I think we can see this is also clearly not the correct approach.Kabutops is an excellent support Pokemon out of rain, yet gets this bad rap because its almost always used on Rain teams.
In all honestly, I think RBG has a point in that Damp Rock isn't what makes rain broken, its certain sets of certain Pokemon that make it broken. I think that 5 turns of rain is just as bad as 8, Damp Rock really doesn't make a difference at all.
However, that being said, I think it isn't fair to ban ALL of the rain Pokemon simply because some function quite well out of the rain. Kabutops is an excellent support Pokemon out of rain, yet gets this bad rap because its almost always used on Rain teams. If Omastar is banned I will quit playing UU because it obviously isn't broken outside of rain. The only Pokemon I would consider banning from the tier are Ludicolo and Qwilfish simply because they are almost always never used outside of the rain, and they are in my opinion the most powerful users of the rain's benefits.
That, or just simply ban rain usage in UU. Would probably be the most simple and effective option without being so 'ban-happy' and giving certain Pokemon fates they don't deserve.
(Note I still think rain is not broken, but if you're objectively looking at it, I feel that Damp Rock was, once again, the wrong thing to test in regards to rain. Looks like the voters blew it again as usual, just look at the fiasco with Froslass that's still going on.)
In all honestly, I think RBG has a point in that Damp Rock isn't what makes rain broken, its certain sets of certain Pokemon that make it broken. I think that 5 turns of rain is just as bad as 8, Damp Rock really doesn't make a difference at all.
RBG. Please explain why my demonstration of how the removal of Damp Rock makes rain dance teams around 50% less effective was so irrelevant to merit no response whatsoever.
Your numbers are way off. Read the last post on page 7 of this thread.
banning one item > banning two pokemon.
RBG. Please explain why my demonstration of how the removal of Damp Rock makes rain dance teams around 50% less effective was so irrelevant to merit no response whatsoever.
I think the support characteristic is being taken way out of hand. Its become a mini-offensive characteristic which i suppose im ok with, now people are trying to ban an item which im slightly uneasy with, banning a move completely would be a step too far in my opinion. I think the most "simple and effective" way to operate banning rules is by making sure the rules dont become unmanagable.just simply ban rain usage in UU. Would probably be the most simple and effective option without being so 'ban-happy' and giving certain Pokemon fates they don't deserve.
That would be a very sad day.If Omastar is banned I will quit playing UU
Quoted for truth. A pokemon is as good as its best set.It doesn't matter if one of it's choices for a set is broken, it matters that its most broken set is broken and deserves being banned.
This argument makes one consider the age old debate follow policy or follow common sense.
I completely second this. The difference between 8 turns and 5 turns is so totally crucial that unless you are using Rockless Ludicolo, you will only get about 1 attack off.
I have already mentioned this. "If you are arguing the support characteristic, you have to be able to explain why it is the supporter that is broken and also explain why it is not the supported." You have stated the difference the amount of turns makes. You have not explained why banning any pokemon would not change anything. Yes, it has been explained over and over again why Damp Rock could be broken, but not why the Pokemon are not the culprits.
Your most accurate statement.You all claim that Damp Rock would be less broken, but none of you have yet to prove that.
Exactly. Why is it people can say everything i say in less words?From what I can see, if rain was to be nerfed, we have to choose between
a)kabutops, ludicolo, gorebyss with 3 turns to attack with doubled speed, more water power, etc
or
b)lumineon, huntail, qwilfish with 6 turns to attack with doubled speed, more water power, etc.
I think one of the things RBG is saying is we haven't explained why a) is better than b) , because we haven't really touched upon the rain sweepers outside of Ludicolo, Kabutops, and Gorebyss.
Of course it is better, but you have to explain why it is broken when 5 turns of rain is not, RPGs quote makes that clear. You aptly explain why it is better but dont address why it is broken.I should think it is obvious why more turns under rain is better.
However, if we assume that Kabutops is only given Swift Swim if it is going to be used in rain (a fair assumption i think) then we can see that 86.1% are on rain teams. Then it has to be argued that Kabutops in rain is broken.
This logic has baffled me. Please explain how it is better. I don't buy the "less bans is better" line. If banning 3 pokemon makes rain not broken, but still viable in UU teams, then why shouldn't we do that? You all claim that Damp Rock would be less broken, but none of you have yet to prove that. You have the potential to take a Damp Rockless team on the ladder to prove this, as Heysup has suggested, yet you have not done this. IMO, this is one of the best ways to prove that it is in fact Damp Rock is broken, yet no one here has done that.
Granted, there is a limit. Banning 6 pokemon over 1 items might be overkill, but I believe that 3-4 Pokemon being banned will hurt rain teams enough to make them worthless anymore, but still a threat.
Qwilfish is a great spiker, and will be one of the few replacements for Froslass once (if) it leaves. Ludicolo isn't used very much, I agree, but I highly doubt banning Ludicolo would fix the rain problem, meaning we'd have to ban at least one more Pokemon..banning one item > banning two pokemon.
Why on earth would you ban rain, completely destroying a type of strategy and sealing the fate of many viable UUs, when you could just ban damp rock? Banning the rock at least allows people to still use rain, and give rain abusers a chance to be used.
Just because your opinion is different from the voters doesn't mean they 'blew it again as usual', in fact it's quite ironic how much critiquing you do while also writing nonsensical posts like this so frequently.
Again, I suggest learning more about UU in general, and also rain, before trying to argue about it. Just because you have a suspect tester badge doesn't mean you have to post about every banning subject, especially if you know little of the topic ( which you have clearly shown). If you really feel you need your say in everything, at least learn more about the game first!
Perfectly good criticism, i did think about this when writing but the oversimplification was the best i can muster. More importantly, Lemmiwinks, what do you think of the underlying principle i was exploring?This assumption is deeply flawed. Most people who use Kabutops on non-Rain teams with an offensive / fast EV spread (esp. Jolly variants) use Swift Swim so that it can check any Rain teams they run into. Only slower / bulkier builds are inclined to use Battle Armor, but those aren't as common.
Exactly why they didnt keep latias in Ubers. It was deemed the item was what made it broken, when removed it came down. What RBG is asking (correct me if wrong) is for us to justify that it IS the item that is breaking the pokemon and not the other way around.Call me jaded, uninformed or whatever, but banning pokemon because of an item doesn't sit right with me.
I think (this one is abit less certain) that RBGs point was that banning Soul Dew caused no disruption at all to the Standard metagame. Banning Damp Rock would have widespread consequences and alot of disruption. Generally in the voting process we prefer not to disrupt the metagame any more than we have to, so Soul Dew and Damp Rock are totally different cases.I seriously do not understand your point here. You differentiate Soul Dew and Damp Rock because Soul Dew only benefits two Pokemon, but Damp Rock benefits multiple Pokemon...and therefore it's okay to ban Soul Dew and not ban Damp Rock?
Ok to use your analogy; remember that the supporting condition is NOT rain in your example, it is three extra turns of rain. RBG is saying that people havnt convinced him that it is the three turns over and above the normal five that breaks Kabutops. I.e. Noone has shown that Pokemon X is not broken without the extra three turns.Is Pokemon X broken without supporting condition Y? No.
Is Pokemon X broken with supporting condition Y? Yes.
Quoted for truth and humour.Um, I voted for like the first few suspects, and things went smoothly. I stopped voting after the first Froslass vote, and everyone goes banhappy. Guess what I said during the first Froslass vote - Its broken. Yet the voters insisted that it wasn't broken, citing reasons that I thought at the time were somewhat valid though oversimplified. Oh hey, guess what, you guys think Froslass is broken now. My posts aren't nonsensical, you guys are just behind the times again and again. Everyone is so fickle that its amusing to a point where we recognize you aren't gonna objectively view everything so we just ignore you, like I'm gonna do after I address you. Criticizing me isn't gonna make a rats ass difference, you're just looking like a moron doing it.
ToF said:Um, I voted for like the first few suspects, and things went smoothly. I stopped voting after the first Froslass vote, and everyone goes banhappy. Guess what I said during the first Froslass vote - Its broken. Yet the voters insisted that it wasn't broken, citing reasons that I thought at the time were somewhat valid though oversimplified. Oh hey, guess what, you guys think Froslass is broken now. My posts aren't nonsensical, you guys are just behind the times again and again. You did blow it, otherwise we wouldn't be voting on the same suspects multiple times, constantly changing positions as well. If the voters didn't blow it (which includes me as well since I did vote), we'd have a stable and fun tier to play in, which is obviously not the case.
FlareBlitz said:If Kabutops/Ludicolo/whatever else were automatically broken in just 5 turns of rain, you can bet your ass that they'd be popular standalone sweepers on offensive teams. They're not. They NEED damp rock to be able to sweep, otherwise they'll just get stalled out or end up getting a kill and then losing massive amounts of momentum to enemy setup Pokemon. Damp rock helps rain teams keep pace and helps them keep momentum, which is much more important to rain teams than literally any other factor.
For me its not a question of 5 versus 8 turns (or whatever bullshit the other dude was criticizing me on, 2 versus 5) but a matter of the Pokemon being used. I say 5 versus 8 doesn't make a difference because it still allows the rain Pokemon to become overpowered for a short period of time.