Oh great! We got you back too!That's actutally what I said to nightsitter in PM:
Oh great! We got you back too!That's actutally what I said to nightsitter in PM:
We're bringing the band back together now!I wouldn't mind pitching in for this. :)
That already exists in this project, it's called amplifier I believeI really don't know how can Mega Kricketune exist without a new ability that boosts sound-based moves. Is EVERYTHING that it learns. I mean: Heal Bell, Hyper Voice, Bug Buzz, Sing, Round, Echoed Voice, Perish Song, Uproar. I have a Megaevolution ready for it, with stat boost, new moves, flavour and competitive concept, but I need to create an ability that buffs sound-based moves.
Oh, I thought that when night sitter said "no new abilities", he was talking also about those type of abilities. Ok, so I have a Mega Kicketune lmaoYes, to specify, we mean don't add any more abilities than the ones we already have. In the OP, you can find a Google Document listing all the new abilities we added.
So a less bulky M-Scizor?Kricketune
Type: Bug -> Bug/Steel
Ability: Swarm/Technician -> Technician
New Moves: Metal Claw, Iron Head
HP: 77
Atk: 85 -> 145 (+60)
Def: 51 -> 91 (+40)
SpA: 55 ->
SpD: 51 -> 91 (+40)
Spe: 65 -> 25 (-40)
Flavor Concept: "It crosses its knifelike arms in front of its chest when it cries. It can compose melodies ad lib." Its arms become knifes
Competitive Concept: Physical Technician Sword Dancer with a Trick room twist and nice typing.
Yes, better TRing thoughSo a less bulky M-Scizor?
Archeops would be broken with any other ability. Regigigas needs to be tailored to Ubers instead of OU. Kricketune was never gonna be viable without Huge Power or a major change in base stats. Lickilicky was my own creation, so I'm letting people redo it.I guess I can give input, though I likely won't be any more active than I was last time. Anyway, remind me why we're throwing out Megas that were perfectly valid except for their Ability?