2 Gravity MonkeyI really enjoy the interaction of Rock Head Woodhammer/Head Smash, this Gogoat submission seems like it’d be fun to use and build teams around. Flavorly, As One makes a lot of sense for Gogoat.
2 RosiarioI like how this one elevates moves that are reflective of Pyroar’s flavor - Hyper Voice, Roar, Noble Roar - I think it’s nice that this feels very unique to Pyroar without feeling too niche and far from what could reasonable ever be implemented in game.
2 DrPumpkinzI designed this submission so it would still feel very familiar to base Clawitzer. Clawitzer is a really cool mon, though it lacks the tools to see any real viability. This submission seeks to uplift its base flavor while simultaneously creating something that is competitively viable.
Ability: Speed Boost
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Stats:
HP: 123
Atk: 135 (+35)
Def: 77 (+15)
SpAtk: 142 (+45)
SpDef: 106 (+25)
Spe: 48 (-20)
New Moves: None!
Explanation:
Speed Boost is an ability that fits Gogoat really well, being based on a weird motorcycle of sorts; revving its speed and eventually getting to a point where it's absurdly fast as it warms up feels really fitting for it. However, more importantly, Speed Boost complements its overall bulkier stat spread, access to Bulk Up, and access to 50% recovery. This has the potential to make for a very interesting angle on a bulky setup sweeper that also comes with solid defensive utility by merit of its phenomenal bulk and natural resistances.
However, providing such a powerful ability that near perfectly complements an intrinsically powerful set of traits means that the stat spread needs to be incredibly deliberate, and also means a lot of throwaway unless you want a super strong, super fast, super bulky Mega that can easy spiral out of control. Its access to strong and synergistic coverage options like Earthquake, Rock Slide, Wild Charge, and Brick Break means it's even more important to be careful of.
The big thing to notice right away is its decreased Speed, which makes Speed Boost an ability that needs several boosts before it can get to a point where it actually matters, even with maximum investment. This was intentional otherwise snowballing would be far too easy. This obviously does mean this Mega needs even more throwaway investment, but in this case, lowered Speed contributes to balance as opposed to minmaxing its offensive potential (though, if you really wanna be funny with the Special Attack, it does get Surf). This plays more to the potential of Bulk Up as an option, but also means longevity is much more important as well. Instantly, 4MSS becomes a massive issue as it means Gogoat either has to forego its STAB for EdgeQuake coverage, or it has only one coverage option to make use of if it wants to take a bulky setup route. It also needs to watch out for status or waste another precious moveslot on Substitute. However, Bulk Up + 3 Attacks could also certainly work too alongside Horn Leech at the cost of Milk Drink, though its coverage is mediocre in BP which makes it easier to take hits and cripple it with status.
Although its boosting potential is something to be extremely wary of, what I find most fascinating is this spread's relationship with SubSeed as an option. SubSeed is an option that naturally thrives off of empty turns, and Speed Boost also greatly appreciates this as Speed accrues at the end of every turn. Alongside some coverage options, other utility, and a naturally threatening STAB in Horn Leech, SubSeed could make for a very engaging route as well, although would likely be less useful than its Bulk Up variant.
Mega Pyroar
Pyroarite
Ability - Pounce
When this Pokemon lands on an entry hazard, it drops the special defense of opposing pokemon by one stage; immune to entry hazards.
HP: 86 (+0)
ATK: 68 (+0)
DEF: 119 (+57)
SPA: 139 (+10)
SPD: 66 (+0)
SPE: 119 (+13)
Weight - 40.8kg
New Moves: Court Change
Mega Pyroar is super super light on its feet - incredibly nimble, jumping from rock to rock across the savannah, with the speed of a cheetah and yet still all the force and more of a lion, to hone in and pounce on its prey for the kill.
So I've been watching people talk and basically everyone agrees that Ferrothorn is the best defensive mon in the new meta by a long shot. So, naturally it's the first Fire mega's job to deal with it. However, almost any Pyroar could deal with Ferrothorn itself as long as it's prepared to take a physical hit from Power Whip, Gyro Ball, or Knock Off. That added physical defense also helps it handle Weavile a bit easier with resisting Triple Axel and taking unboosted Knock Off, and the lowered weight also helps it take the super effective Low Kick a bit more safely.
However, I wanted Pyroar to go even harder. Don't just force out Ferrothorn, Pyroar's going to get worn down from its attacks, Leech Seed, Spikes, and especially Stealth Rock with the weakness. With Hematite's old ability, Pounce (with a slight edit) that he subbed for his Mega Incineroar, Pyroar kills two plants with one Fire Blast. First, it completely removes the worry of Spikes and Stealth Rock. Second, it punishes Ferrothorn's whole team just for having it. The -1 Special Defense on switch-in if Ferrothorn ever dares to do try and do its job lets Pyroar break past many Pokemon that it couldn't otherwise. Now it can force out almost any mon on Ferrothorn's team, not just Ferrothorn itself. And what's more, if Ferrothorn's team feels prepared to deal with it and stacks hazards anyway, Pyroar can very easily take advantage with its new access to Court Change. Or, Court Change could also be used with your own team's hazards on the opponent's side to force-enable Pyroar's ability!
The drop forcing switches puts a lot of pressure on the opponent - switching in on something that's not Ferrothorn means the enemy only has four potential Pokemon to bring in to deal with a free hit from Pyroar's STABs. Assuming they're also abusing Weavile, that leaves them with three at most. Plus, this pivoting playstyle works perfectly with Pyroar's strengths. It can take advantage of the free turn to use Court Change. Or, it can take the opportunity to unleash a giant Overheat before switching out of whatever check the opponent tried to bring in. Lastly, there's also synergy with Noble Roar, Pyroar's signature move - using it on the enemy switch can quickly shut down many would-be offensive checks and letting Pyroar capitalize on the situation yet again.
Mega Clawitzer
New Ability: Download
Type:![]()
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New stats:
HP: 71
Attack: 73 (+19) ---> 92
Defense: 88 (+22) ---> 110
Special Attack: 120 (+7) ---> 127
Special Defense: 89 (+22) ---> 111
Speed: 59 (+30) ---> 89
(BST): 500 (+100) ---> 600
New moves: Shell Side Arm, Stone Edge, Dragon Dance
Description:
I know what you're thinking: Clawitzer has no real justification for Download. That's true, it's just one of those cases where a generally applicable ability has very specific flavor. That being said, I think the best reasoning I can come up with it is that Clawitzer can both fire with its cannon and crush with its claw; it's very versatile.
Competitively, Mega Clawitzer functions similarly yet very differently from its base form. When it gets the Special Attack boost, its pulse moves will do damage similar to Mega Launcher on the pre mega version, but it won't be able to outdamage Specs sets. Meanwhile, upon getting an Attack buff instead, Mega Clawitzer can use powerful physical moves, but will do less damage with pulse moves. This allows you to intentionally not Mega Evolve when you want to click a pulse move and you know you're not going to get the Special Attack boost.
Although it already had the movepool for a Download Pokemon (STAB pivoting in Flip Turn, good coverage on both sides, etc), I personally chose to add Shell Side Arm and Stone Edge. Stone Edge is the usual coverage move, meant to catch stuff likeVolcanion,
Dragonite, and
Salamence on the switch. Shell Side Arm is currently the signature move of
Galarian Slowbro, and it uses whichever attacking stat will do more damage. This is a perfect pairing with Download, and helps Clawitzer against Fairy types which resist its pulse moves, such as
Azumarill,
Florges, and
Sylveon.
One problem I always had with Clawitzer was that it was too slow to outspeed and KO most opponents, yet it did not have enough bulk or recovery to take many hits. Mega Evolution naturally alleviates this, as it now has enough Speed to outspeed uptoRotom Wash, and plenty of bulk to go alongside that. As a matter of fact, this allows unusual sets like Swords Dance or Dragon Dance, which can double as a revenge killer through Aqua Jet. So yeah, on the whole, Download gives Clawitzer the ability to make use of all its tools and shine.
No pre-existing megas means no more Mega Swampert. With the literal perfect rain abuser out of the picture, there's now room to experiment with other Swift Swim mega designs.From slate 43 through slate 52, M4A will be focused on a Kalos dex format, which we will begin with no preexisting Mega Evolutions - not even official ones that were included in the original X and Y!