Firstly, suggesting I'm biased because I use flying. When it came to talonflame, I was using it on my flying team and I saw it was OP, so I called for it to be banned. I probably asked for it to be banned more than anyone else in this thread TBH, and while I needed to re-organise my team and my games have never been quite as easy, I was happy because it deserved to be banned and it was.You're missing the point DoW. In my first point I clearly stated sacking certain pokes in your matches to overcome a threat is something you learn to do. Revenge killing is what I'm going for, like honestly never have I experienced problems against kyurem-W. Like even running grass against ice, have I had much problems. I worked around beating kyurem-w lol
Flying vs ice has been problematic too but I'm still doing just fine.
And if dragalge can take a hit and return one, then that leaves it open for being revenged. Sash nidoqueen isn't uncommon either.
Running certain pokes to beat another thing isn't out of the ordinary either, like if you know the typing or team has a major weakness to a poke. Then why are you neglecting on trying not to beat it?
Like I used it myself and found it to be completely overrated. I vs it myself and I do perfectly fine against it. Like I'm stating my opinion here with all bias aside. I know you're a flying user, maybe you should try doing such also if you do want it banned for flying sakes.
Right, we've been playing a lot of mono-OM tours in the room recently, and I just wanted to use this post to try and spark some discussion into what people thought was maybe a little broken or OP in these OM's, because I know a lot of people enjoy them and if we can balance them, they'll be even more enjoyable still!
NOTE: This is not a petition to ban stuff, just a chance to give some insight into what could be seen as a little too powerful
Mono Ubers
Yeah I'll start with the big one, mono-Ubers is very unbalanced at the moment, with the tours being dominated by Flying and Dragon, with occasional Fire, Water, Psychic and Dark teams showing their strength too. While in every mono-OM there will always be those types that are stronger, this is more than that. Dragon gets an all star lineup of Rayquaza / Palkia / Dialga / Giratina forme / Reshiram / Zekrom / Kyurem-White to pick from, while Flying, an already very strong and diverse type in standard play, gets access to Shaymin-S / Yveltal / Ho-oh / Lugia / Rayquaza to beef up their teams. There is the argument that this is Ubers and this is the tier that's supposed to be unbalanced so I'd really appreciate some thoughts on this one.
Mono STABmons
I've heard a lot of complaints towards Normal spam in this meta, as types that don't have access to bulky resists can often find themselves overcome by the Extreme Speed that this type carries in abundance, everything else seems fairly balanced.
Mono TS, AAA and Hidden Type
Everything seems to be fine here, bulky Psychic is strong in TS but that can largely be kept in check.
If you feel I missed any OM's out, just post your thoughts about them. Also if you don't think we should be trying to balance these OM's and should just leave them free for want of not overcomplicating, please say, want as many opinions as possible.
Right, we've been playing a lot of mono-OM tours in the room recently, and I just wanted to use this post to try and spark some discussion into what people thought was maybe a little broken or OP in these OM's, because I know a lot of people enjoy them and if we can balance them, they'll be even more enjoyable still!
NOTE: This is not a petition to ban stuff, just a chance to give some insight into what could be seen as a little too powerful
Mono Ubers
Yeah I'll start with the big one, mono-Ubers is very unbalanced at the moment, with the tours being dominated by Flying and Dragon, with occasional Fire, Water, Psychic and Dark teams showing their strength too. While in every mono-OM there will always be those types that are stronger, this is more than that. Dragon gets an all star lineup of Rayquaza / Palkia / Dialga / Giratina forme / Reshiram / Zekrom / Kyurem-White to pick from, while Flying, an already very strong and diverse type in standard play, gets access to Shaymin-S / Yveltal / Ho-oh / Lugia / Rayquaza to beef up their teams. There is the argument that this is Ubers and this is the tier that's supposed to be unbalanced so I'd really appreciate some thoughts on this one.
Mono STABmons
I've heard a lot of complaints towards Normal spam in this meta, as types that don't have access to bulky resists can often find themselves overcome by the Extreme Speed that this type carries in abundance, everything else seems fairly balanced.
Mono TS, AAA and Hidden Type
Everything seems to be fine here, bulky Psychic is strong in TS but that can largely be kept in check.
If you feel I missed any OM's out, just post your thoughts about them. Also if you don't think we should be trying to balance these OM's and should just leave them free for want of not overcomplicating, please say, want as many opinions as possible.
Yeah, Diggers is a HUGE problem, especially with its ORAS tutor moves.DM, you already know my opinion on ubers, but I'll post here because this is a topic that warrants some discussion. Ubers should just be left alone imo; the tier isn't meant to be balanced and the sub-set of types you mentioned are really the ones that people will be playing on a routine basis because they have access to a number of uber 'mons. We do not do this often enough to warrant restrictions that make the types w/o many uber options viable in the meta.
I have yet to play a stabmons tour, so I'm not the best resource; but, from what I've seen, diggersby is the real monster w/ the ability to setup and sweep w/ an effective x8 attack stat. Something should be done in this area and the community should provide the input!!! (no one is replying right now guys)
As for the other 3, I don't see much of a problem. I have won every TS tour I played w/ SS water (even w/o damp rock), but its certainly beatable.
Hm, I don't think it gets Thousand Arrows or Extreme Speed in Monotype. Was this meant for STABmons?Yeah, Diggers is a HUGE problem, especially with its ORAS tutor moves.
When that thing gets Thousand Arrows... I shudder at the thought. It will most definitely be banned.Fire Punch (beats Skarm, Ferro, M-Scizor, Gourgeist, etc.)
Ice Punch (beats Gliscor, Lando-T, Gourgeist, and Trevenant)
Gunk Shot (doesn't beat much)
Iron Head (same)
Superpower (beats Ferro)
And the real biggie...
Knock Off (beats Gourgeist, Trevenant, and EVERY GHOST LOOKING TO SWITCH INTO AN E-SPEED)
Nah there's still Houndoom and Absol, but T-tar's the best imo.I agree with Mega Slowbro being a huge threat because set up is easier as pokemon that give it trouble can be killed by things like Latios
Mega Sableye is,an interesting new mega. It was already viable without its mega and the only other option for ghost was Banette, which is pretty bad. IIRC T-Tar was the only mega for dark and with Greninja getting Gunk Shot go kill fairies, Dark will grow in popularity
Normal didn't have a mega at all and Mega Lopunny and Knock Off Diggersby helps Normal a lot vs. ghost teams. The offensive pressure things like Mega Lopunny, Staraptor, P-Z etc. is really nice but still not seeing normal as one of the best types
Flying and Dragon both get Altaria and Salamence. I think Salamence won't be long in the meta, but Altaria is a nice addition.
Forgot about Houndoom and Absol, just like the new Sharpedo, but neither of the 3 are good enough to take the mega over T-tar and Sableye (however both are still great outside mega)Nah there's still Houndoom and Absol, but T-tar's the best imo.
To me, Ghost 100% needs priority Will-o-Wisp since most of its mons are so frail.
I personally think that Normal became one of the best types this gen. P2 / Chansey and BulkyRaptor wall every Mega except Metagross. Even so, Ditto can clean up if it tries to set up.
Galie's still bad since it's so slow and sucky typing. I guess it can be a wallbreaker but idk ?.?
Nani Man can we pls unban Rayquaza for a "trial run" cuz it's weak to rocks, sucky stats, and is 4x weak to Ice. Pls? No? /me cri
Mega Diance should be standard on Rock from now on because it outspeeds Keldeo and Terrakion. It also says fuck you to Cobalions w/o Iron Head
You're better off in the Monotype room if you want to get help with teambuilding.hey everyone kinda need all your help, doesn't matter how small comment or not any advise is thanked.
so there is this pokemon society at our college thats trying to gain some recognition and what not, so they decided to create entire armada of boss trainers. meaning they are going the whole 9 yards of making the pokemon league possible in real life. 8 gym leaders, the elite 4, and a champion. they already got the elite 4 and the champion, but they need gym leaders to help complete the set. thats where i come in. they are holding a competition to determine who the gym leaders will be and i plan on being one of those leaders. i know i have the skill, the thing i lack though is guidance and facts.
the rules are simple. come up with a team of pokemon of a single type in the same fashion as the gym leaders from the games(double typing and megas allowed) and beating your oppents to a pulp till your out on top. I've decided to go with steel. (secretly I'm hoping to be know as "the Steel King" among this particular group for more than one reason) i wanted to go with dragon because I've got a beast Garchomp that could easily lead a team, but 4 other people chose dragon so I'm doing steel instead. however i am lost at making my team. not only have I've never worked with a full steel team before, but I've only just recently gotten back into pokemon so my known facts about the game, especially competitive battling, is rusty at best.
so thats where you guys come in. i need help putting together a team of steel-oriented pokemon for this event. which pokemon should i use? what move sets and ev-spreads should i use? any tips and tricks you can enlighten me on? is anyone willing to train me to become familiarized with formed team and understanding its strengths and weaknesses? any kind of help will be appreciated.
if anyone thinks this could become a bigger thing and might need its own thread then please direct me to where i should post this. otherwise fire away with the advise! :)
i was told to put it here but ok, link? i kant seem to find itYou're better off in the Monotype room if you want to get help with teambuilding.
hey everyone kinda need all your help, doesn't matter how small comment or not any advise is thanked.
so there is this pokemon society at our college thats trying to gain some recognition and what not, so they decided to create entire armada of boss trainers. meaning they are going the whole 9 yards of making the pokemon league possible in real life. 8 gym leaders, the elite 4, and a champion. they already got the elite 4 and the champion, but they need gym leaders to help complete the set. thats where i come in. they are holding a competition to determine who the gym leaders will be and i plan on being one of those leaders. i know i have the skill, the thing i lack though is guidance and facts.
the rules are simple. come up with a team of pokemon of a single type in the same fashion as the gym leaders from the games(double typing and megas allowed) and beating your oppents to a pulp till your out on top. I've decided to go with steel. (secretly I'm hoping to be know as "the Steel King" among this particular group for more than one reason) i wanted to go with dragon because I've got a beast Garchomp that could easily lead a team, but 4 other people chose dragon so I'm doing steel instead. however i am lost at making my team. not only have I've never worked with a full steel team before, but I've only just recently gotten back into pokemon so my known facts about the game, especially competitive battling, is rusty at best.
so thats where you guys come in. i need help putting together a team of steel-oriented pokemon for this event. which pokemon should i use? what move sets and ev-spreads should i use? any tips and tricks you can enlighten me on? is anyone willing to train me to become familiarized with formed team and understanding its strengths and weaknesses? any kind of help will be appreciated.
if anyone thinks this could become a bigger thing and might need its own thread then please direct me to where i should post this. otherwise fire away with the advise! :)
ok, here you go mate: http://play.pokemonshowdown.com/monotypei was told to put it here but ok, link? i kant seem to find it
Mslowbro- CM rest 4 dayz it really is broken and on the other hand we can run scipinions evil asf set of amnesia+iron defense and just watch shit crumble as u use scald + rest to outstall opponents