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Little things you like about Pokémon

It's possible, but as of now I don't think they will be allowing them in VGC just yet. They'd need to basically have all of them available in some form before they can move to "by the way mythicals are now allowed".
I don't think it's ever been a case of "ban myths cause op", expecially considering stuff like Primals and now Zacian/Caly-S exist and are free to roam, rather just a problematic of these Pokemon not being easily available and notably not being "current gen available".

The current-gen-available problem has kinda been solved due to the Battle-Ready marks (one of their best gen 8 QoL btw), however I think it'll take quite a while before they are all available... and even then I don't think they'd really move toward that, mainly cause Mythicals are what they usually distribute with events and probably want to keep it that way.

They have however occasionally made special Battle spot modes which did allow some mythicals to be used, so there's that.
It’s 100% an availability issue. If they ever get around to making all the mythicals available in regular gameplay, I could see then legalizing them in VGC.
 
The Cobalt Coastlands (Japanese: 群青の海岸 Ultramarine Coast) are a large area in Hisui.
Cobalt Coast (Japanese: スオウかいがん Suō Coast) is a location in Hey You, Pikachu! and Pokémon Channel. It can be visited in Hey You, Pikachu! by going to Pikachu's Play Days from the front gate of the player's house and in Pokémon Channel by traveling on the bus once the Cobalt Pass has been obtained from Shop 'N Squirtle.
Pokemon Channel the GOAT getting referenced.
 
I always liked Z-moves. I don't understand why people found Z-Moves broken, yes they were extremely powerful, but they were one time use, so if you blew into a protect or immunity, you wasted your item and were effectively itemless.

Always found it funny that this doesn't apply for anything else. Like, if my Pokemon uses Flamethrower while holding a Fire Gem and the foe uses Protect, then the Fire Gem isn't consumed. It's only taken into account when you successfully attack. Which is good, otherwise everyone would run Protect and items of that nature would be completely inefficient. But it's cool that Z-moves can be partially mitigated.
 
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Shout out to Lucas's manga counterparts, Diamond, Hareta and Kaito.
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All use different Sinnoh starters alongside their Dawn and Barry counterparts.
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And all end up catching Regigagas. Heck, Kaito's manga is called Pocket Monsters Diamond and Pearl: Regigigas Major Capture Operation!!
 
I think its pretty cool that Legends Arceus brings some life into some of the most forgettable Pokemon. Obviously the Hisui evolutions for Pokemon like Ursaring, Stantler, Basculin, and Qwilfish are pretty great to let these Pokemon shine in the spotlight. However, the overworld also features other commonly forgotten Pokemon as its main enemies.

Paras is normally extremely forgettable, barely being featured in any of the Pokemon games following Red and Blue. However, Legends Arceus makes it a pretty prominent and persistent enemy in the first two areas. Carnivive is another unremarkable Pokemon that barely got any screentime in DPP and is remembered more for its role in the anime then in the game. However its also featured pretty prominently as an enemy in the midgame.
 
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Obviously the Hisui evolutions for Pokemon like Ursaring, Stantler, Basculin, and Qwilfish are pretty great to let these Pokemon shine in the spotlight.

Speaking of new evolutions, it has struck me that twice so far, first with the original DPPt and now with PLA, that Sinnoh has prominently thrown some bones towards Gen 2's Pokemon in terms of evolutions. Gen 2 has one of the most weirdly mediocre rosters of Pokemon in a vacuum in terms of both memorability and usefulness especially in the context of the original GSC itself but Sinnoh has thrown many of its mons some bones by giving some of them, especially Gen 2's many then-mediocre single-stage Pokémon much needed evolutions that brought them to prominence and the Sinnoh games both with DPP and Legends: Arceus have brought a lot of the Gen 2 mons into the spotlight by doing so. Even before this game back in Gen 4 a lot of new evolutions were introduced, but chief among them were a lot of Johto-based ones: Ambipom, Mismagius, Honchkrow, Weavile, Togekiss, Yanmega, Gliscor, Mamoswine, and Porygon-Z (honorary). And now with Legends: Arceus a few more have joined the fray, with Wyrdeer, Ursaluna, Sneasler, and Overqwil also being boons to a Gen 2 Pokemon. The only other region that has ever given a Gen 2 mon a new evolution is Galar with Corsola getting Cursola but that's just one, not to the extent that the Sinnoh games have thrown bones toward Johto's roster.

Another example of a Johto mon getting the spotlight in Legends despite not being in the form of a new evolution (and just a Hisuian form) is Typhlosion, who gets its spotlight in the game as the game's Fire starter and getting a cool Hisuian form in the process. After years of living in Charizard's shadow it finally gets a chance to shine outside of a Johto game, as even if it's a popular and well liked Pokemon among fans, from a gameplay standpoint it's very overshadowed by just about everything and along with its fellow Johto starters, is one of the most overlooked starters of all time.

I suppose what I'm trying to say is, I think it's really nice to see a Sinnoh game throwing even more bones towards the Gen 2 roster of Pokemon after it already did so with the original Sinnoh games back in Gen 4, and now again with Legends: Arceus. Gen 2's mons have been the dark horses of the series since forever, being vastly overshadowed by the other generations' Pokemon, but especially Gen 1's mons, so it's always nice to see the Gen 2 Pokemon getting some love, and with PLA being another Sinnoh game in its own right, it's nice to see it throwing some bones towards some Gen 2 Pokemon yet again, considering DPP was the last time any Gen 2 mons got thrown some bones with new evolutions.
 
Considering the whole thing of Rock Paper Scissors is the advantage triangle, and the Scyther family absolutely does not follow that triangle (scissors beats rock, rock absolutely fucking destroys paper, and paper has no special interaction with scissors) in addition to Scyther as paper already being a huge stretch, I think it's safe to say that the whole Rock Paper Scissors motif doesn't actually exist.
 
Maybe not as advantages, but all members carry the same stat total of 500, just distributed differently.
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Kleavor
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Scyther
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Scizor
Also I think its carrying hard with "it is named scizor". If it was just napepd something like snipper or snapper (which is basically what scizor's japanese name is) or whatever no one would thinkg twice
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Considering snipping means what scissors and shears specifically do, just like how axes cleave, the allusion is still there.
I consider the reference more as serendipity, with Kleavor probably being designed as a more traditional warrior version of Scizor, down to having a top knot rock crest and goatee first, and the Rock, Paper, Scissors reference being a bonus.
 
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It almost works too, which I find funny. Kleavor is weak to Steel and Lance's Flying-types are weak to Rock. Shame Aegislash resists Dragon and is immune to Hyper Beam.
Commenters point out Lance has Charizard, Gyrados with Crunch, and Garchomp. My favorite Pokemon Weapon Triangle were the fully evolved Pokemon in SSB4 before Mewtwo. Lucario beats Greninja, Greninja beats CharizardexceptAshGreninja, and Charizard beats Lucario.
 
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Commenters point out Lance has Charizard, Gyrados with Crunch, and Garchomp. My favorite Pokemon Weapon Triangle were the fully evolved Pokemon in SSB4 before Mewtwo. Lucario beats Greninja, Greninja beats CharizardexceptAshGreninja, and Charizard beats Lucario.
You're forgetting these are dragons so...
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If it's immune to Hyper Beam, Lance doesn't truly have the advantage.
 
In ORAS, one of the Dexnav exclusives is Shellos. Considering that these Pokemon are canonically things that used to live in Hoenn long ago, it's a really nice nod to how Gastrodon was originally gonna be in Ruby and Sapphire
That reminds me that I wanted a West Gastrodon in SwSh but in Galar you can only have East Gastrodon. Gen 7 also only has East Gastrodon so I had to backtrack to Omega Ruby to catch a pink Shellos. Alpha Sapphire will have blue Shellos so I'm in luck for not picking that version!

Speaking of these slugs, does Gamefreak has an arbitrary rule for which Shellos form is available when they're not on Sinnoh/Hisui. For some reason both Alola and Galar are considered Eastern for their Shellos.
 
That reminds me that I wanted a West Gastrodon in SwSh but in Galar you can only have East Gastrodon. Gen 7 also only has East Gastrodon so I had to backtrack to Omega Ruby to catch a pink Shellos. Alpha Sapphire will have blue Shellos so I'm in luck for not picking that version!

Speaking of these slugs, does Gamefreak has an arbitrary rule for which Shellos form is available when they're not on Sinnoh/Hisui. For some reason both Alola and Galar are considered Eastern for their Shellos.
Going through the list, ignoring Sinnoh, ignoring games where it's unobtainable, counting both Gastrodon and Shellos:
IV: Pokewalker, West
V: B2W2, gender-based. Dream World, both.
VI: XY, West(friend safari only). OR, West. AS, East.
VII: SM, East. USUM, East is common, with an in-game trade for West.
VIII: SWSH, East.

So yeah, there's no pattern. It's odd, this is prime for a version exclusive, but they've only done that once. Instead, it's basically always East unless it's a weird method. It's not geography, since Galar and Kalos are next to each other. It's not specifically making one rare, since they do treat them as equals /sometimes/. Maybe someone at GF really prefers Blue Shellos?
 
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Hisuian Sneasel's evolved form, Sneasler, is really cool imo. But what I like is how it's in some ways an antithesis to Weavile, and how the two's typings complement each other really well in a sense.

First, the typings. Weavile is a Dark / Ice type, Sneasler is a Fighting / Poison type. Dark and Fighting are somewhat of antitheses to each other type wise, so their primary types are sort of opposites in that sense. But what's really neat about their respective typings is how well they complement each other in terms of synergy. Weavile is double weak to Fighting, and is also weak to Bug, Rock, and Steel. Sneasler on the other hand resists all three of Fighting, Rock, and Bug, and can hit Steel-types super effectively with its Fighting STAB (same with Rock btw). Meanwhile, Sneasler is double weak to Psychic, and is also weak to Flying and Ground. Weavile happens to be immune to Psychic and can hit all three of the types Sneasler is weak to super effectively with one of its STABs, the former with Dark STAB, and the latter with Ice STAB.

Now onto the ways they are opposites, the first and most simple way is that they both evolve from their respective form of Sneasel through the Razor Claw. But while Weavile evolves only during the night, Sneasler evolves only during the day.

And the other way? Their behavior, as described in their Pokedex entries. Sneasler only has one of them, having only existed in one game thus far, but through that one dex entry it has already established it as an antithesis to Weavile.

Weavile's Dex entries:
Diamond: They live in cold regions, forming groups of four or five that hunt prey with impressive coordination.
Pearl: It sends signals to others of its kind by carving odd patterns in frost-covered trees and ice.
Sun: They live in groups of four or five, leaving signs for one another on trees and rocks. They bring down their prey with coordinated attacks.
Sword: They attack their quarry in packs. Prey as large as Mamoswine easily fall to the teamwork of a group of Weavile.
Shield: With its claws, it leaves behind signs for its friends to find. The number of distinct signs is said to be over 500.
Legends Arceus: This species corners prey as a pack, under the guidance of a leader. Weavile displays increased cunning, leading me to speculate that its evolution caused further brain development.

Sneasler's Dex entry:
Legends Arceus: Because of Sneasler's virulent poison and daunting physical prowess, no other species could hope to best it on the frozen highlands. Preferring solitude, this species does not form packs.

The big antithesis is how these two behave in terms of how they live and hunt. Weavile is a pack hunter, living in a group of four to five individuals, and the group together collaborate and team up to work together for hunting prey and communicating with one another. Sneasler on the other hand is a lone wolf, and operates by itself, preferring not to interact with others of its kind, and hunts and battles opponents in a solitary fashion, one on one.

It's kind of neat to see how these two are opposites to each other in many ways, and Sneasler is in many fashions an antithesis to Weavile, both in terms of typing and in terms of flavor. Definitely one of those regional evolutions that I really like, especially as one who is different from its original form's evolution.
 
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