I can't stooooooop!
Joking aside, the past few weeks have been a time of change for me, and I've been trying out a plethora of different teams, looking for one to be my standard fare. The more promising ones have ended up here as an RMT, but I'm probably making more than the moderators want me to. (This is my third within a month.) I know we're supposed to limit the amount of RMT threads we post, so I promise that after this one, I'll be done. (And now I REALLY sound like a crack addict.)
Anyways, this team is meant to build on the strong points of the last two teams I've used for a little while, those being Rain Semi-Stall and a balanced anti-meta team built around Breloom. I've noticed that Breloom benefits greatly from the rain, and one thing that my rain team needed the most was an answer to Volt-Turn, that being, you guessed it, Breloom. Therefore, the team building process began with Politoed as the rain inducer, and Breloom himself.
I decided that I wanted this to be an offensive team, so my next step was figuring out who was a suitable offensive partner for Breloom and could also benefit from the rain. After trying out a couple pokes in the spot, the obvious choice was Gyarados.
That being said, Gyarados is severely hampered by a weakness to Stealth Rock, and I needed a specially-based attacker who has good synergy with Gyarados and benefits in some way from rain. Admittedly, this one didn't take much thought. Who's a special attacker with access to Rapid Spin and something to gain from rain? Say it with me, kids: Starmie!
With a complete offensive core, I felt that it was time to move on to checks for my weaknesses, which were many at that point. Nasty Plot Celebi, SubCM Jirachi, you get the point. However, I recalled one pokemon which Btzz had reccomended for me on my previous rain team, a pokemon that not only covered all of my weaknesses exceptionally well, but turned the team around completely. That pokemon? Dragonite.
I didn't feel too bad about using another Stealth Rock-weak pokemon since I already had Starmie to spin, but I did notice that I was EXTREMELY reliant on winning the weather war in order to succeed. Also, I noticed that I had failed to add a Stealth Rocker of my own. So, I thought for a little while about who could solve those two problems for me, and the answer became clear pretty quickly: Dugtrio.
That setup was working great for a while, but I began noticing after a bit that I was having trouble gaining offensive momentum. So, even though I feel like a cheap bastard for doing it, I decided to try out a Volt-Turn core on this team. I've done my best to steer clear of Volt-Turn in the past, but its usefulness is undeniable, and its two main abusers, Scizor and Rotom-W, love the rain. And so, to make room for those two bozos, I had to cut Gyarados and Dragonite.
To better accomodate the new Volt-Turn core, some more changes had to be made, and so Starmie and Dugtrio had to go as well to be replaced by two pokes who have better synergy with the Volt-Turn core, namely Tornadus and Donphan. Donphan is a more reliable Stealth Rocker than Dugtrio was, and his access to Rapid Spin made Starmie unnececcary as well. So, Tornadus was put in as a pokemon who can function extremely well as a late-game sweeper once my Volt-Turn core has weakened the opposing team. It's access to U-Turn and priority Rain Dance are nice, too.
Let's take a closer look...
Politoed
Drizzle w/ Choice Specs
Modest: 236 HP / 252 SpA / 20 Spe
-Hydro Pump
-Ice Beam
-Focus Blast
-Hidden Power (Grass)
I decided to go with Specs Politoed due to the unmatched power that it provides, and it really benefits from the offensive momentum given to me by my Volt-Turn core. The given EV spread was reccomended by Bri, and gives Politoed maximum power and bulk while allowing him to outpace Tyranitar, Skarmory, and the like.
Breloom
Poison Heal w/ Toxic Orb
Careful: 236 HP / 212 SpD / 60 Spe
-Spore
-Bulk Up
-Drain Punch
-Seed Bomb
My favorite pokemon, and a cornerstone of most of the teams I've used. His Bulk Up set causes problems for many, many teams, and his annoyingness is only augumented by the removal of his fire weakness in rain. His utility is beginning to catch on, I'm noticing, and the use of Breloom as a check for teams like Volt-Turn is becoming more and more mainstream. (I feel like a hipster.) Anyways, awesome pokemon, love using him in rain, and he's great for countering the common threats in OU.
Scizor
Technician w/ Choice Band
Adamant: 248 HP / 252 Atk / 8 Spe
-Bullet Punch
-U-Turn
-Superpower
-Pursuit
Ugh. The #1 most used pokemon in OU. Just the fact that I have him here makes me feel cheap. I admit though, he's earned his spot. This guy is the very definition of the metagame, with so many teams being evaluated based on how well they can handle him. His Bullet Punch sends everything that isn't a dedicated physical wall headed for the hills, and U-Turn allows me to deal damage and switch when I predict a counter coming in. Superpower wrecks Tyranitar and Ferrothorn, and Pursuit allows Scizor to function well as a revenge killer.
Rotom-W
Levitate w/ Choice Scarf
Modest: 4 HP / 252 SpA / 252 Spe
-Hydro Pump
-Volt Switch
-Thunder
-Hidden Power (Ice)
Scizor's butt buddy and numero dos of the infamous Volt-Turn core. The synergy between the two of them is amazing, as they both handle one another's counters perfectly. With a Choice Scarf, Rotom is able to outspeed threats such as Starmie and +1 DDnite and SubDD Gyarados, and nail them with HP Ice or 100% accurate Thunder. Hydro Pump is also massively powerful under the rain, especially since he now gets STAB from it.
Tornadus
Prankster w/ Life Orb
Naive: 4 Atk / 252 SpA / 252 Spe
-Hurricane
-Hammer Arm
-Rain Dance
-U-Turn
This guy will typically function as my late-game sweeper, coming in to spam Hurricane once I feel like the opposing team is weakened enough. He is also my main check to grass and fighting types, and his access to U-Turn allows him to be a part of the Volt-Turning fun. Hammer Arm is mostly to hit Tyranitar, but it is also good for general coverage. Rain Dance allows Tornadus to serve as my back-up rain inducer in case Politoed goes down, and is particularly useful in taking care of opposing weather sweepers like Venusaur.
Donphan
Sturdy w/ Leftovers
Impish: 252 HP / 80 Atk / 176 Def
-Earthquake
-Stealth Rock
-Ice Shard
-Rapid Spin
Donphan plays the role of both the ever-important Stealth Rocker and the Rapid Spinner, as well as serving as an emergency check to dragon types with his priority Ice Shard. He has enough offensive power to act as a pivot as well, taking me off of the defensive and on the attack. His immunity to electric attacks is also appreciated by Politoed and Tornadus.
And so, there it is, my rain offense team. Rate away!
Joking aside, the past few weeks have been a time of change for me, and I've been trying out a plethora of different teams, looking for one to be my standard fare. The more promising ones have ended up here as an RMT, but I'm probably making more than the moderators want me to. (This is my third within a month.) I know we're supposed to limit the amount of RMT threads we post, so I promise that after this one, I'll be done. (And now I REALLY sound like a crack addict.)
Anyways, this team is meant to build on the strong points of the last two teams I've used for a little while, those being Rain Semi-Stall and a balanced anti-meta team built around Breloom. I've noticed that Breloom benefits greatly from the rain, and one thing that my rain team needed the most was an answer to Volt-Turn, that being, you guessed it, Breloom. Therefore, the team building process began with Politoed as the rain inducer, and Breloom himself.


I decided that I wanted this to be an offensive team, so my next step was figuring out who was a suitable offensive partner for Breloom and could also benefit from the rain. After trying out a couple pokes in the spot, the obvious choice was Gyarados.



That being said, Gyarados is severely hampered by a weakness to Stealth Rock, and I needed a specially-based attacker who has good synergy with Gyarados and benefits in some way from rain. Admittedly, this one didn't take much thought. Who's a special attacker with access to Rapid Spin and something to gain from rain? Say it with me, kids: Starmie!




With a complete offensive core, I felt that it was time to move on to checks for my weaknesses, which were many at that point. Nasty Plot Celebi, SubCM Jirachi, you get the point. However, I recalled one pokemon which Btzz had reccomended for me on my previous rain team, a pokemon that not only covered all of my weaknesses exceptionally well, but turned the team around completely. That pokemon? Dragonite.





I didn't feel too bad about using another Stealth Rock-weak pokemon since I already had Starmie to spin, but I did notice that I was EXTREMELY reliant on winning the weather war in order to succeed. Also, I noticed that I had failed to add a Stealth Rocker of my own. So, I thought for a little while about who could solve those two problems for me, and the answer became clear pretty quickly: Dugtrio.






That setup was working great for a while, but I began noticing after a bit that I was having trouble gaining offensive momentum. So, even though I feel like a cheap bastard for doing it, I decided to try out a Volt-Turn core on this team. I've done my best to steer clear of Volt-Turn in the past, but its usefulness is undeniable, and its two main abusers, Scizor and Rotom-W, love the rain. And so, to make room for those two bozos, I had to cut Gyarados and Dragonite.






To better accomodate the new Volt-Turn core, some more changes had to be made, and so Starmie and Dugtrio had to go as well to be replaced by two pokes who have better synergy with the Volt-Turn core, namely Tornadus and Donphan. Donphan is a more reliable Stealth Rocker than Dugtrio was, and his access to Rapid Spin made Starmie unnececcary as well. So, Tornadus was put in as a pokemon who can function extremely well as a late-game sweeper once my Volt-Turn core has weakened the opposing team. It's access to U-Turn and priority Rain Dance are nice, too.






Let's take a closer look...

Politoed
Drizzle w/ Choice Specs
Modest: 236 HP / 252 SpA / 20 Spe
-Hydro Pump
-Ice Beam
-Focus Blast
-Hidden Power (Grass)
I decided to go with Specs Politoed due to the unmatched power that it provides, and it really benefits from the offensive momentum given to me by my Volt-Turn core. The given EV spread was reccomended by Bri, and gives Politoed maximum power and bulk while allowing him to outpace Tyranitar, Skarmory, and the like.

Breloom
Poison Heal w/ Toxic Orb
Careful: 236 HP / 212 SpD / 60 Spe
-Spore
-Bulk Up
-Drain Punch
-Seed Bomb
My favorite pokemon, and a cornerstone of most of the teams I've used. His Bulk Up set causes problems for many, many teams, and his annoyingness is only augumented by the removal of his fire weakness in rain. His utility is beginning to catch on, I'm noticing, and the use of Breloom as a check for teams like Volt-Turn is becoming more and more mainstream. (I feel like a hipster.) Anyways, awesome pokemon, love using him in rain, and he's great for countering the common threats in OU.

Scizor
Technician w/ Choice Band
Adamant: 248 HP / 252 Atk / 8 Spe
-Bullet Punch
-U-Turn
-Superpower
-Pursuit
Ugh. The #1 most used pokemon in OU. Just the fact that I have him here makes me feel cheap. I admit though, he's earned his spot. This guy is the very definition of the metagame, with so many teams being evaluated based on how well they can handle him. His Bullet Punch sends everything that isn't a dedicated physical wall headed for the hills, and U-Turn allows me to deal damage and switch when I predict a counter coming in. Superpower wrecks Tyranitar and Ferrothorn, and Pursuit allows Scizor to function well as a revenge killer.

Rotom-W
Levitate w/ Choice Scarf
Modest: 4 HP / 252 SpA / 252 Spe
-Hydro Pump
-Volt Switch
-Thunder
-Hidden Power (Ice)
Scizor's butt buddy and numero dos of the infamous Volt-Turn core. The synergy between the two of them is amazing, as they both handle one another's counters perfectly. With a Choice Scarf, Rotom is able to outspeed threats such as Starmie and +1 DDnite and SubDD Gyarados, and nail them with HP Ice or 100% accurate Thunder. Hydro Pump is also massively powerful under the rain, especially since he now gets STAB from it.

Tornadus
Prankster w/ Life Orb
Naive: 4 Atk / 252 SpA / 252 Spe
-Hurricane
-Hammer Arm
-Rain Dance
-U-Turn
This guy will typically function as my late-game sweeper, coming in to spam Hurricane once I feel like the opposing team is weakened enough. He is also my main check to grass and fighting types, and his access to U-Turn allows him to be a part of the Volt-Turning fun. Hammer Arm is mostly to hit Tyranitar, but it is also good for general coverage. Rain Dance allows Tornadus to serve as my back-up rain inducer in case Politoed goes down, and is particularly useful in taking care of opposing weather sweepers like Venusaur.

Donphan
Sturdy w/ Leftovers
Impish: 252 HP / 80 Atk / 176 Def
-Earthquake
-Stealth Rock
-Ice Shard
-Rapid Spin
Donphan plays the role of both the ever-important Stealth Rocker and the Rapid Spinner, as well as serving as an emergency check to dragon types with his priority Ice Shard. He has enough offensive power to act as a pivot as well, taking me off of the defensive and on the attack. His immunity to electric attacks is also appreciated by Politoed and Tornadus.
And so, there it is, my rain offense team. Rate away!