As I was thinking of obscure spinoffs and non-video games a little while ago, I wondered if there was an official Pokemon chess set. It seemed like a perfect fit. Most video game chess sets use the main protagonist, main villain, and their seconds-in-commands for the king and queen (Mario chess uses Mario, Luigi, Bowser, and Bowser Junior, for example) but this doesn't really mesh with the mechanics of chess because the king is weak as shit. However, Pokemon can use
trainers for the kings and their ace Pokemon for the queen, which accurately reflects Pokemon battles if they involved the real-world war tactic of targeting whoever is giving orders to the troops. It would also be a lucrative opportunity to squeeze money from collectors. In addition to selling the board with two trainer teams (Red and Blue seem like the obvious choices), there could be additional trainers sold separately.
So I looked up if it exists, and it turns out that while there does not seem to be an official chess set with Pokemon pieces, there is some much cooler. Pokemon took chess (or more accurately, shogi) and made it their own.
Meet
Pokemon Battle Chess. There are two versions of this game, each with different pieces, but the rules are consistent between them.
- The game is played on a 7x7 grid.
- The objective of the game is to hatch the opponent's egg and defeat the target Pokemon inside.
- On your turn, you must perform one of the following actions, and cannot perform more than one:
- Move one of your Pokemon
- Initiate a battle between one of your Pokemon and an adjacent enemy Pokemon
- The enemy must be in a square the Pokemon could otherwise move too. For example, a regular chess bishop could only challenge an enemy in the four squares diagonally adjacent to it.
- Move one of your Pokemon and then initiate a battle between that Pokemon and an adjacent enemy Pokemon.
- The enemy still needs to be in a square that Pokemon could otherwise move to, but it does not need to be in the same direction that you just moved. For example, a regular chess rook could move forward three squares and then challenge and enemy to its left.
- Yes, this is basically just the previous two actions smushed together, but the instruction booklet counts it as a separate action, and it's easier to explain this way anyway.
- Summon a legendary Pokemon (more on this later)
- If you can't do perform any of those actions, you lose.
- Battles play out like so:
- The challenging player compares their attacking Pokemon's power stat (basically its speed stat) with the power of the opponent's defending Pokemon. If the challenger's power is less than or equal to the defender's power, the challenger draws a Plus Power card and adds the given value to their attacker's power.
- There are only six Plus Power cards: +0, +0, +20, +30, +40, and +70. The deck is reshuffled whenever the 70 is drawn.
- Once any Plus Power stuff is taken care of, the power stats are compared again, and the Pokemon with the higher power attacks. In the event of a tie, neither Pokemon attacks.
- If a Pokemon is hit with an attack, it is flipped over to indicate that it has been damaged. If it is hit with a second attack, it is removed from the board and placed in the cost area (more on this later).
- Pokemon have different movement options and power stats when they get flipped over.
- There are a two special types of piece:
- Egg Pieces
- Each player has three egg pieces that represent how cracked their target Pokemon's egg is.
- Egg pieces cannot attack, and if it is hit with an attack, it is not flipped over, but instead placed directly into the cost area and replaced with the next egg piece in the sequence.
- If the third egg piece is attacked, it is instead replaced with the target Pokemon.
- I say "replaced", but the physical pieces are all in a stack, so all you need to do is just remove the top piece.
- Legendary Pokemon
- Each player has two legendary Pokemon that can be summoned by removing either three or four pieces from the cost area.
- After removing the appropriate number of pieces from the cost area, the legendary Pokemon can be placed at any valid location on the board.
- Legendary Pokemon are larger than normal Pokemon, occupying a 2x2 square, which limits where they can move or be summoned, but allows them to attack two Pokemon simultaneously.
- A Power Plus is drawn if either opponent has a higher power than the legendary.
- If both opponents have a lower power but add up to a higher power, you don't draw a Power Plus because power is just speed and your legendary is going to be attacking regardless. I only point this out because it's something I was confused about for a while.
- If the legendary has a higher power than both its opponents, both opponents get attacked.
- If the legendary's power is lower than one opponent but higher than the other, the low-power opponent gets attacked, then the high-power Pokemon attacks the legendary.
- In the rare event that the legendary's power is lower than both opponents, I'm pretty sure the legendary gets attacked twice and just dies on the spot.
- You can only attack two Pokemon at once if they are both in the direction you're attacking, and you can't attack one without attacking the other.
- I'm pretty sure the opponents must also be orthogonally adjacent, but I'm not sure because the only legendary who can attack diagonally is in the version that can't be played online, and the instruction booklet isn't super clear.
- If a legendary Pokemon is removed from the board, it is not placed in the cost area, and instead just gets set aside.
Now that the rules are out of the way, here are the pieces. I'll split them between the two versions. The first version is called Pokemon Battle Chess BW, and the second is strangely just called Pokemon Battle Chess. I'm just gonna call them versions 1 and 2.
Version 1
Patrat
Power: 60/50 (second number is when flipped)
(Patrat's movement isn't changed when it gets flipped)
(If you can see this, the Z's are just there to keep the cells from collapsing)
Zoroark
Power: 70/50
(Zoroark's movement isn't changed when it gets flipped)
(The visualization is mirrored vertically for your opponent's piece)
Serperior
Power: 90/60
(If the X's reach all the way to edge, that means the Pokemon can move any number of spaces in that direction)
Samurott
Power: 90/60
X | | | | | | X |
| X | | | | X | |
| | X | X | X | | |
| | | | | | |
| | X | | X | | |
| X | | | | X | |
X | | | | | | X |
Emboar
Power: 70/100
Egg
As previously noted, eggs have no power, and are replaced with the next in the series if attacked.
This is also the only piece to not use art from Battle Trozei. They match the color of the piece, so the blue team's egg is blue instead of yellow.
Victini (hatches from egg)
Power: 40/80
Z | | | | | | |
| X | | | | X | |
| | X | X | X | | |
| | X | | X | | |
| | X | X | X | | |
| | | X | | | |
| | | | | | Z |
Zekrom (legendary)
Power: 110/100
Can be summoned with three pieces from the cost area.
Z | | | | | | | |
| Z | | X | X | | | |
| | | X | X | | | |
| | X | | | X | | |
| | X | | | X | | |
| | | X | X | | | |
| | | X | X | | Z | |
| | | | | | | Z |
(Legendary movement is shown on an 8x8 grid so it fits properly)
Reshiram (legendary)
Power: 120/100
Can be summoned with four pieces from the cost area.
(Reshiram's movement isn't changed when it gets flipped)
At the start of the game, the pieces are organized like this:
Version 2
Meowth
Power: 70/60
Magikarp/Gyarados
Power: 40/90
Magikarp is unique in that its name and appearance are changed when it gets flipped.
Pikachu
Power: 80/60
(Pikachu's movement isn't changed when it gets flipped)
Venusaur
Power: 100/??
I was unable to find any information about Venusaur's flipped attributes. This version has almost no information on Bulbapedia, and Venusaur's flipped side isn't pictured in the instruction booklet, nor could I find it anywhere on Google Images.
Charizard
Power: 100/70
X | | | | | | X |
| X | | | | X | |
| | X | | X | | |
| | | | | | |
| | X | X | X | | |
| X | | | | X | |
X | | | | | | X |
Eggs work exactly the same as in the previous version, except they're red and green instead of yellow and blue.
Togepi (hatches from egg)
Power: 40/70
Z | | | | | | |
| | | X | | | |
| | X | X | X | | |
| X | X | | X | X | |
| | X | X | X | | |
| | | X | | | |
| | | | | | Z |
Ho-Oh (legendary)
Power: 90/120
Can be summoned with three pieces from the cost area.
(Ho-Oh's movement isn't changed when it gets flipped)
Lugia (legendary)
Power: 120/100
Can be summoned with four pieces from the cost area.
(Lugia's movement isn't changed when it gets flipped)
Now I know why the instruction booklet wasn't clear on what Lugia can attack. It's not easy to properly illustrate Lugia's ability to move diagonally and vertically, but not horizontally, using boxes.
At the start of the game, the pieces are organized like this:
There is also a third version, called Pokemon Battle Chess W, which I couldn't find much information on. From what I can tell, it's a combination of both the previous versions played on a larger board.
Links:
This is the game's website. It's all in Japanese, but with some blind clicking, you can play version 1 on your browser.
http://www.pokemon-bc.com/
These are the English instruction booklets.
http://www.pokemon-bc.com/document/images/PBC_bw_manual_eng.pdf
http://www.pokemon-bc.com/document/images/PBC_manual_eng.pdf
This is the Amazon page where I found the flipped information for Pikachu and Charizard. It's currently unavailable for purchase.
https://www.amazon.com/Pokemon-Pok-mon-Battle-Chess/dp/B007JOG3Q0