It's only Grimsnarl. The two prior stages don't learn it.
That's even worse!
It's only Grimsnarl. The two prior stages don't learn it.
Funnily enough, the Impidimp line gets a new signature move with every stage. Impidimp is the only Pokemon besides its evos that can learn Confide in Gen 8 without transfer. When it evolves into Morgrem, it adds False Surrender to its collection of signature moves, and then adds Spirit Break when it evolves into Grimmsnarl.That's even worse!
I brought this point in Discord, and I think its worth sharing here:
Something I noticed about the Fighting type. The majority seem to be inspired by martial arts, and even ones that don’t show obvious reference to martial arts give off some kind of fighting ‘vibe’ for that type. I think the the reason is that when you look at it, the majority of Pokémon who are fighting are bipedal- it wasn’t until Gen 5 was when we got Quadrupled fighting types, the Musketeer Quartet. Then no more quadruped until Gen 8, where we get a Zamazenta and Falinks. Of course I understand that not all Fighting type Pokemon are explicitly Martial Artists, Scrafty and Conkeldurr clearly don't seem to be designed around Martial Arts, but you can clearly tell they have a very Martial Artist vibe to them. It just feels that design wise, the mindset is that you have to do Martial Arts if you wanna be fighting type, and of course it’s just easier to be bipedal to perform martial arts. Looking at Fairy, there’s a lot more diversity. Swirlix is living cotton candy, Grimmsnarl is a goblin, Spritzee is walking perfume, and Primarina is a Diva. Or at Dragon. Dragalge and Kingdra are based off the Japanese interpretation of Seahorses, Turtonator is a snapping turtle, Eon duo are junglefowl/jet plane, Drampa is a Chinese Dragon/Grandpa, Noivern is a bat, ant Dragonite is a European Dragon. Goomy is a pure slug. Lot more diversity in shapes and concepts for the following types in comparison to fighting.
It also doesn't help that pretty much every fighting type specializes in Martial Arts, with the sole except of Korrina, who does Roller Skating, a kind of sport. On the other hand, Dragon has Lance, Drake, and Drayden, a member of the secret police, a sea captain, and a mayor. Fairy on the other hand Valerie, Lillie, and Opal- A fashion designer, A rookie trainer, and a Performing artist.
The point I'm trying to say is that I think Fighting limits too much designs potential by the concept of fighting = Martial Arts, and the there's lot more to fighting than just Kung Fu/Wushu/Karate. They should be willing to explore more possibilities.
Doubles is chosen simply because they don’t want to deal with stall cores, AKA Chansey and friends. Even in 3v3 singles, Stall is still viable strategy, albeit weaker since you only have 3 defensive tanks. Even when you are not running a dedicated stall team, you can still get away with things like Gothitelle running through timer because you can trap defensive cores with no issue.I hate the doubles focus in VGC. Too many protect 50/50s on top of the awful Dynamax mechanic. Oh, and Gamefreak has restricted 6v6 battles to 20 minutes and only through friend codes! Would it kill them to give us 6v6 singles random matches?
Also Dexit and the slow degradation of game quality in general. I shouldn't have to pay 30 dollars to buy back cut content.
Oh yeah and fuck any time Pyro Ball misses. 95% my ass.
I think perhaps one of the most frustrating things in SwSh is when you haven't played it in a little bit - not even that long; just a couple days really - and you see there's a new max raid event on, right? You see shiny wailord and g-max kingler and you think, oh, I'll have a go at that.
And then you go into either the Wild Area or Isle and they only have one den up, and it's always a 5-star one that's frustrating to beat just so you can refresh the other dens. Like. I could not care less about this 5-star Rhyperior that's a pain in the ass to beat and which is almost impossible with CPU partners; I just want to spawn the dens that actually matter, can we please skip this part?
I seem to be in the minority in that I’m really not bothered by the FRLG Dex non-expansion.
The fact that Espeon and Umbreon aren’t available at all though....
The problem with FRLG is that there are no Dark types at all, and Magneton is the only option for Steel Types. If they had allowed cross Gen evolutions, there would be Scizor, Steelix, and Umbreon as additional options. Small, but better.I seem to be in the minority in that I’m really not bothered by the FRLG Dex non-expansion.
The fact that Espeon and Umbreon aren’t available at all though....
Dugtrio?so if you are playing LG Eevee, Magneton is your only option for Steel Types without trading.
Oh right I forgot about Dugtrio Alola. 3 options for Pikachu, two options for Eevee. Still pretty limited.Dugtrio?
I mean it lacks a good Steel move, but it is a Steel-Type for LG.
To be fair considering how strong steel type is in gen 1-limited environment... it's probably better that way :POh right I forgot about Dugtrio Alola. 3 options for Pikachu, two options for Eevee. Still pretty limited.
Why is Steel so strong in Gen 1?To be fair considering how strong steel type is in gen 1-limited environment... it's probably better that way :P
(Also, for what matters, Let's Go only has 2 dark type pokemon families, Alolan Raticate and Alolan Muk families, both requiring the ingame trade)
Because about a fifth of Gen I Pokémon are Poison-types, so having an immunity to that is huge. Notably, almost everything fielded by Team Rocket is either Poison or Normal (Rattata). Steel also has resistances out the wazoo, and the number of Pokémon that hit it neutrally is really reduced due to the lack of Ghost- and Dark-types. For that matter, Fighting-, Fire-, and Ground-types are somewhat uncommon too. Almost everything else is outright resisted. Steel Pokémon could run unscathed through most of Kanto, and be a proper pain to face with only Gen I 'mons in competitive battles.Why is Steel so strong in Gen 1?
I agree. I never found the lack of a regional dex expansion in FR/LG to be that bad. While it would have been nice if there had been a regional dex expansion in these games, I was never super bothered by it. They were released relatively early on in the series on the whole, before regional dex expansions even was a thing (the first time we got one was in Platinum). And FR/LG did at least allow you to get all of the new evolutions to the Kanto Pokémon in the post-game...I seem to be in the minority in that I’m really not bothered by the FRLG Dex non-expansion.
The fact that Espeon and Umbreon aren’t available at all though....