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(Little) Things that annoy you in Pokémon

:smeargle: It can go on and paint scary thing that could at the very least stuns potential predators, but without any real strength to fight back, once ambushed or surrounded, the Smeargle is good as dead.

The first Smeargle I ever caught ended up copying Belly Drum off a wild Poliwag. Can quite imagine that in the wild it'd have been dead before the day was over.

The only thing worse would be sketching something like Sweet Scent... be like putting a giant beacon on your head for every hungry predator out there.
 
:castform: The Porygon line, while manmade, can escape to cyberspace from mugglers to predators alike. Castform doesn’t have that perk obviously, and their stats aren’t even good enough to make the most of it’s Ability, which means that any predator that relies on brute force will quickly take down Castform.
To be fair to Castform it was originally an artificially created Pokémon from the weather institute, and until Gen 7 every location it was found was either as a gift Mon in Gen 3, in the trophy garden in Gen 4, and in BW2 Route 6 that has a facility that studies the changing seasons. Though this works in SUMO as it’s only found via Sos chaining
 
Also from that same video: while I kind of appreciate how the devs handled rental balance to make you consider some NFEs, the moveset they gave Dragonite is a travesty.

Not sure how I really feel about that.

On one hand, it's nice that they considered the NFE Pokemon so that if your favorite Pokemon was one of them they'd not only be usable but also be able to stand a chance against the Final Stages. And, even without nerfing the Final Stages, there are a few NFE Pokemon (notably the Mid Stages which you need to Trade to evolve) which this gave a limelight too that they're good Pokemon and simply outclassed by their own Final Stage.

But, on the other hand, this really does no one any favors as they really had to go out of their way to nerf the Final Stages. It's pointed out a few times that the NFE stage just before the Final Stage often used the moveset that the Final Stage would have used. And the NFE are artificially made to seem stronger simply because they have more DVs and Experience. You're playing the Final Stages with handicaps which is something you obviously wouldn't normally be doing, not even were you just using Pokemon in a casual run. And yes, I also understand the purpose of this is to also encourage you to use the Pokemon from your GB cartridge, but I just feel they maybe should have made a few different modes to give all Pokemon a chance to shine. Like they could have added a new Cup called "Pro Cup" where it's only the Final Stages (and of course the Pokemon who at the time didn't evolve & Legendaries) with the DVs and Movesets they would be given in a more competitive scenario. Not only would it give those using rental Pokemon a taste of how strong the Final Stages can be, but for players who use their own Pokemon can see how they stack against what competitive Gen I mechanic's Pokemon the devs made.
 
My issue with the Rental Pokemon is not making the NFE mons better, it's the fact that they all suck regardless. Like, the Alakazam line degrades from Psychic to Psybeam to Confusion for STAB moves: Why not just give Kadabra Psychic and Alakazam the less-bad Psybeam if the movepools are how they're handicapped? It just results in the matches taking forever even with the "optimal" rentals as a not-so-subtle nudge towards using your Cartridge mons.

But then because of the specific conditions for the Cups, often times you'll need to train multiple Pokemon specifically to compete in them anyway, so it's not like that cuts down on the tedium, just foists it from the battle time to the teambuilding time. Meanwhile the NPC's very often have at least some well-built mons compared to the garbage you're stuck with (especially infuriating if you compare a Cup's Pokemon to the Rental of the same species).

Also fact check me on this, but some of the trainers just seem borderline impossible if you're using Rentals. For example, in Pika Cup (15-20 each, Team level sum must be 50 or lower) the Final Trainer is a Fisher who in both Rounds has a Dragonair (Rental only gives YOU Dratini though) at level 18-20 with Dragon Rage and Wrap. If that thing gets enough Wrap spam in (incredibly feasible with a level advantage and Thunder Wave), it can essentially guarantee a KO on any Rental target if they get chipped to 40 HP (which even for something like Lapras is asking only for 1/3 of its HP to be gone), not to mention a large number of Illegal-Level Evolutions that don't give you Rental equivalents like said Dragonair or Slowbro. I also believe in Round 2 Finals, the Fisher has a Level 20 Alakazam that flat out cannot be beaten without a lucky Freeze because of Psychic and Fully-Evolved Gen 1 Psychic stats.

Here's an opinion that may be Unpopular (posted here because on topic): The Pokemon Stadium games are hot garbage for anything having to do with their Stadium/Battle Campaign content. There was and is no reason to play these games for the sake of fun (rather than stuff like Move Relearning or Special Move mon prizes) unless you were playing the Minigame Mode or using it for Cartridge QoL (Smoother Link Battles or the GB Tower).
 
Super super minor, but that's what the thread is for.

I'm a bit disappointed with how the Origin Formes of Dialga and Palkia handled stat reshuffling, especially Dialga. While Giratina-O swapped two sets of stats (defenses and offenses) to make it more offensively inclined, Diagla and Palkia just swap their Attack with another stat, and it's kind of boring. Diagla-O gets slightly better Defense, which is fine in a vacuum but doesn't really change how you use it. This also comes at the cost of Leftovers recovery, which would have greatly benefited Dialga-O otherwise.

Palkia wins out here since Palkia-O has 120 Base Speed. This is admittedly pretty awesome, but again not sure if the held item cost makes up for it.
 
:sv/rolycoly:
That thing got Flash Fire.
And then it has Heatproof, which halves Fire- damage, and that halves burn damage. ig you can use it to take less damage from... Scorching Sands/Scald induced burn
To be fair the burn thing is just a minor part of the ability.

The description doesnt even mention it for...some reason...
The Pokémon's heatproof body halves the damage taken from Fire-type moves.
 
In the same vein, feel bad for Eternatus' Eternabeam getting nuked. Probably a combination of not wanting to port the Eternamax model over just for a single move (or at least a JPEG of it) and moves being less cinematic in general this go around.
They actually made an Eternamaxless animation for that move in SwSh, it plays if a non-Eternatus Pokemon uses the move. This is in spite of the fact Eternabeam cannot be copied or called by other moves.
 
They actually made an Eternamaxless animation for that move in SwSh, it plays if a non-Eternatus Pokemon uses the move. This is in spite of the fact Eternabeam cannot be copied or called by other moves.
That's pretty interesting, do you have a link? Youtube just brings up videos of eternatus using the move (and also, the search function is basically useless these days because it keeps itnerrupting search results with "people also watched" and "related" videos....)
 
I'm a bit disappointed with how the Origin Formes of Dialga and Palkia handled stat reshuffling. (...) Diagla-O gets slightly better Defense, which is fine in a vacuum but doesn't really change how you use it. This also comes at the cost of Leftovers recovery.

Palkia wins out here since Palkia-O has 120 Base Speed. This is admittedly pretty awesome, but again not sure if the held item cost makes up for it.

Initial Thoughts: Oh, right, would make sense they would need to hold an item like Giratina would. So, did they do the smart thing and re-use the Timespace Orbs or did they...

OF COURSE they made new items! Why not at this point! And according to Bulbapedia the Timespace Orbs also still exist so you have essentially two of the same items just with slightly different names and effect. Which only makes both worse as, while Giratina's Griseous Orb not only changes it AND give its Dragon and Ghost Moves a power boost, the A-Crystal and L-Globe do not. And, as Karxrida pointed out, that means the only reason you'd even want to change their forms if you want a Dialga who takes Special moves slightly better (aka completely pointless as it's SpD stat was already good and the mentioned missing Leftover recovery actually makes it less tanky) and a speedier Palkia (better of the two but once again missing Item slot means it misses out on a lot of potential). At the very least having the boosted STAB Moves would have meant there was SOMETHING the Item Slot was contributing that isn't a simple form change (and put it on par with Giratina which I thought was the POINT of giving them Origin Forms).

And I do agree just in general they're disappointing all around. Giratina's not only changes stats (and while it's just a number swap it's symbolic, going from a defensive form as it manifested in a dimension which doesn't match its physics to an offensive form as its using the energy from its home dimension which its the protector of) but also changes Abilities going from the usual Pressure (a mechanical representation of it using its deity presence to awestruck or frighten those attacking it) to the more specific Levitate (a skill which better suits its needs).

Dialga should have leaned into defense: 100/100/130/160/130/60//680 and Ability changed to Solid Rock.

And if we're going to make Palkia faster, let's make it fast: 100/100/90/150/90/150//680 and Ability changed to Limber.

:sv/rolycoly:
That thing got Flash Fire.
And then it has Heatproof, which halves Fire- damage, and that halves burn damage. ig you can use it to take less damage from... Scorching Sands/Scald induced burn

I'm confused what you're trying to point out here. Remember, Rolycoly doesn't become Fire-type until it evolves into Carkol, so it's still susceptible to other Fire-types Burning it (also, if it was a Fire-type, it would be immune to Burn completely; and for this reason Carkol and Coalossal get Flame Body instead). Yes, normally no one would likely do that being it resist Fire, but there's always switching-in opportunities.

I was today years old when I learned Heatproof reduces burn damage

Well when the Ability is only learned by three Pokemon, each having other options which some people may prefer, it's not surprising that most people didn't know that little factoid (BTW I too just learned this today).

As much as I would also like it, the nuking if Megas and what happened to AshGreninja gives me no hopes :(

Yeah, unfortunately when there's no other "super forms" around the Pokemon which naturally get a form which is meant to compete with them sort of are left high and dry. If Megas return in a game that Necrozma (and maybe Eternatus) are in I wouldn't be surprised if they gave them a way to access their super forms again, otherwise the only Pokemon allowed to have a BST that's naturally (aka no held item (Hero Duo) or Ability gimmicks (Zygarde)) above 700 is Arceus.
 
OF COURSE they made new items! Why not at this point! And according to Bulbapedia the Timespace Orbs also still exist so you have essentially two of the same items just with slightly different names and effect. Which only makes both worse as, while Giratina's Griseous Orb not only changes it AND give its Dragon and Ghost Moves a power boost, the A-Crystal and L-Globe do not. And, as Karxrida pointed out, that means the only reason you'd even want to change their forms if you want a Dialga who takes Special moves slightly better (aka completely pointless as it's SpD stat was already good and the mentioned missing Leftover recovery actually makes it less tanky) and a speedier Palkia (better of the two but once again missing Item slot means it misses out on a lot of potential). At the very least having the boosted STAB Moves would have meant there was SOMETHING the Item Slot was contributing that isn't a simple form change (and put it on par with Giratina which I thought was the POINT of giving them Origin Forms).
The Griseous Orb no longer causes Giratina to transform in SV, only the Core does.
That's pretty interesting, do you have a link? Youtube just brings up videos of eternatus using the move (and also, the search function is basically useless these days because it keeps itnerrupting search results with "people also watched" and "related" videos....)
Unfortunately I can't find the video again, the video I originally saw it in was one showing off the glitch from the earlier versions of SwSh where Ditto wouldn't use the unique species-specific animations for some moves and was just using the generic animations instead.
 
Incidentally, the new Globe items do still boost power. Basically you have a set of items that gives the OG forms their power without changing, and another set of items that do the same but change it. https://www.smogon.com/forums/threa...chanics-research.3709545/page-25#post-9446219

Unfortunately I can't find the video again, the video I originally saw it in was one showing off the glitch from the earlier versions of SwSh where Ditto wouldn't use the unique species-specific animations for some moves and was just using the generic animations instead.
unfortunate
 
How weird!
Kind of feels like the animation just glitched out, like it didn't properly load in the Eternamax Model.
Nope. If you go a little earlier in the video it shows how the animation is supposed to play out, and there are camera movements/cuts and general major differences in timing that don't match. This is an entirely different animation, not the normal one bugging out like say Behemoth Blade did under the same circumstances.

It's also probably why there's so much more footage out there of Behemoth Bash/Blade in this scenario than Eternabeam.
 
Here's an oldie but a goodie: GTS offers

People who ask for the same Pokemon, or the same form, of the Pokemon they're offering.
I am looking at all of you, Vivillon owners putting up their Icy Snow vivillons for (checks notes) Icy Snow Vivillons

Sometimes I think it's malice (see also: asking for level 100 trash or impossible level ranges on others) but other times I think its just like...misunderstanding how this works.
 
1. Attract is torture and anyone who uses it is just flat out toxic I hate it its ridiculous it's easy to counter but to think even for a second that someone is using it is usually overestimating the moves promanace

2. BELLOSOM IS STUPID the fact that Oddish sweet sweet Oddish got this hideous idiotic peice of crap is ridiculous
3. Trade evolutions make shiny hunting stupid for surtin pokemon
 
Here's an oldie but a goodie: GTS offers

People who ask for the same Pokemon, or the same form, of the Pokemon they're offering.
I am looking at all of you, Vivillon owners putting up their Icy Snow vivillons for (checks notes) Icy Snow Vivillons

Sometimes I think it's malice (see also: asking for level 100 trash or impossible level ranges on others) but other times I think its just like...misunderstanding how this works.
I know I just posted this but I have discovered a more heinous addition to the Home GTS: you can specify language

Conceptually, I understand this. Home, like the main games, tracks individual language entries for every dex entry. Thus, they want to offer a way to seek out and fill those in if you'd like

In practice it just adds another avenue of false hope, as no, I do not have a Korean Palossand and thus this Vivillon shall remain unclaimed.
 
2. BELLOSOM IS STUPID the fact that Oddish sweet sweet Oddish got this hideous idiotic peice of crap is ridiculous
Bellossom is the one saving grace in the Oddish line. Vileplume is better because of the dual type, but Bellossom's playstyle of using Quiver Dance + Strength Sap is pretty cool & unique, only really being held back by the fact that it doesn't have much in the way of special coverage. Hopefully it gets some movepool upgrades when it comes back in SV.

Design-wise it is easily the best of the line.
 
I know I just posted this but I have discovered a more heinous addition to the Home GTS: you can specify language

Conceptually, I understand this. Home, like the main games, tracks individual language entries for every dex entry. Thus, they want to offer a way to seek out and fill those in if you'd like

In practice it just adds another avenue of false hope, as no, I do not have a Korean Palossand and thus this Vivillon shall remain unclaimed.

The form filter has been useful when I've wanted to search for regional forms but the language thing needs some fine tuning. For no reason I can discern, specifically Japanese Enamorus seems atm to be the most requested thing on the GTS; every species you search for is clogged by at least 10 requests for one.

Like obviously Enamorus is desired as it's the newest rarest legendary but I'm really not clear as to why Japanese ones are seemingly more sought after than any other?

It is, as you say, incredibly irritating since the language isn't counted as "something I don't have", meaning that these all come up as a potential trade and then tells you "you don't have one of these" when you click them. So don't show it to me then - show me people who want an Enamorus in a language I do have!
 
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