No, all Pokémon in Legends ZA were in the regional XY dex or have been added in due to getting a Mega evolutionOutside the evolution families which have Mega Evolution are there any evolution lines not present in XY Pokedex but added in LZA?
No, all Pokémon in Legends ZA were in the regional XY dex or have been added in due to getting a Mega evolutionOutside the evolution families which have Mega Evolution are there any evolution lines not present in XY Pokedex but added in LZA?
DLC is a bit more expansiveThe Kalos Dex I believe remains unmatched for the largest regional Dex, but, yeah, stuff that wasn't obtainable in XY before Bank (like Snorunt or Tynamo) got in for Mega-related purposes.
From the DLC likely candidates, the Meowth line counts I believe.
Swords of Justice always were the most Kalosian non-Kalos Mon:-DDLC is a bit more expansive
From the first 5 gens Meowth as you say, Mankey, Feebas, Munna, Yamask, the swords of justice, keldeo, meloetta, genesect. Gen 7 has a few non-mega additions with Sandygast, Mimikyu, Marshadow and Meltan. And plenty of gen 8 & 9 Pokemmon without megas as well.
specific poolSay, does the spot in Wild Zone 20 have a chance to spawn every single non legend mon in the dex or is it a specific pool?
Swords of Justice always were the most Kalosian non-Kalos Mon:-D
Malamar and Pyroar are Audino level meme megas currently. They'd need some good ass abilities to really compete with the other megas both the new and the old.Man I know it's out of nowhere but it's 9 in the morning and I'm still baffled as to how much they fumbled my man Malamar. No Power Trip, no Stored Power, lost Superpower, its big-brained noodle-armed Mega gets Close Combat and higher Attack than Sp. Attack... What do they even want us to do with it lmao. I really hope Champions/gen10 gives it some cool toys, otherwise it's almost as stupid as Mega Pyroar (but that one can still be saved by the ability).
It's the +20 across the board that gets me the most. It just feels like they didn't have a clear interest in a role for it, even though its stat spread & movepool clearly lean it one way (fast special attacker). As an evolution I think that'd be fine (though an actual evolution would have more directed BST since), just Pyroar But Better but as a mega it just feels like most of its stat points got wasted. Even goign all in on bulk would've been novel. What if it inexplicably became a high defense fast special attacker? Could even see that being useful in a game where position kind of sort of matters and Pyroar doesnt always have distance despite the special focus.I mean that's a fair point but it does feel like at least for Pyroar that Game Freak just does not want to throw it a single bone. It's hidden ability is directly counter to its stats and then it gets a Mega and while stuff like Meganium, Drampa and Clefable get substantial buffs it gets what can only be described as the most disappointing of stat buffs
Visit the Scenic Kalos region (Lumiose city and only Lumiose City) once more 5 years later and see all your favorite characters (About 4) againYeah, the one thing that bothers me is that KALOS as a whole was the most "we will visit this again" region ever, and, while Lumiose is great and so are the new characters, this does feel a lot like Kalos is left on the wayside for the new stuff.
We should had gotten Z in 2015, will die on that hill.
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>Mega Raichu X and Y
>Sycamore and Trevor are said to be off in a faraway region
>Trevor used Raichu
They are actually on a research trip in Hyperspace Lumiose TRUST
I think it's absolutely meant to be volo's outfit, and not the PC who came back & gave it. It's definitely fit for him and he donated a flute (ours turned into the azure one anyway).Honestly, I got the feeling that Volo's outfit was donated to the museum by the LA PC, by virtue of getting emotional over seeing the Laventon research stuff. You unlocked that by getting Arceus after all. But we shall see.
Yeah, the one thing that bothers me is that KALOS as a whole was the most "we will visit this again" region ever, and, while Lumiose is great and so are the new characters, this does feel a lot like Kalos is left on the wayside for the new stuff.
We should had gotten Z in 2015, will die on that hill.
For clarity since I like to exaggerate to complain, I agree that going through every notable XY character would probably have felt awkward even if the game was a "hit the highlights" type game (ie: you stay in luimiose but explore certain routes/areas, maybe some closed off sections like the Sundial and Tower of Mastery). Most of the cast can just get by on mentions or cameos. Like Valerie is more or less fine just being on some posters.I feel like the nature of this game is such that, despite its name, it was never truly going to fully resolve that feeling for people who wanted a Z game that fleshed out the Kalos region as a whole. Z and Z-A are just two very different kinds of projects.
Personally, I feel like it would be kind of forced if this game, which takes place only in Lumiose, had to contrive a reason for every semi-significant character from XY to show up despite them all being stationed across the entire country. Even Arceus didn’t strain itself so far as to include an ancestral lookalike for every DPP character — plenty were left out, like Barry and Wake, while characters from other generations were brought in.
Granted, Arceus did seem to make more of an effort to represent the spread of characters from DPP, than Z-A does with the characters from XY. But on the flipside, Arceus wasn’t actually doing anything with the characters whom we’d met — aside from Ingo, all of them were just lookalikes. The only thing we learn from Legends: Arceus about Cyrus is that he had a great-great-grandmother who wasn’t a sociopath. Whereas Legends: Z-A actually progresses the stories of certain characters from XY.
Could it have progressed the stories of more characters from XY? Probably. At the very least, although I’ve got no issue with the simple namechecks to Malva and Siebold and such, I do think Clemont, Sycamore, Dexio, Sina, and Alexa are an odd selection of people to leave out of a Lumiose-centered game entirely, without even a cameo. But… I also can’t really fault the writers if they didn’t want to spend this game trying to rehabilitate a bunch of flat, Gen 1-tier characterization Gym Leaders like Ramos and Olympia, and instead wanted to cook up a new cast of people who were more intentionally designed for this particular story. (And frankly, I think if you are only going to revisit a couple of characters from XY, then Emma, AZ, and Lysandre are all astute choices.)
(That all being said, I will always believe that a 2015 Z game most likely wouldn’t have polished up the XY characters as much as people probably would have hoped. Even games like Platinum and USUM don’t actually tend to do that much more with the Gym Leader or Elite Four characters than the base games, and instead focus primarily on deepening the story-related ones and, of course, the third Legendary.)
The most minor of these characters, Gardenia's ancestor who manned the fields, is still more relevant than the most explicit major Kalos cameo in Z-A (Valerie on a poster).For whatever it's worth, the non-presence of the kalos gym leaders is actually just about in line in Arceus: Only 3/8 had ancestors at all and they were all very minor, ranging in scope from secondary shopkeeper to farming npc to one member of a 3 person gang of tertiary antagonists.
Yeah BW2 is not even remotely comparable come on man. That's not even copium. That's just...false equivalence?Hell, you can even make the argument that the selection of new designs for returning characters isn't too dissimilar from BW2: Cheren, Bianca, Elesa, Zinzolin and Ghetsis were the only real big updates with everyone else being new or largely unchanged from BW1. Given that those other guys still existed though I admit this might be entering stretchy copium territory
Serebii has added a page on Size Variance for LZ-A and it does differ from SV as far as the internal value ranges go. In the Paldea games, values 60-195 (no lock-on size indicator) encompass size classifications S, M, and L, whereas in this game size classification M is tied to a range of values larger than that, at 48-207.
Given that Pumpkaboo and Gourgheist had their Average and Super Size varieties renamed to Medium and Jumbo varieties respectively, are each of its four forms locked to specific size value ranges that match the name of their forms? If so, can Small variety Pumpkaboo/Gourgeist have both the S and XS size classifications on their summary screen?
If the variety of pumpkin is not locked to specific size ranges, I would guess that the actual size classification that would appear on their summary screen is overwritten to match their variety name instead, in a procedure unique to them. Hopefully someone with datamining capabilities can shed light on this.