I've been making up challenges for myself and my siblings to make it harder or at least less predictable.
For SS/HG we're doing a random team where we random number generated 6 pkmn, with the exception you can't use ubers that are uber due to stats.
Then we design the pokemon and create them in Pokesav (we don't have time to play RNG with the breeding system trying to get a good nature) and you're only allowed to use those 6 throughout the entire game (well 5 of the 6 and one HM Slave), whoever finishes with the lowest levels wins.
It's fun because it forces you to make a team out of what you rolled and use pokemon you wouldn't normally. I'm working through with Wynaut, Ralts, Snorunt, Swinub, Omanyte, and Shaymin (got so lucky ><)
We've also played with monotyping through the game.
I burnt out on the GBA generation because I don't like how you can't control natures and IVs short of reloading over and over again, so I always ended up with a team of pokemon that could easily beat the game but were boxed afterwards. Crafting your team is a lot more fun, the standard game is too easy.
For SS/HG we're doing a random team where we random number generated 6 pkmn, with the exception you can't use ubers that are uber due to stats.
Then we design the pokemon and create them in Pokesav (we don't have time to play RNG with the breeding system trying to get a good nature) and you're only allowed to use those 6 throughout the entire game (well 5 of the 6 and one HM Slave), whoever finishes with the lowest levels wins.
It's fun because it forces you to make a team out of what you rolled and use pokemon you wouldn't normally. I'm working through with Wynaut, Ralts, Snorunt, Swinub, Omanyte, and Shaymin (got so lucky ><)
We've also played with monotyping through the game.
I burnt out on the GBA generation because I don't like how you can't control natures and IVs short of reloading over and over again, so I always ended up with a team of pokemon that could easily beat the game but were boxed afterwards. Crafting your team is a lot more fun, the standard game is too easy.