• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

[LOSS] Cliff of Thunder (Hard) - akela and AOPSUser

Round 2

Once more, Zapdos grabs Triassic and takes her into the air, but this time the team was prepared for such a move. The slower Ground-types dig their way underground, waiting for Zapdos to be within reach once more to strike back. The tactic succeeds but the contact with the legendary bird's electrified wings paralyze, one after the other, the squad members. This slows down the onslaught considerably, dragging the fight further. As if this wasn't bad enough, the commotion draws more enemies to the battle... tougher than you could expect!

pokemon_eelektrik.gif

HP 100 (Add)
Atk 4
Def 3
SpA 4
SpD 3
Spe 40
Size Class: 2
Weight Class: 2


Ability: Levitate

105.png
Bag_Thick_Club_Sprite.png
|Spe 45| HP 68/Energy 80 (Puddle, Focus Energy for 2 more actions, Reflect for 7 more actions)
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor
473.png
Bag_Expert_Belt_Sprite.png
|Spe 23| HP 110/Energy 55 (Reflect for 7 more actions, Paralyzed (15%))
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat
76.png
Bag_Expert_Belt_Sprite.png
|Spe 11.25| HP 100/Energy 55 (Reflect for 7 more actions, Paralyzed (15%))
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil
112.png
Bag_Expert_Belt_Sprite.png
|Spe 8.5| HP 110/Energy 74 (Reflect for 7 more actions, Paralyzed (10%))
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
445.png
garchompite.png
[
cheriberry.png
2] |Spe 118| HP 110/Energy 70 (Reflect for 7 more actions)
HP 110
Atk 5
Def 2
SpA 3
SpD 3
Spe 118 (+16% Acc)
SC 4 / WC 4
Abilities: Sand Veil, Rough Skin
Glyph of Earth Power
423-east.png
softsand.png
[
leppaberry.png
1] |Spe 7.25| HP 110/Energy 60 (Reflect for 7 more actions, Paralyzed (15%))
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover
Fidgit_Front-1.png
lightclay.png
[
leppaberry.png
1] |Spe 91| HP 49/Energy 66 (Reflect for 7 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Reflect
frontnormal-mcolossoil.png
w212r4.png
[
oranberry.png
1] |Spe 110| HP 60/Energy 70 (Reflect for 7 more actions)
HP 120
Atk 5
Def 2
SpA 3
SpD 3
Spe 110 (+14% Acc)
SC 5 / WC 10
Abilities: Rebound, Guts, Pressure
Glyph of Earth Power
Zapdos.png
HP 1050 (Shield: 71)
150px-602_Tynamo.png
(1) HP 67
150px-602_Tynamo.png
(2) HP 67
150px-602_Tynamo.png
(3) HP 67
200px-Artwork603.png
(1) HP 100
200px-Artwork603.png
(2) HP 100
200px-Artwork603.png
(3) HP 100
FidgitIcon2.png
Reflect: The entire team is protected against physical attacks for 9 actions, 10 energy

Crit roll (1-625): 8423/10000
445.png
Earth Power (Zapdos): (9 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 16 damage, 5+2 energy
145.png
Zapdos took Colossoil into the air!

Crit roll (1-1250): 1862/10000
Static roll (1-3000): 3704/10000

ann_colossoil.png
Drill Run (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 7 [Landborn Gauntlets]) * 1.5 = 29 damage, 5+2 energy
473.png
Mamoswine dug underground!

Crit roll (1-625): 7142/10000
602.png
(1) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 595/10000
602.png
(2) Tackle (Fidgit, Critical Hit): 4 [BP] - 1.5 [Stat Dif] + 3 [Crit] = 6 damage

Crit roll (1-625): 1676/10000
602.png
(3) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Speed Tie: 2/2
076.png
Golem dug underground!
105.png
Marowak can't perform contact attacks while under the effects of Puddle!
112.png
Rhydon dug underground!
423e.png
Gastrodon dug underground!

Crit roll (1-625): 3694/10000
145.png
Sky Colossoil (Fidgit): 16*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 18 damage

Crit roll (1-625): 6016/10000
Static roll (1-3000): 2298/10000

473.png
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy
145.png
Static: Mamoswine is paralyzed (20%)

Crit roll (1-625): 4303/10000
Static roll (1-3000): 4814/10000

076.png
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy

Crit roll (1-625): 8041/10000
Static roll (1-3000): 1334/10000

112.png
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy
145.png
Static: Rhydon is paralyzed (20%)

Crit roll (1-625): 4577/10000
Static roll (1-3000): 8050/10000

423e.png
Dig (Zapdos): (8 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 + 4 [Soft Sand] = 18 damage, 9+2 energy

105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
--------------------------------------------------------------------------
FidgitIcon2.png
Wide Guard: 7 energy

Crit roll (1-625): 2917/10000
445.png
Earthquake (Zapdos): (10*0.75 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 18 damage, 6+2 energy

Crit roll (1-625): 8152/10000
445.png
Earthquake (Tynamo1): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 2281/10000
445.png
Earthquake (Tynamo2): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 2048/10000
445.png
Earthquake (Tynamo3): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage
145.png
Zapdos took Colossoil into the air!

Crit roll (1-625): 7633/10000
ann_colossoil.png
Earthquake (Zapdos): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 7 [Landborn Gauntlets]) * 1.5 = 32 damage, 6+2 energy

Crit roll (1-625): 8633/10000
602.png
(1) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 4672/10000
602.png
(2) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 3053/10000
602.png
(3) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Speed Tie: 2/2
076.png
Golem dug underground!
105.png
Marowak can't perform contact attacks while under the effects of Puddle!
423e.png
Gastrodon dug underground!

Full paralysis roll (1-2000): 5797/10000
473.png
Mamoswine dug underground!

Full paralysis roll (1-2000): 220/10000
112.png
Rhydon is fully paralyzed!

Crit roll (1-625): 4468/10000
145.png
Sky Drop (Colossoil): 16*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 18 damage

Crit roll (1-625): 1510/10000
Static roll (1-3000): 710/10000

076.png
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2+4 energy
145.png
Static: Golem is paralyzed (20%)

Crit roll (1-625): 118/10000
Static roll (1-3000): 528/10000

423e.png
Dig (Zapdos, Critical Hit): (8 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Crit]) * 1.5 + 4 [Soft Sand] = 23 damage, 9+2+4 energy
145.png
Static: Gastrodon is paralyzed (20%)

Crit roll (1-625): 8457/10000
473.png
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy

105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage

Gravity for 3 more rounds

603.png
(1) An Eelektrik spawns!
603.png
(2) An Eelektrik spawns!
603.png
(3) An Eelektrik spawns!

105.png
Marowak's Puddle disappears!

Target: 1/8
105.png
Puddle: Marowak is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action. This effect lasts until the end of next round
Aggro threshold: 159
ann_colossoil.png
122
445.png
68
473.png
66
076.png
66
423e.png
63
FidgitIcon2.png
50
112.png
44
105.png
10
Aggro threshold: 33
FidgitIcon2.png
25
445.png
23
Aggro threshold: 33
FidgitIcon2.png
25
445.png
23
Aggro threshold: 33
FidgitIcon2.png
25
445.png
23
 
uhhhhhhhh

idek anymore

Fidgit: Chill --- Wide Guard

Garchomp: Rock Slide (Eelektrik 1, Eelektrik 2, Eelektrik 3) --- Earthquake
IF Zapdos is untargetable when you would act A2, THEN use Dig (Zapdos).

Colossoil: Double Team --- Earthquake
IF Zapdos is untargetable when you would act A2, THEN use Dig (Zapdos).

Gastrodon: Earth Power (Zapdos) --- Earthquake
IF Zapdos is untargetable when you would act, THEN use Dig (Zapdos).


I prolly shoulda told you to do this earlier, but have either Golem or Rhydon use Rock Tomb A1 so Colo doesn't monopolize threat >.< Also uhh idk put a different untargetable sub on the Puddled mons.
 
Marowak: Bonemerang (Zapdos) > Earthquake
IF Zapdos is untargetable when you would act, THEN use Rock Slide (Tynamo 1, Tynamo 2, Tynamo 3)

Mamoswine: Icicle Crash (Zapdos) > Earthquake
IF Zapdos is untargetable when you would act, THEN use Dig (Zapdos).

Golem: Rock Tomb (Zapdos) > Earthquake
IF Zapdos is untargetable when you would act, THEN use Smack Down (Zapdos).

Rhydon: Drill Run (Zapdos) > Earthquake
IF Zapdos is untargetable when you would act, THEN use Dig (Zapdos).

I complained about you not having smack down mons for untargetable zapdos, and here I am just not using Smack Down. I also forgot that zapdos was weak to ice-type attacks. Our problems are more my fault than yours.
 
NOTE: Smack Down can hit a boss while during the evasive stage of Fly and Sky Drop, but it won't make the move fail. This is considered an extension of the rule about interaction between these moves and Gravity.

Round 3

Zapdos keeps grabbing Triassic and sending her crushing down, forcing the team to resort to an alternative plan to take it down. Eventually, the legendary bird's shield wears off, but the Colossoil's forces are also waning. The Garchomp is struggling as well, taking on all the other enemies by himself.

Handsome is ready to help, but suddenly a pool of water coalesces beneath him...

105.png
Bag_Thick_Club_Sprite.png
|Spe 45| HP 46/Energy 64 (Puddle, Reflect for 5 more actions)
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor
473.png
Bag_Expert_Belt_Sprite.png
|Spe 23| HP 110/Energy 14 (Reflect for 5 more actions, Paralyzed (10%))
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat
76.png
Bag_Expert_Belt_Sprite.png
|Spe 11.25| HP 100/Energy 55 (Reflect for 5 more actions, Paralyzed (10%))
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil
112.png
Bag_Expert_Belt_Sprite.png
|Spe 34| HP 110/Energy 63 (Reflect for 7 more actions)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
445.png
garchompite.png
[
cheriberry.png
2] |Spe 118| HP 41/Energy 54 (Reflect for 5 more actions, Confused for 2 more actions)
HP 110
Atk 5
Def 2
SpA 3
SpD 3
Spe 118 (+16% Acc)
SC 4 / WC 4
Abilities: Sand Veil, Rough Skin
Glyph of Earth Power
423-east.png
softsand.png
[
leppaberry.png
CONSUMED] |Spe 7.25| HP 110/Energy 29 (Reflect for 5 more actions, Paralyzed (10%))
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover
Fidgit_Front-1.png
lightclay.png
[
leppaberry.png
1] |Spe 91| HP 46/Energy 71 (Puddle, Reflect for 5 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Reflect
frontnormal-mcolossoil.png
w212r4.png
[
oranberry.png
CONSUMED] |Spe 110| HP 34/Energy 56 (Reflect for 5 more actions)
HP 120
Atk 5
Def 2
SpA 3
SpD 3
Spe 110 (+14% Acc)
SC 5 / WC 10
Abilities: Rebound, Guts, Pressure
Glyph of Earth Power
Zapdos.png
HP 930
150px-602_Tynamo.png
(1) HP 9
150px-602_Tynamo.png
(2) HP 9
150px-602_Tynamo.png
(3) HP 9
200px-Artwork603.png
(1) HP 69
200px-Artwork603.png
(2) HP 66
200px-Artwork603.png
(3) HP 60
Crit roll (1-625): 3809/10000
445.png
Rock Slide (Eelektrik1): 8*0.75 [BP] +3 [Stat Dif] = 9 damage, 6 energy

Crit roll (1-625): 9280/10000
445.png
Rock Slide (Eelektrik1): 8*0.75 [BP] +3 [Stat Dif] = 9 damage

Crit roll (1-625): 5231/10000
445.png
Rock Slide (Eelektrik1): 8*0.75 [BP] +3 [Stat Dif] = 9 damage
145.png
Zapdos took Colossoil into the air!
ann_colossoil.png
Double Team: Threat reduced by 15%, 6 energy
FidgitIcon2.png
Chill: Restores 12 energy

Crit roll (1-625): 5572/10000
602.png
(1) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 7012/10000
602.png
(2) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 7553/10000
602.png
(3) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage
105.png
Rock Slide (Tynamo1, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage, 6 energy
105.png
Rock Slide (Tynamo2, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage
105.png
Rock Slide (Tynamo3, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage

Crit roll (1-625): 9793/10000
Confusion roll (1-1000): 603/10000
Duration roll: 2/3

603.png
(1) Signal Beam (Garchomp): 8 [BP] + 1.5 [Stat Dif] = 10 damage, Garchomp is confused for 3 actions

Crit roll (1-625): 4838/10000
603.png
(2) Acrobatics (Garchomp): 11*0.67 [BP] + 3 [Stat Dif] = 10 damage
445.png
Rough Skin: 10*0.25 = 3 damage

Crit roll (1-625): 7469/10000
Def drop roll (1-3000): 3794/10000

603.png
(3) Iron Tail (Garchomp): 10*0.67 [BP] + 3 [Stat Dif] = 10 damage
445.png
Rough Skin: 10*0.25 = 3 damage

Full paralysis roll (1-1500): 2579/10000
473.png
Mamoswine dug underground!

Full paralysis roll (1-1500): 7651/10000
Crit roll (1-625): 7922/10000

076.png
Smack Down (Zapdos): (5 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 17 damage, 3+2 energy

Full paralysis roll (1-1000): 211/10000
112.png
Rhydon is fully paralyzed!

Full paralysis roll (1-1500): 4186/10000
423e.png
Gastrodon dug underground!

Crit roll (1-625): 6765/10000
145.png
Sky Colossoil (Fidgit): 16*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 18 damage

Crit roll (1-625): 1642/10000
473.png
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2+8 energy

Crit roll (1-625): 5999/10000
423e.png
Dig (Zapdos): (8 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 + 4 [Soft Sand] = 18 damage, 9+2+8 energy

105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
--------------------------------------------------------------------------
FidgitIcon2.png
Wide Guard: 7 energy

Confused roll (1: act; 2: confusion): 1/2
Crit roll (1-625): 4970/10000

445.png
Earthquake (Zapdos): (10*0.75 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 18 damage, 6+2 energy
145.png
Zapdos's Lightning Shield shattered!
Puddles no longer despawn


Crit roll (1-625): 2983/10000
445.png
Earthquake (Tynamo1): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 5824/10000
445.png
Earthquake (Tynamo2): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 3349/10000
445.png
Earthquake (Tynamo3): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 3769/10000
445.png
Earthquake (Eelektrik1): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 = 20 damage

Crit roll (1-625): 8269/10000
445.png
Earthquake (Eelektrik2): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 = 20 damage

Crit roll (1-625): 373/10000
445.png
Earthquake (Eelektrik3, Critical Hit): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit]) * 1.5 = 25 damage
145.png
Zapdos took Colossoil into the air!

Crit roll (1-625): 48/10000
ann_colossoil.png
Earthquake (Zapdos, Critical Hit): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 7 [Landborn Gauntlets] + 3 [Crit]) * 1.5 = 37 damage, 6+2 energy

Crit roll (1-625): 5410/10000
602.png
(1) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
445.png
Rough Skin: 4*0.25 = 1 damage

Crit roll (1-625): 9338/10000
602.png
(2) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
445.png
Rough Skin: 4*0.25 = 1 damage

Crit roll (1-625): 1909/10000
602.png
(3) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
445.png
Rough Skin: 4*0.25 = 1 damage
105.png
Rock Slide (Tynamo1, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage, 6+4 energy
105.png
Rock Slide (Tynamo2, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage
105.png
Rock Slide (Tynamo3, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage

Crit roll (1-625): 3748/10000
603.png
(1) Frustration (Garchomp): 8*0.67 [BP] + 3 [Stat Dif] = 8 damage
445.png
Rough Skin: 8*0.25 = 2 damage

Crit roll (1-625): 9271/10000
603.png
(2) Aqua Tail (Garchomp): 9*0.67 [BP] + 3 [Stat Dif] = 9 damage
445.png
Rough Skin: 9*0.25 = 2 damage

Crit roll (1-625): 5219/10000
603.png
(3) Acrobatics (Garchomp): 11*0.67 [BP] + 3 [Stat Dif] = 10 damage
445.png
Rough Skin: 10*0.25 = 3 damage

Full paralysis roll (1-1500): 6079/10000
473.png
Mamoswine dug underground!

Full paralysis roll (1-1500): 5116/10000
Crit roll (1-625): 7728/10000

076.png
Smack Down (Zapdos): (5 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 17 damage, 3+2 energy

Full paralysis roll (1-500): 1052/10000
112.png
Rhydon dug underground!

Full paralysis roll (1-1500): 9191/10000
423e.png
Gastrodon dug underground!

Crit roll (1-625): 5966/10000
145.png
Sky Drop (Colossoil): 16*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 18 damage
oranberry.png
Oran Berry: 10 HP restored. Consumed.

Crit roll (1-625): 658/10000
473.png
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2+12 energy

Crit roll (1-625): 5211/10000
112.png
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy

Crit roll (1-625): 8069/10000
423e.png
Dig (Zapdos): (8 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 + 4 [Soft Sand] = 18 damage, 9+2+12 energy
leppaberry.png
Leppa Berry: 10 energy restored. Consumed.

105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage

Rhydon heals from paralysis
Gravity for 2 more rounds

Target: 1/7
FidgitIcon2.png
Puddle: Fidgit is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action. This effect lasts until the end of next round
Aggro threshold: 184
ann_colossoil.png
141
473.png
110
076.png
100
423e.png
99
445.png
86
112.png
66
FidgitIcon2.png
60
105.png
10
Aggro threshold: 62
445.png
47
FidgitIcon2.png
35
105.png
34
Aggro threshold: 62
445.png
47
FidgitIcon2.png
35
105.png
34
Aggro threshold: 62
445.png
47
FidgitIcon2.png
35
105.png
34
Aggro threshold: 41
445.png
31
FidgitIcon2.png
10
Aggro threshold: 45
445.png
34
FidgitIcon2.png
10
Aggro threshold: 52
445.png
40
FidgitIcon2.png
10
 
Operation: Eel stew commence!

and this is when I realize that having a mon with Taunt besides Colo woulda been nice

Colossoil: Double Team --- Chill

Fidgit: Heal Pulse (Colossoil) --- Wide Guard

Garchomp: Earth Power (Zapdos) --- Earthquake
IF Zapdos is untargetable when you would act A1, THEN use Dig (Zapdos) that action.

Gastrodon: Recover [GLYPH] (Garchomp) --- Chill

This time make your untargetable subs A1 only, the Eelektrik have to go down ASAP at all costs. Hopefully we get a break and Golem can actually use Rock Tomb A1 this round.

I guess we can call this karma for our Polarity luck earlier :P
 
Marowak: Bonemerang (Zapdos) > Earthquake
IF Zapdos is untargetable A1 when you would act, THEN use Rock Slide (Tynamo 1, Tynamo 2, Tynamo 3) instead.

Mamoswine: Chill > Earthquake

Golem: Rock Tomb (Zapdos) > Earthquake
IF Zapdos is untargetable A1 when you would act, THEN use Rock Slide (Eelektrik 1, Eeelektrik 2, Eelektrik 3) instead.

Rhydon: Drill Run (Zapdos) > Earthquake
IF Zapdos is untargetable A1 when you would act, THEN use Dig (Zapdos).

I have no choice. Mamoswine needs to chill.
 
Round 4

The Garchomp hurts himself in confusion and is quickly overwhelmed by the swarm of eels. Albeit in a better shape than his unfortunate team mate, Handsome manages to withstand for a while the enemy attacks but eventually the puddle beneath exhausts him. Even if the Marowak and its Ground-type colleagues even out the score by taking out Zapdos's allies, things don't look good now...

105.png
Bag_Thick_Club_Sprite.png
|Spe 45| HP 24/Energy 48 (Puddle, Reflect for 3 more actions)
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor
473.png
Bag_Expert_Belt_Sprite.png
|Spe 23| HP 110/Energy 20 (Reflect for 3 more actions, Paralyzed (5%))
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat
76.png
Bag_Expert_Belt_Sprite.png
|Spe 11.25| HP 100/Energy 42 (Puddle, Reflect for 3 more actions, Paralyzed (5%))
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil
112.png
Bag_Expert_Belt_Sprite.png
|Spe 34| HP 110/Energy 44 (Reflect for 3 more actions)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
445.png
garchompite.png
[
cheriberry.png
2] |Spe 118| Knocked Out
HP 110
Atk 5
Def 2
SpA 3
SpD 3
Spe 118 (+16% Acc)
SC 4 / WC 4
Abilities: Sand Veil, Rough Skin
Glyph of Earth Power
423-east.png
softsand.png
[
leppaberry.png
CONSUMED] |Spe 7.25| HP 110/Energy 27 (Reflect for 3 more actions, Paralyzed (5%))
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover
Fidgit_Front-1.png
lightclay.png
[
leppaberry.png
1] |Spe 91| Knocked Out
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Reflect
frontnormal-mcolossoil.png
w212r4.png
[
oranberry.png
CONSUMED] |Spe 110| HP 23/Energy 62 (Reflect for 3 more actions)
HP 120
Atk 5
Def 2
SpA 3
SpD 3
Spe 110 (+14% Acc)
SC 5 / WC 10
Abilities: Rebound, Guts, Pressure
Glyph of Earth Power
Zapdos.png
HP 862
150px-602_Tynamo.png
(1) HP 0
150px-602_Tynamo.png
(2) HP 0
150px-602_Tynamo.png
(3) HP 0
200px-Artwork603.png
(1) HP 0
200px-Artwork603.png
(2) HP 0
200px-Artwork603.png
(3) HP 0
FidgitIcon2.png
Heal Pulse (Colossoil): 20 HP restored, 14 energy

Confused roll (1: Act; 2: Confusion): 2/2
445.png
Garchomp hurts itself in its confusion: 4 [BP] + 4.5 [Stat Dif] = 9 damage, 3 energy
145.png
Zapdos is glowing!
ann_colossoil.png
Double Team: Threat reduced by 15%, 6 energy

Crit roll (1-625): 2630/10000
602.png
(1) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
445.png
Rough Skin: 4*0.25 = 1 damage

Crit roll (1-625): 97/10000
602.png
(2) Tackle (Garchomp, Critical Hit): 4 [BP] + 1.5 [Stat Dif] + 3 [Crit] = 9 damage
445.png
Rough Skin: 9*0.25 = 2 damage

Crit roll (1-625): 8646/10000
602.png
(3) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
445.png
Rough Skin: 4*0.25 = 1 damage

Crit roll 1 (1-625): 9988/10000
Crit roll 2 (1-625): 9019/10000

105.png
Bonemerang (Zapdos): (5*2 [BP] + 3 [STAB] + 5 [Stat Dif]) * 1.5 = 27 damage, 6+2 energy

Crit roll (1-625): 7521/10000
603.png
(1) Acrobatics (Garchomp): 11*0.67 [BP] + 3 [Stat Dif] = 10 damage
445.png
Rough Skin: 10*0.25 = 3 damage

Crit roll (1-625): 4471/10000
603.png
(2) Return (Garchomp): 10*0.67 [BP] + 3 [Stat Dif] = 10 damage
445.png
Rough Skin: 10*0.25 = 3 damage
445.png
Garchomp fainted!

Crit roll (1-625): 7469/10000
603.png
(3) Thrash (Fidgit): 12*0.67 [BP] = 8 damage

Crit roll (1-1250): 2155/10000
Static roll (1-3000): 4230/10000

112.png
Drill Run (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy

Full paralysis roll (1-1000): 4783/10000
473.png
Chill: Restores 12 energy

Full paralysis roll (1-1000): 1602/10000
Crit roll (1-625): 7540/10000

076.png
Rock Tomb (Zapdos): (6 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 19 damage, 3+2 energy

Full paralysis roll (1-1000): 4801/10000
423e.png
Recover (Garchomp): missed, 14 energy

Crit roll (1-1250): 4964/10000
145.png
Sky Attack (Colossoil): 14*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 17 damage

FidgitIcon2.png
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 8 damage
105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
--------------------------------------------------------------------------
FidgitIcon2.png
Wide Guard: 7 energy
145.png
Zapdos flew high!
ann_colossoil.png
Chill: Restores 12 energy

Crit roll (1-625): 1093/10000
602.png
(1) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 4033/10000
602.png
(2) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 8201/10000
602.png
(3) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage
105.png
Earthquake (Zapdos): missed, 6+2 energy

Crit roll (1-625): 8131/10000
105.png
Earthquake (Tynamo1): (10*0.75 [BP] + 3 [STAB] + 8 [Stat Dif] = 28 damage
602.png
(1) Tynamo fainted!

Crit roll (1-625): 1606/10000
105.png
Earthquake (Tynamo2): (10*0.75 [BP] + 3 [STAB] + 8 [Stat Dif] = 28 damage
602.png
(2) Tynamo fainted!

Crit roll (1-625): 4606/10000
105.png
Earthquake (Tynamo3): (10*0.75 [BP] + 3 [STAB] + 8 [Stat Dif] = 28 damage
602.png
(3) Tynamo fainted!

Crit roll (1-625): 7094/10000
105.png
Earthquake (Eelektrik1): (10*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 26 damage

Crit roll (1-625): 6042/10000
105.png
Earthquake (Eelektrik2): (10*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 26 damage

Crit roll (1-625): 463/10000
105.png
Earthquake (Eelektrik3, Critical Hit): (10*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif] + 3 [Crit]) * 1.5 = 30 damage

Crit roll (1-625): 4710/10000
603.png
(1) Giga Drain (Fidgit): 8 [BP] = 8 damage, 4 HP restored

Crit roll (1-625): 867/10000
603.png
(2) Giga Drain (Fidgit): 8 [BP] = 8 damage, 4 HP restored

Crit roll (1-625): 1678/10000
SpD drop roll (1-1000): 3199/10000

603.png
(3) Flash Cannon (Fidgit): 8 [BP] = 8 damage
112.png
Earthquake (Zapdos): missed, 6+2 energy

Crit roll (1-625): 3136/10000
112.png
Earthquake (Eelektrik1): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage

Crit roll (1-625): 6584/10000
112.png
Earthquake (Eelektrik2): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage

Crit roll (1-625): 8199/10000
112.png
Earthquake (Eelektrik3): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage

Full paralysis roll (1-1000): 8294/10000
473.png
Earthquake (Zapdos): missed, 6+2 energy

Crit roll (1-625): 1159/10000
473.png
Earthquake (Eelektrik1): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy
603.png
(1) Eelektrik fainted!

Crit roll (1-625): 2425/10000
473.png
Earthquake (Eelektrik2): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy
603.png
(2) Eelektrik fainted!

Crit roll (1-625): 7336/10000
473.png
Earthquake (Eelektrik3): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy
603.png
(3) Eelektrik fainted!

Full paralysis roll (1-1000): 2967/10000
076.png
Earthquake (Zapdos): missed, 6+2 energy

Full paralysis roll (1-1000): 7344/10000
423e.png
Chill: Restores 12 energy

Crit roll (1-625): 4780/10000
145.png
Fly (Colossoil): 9*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 14 damage

FidgitIcon2.png
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 8 damage
FidgitIcon2.png
Fidgit fainted!
105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage

Gravity for 1 more round

Target: 2/5
076.png
Puddle: Fidgit is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action. This effect lasts until the end of next round
Aggro threshold: 184
076.png
138
ann_colossoil.png
120
473.png
110
423e.png
99
112.png
86
105.png
37
 
Last edited:
uhh our untargetable subs were for A1 only.

but fuck this isn't looking good. I forgot about Confusion >.< I guess we might just want to quit and regroup later? idek anymore
 
fuk signal beam

Colossoil: Double Team --- Drill Run (Zapdos)

Gastrodon: Recover [GLYPH] (Marowak) --- Earth Power (Zapdos)

We don't have Gravity anymore, or Wide Guard, so make good use of this last round of Gravity. Marowak should all-out attack until it runs out of EN, at which point we are going to sac it (or maybe earlier if we run into problems with Puddles and such). Remember that you can't use contact moves under Puddle.

Next time we are starting with Rock Tomb >.<
 
Marowak: Bonemerang (Zapdos) > Bone Rush (Zapdos)
IF Zapdos is untargetable when you would act, THEN Dig (Zapdos) instead

Mamoswine: Icicle Crash (Zapdos) > Avalanche (Zapdos)
IF Zapdos is untargetable when you would act, THEN Dig (Zapdos) instead

Golem: Rock Tomb (Zapdos) > Rock Slide (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead

Rhydon: Drill Run (Zapdos) > Dig (Zapdos)
IF Zapdos is untargetable when you would act, THEN use Dig (Zapdos) instead.
 
Last edited:
Round 5

With the third casualty kicking in, the raid team's offense is slowly losing on gas, but this doesn't stop each member from giving its best against the thunder bird. Zapdos turns its anger against Ampersand, but the Golem proves to be a lot more resilient than the unfortunate Triassic.

Meanwhile, a puddle forms under Escargslow, but the Gastrodon does not look worried at all. On the contrary, the end of the intensifying gravity does not sound like good news for the squad...

105.png
Bag_Thick_Club_Sprite.png
|Spe 45| HP 22/Energy 32 (Puddle, Reflect for 1 more action)
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor
473.png
Bag_Expert_Belt_Sprite.png
|Spe 92| HP 110/Energy 3 (Reflect for 1 more action)
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat
76.png
Bag_Expert_Belt_Sprite.png
|Spe 45| HP 71/Energy 30 (Puddle, Reflect for 1 more action)
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil
112.png
Bag_Expert_Belt_Sprite.png
|Spe 8.5| HP 110/Energy 37 (Reflect for 3 more actions, Paralyzed (10%))
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
423-east.png
softsand.png
[
leppaberry.png
CONSUMED] |Spe 7.25| HP 110/Energy 5 (Puddle, Reflect for 1 more action)
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover
frontnormal-mcolossoil.png
w212r4.png
[
oranberry.png
CONSUMED] |Spe 110| Knocked Out
HP 120
Atk 5
Def 2
SpA 3
SpD 3
Spe 110 (+14% Acc)
SC 5 / WC 10
Abilities: Rebound, Guts, Pressure
Glyph of Earth Power
Zapdos.png
HP 669
Crit (1-625): 480/10000
145.png
Signal Beam (Colossoil, Critical Hit): (8 [BP] + 5.5 [Stat Dif] + 3 [Crit]) * 1.5 = 25 damage
ann_colossoil.png
Colossoil fainted!

Crit roll 1 (1-625): 446/10000
Crit roll 2 (1-625): 8222/10000

105.png
Bonemerang (Zapdos, 1 Critical Hit): (5*2 [BP] + 3 [STAB] + 5 [Stat Dif] + 2 [Crit]) * 1.5 = 30 damage, 6+2 energy

Crit roll (1-1250): 5181/10000
Static roll (1-3000): 650/10000

112.png
Drill Run (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy
145.png
Static: Rhydon is paralyzed (20%)!

Full paralysis roll (1-500): 8981/10000
Crit (1-625): 4730/10000

473.png
Icicle Crash (Zapdos): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy

Full paralysis roll (1-500): 8533/10000
Crit roll (1-625): 3390/10000

076.png
Rock Tomb (Zapdos): (6 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 19 damage, 3+2 energy

Full paralysis roll (1-500): 2168/10000
423e.png
Recover (Marowak): 20 HP restored, 14 energy

105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
076.png
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
--------------------------------------------------------------------------
Crit (1-625): 4208/10000
Stats boost (1-1000): 5806/10000

145.png
Ominous Wind (Golem): 6 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 9 damage

Number of hits (1-3333, 3334-6667, 6668-8333, 8334-10000): 9901/10000
Crit 1 (1-625): 662/10000
Crit 2 (1-625): 1908/10000
Crit 3 (1-625): 3078/10000
Crit 4 (1-625): 1323/10000
Crit 5 (1-625): 543/10000

105.png
Bone Rush (Zapdos, 1 Critical Hit): (3*5 [BP] + 3 [STAB] + 5 [Stat Dif] + 1 [Crit]) * 1.5 = 36 damage, 6+2 energy

Full paralysis roll (1-500): 8679/10000
Crit (1-625): 7536/10000

076.png
Rock Slide (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy

Full paralysis (1-2000): 100/10000
112.png
Rhydon is fully paralyzed!

Full paralysis roll (1-500): 5326/10000
Crit (1-625): 3848/10000

423e.png
Earth Power (Zapdos): (9 [BP] + 3 [STAB]) * 1.5 + 4 [Soft Sand] = 22 damage, 6+2 energy

Full paralysis roll (1-500): 7065/10000
Crit (1-625): 727/10000

473.png
Avalanche (Zapdos): (6 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 19 damage, 7+2 energy

Mamoswine heals from paralysis
Golem heals from paralysis
Gastrodon heals from paralysis

105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
076.png
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage

Gravity expired

Target: 3/4
423e.png
Puddle: Gastrodon is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action
Aggro threshold: 258
076.png
198
473.png
152
423e.png
131
112.png
108
105.png
103
 
Mamoswine: Chill > Icicle Crash (Zapdos)
Rhydon: Rock Tomb (Zapdos) > Rock Slide (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead.
Golem: Rock Slide (Zapdos) > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead
Marowak: Rock Slide (Zapdos) > Rock Tomb (Zapdos)
IF Zapdos is untargetable when you would act, THEN chill instead
 
Round 6

The Golem manages to stand up to Zapdos's attacks - also thanks to Escargslow's heals - but the team mate Marowak does not make it. At the same time, another puddle forms beneath the Mamoswine.

105.png
Bag_Thick_Club_Sprite.png
|Spe 45| Knocked Out
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor
473.png
Bag_Expert_Belt_Sprite.png
|Spe 92| HP 110/Energy 7 (Puddle)
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat
76.png
Bag_Expert_Belt_Sprite.png
|Spe 45| HP 49/Energy 15 (Puddle)
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil
112.png
Bag_Expert_Belt_Sprite.png
|Spe 8.5| HP 110/Energy 25 (Paralyzed (5%))
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
423-east.png
softsand.png
[
leppaberry.png
CONSUMED] |Spe 7.25| HP 110/Energy 3 (Puddle, +2 Sp. Attack)
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover
Zapdos.png
HP 536
Crit roll(1-625): 1164/10000
Flinch roll (1-1000): 1253/10000

145.png
Extrasensory (Golem): 8 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 11 damage
473.png
Chill: Restores 12 energy

Hit roll (1-9000): 7253/10000
Crit roll (1-625): 5464/10000

076.png
Rock Slide (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy

Hit roll (1-9000): 5003/10000
Crit roll (1-625): 2271/10000

105.png
Rock Slide (Zapdos): (8 [BP] + 5 [Stat Dif]) * 1.5 = 20 damage, 6+2 energy
423e.png
Chill: Restores 12 energy

Full paralysis roll (1-1000): 5945/10000
Hit roll (1-9500): 9608/10000

112.png
Rock Tomb (Zapdos): missed, 3+2 energy

105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
076.png
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
423e.png
Puddle: Nullified by Gastrodon's Storm Drain!
423e.png
Storm Drain: +1 Sp. Attack
--------------------------------------------------------------------------
Crit roll (1-625): 7596/10000
Confusion roll (1-1000): 4722/10000

145.png
Signal Beam (Golem): 8 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 11 damage

Hit roll (1-9000): 6001/10000
Crit roll (1-625): 8087/10000

473.png
Icicle Crash (Zapdos): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy

Hit roll (1-9500): 2887/10000
Crit roll (1-625): 2810/10000

105.png
Rock Tomb (Zapdos): (6 [BP] + 5 [Stat Dif]) * 1.5 = 17 damage, 6+2 energy

Hit roll (1-8000): 5292/10000
Crit (1-1250): 55/10000

076.png
Stone Edge (Zapdos, Critical Hit): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Crit]) * 1.5 = 29 damage, 6+2 energy
423e.png
Recover (Golem): 20 HP restored, 14 energy

Full paralysis (1-1000): 7403/10000
Hit roll (1-9000): 731/10000
Crit roll (1-625): 8284/10000

112.png
Rock Slide (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy

105.png
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
105.png
Marowak fainted!
076.png
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
423e.png
Puddle: Nullified by Gastrodon's Storm Drain!
423e.png
Storm Drain: +1 Sp. Attack

Target: 1/2
473.png
Puddle: Mamoswine is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action
Aggro threshold: 324
076.png
249
473.png
175
423e.png
141
112.png
130
 
Golem: Chill > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead

Mamowsine: Chill > Icicle Crash (Zapdos)
IF Zapdos is untargetable when you would act, THEN Chill instead

Rhydon: Rock Tomb (Zapdos) > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead
 
Round 7

The Golem is now alone in the face of Zapdos's wrath, but nevertheless manages to endure the blows by the skin of his teeth. However, the road to victory still looks dangerously uphill...

473.png
Bag_Expert_Belt_Sprite.png
|Spe 92| HP 84/Energy 11 (Puddle)
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat
76.png
Bag_Expert_Belt_Sprite.png
|Spe 45| HP 9/Energy 19 (Puddle)
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil
112.png
Bag_Expert_Belt_Sprite.png
|Spe 8.5| HP 110/Energy 12 (Puddle)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
423-east.png
softsand.png
[
leppaberry.png
CONSUMED] |Spe 7.25| HP 110/Energy 27 (Puddle, +4 Sp. Attack)
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover
Zapdos.png
HP 469
Crit roll (1-625): 7168/10000
Stats boost roll (1-1000): 2610/10000

145.png
Ominous Wind (Golem): 6 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 9 damage
473.png
Chill: Restores 12 energy
076.png
Chill: Restores 12 energy
423e.png
Chill: Restores 12 energy

Full paralysis roll (1-500): 8456/10000
Hit roll (1-9500): 7551/10000
Crit (1-625): 6950/10000

112.png
Rock Tomb (Zapdos): (6 [BP]+ 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 19 damage, 3+2 energy

473.png
Puddle: (4 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 13 damage
076.png
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
423e.png
Puddle: Nullified by Gastrodon's Storm Drain!
423e.png
Storm Drain: +1 Sp. Attack
--------------------------------------------------------------------------
145.png
Zapdos is glowing!

Hit roll (1-9000): 1723/10000
Crit roll (1-625): 2626/10000

473.png
Icicle Crash (Zapdos): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy

Hit roll (1-8000): 5306/10000
Crit (1-1250): 3152/10000

076.png
Stone Edge (Zapdos): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 25 damage, 6+2 energy
423e.png
Chill: Restores 12 energy

Full paralysis (1-1000): 3559/10000
Hit roll (1-8000): 8702/10000

112.png
Stone Edge (Zapdos): missed, 6+2 energy

Crit (1-1250): 1548/10000
145.png
Sky Attack (Golem): (14 [BP] + 3 [STAB] - 1 [Sturdy]) * 0.67 = 11 damage

473.png
Puddle: (4 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 13 damage
076.png
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
423e.png
Puddle: Nullified by Gastrodon's Storm Drain!
423e.png
Storm Drain: +1 Sp. Attack
Rhydon heals from paralysis

112.png
Puddle: Rhydon is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action
Aggro threshold: 357
076.png
274
473.png
198
112.png
168
423e.png
151
 
Golem: Rock Tomb (Zapdos) > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead

Mamoswine: Chill > Icicle Crash (Zapdos)
IF Zapdos is untargetable when you would act, THEN Chill instead

Rhydon: Chill > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead
 
Round 8

Even the Golem falls, while the team struggles to deliver any significant damage in return.

473.png
Bag_Expert_Belt_Sprite.png
|Spe 92| HP 43/Energy 35 (Puddle)
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat
76.png
Bag_Expert_Belt_Sprite.png
|Spe 45| Knocked Out
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil
112.png
Bag_Expert_Belt_Sprite.png
|Spe 34| HP 78/Energy 19 (Puddle)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
423-east.png
softsand.png
[
leppaberry.png
CONSUMED] |Spe 7.25| HP 110/Energy 32 (Puddle, +6 Sp. Attack)
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover
Zapdos.png
HP 430, Smack Down (5a)
Crit roll (1-625): 3736/10000
145.png
Extrasensory (Golem): 8 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 11 damage
076.png
Golem fainted!
473.png
Chill: Restores 12 energy
112.png
Chill: Restores 12 energy

Crit roll (1-625): 833/10000
423e.png
Ice Beam (Zapdos): (9 [BP]) * 1.5 + 8 [Stage Dif] = 22 damage, 7+2 energy

473.png
Puddle: (4 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 13 damage
112.png
Puddle: (4 [BP] + 3 [STAB]) * 2.25 = 16 damage
423e.png
Puddle: Nullified by Gastrodon's Storm Drain!
423e.png
Storm Drain: +1 Sp. Attack
--------------------------------------------------------------------------
145.png
Zapdos flew high!
473.png
Chill: Restores 12 energy

Crit roll (1-625): 7405/10000
112.png
Smack Down (Zapdos): (5 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 17 damage, 3+2 energy
423e.png
Chill: Restores 12 energy

Crit (1-625): 9996/10000
145.png
Fly (Mamoswine): 9 [BP] + 3 [STAB] + 3 [Stat Dif] = 15 damage

473.png
Puddle: (4 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 13 damage
112.png
Puddle: (4 [BP] + 3 [STAB]) * 2.25 = 16 damage
423e.png
Puddle: Nullified by Gastrodon's Storm Drain!
423e.png
Storm Drain: +1 Sp. Attack
Aggro threshold: 258
473.png
198
112.png
185
423e.png
173
 
Yeah, we screwed. Bringing a bunch of slow water weak mons wasn't the smartest decision on our part.

Mamoswine: Ice Fang (Zapdos) > Icicle Crash (Zapdos)
IF Zapdos is untargetable when you would act, THEN Chill instead

Rhydon: Chill > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead
 
Back
Top