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Little things you like about Pokémon

What I find funny about those Abra is that they are almost always japanese. As if they were the only ones who traded Abra :P
 
I always like looking at concept art of characters. Not only because we get a good look at the character from all angles but also they include other tidbits about the character we wouldn't know otherwise. Here's one of the most mysterious character right now concept art: Ryuki (and Rotom Dex). From it we learn:

1. He has a guitar case that has built in speakers (and spikes).
2. The claws on his glove serves as guitar picks.
3. The reason he hides his eyes behind his hair is because he has a baby face, going against the tough image he's trying to make for himself.
4. When he and his Pokemon get pumped up (which they are a lot of the time), they become loud and act like oblivious idiots. When this happens during battle it messes with their battling flow.

And, as I mentioned, we get a nice look at his character design (and how his outfit works).
 
One of the coolest things about the UBs, specifically Nihilego, Xurkitree and Celesteela is they really go the extra mile to look less like anthropomorphic or humanized designs and more like wild creatures, including plants.

Like, Jellicent is a jellyfish with human face features, where Nihelego is just a straight up animalistic design. Xurkitree is basically a tree that acts as a reverse grounding for electricity. Unlike almost every other bug design which has round eyes, Buzzwole is much more menacing in appearance (Pheremosa breaks the animalistic trend but that's part of its flavor.)

It's really great and distinctive.
 
If SM takes place two years after BW2 and XY, then does this mean the Pokémon timeline is only going forward (not taking remakes into account)?

Well since Gen IV it has, but its up to GF where they want to place a game in the timeline. As long as they don't get as confusing as Zelda's I'm cool eitherway.

I've been looking at character names and I noticed that, in this generation, all translation teams bothered to take each character name from the very same things.

There are some differences, but unlike other gens (e.g. In Gen V, cities were called after clouds in english, and construction materials in spanish), they follow the same patterns.

That's something which I feel iffy about depending on the character. If the character has no themes to them then I'm okay with it, gives consistency between the various language versions. But when it comes to characters like Gym Leaders, Elite Four, Frontier Brains, etc. who have a theme (generally a type specialty) I kind of like the punny names. Also by sticking with the Japanese name origin I do feel it limits naming options as the Japanese names are always usually related to a plant. By sticking to that you overlook the meaning behind names not linked to plants thus missing out saying something about the character.
 
Volt Tackle now has a Move Tutor. I don't know why this is so exciting--it's to promote yet another new toy for Pikachu, Raichu can't utilize it as well due to being specially-oriented (especially Raichu-A), and you have to wait for Bank to take advantage of pairing it with any event moves, assuming that's a thing you'd even want to do. But it is.
 
Volt Tackle now has a Move Tutor. I don't know why this is so exciting--it's to promote yet another new toy for Pikachu, Raichu can't utilize it as well due to being specially-oriented (especially Raichu-A), and you have to wait for Bank to take advantage of pairing it with any event moves, assuming that's a thing you'd even want to do. But it is.

Not to mention that, to use Catastropika, you need to forgo the Light Ball.
 
They should've had the hidden power and happiness checker in the PC too. Maybe next time.
True, but at the very least they did have the good will to put the Hidden Power checker inside the Daycare center. It turns the place into a nice little hub you barely ever have to move away from when breeding for specific IVs or Hidden Power.
Hell, technically if you know the IVs for the Hidden Power you want the IV checker can tell you anyway since it specifically recognises IVs of 30.
 
They should've had the hidden power and happiness checker in the PC too. Maybe next time.
Would've been nice, but I'm not that bugged by it. The happiness checker is the only one that's really out of the way, and like Kurona said, at least the HP checker is in the nursery, which is a step up from OR/AS' Battle Resort's convenience. ("infinite loop" for hatching, Day-Care and judge are here as well)
 
Definitely a little tidbit, but after 17 years, Sunkern is officially no longer the weakest Pokémon in the game in terms of BST. That honor now belongs to Wishiwashi in its solo form.

Sunkern/Sunflora lovers rejoice.....if there are any in existence besides me.
 
My favourite part about alolan persian is that despite being a fat cat why are you so fat garmfielf
... It's speed is no different from normal persian's. And normal persian's speed is really high. Just to put it in context, alolan persian is faster than:-

-arcanine
-hydreigon
-garchomp
-infernape
-the muskedeers
-mega gallade
-gengar
-latias and latios
-thundurus
-mega metagross


Some would argue something like a disconnect between stats and physical appearance should go in the little-things-you-dislike thread. And they would be correct. But frankly this is too fucking hilarious for me to not love it.
 
My favourite part about alolan persian is that despite being a fat cat why are you so fat garmfielf
... It's speed is no different from normal persian's. And normal persian's speed is really high. Just to put it in context, alolan persian is faster than:-

-arcanine
-hydreigon
-garchomp
-infernape
-the muskedeers
-mega gallade
-gengar
-latias and latios
-thundurus
-mega metagross


Some would argue something like a disconnect between stats and physical appearance should go in the little-things-you-dislike thread. And they would be correct. But frankly this is too fucking hilarious for me to not love it.

It gets better. Let's look at our good friend, the lovely 80 Base Speed Magikarp which Speed Ties Blaziken and beats

- Buzzwole
- Beedrill
- The Hitmons
- Trumbeak/Toucannon (who probably hunt it)
- Necrozma
- Absol

In Rain:
- Almost Everything

Absolutely beautiful.
 
It gets better. Let's look at our good friend, the lovely 80 Base Speed Magikarp which Speed Ties Blaziken and beats

- Buzzwole
- Beedrill
- The Hitmons
- Trumbeak/Toucannon (who probably hunt it)
- Necrozma
- Absol

In Rain:
- Almost Everything

Absolutely beautiful.
My favourite thing about that is that they felt Gyarados had to be better in every way but 80 was already such a large base stat, so they decided to just increase it to 81.

Seeing little stat creeps between related Pokémon like that is something else I like, actually. There's another one between Haxorus and Hydreigon I find funny - as Unova's Pseudo-Legendary you'd expect Hydreigon to be the most powerful non-legendary, at least among it's type. But it's primary offensive stat is significantly lower than the primary offensive stat of Haxorus - and then the funny bit for me is that it feels like Hydreigon is so insecure about that, it sees Haxorus' speed stat is 97 and decides to be petty and one-up it by having it's own base speed be 98.
I dunno, I just find this sort of stupid shit funny
 
Sunset in Pokémon Sun/Moon. Especially in the area around Tapu Village, where the ocean seems to turn to gold, working perfectly off the black beaches, and there's a really nice filter on everything. I give the games a lot of flak for their design flaws, but credit where credit is due, the visuals are amazing.
 
SUN AND MOON

I finished my playthrough a couple of days ago, and I have to say that it is really good.
  • Story emphasis. The last time we saw this was in Gen V, but I think that it was better here because it was in 3D. I could go on about this but can we just agree that the story is amazing
  • Bottle Caps. I was able to soft reset all the way up to Celesteela in like 1 day because I was able to not care about anything except Nature/Hidden Power (except for that Trick Room Xurkitree but meh).
  • The Ultra Beasts are amazing and I like everything about them. They're so unbalanced in that they can just win against some stuff through power/bulk/defensive typing, but on the other hand they have very exploitable weaknesses, so they're not just completely broken. Nice designs too
    nihilego.png
    pheromosa.png
    xurkitree.png
    celesteela.png
    buzzwole.png
    guzzlord.png
    kartana.png
    they're not actually over-designed either imo
  • IT'S YOUR BOY GUZMA
  • The music is terrific. I wasn't expecting much after XY, but there's some very memorable themes in here.
  • That plot twist! It was maybe obvious for some people but they just pulled it off so well because it actually made sense and wasn't just a "hahaha this was all part of my plan". This sort of ties in to the story thing but w/e
  • Convenience in breeding. Although BP for Destiny Knot is a pain, you can just UB your way through the Battle Tree. Team No EVs (Z Electric Terrain Xurkitree + Cheri Berry Nihilego + Focus Band Pheromosa) got me to 10 wins and even then I only lost because Xurkitree didn't outspeed anything even at +1
  • Totem Pokémon are a great idea. I like how they actually have competent AI (Trainer level) so it's not like previous generations like when the SUPREME GOD OF SPACE PALKIA would use Heal Block on your hapless, underleveled Infernape instead of OHKO'ing it with Spacial Rend
  • no more Dark Void Smeargle and VGC isn't horribly centralized like it was last year
  • You can actually get away with using stuff you want in-game. In fact, I caught a Smeargle of my own, and used it throughout the game. It was able to Sketch Super Fang and Will-O-Wisp which was really cool
  • People in the Battle Tree actually use unreleased Mega Pokémon so that even if you don't have access to them yet, it's not like you just have to prepare for half the Megas and not the other half (sounds weird but I'm just glad we're seeing these Megas in the first place)
  • Mega Pokémon in the battle facility at all. This in itself is amazing.
  • I didn't really like Z Moves (they're a bit broken in the player's hands, while the AI is horrible at using them) but that animation tho
  • Awesome natural environment in the same universe as COOL TECHNOLOGIES making a nice contrast
  • get out of here mega kangaskhan the Parental Bond nerf makes sense flavor wise and it means that the days of morons spamming Return ("LOL it does so much damage!!!!11!1 better keep using it") are over. Maybe I can actually appreciate Mega Kangaskhan's design now instead of creating teams packed with counters to it
10/10 would eat malasada again
 
Couple of things I really liked:

- When you go up Mt. Hokulani the first time, have earbuds in. There's a really neat wind noise, almost like you're really up there.
- The Grimer/father/son mini-side quest near Malie City. Basically, a father is treating his son like a failure because he quit the island challenge, so he battles you. After that, the son basically says that he's going to prove his father wrong that he's not a quitter. And it's kind of sad, too; I felt bad one-shotting his Grimer with Mudsdale. But much to the sons surprise, instead of his father admonishing him for failing, he gives him the factory, saying that he proved he has the guts when he challenged me even after I curbstomped the father. Really heartwarming sidequest.
 
Couple of things I really liked:

- When you go up Mt. Hokulani the first time, have earbuds in. There's a really neat wind noise, almost like you're really up there.
- The Grimer/father/son mini-side quest near Malie City. Basically, a father is treating his son like a failure because he quit the island challenge, so he battles you. After that, the son basically says that he's going to prove his father wrong that he's not a quitter. And it's kind of sad, too; I felt bad one-shotting his Grimer with Mudsdale. But much to the sons surprise, instead of his father admonishing him for failing, he gives him the factory, saying that he proved he has the guts when he challenged me even after I curbstomped the father. Really heartwarming sidequest.

I don't even know how, but that kid's Grimer gave me more problems than his father's Muk. He earned that factory.

Makes me wonder though, how do they react if you lose to the son?
 
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