This was already fully QC'd and GP'd, but there was some controversy in the set after the fact. The writing is also exceptional, so I would be remiss to let it waste in the archives without Pluff getting the credit.
In order to not waste all of the valuable time put into it, I will be adding HPFire back to the fourth slot and adding discussion of it back in myself. Then, once that is done, I'll be GPing the whole thing and uploading it in one fell swoop. (I may actually wait for Zystral's
Jirachi (Update) to be done before uploading this)
Be forewarned that I haven't necessarily finished my work on the stuff below this line, yet.
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[SET]
name: Superachi! (Offensive Calm Mind)
move 1: Calm Mind
move 2: Psychic
move 3: Thunderbolt / Grass Knot
move 4: Hidden Power Ground / Hidden Power Fire
nature: Timid
item: Leftovers
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>Superachi functions as both a sweeper and an excellent lure that baits and KOes Calm Mind Jirachi's usual checks. The likes of Heatran, Swampert, and Tyranitar are taken by surprise and KOed by the respective super effective move, leaving Jirachi free to tear down the rest of the team.</p>
<p>Psychic is Jirachi's standard STAB move and, despite not having good coverage by itself, hits most Pokemon reasonably hard. Fortunately, this is where the other moves come in. Thunderbolt complements Psychic's coverage and skewers Skarmory and bulky Water-types alike. However, depending on preference and your team's needs, you can use Grass Knot to take out Swampert in one shot, as well as hit Tyranitar (who isn't afraid of even Hidden Power Ground) and Hippowdon harder. The fourth move is Hidden Power Ground because it OHKOes Calm Mind Jirachi's number one counter, Heatran, after one Calm Mind. It also hits Magnezone and grounded Steel-types fairly hard. Hidden Power Ground has great utility and is always the better option with Thunderbolt, but when using Grass Knot, Hidden Power Fire becomes a very alluring option. Hidden Power Fire, despite lowering Jirachi's Speed IV by 1, hits many notable threats for major damage, including Scizor, Forretress, Celebi, and Shaymin.</p>
[ADDITIONAL COMMENTS]
<p>The EVs are straightforward offensive EVs, with a Timid nature and 252 Speed EVs to tie with the numerous other base 100 Speed Pokemon in OU and outspeed Timid Roserade and Jolly Lucario. Investing 252 Special Attack EVs maximizes Jirachi's offensive potential, letting it hit with surprising force. Giving Leftovers Jirachi Leftovers helps keep it alive, and is preferable to Life Orb, which detracts from Jirachi's excellent natural bulk. Most Calm Mind Jirachi carry Leftovers as well, which helps you to further the illusion. If you prefer the power boost and are willing to sacrifice some of Jirachi's longevity, though, you can use Life Orb.</p>
<p>While effective as a stand-alone sweeper, this set's real value lies in what it can do for its team. Superachi does a fantastic job of luring and KOing prominent OU threats like Heatran if running Hidden Power Ground, which many Pokemon can benefit from. Electric-types, such as Rotom-A and Zapdos, appreciate this the most, as do Grass-types with Heatran removed and Tyranitar with Swampert gone. To support Dragon Dance Tyranitar, Jirachi's powerful Psychic can eliminate Fighting-types while Grass Knot can remove Swampert; provided Tyranitar carries Shuca Berry or you have a Flygon check, the combination is particularly deadly. Make sure to pack a Stealth Rock user such as Heatran, since Jirachi needs Stealth Rock to score some KOs.</p>
<p>One thing the user has to take into consideration is that Shuca Heatran is a very common lead, and is even seen outside of the lead slot. You can specialize and add Occa Berry for this if you really need to, though it isn't recommended; also note that the lack of Leftovers, which are normally on Calm Mind Jirachi, may well alert your opponent to the fact that you're running Superachi. Another alternative is Shuca Berry for Flygon, Gliscor, Tyranitar, and Dragonite. For example, you can do a lot of damage to Flygon with Psychic, then switch to a Flying-type of your own, such as Dragonite with ExtremeSpeed, to take the next Earthquake. Flygon is forced to switch if it has a Choice Scarf, letting you snatch a Dragon Dance, while ExtremeSpeed finishes it off should it come back in.</p>
<p>This set is walled by Blissey and Snorlax, so Explosion Heatran, Tyranitar, or any strong physical attacker is recommended as a companion. This set has trouble with Celebi if running Thunderbolt and Hidden Power Ground, so packing Heatran on your team may be worthwhile as well. Other options for crippling these walls are Toxic Spikes and Trick. Forretress and Roserade are good Toxic Spikes users, though they share Jirachi's weakness to Fire-type attacks. Starmie is a good choice for a Trick user; the threat of Hydro Pump wards off typical Pursuit users, and because Starmie is rarely seen with Trick, unsuspecting Blissey are easily crippled. It also beats Infernape, which outspeeds Superachi and has a super effective STAB.</p>