I mean unlike G-Max and Original Megas all new Megas in ZA (bar Kalos Starters) were either seen as Rogues or used by important NPC.I have a strong feeling that we're not getting anyone other than Korrina.
Honestly not even sure if we'll get a new character unless they reveal them alongside the next information drop.
It's also possible that some of the base game characters who didn't get fights will get ones with the new Megas but it doesn't seem like there's a plethora of options. I would guess at Mable just using Mega Houndoom like in that one DLC image leak I posted earlier that may or may not be real, and who knows maybe they BS a phantom/alternate dimension AZ fight where he uses Golurk.I mean unlike G-Max and Original Megas all new Megas in ZA (bar Kalos Starters) were either seen as Rogues or used by important NPC.
We know many of New Megas as Boss Battles but it's around half. The other might be used by some important trainers. Especially since we are missing Psychic, Grass, Ice, Rock and Flying Specialists in base game.
Main problem might be withe the Flying one unless some new Mega gets Flying typing (since Startaport is a Boss Battle) as we don't have more new Flying Megas.
We have Scovillain for Grass, Crabominable/Baxcalibur (less possible since it's Stone online reward) for Ice, Chimecho for Psychic, Glimmora for Rock, Golisopod for Bug.
I have a feeling Mimi goes rogue, evolves hence the Meowstic boss battle.
Tatsugiri is also a Boss battle.
I can personally see Golurk getting the Flying type when mega evolving, Maybe Ground/Flying since it's a solid typing and we saw Golurk flying.
We saw Golurk used by some trainer in the 1st Trailer so there's a chance that trainer Mega Evolves it and he is somehow important.
Interestingly, Magearna is not a boss fight so it might be a gift Pokemon or used by some trainer (or both). Or it's stone will be a special distribution like Diance and Mewtwo since those were not Rogue Mega Battles (sadly, especially with Mewtwo having 2 Mega forms)...
I hadn't really considered that the list of rogue battles might be loosely in story order (up to groups like in the main campaign), but if it is that doesn't bode well for getting much use of Mega Zeraora, who is last on the list after the weather trio. At least Darkrai and Heatran are in the middle of the list.So since we know Staraptor is the first Boss battle I have a gut feeling that's the fight during which Korring either gives us Raichu and 1 of it's stones to choose (Similar to Crown Tundra/Isle of Armor choices) or just the stone since we already most likely have at least a PIkachu from one of the side quests.
That would also indicate, based on prior instances, that Korrina would use the other Mega Raichu.
Plot twist, the rogue mega is actually Dondozo, which went rogue cause it ate 3 Tatsugiris and now has a stomach acheThree Rogue Mega Tatsugiri, but all of them instead have you fight Dondozo, with different bonus effects applied.
Same can be said for Meowstick. It all comes down to if each Mega Tatsugiri Has an unique design.I hadn't really considered that the list of rogue battles might be loosely in story order (up to groups like in the main campaign), but if it is that doesn't bode well for getting much use of Mega Zeraora, who is last on the list after the weather trio. At least Darkrai and Heatran are in the middle of the list.
Since Tatsugiri is second in the list and the main campaign liked groups of 3, maybe we'll have to fight all 3 megas forms individually as one round, which could point to them getting different typings (surely, surely GameFreak would not make them all water/dragon if we have to fight all 3 forms separately). But maybe we just have to fight one of the forms and the other two forms are just supposed to be a surprise for anyone who has not been paying attention to datamines and wonders "what if I put the mega stone for curly tatsugiri onto droopy or stretchy??". Nevermind that before this hypothetical person has a chance to do so they'll get spoiled by a content creator making separate YouTube shorts for each form.
It's an intersting take.My original guess for Mega Meowstic was that it was more story related than the others, where the one we fight is Mimi after it evolves and goes rogue. However, the fact that Mimi plays a part in the Diancie quest suggests this won't happen, unless finishing that quest is part of the post-game prerequisite, which would be weird for a mythical sidequest. So unless we see some hyperspace clones of known characters, I guess it will just be a new Meowstic.
As for the tatsugiri, I hope that the megas have their own non-commander thing going on in Champions/gen 10. For the rogue battle, though, I could definitely see some kind of special set-up involving Dondozo. Maybe all three hop in Dondozo's mouth at once and it looks like a bad Ghidora cosplay or something. Presumably this would be some kind of set up like the Starmobiles, since Dondozo doesn't get any new forms and it would be boring if Tatsugiri megas only to be swallowed by Dondozo and not visible.
I feel like Mega Tatsugiri would be funny as hell as a like, 'phase 2' to Dondozo. You dealt with the goon, now its time for the Big Boss.My original guess for Mega Meowstic was that it was more story related than the others, where the one we fight is Mimi after it evolves and goes rogue. However, the fact that Mimi plays a part in the Diancie quest suggests this won't happen, unless finishing that quest is part of the post-game prerequisite, which would be weird for a mythical sidequest. So unless we see some hyperspace clones of known characters, I guess it will just be a new Meowstic.
As for the tatsugiri, I hope that the megas have their own non-commander thing going on in Champions/gen 10. For the rogue battle, though, I could definitely see some kind of special set-up involving Dondozo. Maybe all three hop in Dondozo's mouth at once and it looks like a bad Ghidora cosplay or something. Presumably this would be some kind of set up like the Starmobiles, since Dondozo doesn't get any new forms and it would be boring if Tatsugiri megas only to be swallowed by Dondozo and not visible.
The info about Z Mega Evolution posted for Lucario Z sounds like the main distinction is playing with a shorter duration and shorter move cast times/cooldowns, so I don't expect they're going to be THAT distinct from the original Megas that they change typing. I'd be curious what changes if these even go to MSG since they're built heavily on ZA mechanics for that difference, and sharing a base form means not much to do for Movepool distinctions, so they'd be down to stats and eventually abilities.Mega Lucario Z is not filling me with confidence that Absol & Garchomp Z will be anything other than Dark & Dragon/Ground respectively.
Option #1: The boring answer is the quirk with the Z-A battle system is limited to the Z-a battle system and as far as regular battles go there's just nothing special going on.The info about Z Mega Evolution posted for Lucario Z sounds like the main distinction is playing with a shorter duration and shorter move cast times/cooldowns, so I don't expect they're going to be THAT distinct from the original Megas that they change typing. I'd be curious what changes if these even go to MSG since they're built heavily on ZA mechanics for that difference, and sharing a base form means not much to do for Movepool distinctions, so they'd be down to stats and eventually abilities.
The most curious in that respect would be Garchomp since it's the least "Speedy Hyper Offense" design of the three already, which would mean a more dramatic tweak to playstyle at least. I'm not very hooked to buy the DLC at the moment so eventual MSG transition is my primary point of curiosity.
I guess that would make it more interesting to have this mechanic for more than 3 Pokemon, but it would feel odd for some Pokemon to get a single mega, but then have it labeled Mega soandso Z.Regular megas already boost attack speed in this game, though, since plus moves reduce the charge time for all moves. If anything, it seems to me like the Z megas just make plus moves more extreme (higher power/speed for higher mega energy cost), so I don't know if there's specifically going to be an actual emphasis on speed.
Either way, the fact that there seems to be an actual difference in mechanics between regular and Z megas (as opposed to just alternate stats/type/ability like the X and Y ones) makes me wonder if any of the other new megas will be Z megas, too. Like, Magearna's existing lore would totally fit with a boosted power + cost mechanic, or something like that.
Option #1: The boring answer is the quirk with the Z-A battle system is limited to the Z-a battle system and as far as regular battles go there's just nothing special going on.
Option #2: The Z megas get extra BST that all goes to speed. I mean, kinda goes with it I guess. I don't think this is what'll happen, though.
Option #3: There's a new ability that the three share that'll increase speed ? Like Huge Power, but for speed??
Option #3-Z: There's a new ability that gives Priority to all moves and increases how much PP you use up.
Option #4: This one got mentioned in the news thread but imagine if it was just Life Orb but an ability. Chuck the speed aspect, focus on the gas gas gas when it comes to power
Does Mega Lucario Z have its stat spread data mined yet?
I want to gaslight people into thinking it’ll get a similar spread to Mega Malamar.
This is the funniest one to me if only because of its implications for Mega Garchomp Z. Possible redemption arc coming.Option #2: The Z megas get extra BST that all goes to speed. I mean, kinda goes with it I guess. I don't think this is what'll happen, though.
The info about Z Mega Evolution posted for Lucario Z sounds like the main distinction is playing with a shorter duration and shorter move cast times/cooldowns, so I don't expect they're going to be THAT distinct from the original Megas that they change typing. I'd be curious what changes if these even go to MSG since they're built heavily on ZA mechanics for that difference, and sharing a base form means not much to do for Movepool distinctions, so they'd be down to stats and eventually abilities.
The most curious in that respect would be Garchomp since it's the least "Speedy Hyper Offense" design of the three already, which would mean a more dramatic tweak to playstyle at least. I'm not very hooked to buy the DLC at the moment so eventual MSG transition is my primary point of curiosity.
I feel like this would only apply to games where Megas have a duration.Option #1: The boring answer is the quirk with the Z-A battle system is limited to the Z-a battle system and as far as regular battles go there's just nothing special going on.
Option #2: The Z megas get extra BST that all goes to speed. I mean, kinda goes with it I guess. I don't think this is what'll happen, though.
Option #3: There's a new ability that the three share that'll increase speed ? Like Huge Power, but for speed??
Option #3-Z: There's a new ability that gives Priority to all moves and increases how much PP you use up.
Option #4: This one got mentioned in the news thread but imagine if it was just Life Orb but an ability. Chuck the speed aspect, focus on the gas gas gas when it comes to power
I'll try to be positive about it.Somewhat bittersweet that Mega Dimension will probably be the last mainline Pokemon game datamine for a very long time given how multiple experts have said that the Switch 2 almost certainly will not be cracked anytime soon. I guess they could lose it and put Gen 10 on the Switch 1 but that seems unlikely