too many other options it can viably run in OU without facing stiff competition from other Pokemon. A RestTalk Bulk Up set with Pin Missile can takes moreadvantage of Mega Heracross's bulk,and it canboasting the versatility to be used offensivelyor mwith Attack EVs oredefensively withmoreSpecial DefenseinvestmentEVs. A Mega SubPunch set can bust huge holes into the opposing teams, but it lacks Leftovers recovery and requires a lot of prediction to work. Choice BandedHeracross is very powerful, but is almost completely outclassed in OU by Terrakion, among other powerful physical thingreats. Choice Scarf Heracross can function as a great late-game cleaner because of its Moxie ability, butitfaces fierce competition from other Choice Scarf users, too, such as Terrakion and Genesect. A Toxic Orb Swords Dance set using Guts isaquite powerfulsweeper, and means it isn't threatcan come in onened by Rotom-W's Will-O-Wispfrom Rotom-W, but is mostly outclassed by Mega Heracross itself.
Checks & Counters
########
**Physically Defensive Walls**: Gliscor and Landorus-T are among the only defensive Pokemon that can actually switch into Mega Heracross's moves without being 2HKOed. Clefable is arguably the best counter to it because it resists both of its STAB moves, avoids the 2HKO from Rock Blast, and canthreate2HKO in returnbackwith Moonblast.
**Flying-types**: Because of its glaring 4x weakness, Flying-types are the safest checks to Mega Heracross. Talonflameis arguably the best check to it i, a prominent OU Pokemon, can the game because ofake it out with its powerful priority Brave Bird. Mega Pinsir is also a fantastic check thanks to its Aerilate ability andathus powerful Flying-type STAB Return. Offensive variants of Togekiss that run Speed investment can check Mega Heracross with Air Slash. Skarmory can't switch into Close Combat, butit can easily checkcan tank any other hit in addition to one Close Combat, and OHKO in return with Brave Bird.
**Fire-, Fairy-, and Psychic-types**: Powerful Fire-types that can OHKO Mega Heracrossl such as Volcarona, Victini, and both Mega Charizard formes are always good checks to it. Sylveon and Azumarill resist both of its STAB moves and threaten Mega Heracross with a powerful Hyper Voice and Play Rough, respectively. Life Orb Latios, Deoxys-S, and Mega Alakazam can all OHKO it with powerful Psychic-typemoveattacks. If Landorus carries Psychic, it can easily check Mega Heracross, too, as it resists both of its STAB movesas well.
**Will-O-Wisp**: The easiest way to deal with Mega Heracross istojust to shut it down with a burn. Sableye can easily ruin its day with a Prankster Will-O-Wisp. Faster variants of Rotom-Wcanoutspeed it and can burn it with Will-O-Wisp, while Gourgeist can live an unboosted Pin Missile and burn it as well. Cofagrigus, albeit uncommon,i really don't think saying it is uncommon is necessary. this is 'how do you beat heracross', it doesn't matter if cofagrigus is rare resists both of its STAB moves and can burn it with relative ease.
we talked over some stuff on irc, this was pretty good
GP Approved 1/2
Thanks a ton man! This is done.Checkity check.
Additions
Removals
(Comments)Overview
########
With thenewaddition of a Mega Evolution to its arsenal, Heracross no longer has to worry about being completely overshadowed by the other Fighting-types that reside in OU. Sporting a gigantic base 185baseAttack stat and extremely powerful STAB moves, Mega Heracross is of the hardest hitting Pokemon in the game. Its ability, Skill Link,abilityallows it to take advantage of Rock Blast, Bullet Seed, and the newly buffed Pin Missile to the fullest possible extent,which givesgiving Mega Heracross valuable coverage options against a ton of threats. It even has access to Swords Dance to boost its already insane Attack stat to ridiculous levels, allowing for it to function as a potent sweeper. In addition, Mega Heracross's very solid 80/115/105 defensive stats keep it from being taken out easily by powerful attacks, making it a fearsome tank. To put it simply, Mega Heracross is the definition of a wallbreaker, not only because it is nearly impossible to switch into, but alsodue toits amazing move coverage which allows it to break through a vast majority of defensive Pokemon.
Unfortunately, Heracross is plagued with a nasty 4x weakness to Flying-type attacks,on top of its common Fire-, Psychic-, and Fairy-type weaknesses. Its Mega Evolution is also noticeably slower than itsformernon-Mega counterpart (former implies they used to be counterparts, but they still are),nowmissing the jump on Pokemon such as Dragonite, Heatran, and Gyarados. Nevertheless, Mega Heracross is definitely something that should never be underestimated, because its awesome power and fantastic wallbreaking capabilities make it a force to be reckoned with intoday'sthe metagame, capable of leavingteam'steams in shambles.
Offensive
########
name: Offensive
move 1: Close Combat
move 2: Pin Missile
move 3: Rock Blast
move 4: Earthquake / Swords Dance
ability: Moxie / Guts
item: Heracronite
evs: 164 HP / 252 Atk / 92 Spe
nature: Adamant
Moves
========
Close Combat reachesajaw dropping180 BP with STAB, andpower coming off Mega Heracross's massive Attack stat (the base power is really unecessary, we know STAB is a 1.5x boost), and there's very little that can stomach it easily. It's also its best optionto dealfor dealing with bulky Steel-types such as Skarmory, Ferrothorn, and Air Balloon Heatran. Pin Missile is also an extremely powerful STABBug-typemove ("also" doesn't apply to Bug-type), cutting through Psychic-types such as Deoxys-D, Reuniclus, Latias, and Latios, as well as Dark-types such as Greninja,and Tyranitar, and other Dark-types. In general, Pin Missile is Mega Heracross's most reliable optionto hitagainst Pokemon that don't take super effective damage from any of its coverage moves, such as Rotom-W or Hippowdon, both of whom are 2HKOed after Stealth Rock. Rock Blast provides important coverage against Togekiss, Gengar, Gyarados, and Dragonite, which would wall this set otherwise. It's also useful for hitting Talonflame and Mega Pinsir on the switch. Earthquake is the best option in the last slot to hit Aegislash, who resists all of its coverage moves and threatens to completely wall Heracross without it. However, Swords Dance gives Heracross a way to boost its Attack stat toscaryterrifying (eh, why not?) heights, and it can easily clean up defensive teamswith easeonce it gets up a boost. It should be noted that Aegislash is actually 2HKOed by a +2 Pin Missile, but can still get around Aegislash with either move, although Earthquake is still the safer option due to King's Shield.
Bullet Seed can be used in the last moveslot if Aegislash isn't too much of a problem for your team, boasting the ability to OHKO Azumarill, physically defensive Rotom-W, and Jellicent,as well as 2HKOwhile also 2HKOing Hippowdon. Bulk Up can be used over Swords Dance if you want Heracross to function as more of abulkierbulky sweeper. Alternatively, Substitute is option, as it blocks revenge killing attempts, blockand status,and itwhile alsoeasesimmensely easing predictionsimmensely.
Set Details
========
With the given EVs, Mega Heracross can outspeed physically defensive Rotom-W while still retaining as much bulk and power as possible. An Adamant nature should always be used because it gives Mega Heracross an insane amount of power that isn't worth giving up for slightly more Speed. It should be noted that with an Adamant nature, Mega Heracross is capable of 2HKOing Skarmory with Close Combat, a featwhichthat most other Fighting-types could only dream of achieving. With a Jolly nature and 212 Speed EVs, Mega Heracross can outspeed Adamant Dragonite and Gyarados, but forgoing the extra bulk andan Adamant natureand power generally isn'tgenerallyworth it. Heracronite is obviously needed in order for Heracross toMega EvolveMega-Evolve into the monster that is Mega Heracross. Moxie is the preferred ability, asbecauseif Heracross manages to KO something before it Mega Evolves, it obtains a +1 Attack boost and instantly becomesinstantlymore terrifying. On the other hand, Gutson the other handkeeps Heracross from being completely useless if happens to get burned, but only Close Combat and Earthquake will be reliable moves afterwards, so it's not worth it.
Usage Tips
========
Heracronite turns Heracross into a devastating wallbreaker, capable of breaking through alargevast majority of defensive Pokemon, includingsuch asRotom-W,theChansey (Mega Heracross versus...THE CHANSEY!!!), Skarmory, Aegislash, Heatran, Celebi, Ferrothorn, Tentacruel, and much more. Although it can also sweep decently with Swords Dance, it's mostly meant to function as a bulky wallbreakertothat can tear apart defensive cores, allowingso thata teammate can come in and sweep. Don't forget that Mega Heracross is actually very bulky, capable of surviving a decent amount of super effective hits as well. For example, Alakazam fails to OHKO Mega Heracross with Psyshock 100% of the time even after Stealth Rock, and Life Orb Gengar just barely 2HKOes it with Shadow Ball.
Team Options
========
Although Mega Heracross lacks a lot of true counters, it is very important to pair it with something that can eliminate them, as well as cover its terrible 4x weakness toFlyingFlying-type moves. Rotom-W is hands down the best offensive and defensive partner because it checks Flying-types such as Talonflame and Mega Pinsir with ease, and it can also check Gliscor and Landorus-T, which are some of theonlyfew counters to Mega Heracross. Keldeo can break through all of theabove mentionedaforementioned Pokemon, as well as offensive Heatran. It also appreciates thelackelimination of the Grass- and Psychic-types that Mega Heracrossrunscan run all over. Heatran and Heracross have near perfect defensive synergy; Heatran resists Fire-, Flying-, Psychic-, and Fairy-type moves, while Mega Heracross shrugs off Fighting- and Ground-typemovesattacks. Scizor and Genesect can checkverythe bulky Fairy-types that don't fear any of Mega Heracross's coverage moves, such as Clefable and Sylveon.
Other Options
########
Because most of Heracross's usage stems from its Mega Evolution, there really aren't too many other options it can viably run in OU without facing stiff competition from other Pokemon. A RestTalk Bulk Up set with Pin Missile can take advantage of Mega Heracross's bulk, boasting the versatility to be used offensively with Attack EVs or defensively with Special Defense EVs. A Mega SubPunch set can bust huge holes into the opposing teams, but it lacks Leftovers recovery and requires a lot of prediction to work. Choice Band Heracross is very powerful, but is almost completely outclassed in OU by Terrakion,amongas well as other powerful physicalthreatsattackers. Choice Scarf Heracross can function as a great late-game cleanerbecause of itsthanks to Moxieability, but it faces fierce competition from other Choice Scarf users,too, such as Terrakion and Genesect. A Toxic Orb Swords Dance set using Guts is quite powerful, andmeans itisn't threatened by Rotom-W's Will-O-Wisp, but is mostly outclassed by Mega Heracross itself.
Checks & Counters
########
**Physically Defensive Walls**: Gliscor and Landorus-T are among the only defensive Pokemon that can actually switch into Mega Heracross's moves without being 2HKOed. Clefable is arguably the best counter to itbecauseas it resists both ofitsHeracross's STAB moves, avoids the 2HKO from Rock Blast, and can 2HKO in return with Moonblast.
**Flying-types**: Because ofitsHeracross's glaring 4x weakness, Flying-types are the safest checks to Mega Heracross. Talonflame, a prominent OU Pokemon, can take it out with its powerful priority Brave Bird. Mega Pinsir is also a fantastic check thanks to its ability, Aerilate, granting it aability and thuspowerful STAB Flying-typeSTABReturn. Offensive variants of Togekiss that run Speed investment can check Mega Heracross with Air Slash. Skarmory can't switchintoin on Close Combat, but it can tank any other hit in addition to one Close Combat, and OHKO in return with Brave Bird.
**Fire-, Fairy-, and Psychic-types**: Powerful Fire-types that can OHKO Mega Heracross such as Volcarona, Victini, and both Mega Charizard formes arealwaysgood checks to it. Sylveon and Azumarill resist both of its STAB moves and threaten Mega Heracross with a powerful Hyper Voice and Play Rough, respectively. Life Orb Latios, Deoxys-S, and Mega Alakazam can all OHKO it with powerful Psychic-type attacks. If Landorus carries Psychic, it can easily check Mega Heracross,too, as it resists both of its STAB moves.
**Will-O-Wisp**: The easiest way to deal with Mega Heracross is just to shut it down with a burn. Sableye can easily ruin its day with a Prankster Will-O-Wisp. Faster variants of Rotom-Woutspeeds itoutspeed Heracross and can burn it with Will-O-Wisp, while Gourgeist canlivesurvive an unboosted Pin Missile and burn it as well. Cofagrigus also resists both ofitsHeracross's STAB moves and can burn it with relative ease.Overview
########
With the addition of a Mega Evolution to its arsenal, Heracross no longer has to worry about being completely overshadowed by the other Fighting-types that reside in OU. Sporting a gigantic base 185 Attack stat and extremely powerful STAB moves, Mega Heracross is of the hardest hitting Pokemon in the game. Its ability, Skill Link, allows it to take advantage of Rock Blast, Bullet Seed, and the newly buffed Pin Missile to the fullest possible extent, giving Mega Heracross valuable coverage options against a ton of threats. It even has access to Swords Dance to boost its already insane Attack stat to ridiculous levels, allowing for it to function as a potent sweeper. In addition, Mega Heracross's very solid 80/115/105 defensive stats keep it from being taken out easily by powerful attacks, making it a fearsome tank. To put it simply, Mega Heracross is the definition of a wallbreaker, not only because it is nearly impossible to switch into, but also its amazing move coverage which allows it to break through a vast majority of defensive Pokemon.
Unfortunately, Heracross is plagued with a nasty 4x weakness to Flying-type attacks, on top of its common Fire-, Psychic-, and Fairy-type weaknesses. Its Mega Evolution is also noticeably slower than its non-Mega counterpart, missing the jump on Pokemon such as Dragonite, Heatran, and Gyarados. Nevertheless, Mega Heracross is definitely something that should never be underestimated, because its awesome power and fantastic wallbreaking capabilities make it a force to be reckoned with in the metagame, capable of leaving teams in shambles.
Offensive
########
name: Offensive
move 1: Close Combat
move 2: Pin Missile
move 3: Rock Blast
move 4: Earthquake / Swords Dance
ability: Moxie / Guts
item: Heracronite
evs: 164 HP / 252 Atk / 92 Spe
nature: Adamant
Moves
========
Close Combat reaches jaw dropping power coming off Mega Heracross's massive Attack stat , and there's very little that can stomach it easily. It's also its best option for dealing with bulky Steel-types such as Skarmory, Ferrothorn, and Air Balloon Heatran. Pin Missile is also an extremely powerful STAB move, cutting through Psychic-types such as Deoxys-D, Reuniclus, Latias, and Latios, as well as Dark-types such as Greninja and Tyranitar. In general, Pin Missile is Mega Heracross's most reliable option against Pokemon that don't take super effective damage from any of its coverage moves, such as Rotom-W or Hippowdon, both of whom are 2HKOed after Stealth Rock. Rock Blast provides important coverage against Togekiss, Gengar, Gyarados, and Dragonite, which would wall this set otherwise. It's also useful for hitting Talonflame and Mega Pinsir on the switch. Earthquake is the best option in the last slot to hit Aegislash, who resists all of its coverage moves and threatens to completely wall Heracross without it. However, Swords Dance gives Heracross a way to boost its Attack stat to terrifying heights, and it can easily clean up defensive teams once it gets up a boost. It should be noted that Aegislash is actually 2HKOed by a +2 Pin Missile, but can still get around Aegislash with either move, although Earthquake is still the safer option due to King's Shield.
Bullet Seed can be used in the last moveslot if Aegislash isn't too much of a problem for your team, boasting the ability to OHKO Azumarill, physically defensive Rotom-W, and Jellicent, while also 2HKOing Hippowdon. Bulk Up can be used over Swords Dance if you want Heracross to function as more of a bulky sweeper. Alternatively, Substitute is option, as it blocks revenge killing attempts and status, while also immensely easing predictions.
Set Details
========
With the given EVs, Mega Heracross can outspeed physically defensive Rotom-W while still retaining as much bulk and power as possible. An Adamant nature should always be used because it gives Mega Heracross an insane amount of power that isn't worth giving up for slightly more Speed. It should be noted that with an Adamant nature, Mega Heracross is capable of 2HKOing Skarmory with Close Combat, a feat that most other Fighting-types could only dream of achieving. With a Jolly nature and 212 Speed EVs, Mega Heracross can outspeed Adamant Dragonite and Gyarados, but forgoing the extra bulk and and power generally isn't worth it. Heracronite is obviously needed in order for Heracross to Mega-Evolve into the monster that is Mega Heracross. Moxie is the preferred ability, as if Heracross manages to KO something before it Mega Evolves, it obtains a +1 Attack boost and instantly becomes more terrifying. On the other hand, Guts keeps Heracross from being completely useless if happens to get burned, but only Close Combat and Earthquake will be reliable moves afterwards, so it's not worth it.
Usage Tips
========
Heracronite turns Heracross into a devastating wallbreaker, capable of breaking through a vast majority of defensive Pokemon, including Rotom-W, Chansey, Skarmory, Aegislash, Heatran, Celebi, Ferrothorn, Tentacruel, and much more. Although it can also sweep decently with Swords Dance, it's mostly meant to function as a bulky wallbreaker that can tear apart defensive cores, allowing a teammate can come in and sweep. Don't forget that Mega Heracross is actually very bulky, capable of surviving a decent amount of super effective hits as well. For example, Alakazam fails to OHKO Mega Heracross with Psyshock 100% of the time even after Stealth Rock, and Life Orb Gengar just barely 2HKOes it with Shadow Ball.
Team Options
========
Although Mega Heracross lacks a lot of true counters, it is very important to pair it with something that can eliminate them, as well as cover its terrible 4x weakness to Flying-type moves. Rotom-W is hands down the best offensive and defensive partner because it checks Flying-types such as Talonflame and Mega Pinsir with ease, and it can also check Gliscor and Landorus-T, which are some of the few counters to Mega Heracross. Keldeo can break through all of the aforementioned Pokemon, as well as offensive Heatran. It also appreciates the elimination of the Grass- and Psychic-types that Mega Heracross can run all over. Heatran and Heracross have near perfect defensive synergy; Heatran resists Fire-, Flying-, Psychic-, and Fairy-type moves, while Mega Heracross shrugs off Fighting- and Ground-type attacks. Scizor and Genesect can check the bulky Fairy-types that don't fear any of Mega Heracross's coverage moves, such as Clefable and Sylveon.
Other Options
########
Because most of Heracross's usage stems from its Mega Evolution, there really aren't too many other options it can viably run in OU without facing stiff competition from other Pokemon. A RestTalk Bulk Up set with Pin Missile can take advantage of Mega Heracross's bulk, boasting the versatility to be used offensively with Attack EVs or defensively with Special Defense EVs. A Mega SubPunch set can bust huge holes into the opposing teams, but it lacks Leftovers recovery and requires a lot of prediction to work. Choice Band Heracross is very powerful, but is almost completely outclassed in OU by Terrakion, as well as other powerful physical attackers. Choice Scarf Heracross can function as a great late-game cleaner thanks to Moxie, but it faces fierce competition from other Choice Scarf users too, such as Terrakion and Genesect. A Toxic Orb Swords Dance set using Guts is quite powerful, and isn't threatened by Rotom-W's Will-O-Wisp, but is mostly outclassed by Mega Heracross itself.
Checks & Counters
########
**Physically Defensive Walls**: Gliscor and Landorus-T are among the only defensive Pokemon that can actually switch into Mega Heracross's moves without being 2HKOed. Clefable is arguably the best counter to it as it resists both of Heracross's STAB moves, avoids the 2HKO from Rock Blast, and can 2HKO in return with Moonblast.
**Flying-types**: Because of Heracross's glaring 4x weakness, Flying-types are the safest checks to Mega Heracross. Talonflame, a prominent OU Pokemon, can take it out with its powerful priority Brave Bird. Mega Pinsir is also a fantastic check thanks to its ability, Aerilate, granting it a powerful STAB Flying-type Return. Offensive variants of Togekiss that run Speed investment can check Mega Heracross with Air Slash. Skarmory can't switch in on Close Combat, but it can tank any other hit in addition to one Close Combat, and OHKO in return with Brave Bird.
**Fire-, Fairy-, and Psychic-types**: Powerful Fire-types that can OHKO Mega Heracross such as Volcarona, Victini, and both Mega Charizard formes are good checks to it. Sylveon and Azumarill resist both of its STAB moves and threaten Mega Heracross with a powerful Hyper Voice and Play Rough, respectively. Life Orb Latios, Deoxys-S, and Mega Alakazam can all OHKO it with powerful Psychic-type attacks. If Landorus carries Psychic, it can easily check Mega Heracross, too, as it resists both of its STAB moves.
**Will-O-Wisp**: The easiest way to deal with Mega Heracross is just to shut it down with a burn. Sableye can easily ruin its day with a Prankster Will-O-Wisp. Faster variants of Rotom-W outspeed Heracross and can burn it with Will-O-Wisp, while Gourgeist can survive an unboosted Pin Missile and burn it as well. Cofagrigus also resists both of Heracross's STAB moves and can burn it with relative ease.
GP approved 2/2
Dusclops is far to rare and horrible in the tier to be relevant at all. Besides that, the two main Ghost-types in the tier (Aegislash and Gengar) take massive amounts of damage from Earthquake and Rock Blast respectively.Is Shadow Claw good for heracross? to deal with psychic and ghost types like Dusclops@eviolite?
Just a small nitpick but you're not opening the way to a Mega Pinsir sweep if you're using Mega Heracross.The only Pokemon against which you are missing Close Combat is Skarmory, which takes 67% minimum from +2 Rock Blast and dies to recoil if it KOes with Brave Bird, opening the way to Pokemon such as Mega Pinsir and CB Talonflame.
Jaroda wanted to replace CC altogether, while alexwolf is suggesting just a slash on CC because with SD Mega Hera doesn't need the extra coverage from CC, but without SD Mega Hera will still need CC for Skarm and the like. All out attacking Mega Hera is arguably better because it can break down pretty much every defensive core without any issue, while SD is more of a stallbreaker/late game sweeper who needs to setup in order to beat Skarmory.Isn't this what Jaroda was trying to say in the past few pages? lol
Yeah, I just reread what was going on in the past pages. My bad.Jaroda wanted to replace CC altogether, while alexwolf is suggesting just a slash on CC because with SD Mega Hera doesn't need the extra coverage from CC, but without SD Mega Hera will still need CC for Skarm and the like.
Choice Scarf Heracross can function as a great late-game cleaner thanks to Moxie, but it faces fierce competition from other Choice Scarf users too, such as Terrakion and Genesect