Mega Ditto
Normal
Ability: Improvisation (Explained below)
48/48/48/48/48/48 -> 48/148 (just to troll)/48/48/48/48
New Moves: None
Basically, this is how the new ditto works. You switch in and imposter something. On that turn, you have the option to mega evolve. So if you do mega evolve, your form will stay, but you will have the 1.3X the stats of the pokemon you just impostered (besides HP). Say you impostered a pokemon with 120 attack, 120 defense, 240 special attack, 240 special defense, and 360 speed. Then, if you mega evolved, your stat spread would become 156 Att, 156 Def, 312 SpA, 312 SpD, and 468 spd.
Vaporeon
Water type
Ability: Adaptability
130/65/60/110/95/65 -> 130/65/100/150/115/65
New Moves: None
I, for one, think we should give eeveelutions a theme, ability-wise. Since they all seem to be able to adapt to their respective environments extremely well, the ability adaptability seems like a very good choice flavourwise. The spread allows vaporeon to become both a powerful attacker AND a bulky wall.
Jolteon
Electric Type
Ability: Adaptability
65/65/60/110/95/130 -> 65/65/80/140/115/160
New Moves: Extremespeed
What made jolteon so bad in the first place? The answer is that Jolteon is completely outclassed by Raikou and Mega Manectric. So what do you do to give Jolteon an advantage over those two things? Give it some much needed power and bulk, of course! The idea is to just non stop hit hard until you somehow die. I like the electric terrain jolteons, but adaptability is for the sake of sticking with the theme. (and because they don't have 7 terrain moves, and it would be too much of a hassle to make 7)
Normal
Ability: Improvisation (Explained below)
48/48/48/48/48/48 -> 48/148 (just to troll)/48/48/48/48
New Moves: None
Basically, this is how the new ditto works. You switch in and imposter something. On that turn, you have the option to mega evolve. So if you do mega evolve, your form will stay, but you will have the 1.3X the stats of the pokemon you just impostered (besides HP). Say you impostered a pokemon with 120 attack, 120 defense, 240 special attack, 240 special defense, and 360 speed. Then, if you mega evolved, your stat spread would become 156 Att, 156 Def, 312 SpA, 312 SpD, and 468 spd.
Vaporeon
Water type
Ability: Adaptability
130/65/60/110/95/65 -> 130/65/100/150/115/65
New Moves: None
I, for one, think we should give eeveelutions a theme, ability-wise. Since they all seem to be able to adapt to their respective environments extremely well, the ability adaptability seems like a very good choice flavourwise. The spread allows vaporeon to become both a powerful attacker AND a bulky wall.
Jolteon
Electric Type
Ability: Adaptability
65/65/60/110/95/130 -> 65/65/80/140/115/160
New Moves: Extremespeed
What made jolteon so bad in the first place? The answer is that Jolteon is completely outclassed by Raikou and Mega Manectric. So what do you do to give Jolteon an advantage over those two things? Give it some much needed power and bulk, of course! The idea is to just non stop hit hard until you somehow die. I like the electric terrain jolteons, but adaptability is for the sake of sticking with the theme. (and because they don't have 7 terrain moves, and it would be too much of a hassle to make 7)