Firstly, I'm rather busy for a few weeks, so if my posts are shorter than they should be or I don't reply that doesn't mean I don't care, just that I'm busy probably.
You're missing the point DoW. In my first point I clearly stated sacking certain pokes in your matches to overcome a threat is something you learn to do. Revenge killing is what I'm going for, like honestly never have I experienced problems against kyurem-W. Like even running grass against ice, have I had much problems. I worked around beating kyurem-w lol
Flying vs ice has been problematic too but I'm still doing just fine.
And if dragalge can take a hit and return one, then that leaves it open for being revenged. Sash nidoqueen isn't uncommon either.
Running certain pokes to beat another thing isn't out of the ordinary either, like if you know the typing or team has a major weakness to a poke. Then why are you neglecting on trying not to beat it?
Like I used it myself and found it to be completely overrated. I vs it myself and I do perfectly fine against it. Like I'm stating my opinion here with all bias aside. I know you're a flying user, maybe you should try doing such also if you do want it banned for flying sakes.
Firstly, suggesting I'm biased because I use flying. When it came to talonflame, I was using it on my flying team and I saw it was OP, so I called for it to be banned. I probably asked for it to be banned more than anyone else in this thread TBH, and while I needed to re-organise my team and my games have never been quite as easy, I was happy because it deserved to be banned and it was.
And Kyurem-White is broken, much like Talonflame was and in many ways moreso. Sure, Sash volcarona isn't unheard of and it could revenge kill Talonflame if it ran HP rock (also not unheard of). But that didn'ts top Talonflame from being unhealthy for the metagame, so I (and many others) called for it to be banned. It even had uses outside of revenging talon, somewhat like Nidoqueen as a sash SR lead, but neither exactly does a great job. You wouldn't
want to run sash volc or sash nidoqueen, because in the majority of your games they're simply not good enough to be pulling their weight. There's better pokemon that do better, such as the Lum Volc which you've used to beat me in the past, or perhaps Offensive Nidoking with SR on the side. And even when you
are up against the pokemon they're meant to beat, you have to throw a poke away for them to come in, make sure their sash is intact, and then hope your opponent doesn't just see it coming and switch out anyway. And no, running certain pokes to beat one thing isn't out of the ordinary, but there's a difference between running landorus or swampert to remedy your weakness to electric in general and running a sashed poke so that you have a chance, and not even a particularly large chance, of beating it. And dragalge? That doesn't even revenge kill. You're sacking a poke, sending in dragalge to weaken it, then using that weakening to revenge it? And would it be at all usable outside of that anyway? :I
tl;dr no I'm not biased, thanks for asking.
Moving on though. I'm a little busy so sorry if I didn't get through all the replays, from what I saw though I don't really understand what your point is. From what I saw, it generally said "If someone makes a large misplay they lose, and otherwise if you're weak to ice kyu-w wins". Sorry if I'm missing the point here, and feel free to point out which replays in particular prove this notion wrong, but I can't really see anything screaming out "Kyu-W sucks". For example one replay I saw had a player using Mantyke specifically to try and beat Kyu-W, and it still lost (due in part to not playing exactly amazingly, though also to mantyke just... not being that great competitively). If there was a pokemon where you at least had the option of running something to counter it, like having gastrodon as an option to counter kyogre, that'd be one thing. But there isn't even that option with Kyurem-W. And onto the big point I've been stressing for what feels like the past six months, not that anyone's listened:
Having a revenge killer for Kyu-W isn't good enough. I mean sure, if all teams automatically carry one and you don't have to edit the team to put one on, that's one thing. See dragon teams: They play by revenge killing and the games often last 12 turns or less. That's just the way they play out due to being Super Effective and Hyper Offense much of the time, everyone's used to it and there's no disadvantage really. But Revenge Killing isn't reliable, and if you have to change your team just to add a revenge killer, that's something else. To say that all teams must now carry either a pokemon fast enough to Outspeed scarf Kyu-W or Tank a hit and OHKO back, else they auto-lose to scarf kyu-w, that's going too far. My poison stall team, for example,
should be viable. Not great, by any means, nobody's claiming that. I mean, stall isn't great in monotype and there's plenty of mega medichams and things running around to ruin it. But despite that, I shouldn't have to add a single scarf or sash with the power to OHKO Kyu-W just so that I have the slightest chance to beat it. That's not how pokemon works. It completely destroys the way teams have to be put together, by just adding a single pokemon.
And more than that. As my replay earlier showed, even with a specific revenge killer, added specifically for that single pokemon, and even knowing my opponent well and outplaying him in places, I lost. Even when I'd changed my team specifically for that pokemon, and even with all those circumstances in my favour, I lost. It wasn't even a particularly unlucky game. That specific game was (IIRC) in the finals of a tournament, and I came away from it feeling like I never stood a chance of winning, whatever I'd done, however well I'd played or put together the team. And that's not how competitive pokemon is supposed to work. You know why? Because of the word
Competitive. Competitive, meaning the better player should beat the worse player. Sure, flying can beat ice when the ice player makes an outright mistake and throws it away. But if both players are at a high level and the flying player outplays, chances are they still lose simply because of type advantage. If that's not uncompetitive, I don't know what is.
Again, sorry for this being a rant rather than a well thought-out argument. I'll post a proper argument later as I said, but for now please just ban this thing.