What's the matter with the stealth rock? It's a move of course, moltres/zard/yanmega hates it... but why do we need to ban it? With it, you won't need a sands/hail team to stop flying and levitating sashers.
it shouldnt even be about making more pokemon usable. it should be about whether its broken or notSash users have a hard time regardless. Hail teams might become a bit more viable, you still got to deal with the ever so common Sandstream team, Spikes, trying to get something in without taking damage on the switch, etc.
I am unsure if any other move or 'mon leaves such an impact on the tier list. The question is not just about making Articuno, Moltres, and Charizard more usable, but will it make even those who take 25% from it more usable?
Focus Sash Zapados is a retarded idea, it takes away all of the bulkyness Zapdos offers. Salamence would probably like a Yache berry more than a Focus Sash, in all reality.It impacts strongly on flying types as it doesn't make them as threatening....Salamence will suddenyl become able to take care of even sd max atk lo scizor, and it will become mroe dangerous, same applies to zapdos who also willl now become more destructive with the sub roost toxic set or even other sets like specs, or heck, it might even run focus sash just for the sake of annoyance...
Do you know how hard it is to face a focus sash salamence? Without the precense of stelath rocks overcentralization will occur as stuff like tyranitar will have to be used just to break salamence's sash...and we all had enough of tyranitar, and especially steel types considering stuff like zapdos and salamence will rise in usage with rocks down...
But this is all theyroeymon and only testing will tell us what will happen..
You're assuming that SR does indeed create a more balanced metagame, when there is no proof otherwise that it does - just speculation. The only really way to honestly prove that SR is indeed broken is to have a testing period for about 6 months or so (IMO), otherwise shit like "with a SR ban they'll be on every team" is groundless.Causing metagame ovecentralization is a no no, we need stelath rocks to balance this already broken metagame....
Erm Focus Sash probably won't increase significantly in use. What would you use focus sash on? The typical frail but hard hitters that would rely on it not to be OHKOed would miss out on crucial OHKOs provided by Life Orb or even a Choice item take Lucario for instance.I'm thinking that with a SR ban, Tyranitar, Hippowdon and Abomasnow would be more common. A SR ban will create a large focus sash increase, then these weather pokemon will rise in usage as a reaction. Seeing how high Tyranitar's usage is (especially in the suspect ladder), this could create overcentralisation of Tyranitar and Tyranitar counters.
By this logic, we cannot assume that anything is broken without a 6 month test.You're assuming that SR does indeed create a more balanced metagame, when there is no proof otherwise that it does - just speculation. The only really way to honestly prove that SR is indeed broken is to have a testing period for about 6 months or so (IMO), otherwise shit like "with a SR ban they'll be on every team" is groundless.
"Overcentralization?" This word is being thrown around so much I am not sure people even know what it is anymore. Sashers lose to priority attacks things like Quick Attack, Ice Shard, Mach Punch, Bullet Punch (this has a move tutor in Platinum), etc. among many other things.Causing metagame ovecentralization is a no no, we need stelath rocks to balance this already broken metagame....
I think a 2 month time period would be sufficient to be honest, that way we could compare stats between the first and second month. People would get their gimmicks out of the way for the first month and then the second month would really tell us what it would truly be like.The point is not that focus sash is a big problem, it's that the metagamwe will become much more centralized since salamence, azapdos, tyranitar amongothers will ise in usage, i mean do you want more metagame overcentralization?
And i just said that, without a testing period nothing could be known, but surely not 6 months surely less...6 months is really a "dumb" period of time for a test.
Are you saying this because you personally dislike stall or did you analyze it? I've gone up against those kind of Moltres and I haven't had a problem with them. If you have a CM user that has Rest that's basically free setup for them. Also you can phaze out Subs as well.I really don't see why people want SR banned. You can spin it away so easily or use Taun before they use SR if you hate SR so much, and if SR got banned Moltres will be the next best Scizor Counter and the annoying stall Moltres would be everywhere, and SR is only used to take sashes away and hurt Flying/Bug/Fire..etc hard. I don't understand why do some people say it will be "fun" if SR got banned.
you don't know what overcentralisation means. you are describing "centralisation", a process in which the metagame shifts to favor certain factors and "centralizes" around them.The point is not that focus sash is a big problem, it's that the metagamwe will become much more centralized since salamence, azapdos, tyranitar amongothers will ise in usage, i mean do you want more metagame overcentralization?
battling experience ("theorymon") to predict a metagame shift post sr? given that no one has really battled inthis metagame before how do you plan on accomplishing such a feat?However, we should try to use facts and especially battling experience to accurately predict what would happen if there is no SR. Otherwise, we are wasting all the knowledge we have about pokemon. Only for debates in which there is a large amount of discussion and argument in which a pokemon is uber or not should we have a test.
stealth rock does not, since there is no evidence of brokenness, only evidence of frequency and centralization.I believe there are two ways of identifying suspects. The first is for suspects that are known, from facts and battling experience, to be overcentralising or powerful to the extent of broken, such as Garchomp and Deoxys-S (Stealth Rock may or may not fit this criteria). We are very familiar with these suspects, as they have been around for a while, so most smogon members' facts and gaming experience are generally accurate.
ok?The second is for suspects who have unknown potential, and little is known about their potential. These are suspects newly introduced to the OU tier, such as Skymin and Latias. Because they have only spent a little time in the OU tier, facts and battling experience is not so accurate, so a test would be needed as quickly as possible, for the suspect may indeed be broken, and the quicker the test is done, the shorter the time period in which the suspect remains in the OU metagame, and the shorter the timer period that the OU metagame remains broken.