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Making Good Choices - 10th on Ladder (OU RMT)

EDIT: @ Joshe: lol you responded as I was preparing my response to the other guys. Didn't intentionally look past you xD.

Hmm...what you say about Salamence makes sense. I think that spread looks pretty good but I'm still nervous about missing out against another Salamence that thinks max speed is still the way to go. Salamence is a big threat for my team. Again though, what are your thoughts on me trying out the old Mixmence?
lol. don't you hate it when you respond to several people then you post it and AAHH!!! there another one. Anyways the Old Mixmence is where i got this idea from, but I had outrage>roost for the Outrage>Draco Meteor combo, which is why I use him with that set over...say, DD-Mence. Its your choice really, but I have found that the one I posted is much better at surprising the opponent and then taking out their sweeper, like subCMRachi, only to get taken out by an earthquake or Fire Blast, depending upon if I used Draco Meteor before. Plus, even after they know I've outsped and killed them, They still have basically nothing that can outspeed him, so he usually just sweeps their team, is there scarfer is dead. It just amazing really.

Back to the Old mixmence. The only reason you'd use that is to get a little bit more power on your Draco meteor, and to use Brick Break to easily 2HKO the standard calm one if Stealth Rock is down, but the way you use Mamoswine, you don't always, by that I mean everytime, get SR up, so BB is worthless. Plus With my mixmence you still 2HKO the standard wish bliss with outrage regardless, doing, at max 75.04%, so, I'd still suggest My Mixmence over the classic one. I don't really know why you'd be really scared of max speed jolly/naive mences as Jolteon easily OHKOs the naive ones with t-bolt if SR is on the field, and will do an average of 90.63%, meaning its as good as dead after one Life Orb recoil. even if its dd-mence, it still has to go into Outrage to beat your team, so scizor can easily take them and hit hard with BP.
 
Vaporeon seems like a great idea! I'll definitely be sure to try that out.

As far as the thing against the lead Jirachi, I've only had one use Fire Punch on t1; all the rest have either SRd or used Iron Head. If I bring Infernape in on an Iron Head he could be flinched to death before I get the chance to do anything. If I go to Infernape and then to Scizor if he Iron Heads, then I'm revealing too much of my team really early.

But yeah, I really like the idea of Vaporeon in Swampert's place right now. I'd like some other opinions though.

If Vaporeon doesn't work out, I also really like the idea of Roost > Earthquake and still keeping Outrage.

Thanks a bunch Twist of Fate!

EDIT: lol Joshe we posted at the same time (about) again. As of now I plan on testing your Mence, ToF's Mence (Roost > EQ), and also keeping my Mence as is with a Wish Vaporeon added into the mix.
 
Nice team Stauffen, I'm glad to finally see a RMT incorporating the CBPert EV's I put onto the site :).

Just one minor concern with your team, you have a distinct lack of status absorbers, although I guess you have an immunity to every status type. Still, when facing something like Rotom A (which your team doesn't really like), it really is a guessing game between Thunder Wave/Will O Wisp or even trick. Jolteon seems like the weakest link, but ehh I'm loathe to change anything without ruining your wonderful synergy. Maybe you will come up with something yourself, but really nice team.
 
Nice team Stauffen, I'm glad to finally see a RMT incorporating the CBPert EV's I put onto the site :).

Just one minor concern with your team, you have a distinct lack of status absorbers, although I guess you have an immunity to every status type. Still, when facing something like Rotom A (which your team doesn't really like), it really is a guessing game between Thunder Wave/Will O Wisp or even trick. Jolteon seems like the weakest link, but ehh I'm loathe to change anything without ruining your wonderful synergy. Maybe you will come up with something yourself, but really nice team.

Thanks a ton for the EVs on Pert, they are wonderful. Yes, Status-inducers (especially Rotom-A) are annoying. Most of the time I have to end up sacrificing something in order to figure out what the Rotom is doing, which is really frustrating.

Thanks for the compliments, and you are sooooooo right about Santonio Holmes lol.
 
after playing with your team for a bit I made a change.. Magnezone@Scarf over Jolteon. Takes care of Scizor and most Luke which seemed to be the biggest pain in the ass for this team. Magnezone is pretty good because most people seem to BP Mamo for an early kill. Tinkering with Tyranitar right now over Swampert, if only to get rid of Rotom and scare off Zapdos/Heatren. Double pursuiter isnt necessary but works so far.
 
I think you should change that Mamoswine to a lead Heatran or Metagross, as it really just can't compete with all of the bulky leads around. A smart Metagross user will Bullet Punch first turn, then finish off with another Bullet Punch, so you will NOT be bringing any Metagross down. I run a Timid Heatran with Shuca Berry, so I would still beat you and even if I don't, you are at 1 HP and have yet to set up Stealth Rock.

Other than that, the team looks pretty solid, although I don't know how you reached #10 with a Mamoswine lead, I guess that just demonstrates how strange this game really is.
 
lalalalalalalalalalalalala i can't disagree with people without blowing up lalalalalalalala



call me weird and stupid but i dont like this team, or this concept, very much =//

so you've managed to cover your bases fairly well vs. stall, using things like cbape and mixmence, though if tentacruel gets in on swampert on a waterfall or something and starts throwing ts jolteon and ape are gonna be living for like two seconds, which leads to pretty much celebi walling your team this way back to hell if you can't predict like a god. and of course zero recovery means that sr and ss and ts are gonna be wearing your two main stallkillers, pretty much allowing the opponent to just sacrifice stuff to get in on your choice item dudes, pretty much winning once things like celebi get a free go in and ape is dead. of course, you could also pretty much fucking rape stall by just getting ape in and flare blitzing / ccing the crap out of everything and praying that before ape dies you've done enough damage (oh and it'd also be good to pray that they dont pick up on your cb and bring in the nice resists/immunities that zapdos, swampert, rotom, celebi, and others carry). bottom line, you are gonna have to predict like a fucking god if your ways to beat stall are choicers and moves like outrage / draco meteor. this team has the weapons to do it, but it's putting a huge strain on your guesswork.

but stall isn't the reason I don't like this team. heavy offense played by anyone with half a brain, well, fucking rapes you. stupid two pokemon comboes like jolly ddgyara / agility metagross and shit like that is all they need and you're done. once swampert gets crippled while taking out one offensive threat, the rest of them just have a party. and with choicers everywhere, it's really not all that hard to set up and kill/cripple two or three things. if the other dude doesnt have setup sweepers, but rather uses, let's say, mamo, pretty much all he needs to do is come in on jolteon and fire an eq, getting a kill. the fact that scizor gets set up on by every sweeper in the book is not all that comforting either. you'd be surprised at how strong cbape is compared to other apes, but he's not THAT strong. things like mence are still gonna set up on his mach punches after you were forced into it by sdluke, and just sacrificing to get the next guy in without predicting is going to consistently smash you every time. the only way I can see you winning is by playing idiots who try to predict around your choicers, who do hit quite hard when you're trying to switch in and take multiple hits. anybody who calms down and thinks a little should be able to beat you. it's fairly similar with stall as well, just much harder on the staller due to things like cbape.



so what do we do? well, it's actually really easy to solve your issues. just take off all the shit that people can set up on. you can't get beat by ddgyara if he can't get in a dd, right? and cbape isnt dying in two seconds if ts dont ever get set up, right? so step back and take a look at what your choicers are accomplishing. I'm fairly certain charge beam life orb jolteon will do just as much damage to blisseyless teams as specsjolt. The only difference is that lojolt can switch moves and not get set up on while specsjolt cannot, while lojolt sacrifices a little bit of bulk and therefore ability to switch in. this is fine, because your team is so fucking offensively strong that shit only needs to switch in but once to do enough damage, especially when shit like charge beam boosts your attack to insane levels. now, the offensive water role that cbpert fills. would an offensive gyara of your own not do just as much if not more damage? I mean, cbpert is pretty important to take out things like ddgyara and agiligross one-on-one after they set up, but if you're not letting them set up this isn't an issue really. and should you go jolly logyara, you're luring in and killing the one thing jolteon and ape really hate: other jolteons (and rotoms). so go ahead and go with logyara. he'll get you assloads of early game damage, likely scout a huge portion of the team, and from there you can figure out what to do. now, ape. cbape is really a bitch to latias and to stall, so you may be "reluctant" to take the band off him, but you really have to or else a smart opponent will still be able to win vs. you, especially with pert gone. so why not go sdape? defensive latiases still get assloads of damage done to them, and they're likely switching into gyarados early game too, where the quick ones will get nailed. the slow defensive ones at this point should be in apes ko range. sdape manages to nail stall even harder than cbape due to his ability to take prediction out of the equation, therefore being more reliable. he also does assloads to any team that lets him get a sd (not hard at all, look how threatening ape is) before going down, and is kinda like gyara in that after he dies, pretty much every single guy on your team will have an easier time sweeping. after sdape, I'd like you to switch mixmence for ddmence, to one: completely fuck over stall without having to predict two: be able to take advantage of teams weakened by your other sacrificed men and three: be an amazing guy to sacrifice, ohkoing basically everything outside of stall and even a bunch of stalling crap with dded outrage. killing off (or at least doing 80%+) things like gliscor, hippowdon, and swampert makes life easier for ape and gyara, and even jolteon, as hippo can be a bit of a bitch to it. now, mixmence still hits hard enough to be reasonably difficult to set up on, but if like a agiligross comes in on your puny outrage, it very well could be game over. with ddmence outrages, he still takes big chunks of damage and you can sacrifice him to get lo damage and whatnot, while the bulkier ones are dealt with by gyara well enough. now, moving onto the last guy who gets set up on by shit, scizor needs to go. now, while spamming uturn may be fun, pursuit has no place on any offensive team, and weak shit like 56 atk scizor doesnt either. I'd personally go sdluke mainly to further fuck stall if need be, and also take full advantage of your other dudes fucking with fliers (take a look at what ive made you do and you'll notice that you have like 3 things that lure in fliers and kill them). in addition to that, you can set up on fast bulky tbolt latias if she exists and force people to resort to things like scarftran / scarfzone and other things that you can take huge advantage of with all your setup dudes. you could go with something like double priority sd scizor if you really really wanted to but luke's ability to fuck with stall and shit generally gets my nod. preference decision here pretty much.


now, at this point, you've probably stopped reading, because i basically told you that your whole "no set up sweepers, just hit hard" philosophy is trash, as well as making this team much less prediction reliant, despite prediction being what you want to do. basically, I just told you to change your team into something completely outside your playstyle, and for that, I'm sorry I guess, but as the team rater I'm supposed to make teams better, which in this case means less prediction (guessing, chance, luck, whatever you want to call it) reliant. if you want to have prediction-filled battles then disregard this whole rate. but if you want an uncompromising offense (no weak shit like vaporeon) team that doesnt get set up on and lose the way this team does, then take my advice.



and of course if you dont want me to drastically change your playstyle then the quick fix is scarfgar or scarflatiwhatever some shit like that over specsjolt to revenge kill all the shit that sets up and gives you issues, and then you just REALLY have to predict like a god to beat stall. but yea, if you're gonna get set up on the way you do, at least have one scarfer to revenge kill the shit that is ultimately going to find free turns against you.


edit: as for this whole lead controversy just use whatever you feel works best. if you're playing right you should be sacrificing your lead pretty early anyways to get in your first setup dude. i'll advise you against explosion, however, because explosion entails blind switches aka more guessing, and they can (and will) lose you the game from turn two
 
blasphemy1 said:
I think you should change that Mamoswine to a lead Heatran or Metagross, as it really just can't compete with all of the bulky leads around. A smart Metagross user will Bullet Punch first turn, then finish off with another Bullet Punch, so you will NOT be bringing any Metagross down.

Ok, when did I say that I beat Lead Gross with Mamoswine alone? Did you read the description? I explained how I use Lead Gross to my advantage, through the combination of Mamoswine and Infernape.

blasphemy1 said:
I run a Timid Heatran with Shuca Berry, so I would still beat you and even if I don't, you are at 1 HP and have yet to set up Stealth Rock.

I KO you even with the Shuca Berry. I have also eliminated your SRer so Mamoswine can come into the match later and use Endeavor on something slower for what is essentially a KO. Mamoswine completely dominates lead tran, whether it be timid, modest, naive, hasty or whatever. Mamo wins that matchup hands down, and is almost guaranteed at least one more KO that match.

Ok, on to Stathakis.

Stathakis said:
so you've managed to cover your bases fairly well vs. stall, using things like cbape and mixmence, though if tentacruel gets in on swampert on a waterfall or something and starts throwing ts jolteon and ape are gonna be living for like two seconds, which leads to pretty much celebi walling your team this way back to hell if you can't predict like a god. and of course zero recovery means that sr and ss and ts are gonna be wearing your two main stallkillers, pretty much allowing the opponent to just sacrifice stuff to get in on your choice item dudes, pretty much winning once things like celebi get a free go in and ape is dead. of course, you could also pretty much fucking rape stall by just getting ape in and flare blitzing / ccing the crap out of everything and praying that before ape dies you've done enough damage (oh and it'd also be good to pray that they dont pick up on your cb and bring in the nice resists/immunities that zapdos, swampert, rotom, celebi, and others carry). bottom line, you are gonna have to predict like a fucking god if your ways to beat stall are choicers and moves like outrage / draco meteor. this team has the weapons to do it, but it's putting a huge strain on your guesswork.

I agree that it sucks relying on Mence for stall breaking when he is taking all that recoil damage. That's why I'm looking into using Roost. Your thoughts on this?

You are right that if I, for whatever reason, had Swampert locked into Waterfall against a stall team I'd definitely be asking for Tentacruel to come in and ruin much of my strategy. But, I can confidently say that that won't happen. There is no reason for me to use Waterfall against a standard stall team. I know they will have either a Tentacruel or a Celebi or maybe even both. I've learned to predict what Pokemon might be on a certain team, which I need to do for my Choiced attacks to work. This is certainly a good example. Really, CB Pert is garbage against stall until late game which is what I'll save him for. I don't think you have a true understanding of how I play with this team (and it's not your fault, it's mine for not making it clear enough in the OP).

but stall isn't the reason I don't like this team. heavy offense played by anyone with half a brain, well, fucking rapes you. stupid two pokemon comboes like jolly ddgyara / agility metagross and shit like that is all they need and you're done. once swampert gets crippled while taking out one offensive threat, the rest of them just have a party. and with choicers everywhere, it's really not all that hard to set up and kill/cripple two or three things. if the other dude doesnt have setup sweepers, but rather uses, let's say, mamo, pretty much all he needs to do is come in on jolteon and fire an eq, getting a kill. the fact that scizor gets set up on by every sweeper in the book is not all that comforting either. you'd be surprised at how strong cbape is compared to other apes, but he's not THAT strong. things like mence are still gonna set up on his mach punches after you were forced into it by sdluke, and just sacrificing to get the next guy in without predicting is going to consistently smash you every time. the only way I can see you winning is by playing idiots who try to predict around your choicers, who do hit quite hard when you're trying to switch in and take multiple hits. anybody who calms down and thinks a little should be able to beat you. it's fairly similar with stall as well, just much harder on the staller due to things like cbape.

Swampert beats Jolly DD Gyarados. Swampert beats Agility Metagross. But, you are in fact right that if such a combination is out there, I'll very likely lose to it since Pert will be weakened by whichever one is out first. But, let's remember that only 19% of Gyarados are Jolly, meaning Jolteon outspeeds and KOs the large majority of them even after a Dragon Dance. Oddly enough, only 19% of Metagross run Agility. It is very, very unlikely I'll see the two of them in one team, and if I do...well, you're right I lose, but being realistic, I won't see it. I've seen other very successful teams that simply lose to a specific threat (Lee's team Beautiful Death had an insane weakness to SubPetaya Empoleon, but he was still obviously successful).

Yes, I realize Infernape can be set up on very easily, and I admit that in his description. But, as I also said in the description, I have ways of dealing with threats like Gyarados and Salamence that are given their free respective Dragon Dances. Salamence is the initial switch, which gives the Intimidate canceling out DDs attack boost. Then Scizor takes the Outrage and proceeds to do his thing. Also, I have Mamoswine's Ice Shard. He is not a suicide lead and generally sticks around for much of the match. If I'm facing a good opponent, I'll just attack with Salamence after they set up a DD. Chances are they'll go for a second DD since they realize I'm just trying to bait them into Outrage.

Lastly, this team does not just beat idiots. I've beaten Kevin Garrett, Hector, panamaxis, WTF BR Aless, and Aerial_Dragon, all of whom were in the top 15 at the time I played them. Those are just the ones I can remember off the top of my head. I've also beaten Wakalord, Mr. X, Enzo3254, and OPJQY from the top 50. None of this really matters, but I think it does help prove my point.

so what do we do? well, it's actually really easy to solve your issues. just take off all the shit that people can set up on. you can't get beat by ddgyara if he can't get in a dd, right? and cbape isnt dying in two seconds if ts dont ever get set up, right? so step back and take a look at what your choicers are accomplishing. I'm fairly certain charge beam life orb jolteon will do just as much damage to blisseyless teams as specsjolt. The only difference is that lojolt can switch moves and not get set up on while specsjolt cannot, while lojolt sacrifices a little bit of bulk and therefore ability to switch in. this is fine, because your team is so fucking offensively strong that shit only needs to switch in but once to do enough damage, especially when shit like charge beam boosts your attack to insane levels. now, the offensive water role that cbpert fills. would an offensive gyara of your own not do just as much if not more damage? I mean, cbpert is pretty important to take out things like ddgyara and agiligross one-on-one after they set up, but if you're not letting them set up this isn't an issue really. and should you go jolly logyara, you're luring in and killing the one thing jolteon and ape really hate: other jolteons (and rotoms). so go ahead and go with logyara. he'll get you assloads of early game damage, likely scout a huge portion of the team, and from there you can figure out what to do. now, ape. cbape is really a bitch to latias and to stall, so you may be "reluctant" to take the band off him, but you really have to or else a smart opponent will still be able to win vs. you, especially with pert gone. so why not go sdape? defensive latiases still get assloads of damage done to them, and they're likely switching into gyarados early game too, where the quick ones will get nailed. the slow defensive ones at this point should be in apes ko range. sdape manages to nail stall even harder than cbape due to his ability to take prediction out of the equation, therefore being more reliable. he also does assloads to any team that lets him get a sd (not hard at all, look how threatening ape is) before going down, and is kinda like gyara in that after he dies, pretty much every single guy on your team will have an easier time sweeping. after sdape, I'd like you to switch mixmence for ddmence, to one: completely fuck over stall without having to predict two: be able to take advantage of teams weakened by your other sacrificed men and three: be an amazing guy to sacrifice, ohkoing basically everything outside of stall and even a bunch of stalling crap with dded outrage. killing off (or at least doing 80%+) things like gliscor, hippowdon, and swampert makes life easier for ape and gyara, and even jolteon, as hippo can be a bit of a bitch to it. now, mixmence still hits hard enough to be reasonably difficult to set up on, but if like a agiligross comes in on your puny outrage, it very well could be game over. with ddmence outrages, he still takes big chunks of damage and you can sacrifice him to get lo damage and whatnot, while the bulkier ones are dealt with by gyara well enough. now, moving onto the last guy who gets set up on by shit, scizor needs to go. now, while spamming uturn may be fun, pursuit has no place on any offensive team, and weak shit like 56 atk scizor doesnt either. I'd personally go sdluke mainly to further fuck stall if need be, and also take full advantage of your other dudes fucking with fliers (take a look at what ive made you do and you'll notice that you have like 3 things that lure in fliers and kill them). in addition to that, you can set up on fast bulky tbolt latias if she exists and force people to resort to things like scarftran / scarfzone and other things that you can take huge advantage of with all your setup dudes. you could go with something like double priority sd scizor if you really really wanted to but luke's ability to fuck with stall and shit generally gets my nod. preference decision here pretty much.

Life Orb Jolteon sounds fun and I'll be sure to give that a try. I saw the peer edit for it that is up right now and it looked really appealing.

Offensive Gyara leaves me more open to AgiliGross than I was before since ThunderPunch is commonly seen from them. I'm not particularly keen on this, but I'll give it a shot since I really do respect your opinions.

I'm going to have to say no to SD Ape. I need all of my current moves really, there just isn't room for SD. Without Mach Punch, Lucario stomps all over me and without U-turn Infernape loses what I feel is his greatest asset in a Lati@s Metagame.

DD Mence is often called a fantastic stall breaker, but is he? Sure, the calcs are impressive if he gets the DD, but lets use a basic example like IPL stall. Swampert has Ice Beam. Celebi will set up Reflect and use Perish Song. Rotom can really weaken me to the point I can't sweep, Blissey can give me a Toxic. Forretress hits me hard (Gyro Ball is powered up even more after I DD). Zapdos hits me hard and can status me. There's not a single opportunity to DD, and if I manage to get one, I'll die soon anyway. Sorry, but no to DD Mence. As stupid as it sounds, I feel he the most overrated threat in DPP.

Without Pursuit Scizor, look how weak I end up being to Latias and Gengar. Why does Pursuit have no business being in an offensive team? If you have ideas for an alternate spread with more attack EVs, I'd be glad to try it out.

now, at this point, you've probably stopped reading, because i basically told you that your whole "no set up sweepers, just hit hard" philosophy is trash, as well as making this team much less prediction reliant, despite prediction being what you want to do. basically, I just told you to change your team into something completely outside your playstyle, and for that, I'm sorry I guess, but as the team rater I'm supposed to make teams better, which in this case means less prediction (guessing, chance, luck, whatever you want to call it) reliant. if you want to have prediction-filled battles then disregard this whole rate. but if you want an uncompromising offense (no weak shit like vaporeon) team that doesnt get set up on and lose the way this team does, then take my advice.



and of course if you dont want me to drastically change your playstyle then the quick fix is scarfgar or scarflatiwhatever some shit like that over specsjolt to revenge kill all the shit that sets up and gives you issues, and then you just REALLY have to predict like a god to beat stall. but yea, if you're gonna get set up on the way you do, at least have one scarfer to revenge kill the shit that is ultimately going to find free turns against you.


edit: as for this whole lead controversy just use whatever you feel works best. if you're playing right you should be sacrificing your lead pretty early anyways to get in your first setup dude. i'll advise you against explosion, however, because explosion entails blind switches aka more guessing, and they can (and will) lose you the game from turn two

Seriously, I do appreciate the rate. It has made me defend my team/philosophy more than the other responses have. I've, believe it or not, had fun doing so. I'm interested to hear what your response to this post will be. Thanks again.
 
Boy, wait 2 weeks more, and you will see Agiligross and Jolly Gyarados rampaging... im serious, a lot of people are discovering the great advantages of those, and if you think its unlikely to battle them, well, you are wrong. You should be prepared for a lot of "unlikely" things.

I agree, Mamo lead is awesome, but having so many choice users is just asking for a set-up sweeper party. Lowering the amount of Choice items on your team would really help you.

Thats all for now, sorry if i didnt give any good advice, im very busy with something else.

May edit later.
 
I can handle either Agiligross or Jolly Gyara, but not both. I agree this is a problem, but the usage statistics don't lie. It is unlikely that I'll have to face them both in the same match.

If I do in fact have too many choice items, I am seriously considering Life Orb + Charge Beam Jolteon. Your thoughts on this?
 
I can handle either Agiligross or Jolly Gyara, but not both. I agree this is a problem, but the usage statistics don't lie. It is unlikely that I'll have to face them both in the same match.

If I do in fact have too many choice items, I am seriously considering Life Orb + Charge Beam Jolteon. Your thoughts on this?

Thats better than having a choice user and become set-up fodder, so yeah, if you are willing to change that, use the set of the peer edits in C&C, that can help you.
 
angry stathakis is (was) angry and having a bad day, hence the douchebaggery


You are right that if I, for whatever reason, had Swampert locked into Waterfall against a stall team I'd definitely be asking for Tentacruel to come in and ruin much of my strategy. But, I can confidently say that that won't happen. There is no reason for me to use Waterfall against a standard stall team. I know they will have either a Tentacruel or a Celebi or maybe even both. I've learned to predict what Pokemon might be on a certain team, which I need to do for my Choiced attacks to work. This is certainly a good example. Really, CB Pert is garbage against stall until late game which is what I'll save him for. I don't think you have a true understanding of how I play with this team (and it's not your fault, it's mine for not making it clear enough in the OP).

ok, I was giving you some examples. I didn't mean cbpert directly. let's have forretress come in on salamence stuck into outrage, or nidoqueen into ape stuck on mach punch or hippowdon on jolteon stuck on thunderbolt. or we could talk about any physical wall coming in and setting up vs. mence after a draco meteor. celebi comes in, sets reflect, goes to blissey until ape comes in, brings in tentacruel, sets tspikes, and you lose. I was giving you an example of how you get set up on, not saying "this is what you are weak to"

anyways, like I said in my first rate, you have to predict correctly a whole crapload to beat stall. and prediction is, well, guessing. I'm fairly certain it's more reliable to win without guessing than to win by guessing, but if you think otherwise, go ahead and try to argue it.





Swampert beats Jolly DD Gyarados. Swampert beats Agility Metagross. But, you are in fact right that if such a combination is out there, I'll very likely lose to it since Pert will be weakened by whichever one is out first. But, let's remember that only 19% of Gyarados are Jolly, meaning Jolteon outspeeds and KOs the large majority of them even after a Dragon Dance. Oddly enough, only 19% of Metagross run Agility. It is very, very unlikely I'll see the two of them in one team, and if I do...well, you're right I lose, but being realistic, I won't see it. I've seen other very successful teams that simply lose to a specific threat (Lee's team Beautiful Death had an insane weakness to SubPetaya Empoleon, but he was still obviously successful).


and here is one of the worst arguments I've ever seen. like really. pulling usage statistics? comparing your team to that of someone else? get fucking real. this is about your team. I remember obi saying somewhere something along the lines of "id rather win all the time vs. 75% of stuff and have a chance vs. the other 25% than win all the time vs. 90% of the stuff and lose instantly to the other 10%." if you find something wrong with that statement go ahead and give me shit. it's your team that's suffering.

but besides that, you're once again looking as if I meant specifically agiligross + jolly gyara. I mean any two pokemon combinations. essentially they sac one guy to weaken pert and another to rip you. if they have 3 or 4 guys who can rip you, good luck trying to win or even catch your breath for long enough to say your dying words. and just in case you want to argue, here are some other things that rip you that are commonly seen, since you seem to think you are weak to only one thing.

sdluke + sd scizor + ddgyara
ddkingdra + ddgyara
ddmence + agiligross
agility empoleon + cb dugtrio + logar
cb dugtrio + ddgyara + sdluke
cb dugtrio + anything
scarfmence + agiligross
scarf / ddmence + anything actually
rotom anything
dd anything + something else physical. two dders together rip you especially


Yes, I realize Infernape can be set up on very easily, and I admit that in his description. But, as I also said in the description, I have ways of dealing with threats like Gyarados and Salamence that are given their free respective Dragon Dances. Salamence is the initial switch, which gives the Intimidate canceling out DDs attack boost. Then Scizor takes the Outrage and proceeds to do his thing. Also, I have Mamoswine's Ice Shard. He is not a suicide lead and generally sticks around for much of the match. If I'm facing a good opponent, I'll just attack with Salamence after they set up a DD. Chances are they'll go for a second DD since they realize I'm just trying to bait them into Outrage.

I'm sorry, I didn't realize that sash endeavor leads aren't suicide leads. I'm supposing explosion azelf isn't a suicide lead either? and as for your ways to beat mence and gyara, that's pretty sketchy. first of all, you pretty much lose a few mons if mence has stone edge or dragon claw, though I know the first thing you'll do now is pull usage statistics on me. also, out of curiosity, since we're all in this theorymon debate, what if you play a good player, say you play me, and I dd with mence as you switch into mence. then I outrage your mence and you bring in scizor. scizor takes heavy damage from outrage as he scrapes in some damage with bullet punch. salamence hits himself in confusion rather than fire blasting and scizor kills me. I then bring in agility empoleon and he either wins if you bring in ape to try and mach punch or takes out one thing and has ape stuck on mach punch aka super setup fodder. who is in the better position? i can theorymon all day with you, but if you have to predict to get around something then your team is not as good as it could be. it might be good, but its not as good as it could be, which is what I'm here for. unfortunately, a host of things can beat this team without even having to predict, which means it's definitely far from as good as it could be.

Lastly, this team does not just beat idiots. I've beaten Kevin Garrett, Hector, panamaxis, WTF BR Aless, and Aerial_Dragon, all of whom were in the top 15 at the time I played them. Those are just the ones I can remember off the top of my head. I've also beaten Wakalord, Mr. X, Enzo3254, and OPJQY from the top 50. None of this really matters, but I think it does help prove my point.

this argument dropped my jaw as much as your usage statistics. as for who out of those people I think actually are idiots, I'll not go there, but this argument is just horrendous. a bad team can have a good team matchup vs. the other team and win easily. it happens all the time. why do you think gimmicks and antimetagame shit are even looked at? to be honest, I don't care who you beat. that doesnt make your team good. if this paragraph of yours proves any point, it proves the point that you are resorting to horrendous arguments to respond to me because you can't come up with anything else.


Life Orb Jolteon sounds fun and I'll be sure to give that a try. I saw the peer edit for it that is up right now and it looked really appealing.

Offensive Gyara leaves me more open to AgiliGross than I was before since ThunderPunch is commonly seen from them. I'm not particularly keen on this, but I'll give it a shot since I really do respect your opinions.

no, offensive gyara doesn't leave you open to agiligross. take a look at my version of the team. now tell me where agiligross sets up. find a place, please. I'm eager to know. and besides that, let's pull usage statistics and play your game, in case you still think that agiligross will magically set up on you. less than 25% of metagrosses carry thunderpunch, and even less carry both thunderpunch and agility.

I'm going to have to say no to SD Ape. I need all of my current moves really, there just isn't room for SD. Without Mach Punch, Lucario stomps all over me and without U-turn Infernape loses what I feel is his greatest asset in a Lati@s Metagame.

latios was just voted uber. latias cannot carry both the defense or the offense to take on this team. sdape gives you a massive weapon vs. everything else. as for lucario, have a look where he can set up on you. and if he does, he has to be jolly with stone edge or thunderpunch to beat gyarados. If you want i can pull more usage statistics on you and continue to use your own argument against you. honestly, I think my own arguments should be enough, but if you want me to stoop to your level...

DD Mence is often called a fantastic stall breaker, but is he? Sure, the calcs are impressive if he gets the DD, but lets use a basic example like IPL stall. Swampert has Ice Beam. Celebi will set up Reflect and use Perish Song. Rotom can really weaken me to the point I can't sweep, Blissey can give me a Toxic. Forretress hits me hard (Gyro Ball is powered up even more after I DD). Zapdos hits me hard and can status me. There's not a single opportunity to DD, and if I manage to get one, I'll die soon anyway. Sorry, but no to DD Mence. As stupid as it sounds, I feel he the most overrated threat in DPP.

ok, let's take iplstall as an example. you come in on forry as he, say, spins or sets up a layer of spikes. you dd as he gyro balls. at this point, you fire fang / fire blast the forry. his spiker and physical wall has just died. now you can just start outraging and weakening things until you die. his team is weakened now and you've done your job and if you can't sweep from here with something else you are an idiot. let's say you come in on rotom. you dd as he does whatever. you outrage and kill rotom. now he brings in forry. you weaken forry and die. now you get to bring in sdape and suddenly he is fucked if his swampert isnt at full health. if he leads with pert, you get the chance to weaken it with mamo, if he leads with bliss you get the chance to weaken it with mamo as well, allowing for a possible jolteon sweep. later on, you can bring in lucario and really fuck him. another "you have to be an idiot to not win" moment. let's say you come in on celebi. you dd as he reflects. you outrage him for big enough damage for gyara and metagross to help each other sweep once reflect has been ended, which is easy enough to do by just bringin in jolteon and saccing it vs. blissey to stall turns. salamence, with zero necessary prediction, has just won you the game from vs. 3 different pokemon. the only things you can't really set up on are swampert, blissey, and zapdos, because they carry 4x effective moves. it's best to set up vs. forry or rotom, but celebi can work in a pinch too. mence doens't have to sweep. he has to break stall. and vs. half of ipls stall team, he did it. a smart offense player will beat a smart stall player. pokemon are just too powerful to stall out if they work together with the goal of breaking stall.

Without Pursuit Scizor, look how weak I end up being to Latias and Gengar. Why does Pursuit have no business being in an offensive team? If you have ideas for an alternate spread with more attack EVs, I'd be glad to try it out.

pursuit has no business on an offensive team because nothing gets you swept faster than sdluke or agiligross or ddgyara or ddmence or any dark resist or anything with reasonable bulk sets up on you because you tried to be cute and pursuit the gengar. as for gengar himself and latias, how are you weak to them at all? the only guy they have any business against is ape and i guess gengar with lucario. that's IT. scarfgar gets setup on by whoever you want, other gengars cant come in pretty much anywhere. and when they do get in, it's not for long. as for latias, hardly any of them are bulky enough to take on metagross or lucario or gyarados or jolteon, and the ones that are lose out to any combination, the same way you lose to any combination.



Seriously, I do appreciate the rate. It has made me defend my team/philosophy more than the other responses have. I've, believe it or not, had fun doing so. I'm interested to hear what your response to this post will be. Thanks again.

any time, just next time come up with a real argument and not "i beat xyz players with 3932847 rating points so my team must be good." that or admit that you are wrong.
 
Okay...seriously? Stathakis's posts are flat out disrespectful (and wrong in many places). This team doesn't deserve the bad rep the last few posts might've given it.

To defend the TC:

sets tspikes, and you lose.

Toxic Spikes is not an insta-loss for this team. Extra residual damage certainly isn't welcome, but TS doesn't guarantee the opponent a victory by any means. Scizor and Mence are unaffected, and three of the others are choiced, which means they typically won't be in for more than a turn at a time. Toxic Spikes are an inconvenience, not a loss.

anyways, like I said in my first rate, you have to predict correctly a whole crapload to beat stall. and prediction is, well, guessing. I'm fairly certain it's more reliable to win without guessing than to win by guessing, but if you think otherwise, go ahead and try to argue it.

Prediction is NOT random guessing. You make educated decisions based on what you know about your opponent. We're not picking attacks from a hat here. Also, the payoff from good prediction is often much greater than the payoff that results from playing things safe. As far as beating stall goes, I'd like to quote Twist of Fate from page 1 of this RMT:

How does he lose to stall when he has Salamence and Infernape? Even if Salamence doesn't completely break the opponents stall, Infernape can come in and basically clean up. Come on guys, think!

Moving on.

and here is one of the worst arguments I've ever seen. like really. pulling usage statistics? comparing your team to that of someone else? get fucking real.

Bashing somebody for backing up their claims with relevant information is absurd.

sdluke + sd scizor + ddgyara
ddkingdra + ddgyara
ddmence + agiligross
agility empoleon + cb dugtrio + logar
cb dugtrio + ddgyara + sdluke
cb dugtrio + anything
scarfmence + agiligross
scarf / ddmence + anything actually
rotom anything
dd anything + something else physical. two dders together rip you especially

Agility Empoleon will not sweep him. Infernape has Mach Punch. Dugtrio is terrible and frail and doesn't seriously threaten anything except a Jolteon locked into Thunderbolt, and if he switches to Charge Beam Jolt (which I actually do think is worth trying), then that problem disappears as well. Mence is not a huge issue with Scizor's Dragon resist, Bullet Punch, Ice Shard, Swampert, and Jolt outspeeding non-boosted variants. Gyarados is handled through careful switching--TC has already explained that. As for Gengar, you said it best later on in your post:
as for gengar himself and latias, how are you weak to them at all?

Moving on.

I'm sorry, I didn't realize that sash endeavor leads aren't suicide leads. I'm supposing explosion azelf isn't a suicide lead either?

It's not instant suicide--the Azelf comparison is completely off the mark. If you read a little about how he uses the Mamoswine, you would realize that.

first of all, you pretty much lose a few mons if mence has stone edge or dragon claw, though I know the first thing you'll do now is pull usage statistics on me. also, out of curiosity, since we're all in this theorymon debate, what if you play a good player, say you play me, and I dd with mence as you switch into mence. then I outrage your mence and you bring in scizor. scizor takes heavy damage from outrage as he scrapes in some damage with bullet punch. salamence hits himself in confusion rather than fire blasting and scizor kills me. I then bring in agility empoleon and he either wins if you bring in ape to try and mach punch or takes out one thing and has ape stuck on mach punch aka super setup fodder. who is in the better position? i can theorymon all day with you, but if you have to predict to get around something then your team is not as good as it could be.

Why are you discounting usage statistics? If moves are hardly ever used, why should a team prepare for them? Scizor won't take a tremendous amount from a +0 Outrage and can mend any wounds with Roost. Once again, Agility Empoleon will not sweep the team as long as Infernape is alive. And yes, then he's stuck on Mach Punch. But really now, if you've just lost Salamence AND your endgame sweeper, I'd say you're in a worse position despite the choice lock on the other side.

this argument dropped my jaw as much as your usage statistics. as for who out of those people I think actually are idiots, I'll not go there, but this argument is just horrendous. a bad team can have a good team matchup vs. the other team and win easily. it happens all the time. why do you think gimmicks and antimetagame shit are even looked at? to be honest, I don't care who you beat. that doesnt make your team good. if this paragraph of yours proves any point, it proves the point that you are resorting to horrendous arguments to respond to me because you can't come up with anything else.

He was responding to a claim you made earlier:
the only way I can see you winning is by playing idiots
You suggested he got to where he was on the ladder by playing novices, and he responded by listing the good players he's consistently beaten. You might think they aren't skilled, but the community as a whole recognizes their talent. The only "horrendous argument" here is yours.

latios was just voted uber. latias cannot carry both the defense or the offense to take on this team. sdape gives you a massive weapon vs. everything else. as for lucario, have a look where he can set up on you. and if he does, he has to be jolly with stone edge or thunderpunch to beat gyarados. If you want i can pull more usage statistics on you and continue to use your own argument against you. honestly, I think my own arguments should be enough, but if you want me to stoop to your level...

TC mentioned the Lucario opening because he was thinking of his original team, not the completely different lineup you suggested. The line about how you'll "stoop" to his level is insulting and completely unjustified, considering how respectful his response to you was.

ok, let's take iplstall as an example. you come in on forry as he, say, spins or sets up a layer of spikes. you dd as he gyro balls. at this point, you fire fang / fire blast the forry. his spiker and physical wall has just died. now you can just start outraging and weakening things until you die. his team is weakened now and you've done your job and if you can't sweep from here with something else you are an idiot. let's say you come in on rotom. you dd as he does whatever. you outrage and kill rotom. now he brings in forry. you weaken forry and die. now you get to bring in sdape and suddenly he is fucked if his swampert isnt at full health. if he leads with pert, you get the chance to weaken it with mamo, if he leads with bliss you get the chance to weaken it with mamo as well, allowing for a possible jolteon sweep. later on, you can bring in lucario and really fuck him. another "you have to be an idiot to not win" moment. let's say you come in on celebi. you dd as he reflects. you outrage him for big enough damage for gyara and metagross to help each other sweep once reflect has been ended, which is easy enough to do by just bringin in jolteon and saccing it vs. blissey to stall turns. salamence, with zero necessary prediction, has just won you the game from vs. 3 different pokemon. the only things you can't really set up on are swampert, blissey, and zapdos, because they carry 4x effective moves. it's best to set up vs. forry or rotom, but celebi can work in a pinch too. mence doens't have to sweep. he has to break stall. and vs. half of ipls stall team, he did it.

Unless I'm reading the wrong IPL stall thread, his Forretress has Explosion, not Gyro Ball. That will OHKO, so no Mence set-up there. Vs. Rotom is the only place you could concievably set up, though between SR damage, Rotom's Discharge and LO recoil he won't be tearing through very much (especially considering the Swampert waiting in the wings to stop Mence cold).

Also, the Mixmence TC has already does a fine job of breaking stall (as numerous other players here have stated). It's pointless to change something that works right from the start to something that needs to find an opening to work at all.

pursuit has no business on an offensive team because nothing gets you swept faster than sdluke or agiligross or ddgyara or ddmence or any dark resist or anything with reasonable bulk sets up on you because you tried to be cute and pursuit the gengar.

Did you even look at his Scizor set? It's not banded, so it won't be locked into Pursuit. He can easliy U-Turn (which will leave quite a dent in Agiligross, by the way) out to Salamence for Intimidate while whoever it is sets up, and then he can switch to an appropriate counter (swamp for the first two) or stay in and wreck them (ex. luke). It'd be different if he didn't have checks for the threats you just mentioned, but he's got each of them covered fairly well.

the same way you lose to any combination

You can sit there all day and make up all sorts of crazy "combinations" that beat any team. Everything loses to "combinations" of certain things--this is meaningless.

any time, just next time come up with a real argument and not "i beat xyz players with 3932847 rating points so my team must be good."

Way to overlook all the well-thought out arguments he posted.

Anyways, it's a shame this thread lost a star because someone doesn't understand how the team works.
 
While Stathakis was rude, he's not wrong...I'd keep that in mind before disagreeing because you were offended.
 
Stat wasn't really rude, or at least I'm sure he doesn't mean to be. No one writes so much stuff just to be rude and piss someone off. He's just calling it as he's sees it. There are no insults or anything, so let's get that out of the way.

Despite this, I don't think what Stat said was true at all. This team has 3 priority users and 2 u-turners. Prediction isn't gonna be THAT hard with u-turn is it?

On the subject of set up sweepers and being set up, it's only a problem if the opponent setting up can do big damage to you, and this team has those things in check. He has ice shard and bullet punch for mence (which will only have 75% HP after SR), mach punch for lucario, and as for agiligross he has a very good counter in swampert. Before you take the 'if X dies, Y sweeps route', that's pretty much for any good team.

You cannot guaratee 2+ counters for everything in the OU list. Heck, you probably can't have ONE perfect counter to everything OU on a team. All your team needs to do is make sure it doesn't sweep you and that you have some why of dealing with it. The team maker has done this, so why all the noise?
 
First off all I would like to say that I think that Stathakis is right on all accounts except one..

ok, let's take iplstall as an example. you come in on forry as he, say, spins or sets up a layer of spikes. you dd as he gyro balls. at this point, you fire fang / fire blast the forry. his spiker and physical wall has just died. now you can just start outraging and weakening things until you die.

Let's be a bit more realistic, Salamence comes in on foretress as he spins / spikes whatever...mence is now at 75% due to SR. you DD, he does not gyro ball as IPL forre runs payback now I believe, but lets assume this forre does have gyro ball and uses it (although i honestly think switching to pert is more likely), leaving you with around 20%ish? not quite sure on the exact number, but anyway.. you use the obvious fire move, he switches to pert, now you only have one or two attacks at most and YOU have to predict well to take out one pokemon.

let's say you come in on rotom. you dd as he Discharges, so you still have a 30% chance of getting nothing out of it you outrage and kill rotom. So, what if he switches to forre on your outrage (rotom is still alive here)? DD mence will need to predict against stall to take out stuff.

let's say you come in on celebi. you dd as he reflects He then switches to swampert and salamence dies, not being able to KO swampert due to reflect.

Of course you're points are valid and you are right and I don't mean to diregard your thoughts as you have given a great rate and DD mence can definitely break stall, but... I just wanted to point out that DD Salamence will only usually weaken swampert significantly and setting up against IPL stall isn't that easy. I honestly think that Mix-mence will have an easier time breaking stall then DD mence.
 
I think youre a little hard on this team Stat. I thought he made it perfectly clear that this was a team purely based on prediction. Teams like these actually show the players skills and abilities, and making it to top 10 shows that hes pretty damn good. Players usually build teams like this to sharpen their skills, a good building block.
 
who needs to sharpen skills when you can just play stall? Stat pretty much hit the nail on the head here - and I vehemently disagree that beating skilled players (who the fuck is Aerial_Dragon and why does being a ladder whore make him good). I raped the ladder with my undefeated mono trickscarf team, and some unknowns definitely put up more of a resistance than these 'famous' people. it all comes down to team matchup.
 
who needs to sharpen skills when you can just play stall? Stat pretty much hit the nail on the head here - and I vehemently disagree that beating skilled players (who the fuck is Aerial_Dragon and why does being a ladder whore make him good). I raped the ladder with my undefeated mono trickscarf team, and some unknowns definitely put up more of a resistance than these 'famous' people. it all comes down to team matchup.

That point was not so much to say that he's better than the top people on the ladder. On the contrary, it was just to counter the point that (paraphrased) "everyone he plays must be idiots".
 
Stathakis, after thinking about this for quite awhile, I see that your version of the team works very well. But, I see no reason to change 5/6 Pokemon in a team that I know for a fact works. I'm going to test what you've suggested, and if I like the results (and I think I will) then I'll have that as a different team. I'll have my Choice team (what I made) and my "setup team" (which is essentially what you put together) where most of the Pokemon themselves are similar or the same but have a different role (ex. SD Luke from your version of the team does something completely different than my Scizor - not that its bad, its just different roles).

As far as your first post and then my response, I now understand that much of what I said can easily be taken out of context. Honestly, I struggle to make arguments in my writing (which sucks and is really frustrating). I'm misunderstood a lot, but that obviously doesn't matter. Let's move on now and focus on improving my team in the OP (which I'll admit you did a fine job with- it's just that I don't want to use all of your suggestions in this team since it forgoes the theme.

I'd still like opinions on changing my SpecsJolt into Life Orb Jolt and my current Mence into Draco Meteor, Fire Blast, Outrage, Roost, which is what was somewhat suggested earlier.

Sorry for the poor communication on my part.

Stauffen.
 
For Jolteon @ Life Orb
This is the set i would use and i think you would do well to use it however bare in mind it is no longer hit and run and is now completely offensive verging on wallbreaking bar blissey.

252sp 252sp.atk
Timid
Charge Beam
Thunderbolt
Shadow Ball
Hp grass/ signal beam

However i strongly feel that the damge you will be taking from life orb and sr when against blissey and ttar will not outweigh the benefits.
Love the Roserade.
Good Luck.
 
Well now that you say you could suggest something. I would suggest a scarfer in-place of Jolteon. I don't see it being a big impact to this offense team. With that being said I will suggest another special attacker with good spA and good speed not to mention the fact it could rack up a kill on Blissey which is something Jolteon lacks. Also this pokemon has good coverage. I will say try out a scarf Gengar to keep a number of major threats in check namely SD Lucario (with Infernape gone - gg), Jolly Gyarado which I mentioned earlier on the first page and somewhat Metagross.

Gengar @ Choice Scarf
EV: 6 Atk / 252 SpA / 252 Speed

-Shadow Ball
-Thunderbolt
-Focus Blast
-Explosion

This should do the trick since Jolteon didn't really show enough potential to it hard enough. Modest Scarf outspeeds Jolly Gyarados, standard Agility-gross and keeps bullet-punch less Lucario in check. People never run that ever since Rotom layed surface on shoddy. Focus Blast for coverage and unwanted Tyranitars. Explosion to take huge chunks off Blissey and score a OHKO hopefully. If you want more fire power try 44 Atk / 212 spA / 252 speed.

I applaud a choice team (well almost all-choiced) but you forgot the problem with choice which is gettign locked into a move and allowing the opponent to set up. I think what troubles this team is taking damage (huge chunks) just to take out a set up pokemon. With that being said once you loose your key guys liek Infernape or Swampert due to constant damages to prevent set up. Just be aware of stall and opposing offensive team.
 
The Gengar idea looks solid, and I like idea of Explosion over Trick. While Trick is a fantastic move, it's never seemed to fit Gengar imo. Thanks Grimmjow. If I make this change though, I don't have anything to safely come into Offensive Zapdos. Ideas on how I could get around this?

Oh and btw, I didn't "forget" that choice items leave me vulnerable to set ups. I just try to find ways around what could possibly set up on me (i.e. Gyarados, Salamence, Lucario). I really enjoy the prediction filled matches that come with this team.

Stauffen.
 
I've been testing your team with two changes:
LOKou - CM (or sleep talk)/Tbolt/HP Grass/SB over jolt
and
Mence - DM/FB/BB/Roost

Raikou is an absolute monster (but probably plays different than jolt) and Roost is far too lovely on mence. Switching into stuff like scizor or lucario and then roosting off the damage as they bring in bronzon to absorb the DM ...except that I didn't use DM. Then they have to switch again as mence without -2 SpAtk rapes bronzong.

Teams with roserade leads have a huge advantage on this. You don't really have anything to take the sleep and then the early tspikes ruins infernape/kou/mamoswines endeavor. I found that I don't really care if I get SR out with this team but it's important that my opponent doesn't get out any entry hazards. If I can prevent their SR/Tspikes/spikes I can easily dominate the match. Maybe you want to somehow get a spinner? Maybe expert belt starmie or something, I'm not really sure...helps with DDGyara as well.
 
late edit: i am a 16 year old dumbshit with an ego problem. i should not post like an immature asshole. sorry everyoneok before i say anything else id like to apologize to stauffen and thank him for keeping his cool despite my crap. I vehemently disagree with you about choice items, but I definitely should not post the way I did. I misunderstood some of your arguments and stuff, and I was in a bit of a bad mood in general yesterday, so a lot of the things i said id have said differently.

anyways, I'll start off my post debating with panamaxis / animenagai, as they seemed to put up the most intelligent posts.

to panamaxis, I'm too lazy to go in and quote reply to all your different "more realistic" scenarios, but basically here is the bottom line: for you to win vs. stall with sdape there are 3 things you have to do. weaken the physical wall (hippo/gliscor/swampert), which is super easy to do when you have them depending on those mons to take on lucario and salamence and gyarados and stuff, so one sacrifice and you've got this done, keep ts off the field, which is also super easy to do when you consider that all the common ts setters are scared shitless of near everyone on this team meaning they dont get in, and find an opening for sdape. now, finding an opening for sdape is super easy. all you have to do really is get him in on either blissey or celebi. if they stay in to sacrifice bliss/celebi and twave ape, so be it. they just lost their best answer to gyara / jolteon and you can win with that if you play smart. so if you can break stall just the same with ddmence and mixmence (as in they both do it decently well) then there must be some other reason. the reason to use ddmence > mixmence is that ddmence only needs to switch in once to do sufficient damage to the enemy team. you get him in, he bowls over or at least cripples his checks, he dies, you get a free turn to get the next guy in, boom. you've likely won if you're not a retard. with mixmence, you come in, draco meteor, maybe outrage, switch out, switch in later, come back, draco meteor, do whatever. that's a lot of switching in and out. do you know what switching in and out means? your opponent gets to..... set up! and since you don't have any scarfers you are fucked. That's pretty much the reason to use ddmence. the whole "dont get set up" idea of offense, because you can't let things set up on you. the single quickest way to lose with offense is to give your opponent free turns. and mixmence will be giving the opponent more free turns than ddmence. oh, and you seem to for some reason think that ddmence can't hit hard without the dd? that outrage still 2hkos a host of physical walls with sr and ohkos tons of crap that isnt physically bulky. so all in all, mixmence helps more against stall, but stall is covered just fine and ddmence is better overall for the team when you consider the free turns mixmence is giving the opponent as well as ddmence's ability to better punish the opponent for free turns they give him.

to animenagai,
Despite this, I don't think what Stat said was true at all. This team has 3 priority users and 2 u-turners. Prediction isn't gonna be THAT hard with u-turn is it?

On the subject of set up sweepers and being set up, it's only a problem if the opponent setting up can do big damage to you, and this team has those things in check. He has ice shard and bullet punch for mence (which will only have 75% HP after SR), mach punch for lucario, and as for agiligross he has a very good counter in swampert. Before you take the 'if X dies, Y sweeps route', that's pretty much for any good team.

You cannot guaratee 2+ counters for everything in the OU list. Heck, you probably can't have ONE perfect counter to everything OU on a team. All your team needs to do is make sure it doesn't sweep you and that you have some why of dealing with it. The team maker has done this, so why all the noise?

the issue is, mamoswine, one of his priority users, is near dead after the beginning, and dies switching into sr whenever he decides to come back in. this makes salamence actually REALLY scary, because a 56 atk lo scizor bullet punch isnt doing nearly enough to scare salamence, so ddmence is still gonna get 2+ kills without having to predict too much. given how common ddmence is, this is pretty scary. oh, and assuming its a mixmence, you still have a bitch of a time switching into it, as it still does pretty much ohko every single mon on your team if it has the right move. and with plenty of oppertunities to switch in, it's getting plenty of chances to kill your mons. no matter what happens, salamence is almost always gonna open holes in this team. jolly gyara, at the same time, is also near guaranteed to open a hole in the team by taking out swampert, and we all know the shit that likes to pair up with gyara. yes, he does have pokemon in check, and yes, he can take on gyara and luke alone. but how does he fair against whole teams? with all these choicers it is easy to force stauffen's hand, and once one pokemon goes down on this team suddenly stauffen pretty much loses. and while you say "if x goes down y sweeps" is true for most teams, it is not true for a good offensive team. well, maybe for a "good" offensive team, but I can say for a fact that the team I use, the teams my tutees use, and the teams I suggest people use, if they are offensive, they are perfectly fine if one man on the team goes down. so even if my argument is "if x goes down y sweeps" I'm still improving the team greatly if i change the statement to "if x goes down i dont care," wouldnt you agree? that's why I'm making the noise.




now, onto el becko. you are, in nearly every way, wrong. not only that, but you insulted my intelligence as a teamrater. so, here I am, "making up for any bad rep I may have gotten in the last few posts" because in fact I AM right and you ARE wrong.

starting with stall. you said ts is not an instalose for this team, and to an extent, it does stand a fighting chance. the problem is, once the stall player does have ts up, it's just a matter of switching shit into your choicers that walls it until everything is dead. stauffen really has to predict in a big way to get back in the game once the opponent has ts up. bottom line, a smart stall player, once he has gotten his ts up, will likely win vs. all these choice items.

oh, and as for your tof quote, while this team can beat stall, it still takes assloads of prediction to do so, and it is more reliable to beat stall without predicting than to beat stall with predicting. but here, you are SOMEWHAT right, but mainly that's because I just briefly touched on stall to say what issues he had with it. insta-lose was a bit of an exaggeration on my part, so yes, you got me here, but like I said, a smart staller should be able to win once ts are up.



after you quoted tof, you told me that "bashing people for backing up claims with relevant information is absurd." and you are right, bashing people for backing up claims with relevant information is absurd. but he's not backing up any claims with relevant information. he's simply saying this threat is rare so I don't wanna deal with it. let me restate my obi quote, "I'd rather win automatically vs. 75% of teams and have a chance vs. the other 25% than automatically win vs. 90% of teams and lose instantly to the other 10%." I agree wholeheartedly with this sentiment, which would apply if I was only talking about jolly gyara / agiligross, but I was talking about the bigger picture. I was using jolly gyara / agiligross as an example of a two poke combination that an offensive team would use that fucks with him. and what he did in response was look at the smaller picture and pull usage statistics on those specific pokemon. I found this insulting because he was implying that I, too, was only looking at the smaller picture and not in fact addressing the fact that tons of shit is, in fact, threatening to him. when I made the jolly gyara / agiligross example it was the first thing that popped into my head because I am currently using both pokemon on my team. I did not mean that specifically jolly gyara / agiligross rapes him, though that seemed to be how he interpreted it. I saw this as an insult to my intelligence as a team rater, portraying me as nothing more than a guy who saus "you are weak to x use y instead" when in reality I am probably the best rater around at the moment, at least for offense, call me a bit arrogant. naturally I told him that he was retarded, given my mood and the message I got from his use of usage statistics. but my argument still stands, that even if I was JUST talking about agiligross / gyara, blatantly disregarding me and saying "its not common so i dont care" is counterproductive for whoever is trying to improve their team. if you had the option beating every threat or of beating almost every threat, which would you choose?



as for the threats I listed out, they were the first ones I could think of in ten minutes from familiar teams. I was by no means making a complete list of things that raped him, merely giving a few more examples, since one wasn't enough to convince him. you seem particularly interested in the cbdug agilipoleon logar combo, saying "oh you dont win blah blah blah." but, in reality, he does. cb mach punch from infernape does 58% - 69% to standard agility empoleon. this means that if he's smart and just takes the ohkos he can get without subbing, he does in fact sweep. this means that the only way to deal with empoleon is to go to as he agilities and not a moment sooner. at this point, empleon can actually sub to scout your move, go to dugtrio if it's thunderbolt, kill of jolteon, and then the next time empoleon comes in infernape and scizor both have to roll high damage to beat it. that's if empoleon subs to ease prediction. if he goes straight to duggy on the tbolt you have no chance whatsoever. logar happened to be on the team, and it is annoying enough if it gets in on ape. oh, and in addition to that, if ape ever happens to use something other than mach punch or u-turn, duggy can revenge kill it and empoleon wins hands down. just a sayin. as for the rest of your arguments, you basically regarded everything alone. sure, his team can take on salamence. but can his team take on salamence and then 5 other pokemon? it cannot. all your arguments regarding him getting raped by setup sweepers are null (this is the part where I start bashing you but I'm trying to be civilized so I'll leave it at that).



as for what I said about the whole ladder rank thing, I'll admit to being wrong there, as now I understand why stauffen pulled in the whole ladder rank thing (though secretly I still think you have to be an idiot to lose to this team, therefore everyone he beat is an idiot).



as for the lucario opening thing, that is stauffen's own fault for saying anything, as my variation of the team has zero issues with lucario and on my variation of the team ape does not have mach punch.


on the whole mixmence or ddmence vs. stall, stauffen claimed that ddmence did not beat stall. I was simply telling him otherwise. you misinterpreted it. I am at no fault here. only you. oh, and by the way, why does ddmence need an opening to break stall? last time I checked most of the shit in ou was still 2hkod by a +0 lo outrage from mence.



you also seem to have missed the fact that scizor is still amazing setup bait for anything, and that once a hole has been punched in this team (something that is INCREDIBLY easy to do, as I've explained time and time again). and once that hole has been punched, stauffen is likely going to lose the game once scizor comes in. and while you say that "anything loses to combinations" I am saying that in general, a group of any two offensive pokemon will have no trouble making short work of this team. if "anything loses to combinations" then how does anyone win at all? a team is, in fact, a combination of 6 pokemon. stop thinking of how stauffen defeats one pokemon and start looking how offensive teams in general handle him. then you'll understand what I'm trying to say.

it's a shame I had to waste so much of my time because someone couldn't understand my arguments.





edit relevant to the team: Stauffen, if you're gonna keep cbape and cbpert, you can still keep yourself from getting setup on toooo easily by going charge beam lo jolteon and replacing scizor with sdluke. your bases are still covered fairly the same, but you are not nearly as easy to set up on now.

actually, some food for thought is modest scarfjolt. it fills your revenge killing needs, gives you a good enough switch to lozap.
 
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