wait so how do you do it on AR then?
i've got the program for it but don't know how to use it <.<
With an AR there is a code that changes your SID to your money.
For Pokesav, upload any pokemon and look at it's SID in the window.
wait so how do you do it on AR then?
i've got the program for it but don't know how to use it <.<
oh okay thanksWith an AR there is a code that changes your SID to your money.
For Pokesav, upload any pokemon and look at it's SID in the window.
To my understanding, the calibrated seconds + delay is just a time that it takes to start up your game. This wouldn't change. The equation to create the seed uses both delay and year (among other things) and you can hit the same seed at a lower delay if you raise the year.
For example you have (and I'm making these numbers up)
Seed, Year, Delay
A12D3B99, 2010, 607
A12D3B99, 2009, 608
For the record, has it been proven that non-shiny wondercard pokemon can never be shiny even if you abuse for the Trainer ID of the wondercard poke? I was wondering that if I abused for the trainer ID of Mew, I could try to get a shiny one....
Also, I noticed that RNG reporter does not list PIDs for wondercard spreads. Does that have anything to do with why non-shiny wondercards can never be shiny?
If that is true then this poses a problem, because I changed the dates around on my DS so much since today (10+ times), and I have no idea what my target frame is now.
But I don't get it. The spreads I always use have a delay of 639, I don't see how changing my DS clock changes the seed's delay. And if it does, how do I figure out what that delay is now if I didn't keep track of how many times I increased and decreased the year?
If that is true then this poses a problem, because I changed the dates around on my DS so much since today (10+ times), and I have no idea what my target frame is now.
But I don't get it. The spreads I always use have a delay of 639, I don't see how changing my DS clock changes the seed's delay. And if it does, how do I figure out what that delay is now if I didn't keep track of how many times I increased and decreased the year?
If a gift pokemon from the PokeMart does not have a set PID, there is a shiny check. IIRC, there's one for Wondercard Pokemon, and one for Manaphy. If you abuse the IDs, all you are able to do is rename them at the name rater.
Black and White also have a shiny check on Wondercard Pokemon. Which is good to know cuz there's gonna be those OMG I GOT SHINY (XXXXX) WHAT CAN I TRADE FOR THIS RARE THING?
Changing the year changes the delay +/- 1 depending in the direction you changed it. If you open seed to time and change your year, you can see which way it goes. I don't remember exactly right now.
Smogon PRNG Help thread said:When using Sweet Scent to advance the frame, your final frame will be the Method 1 frame of the Pokemon you catch (listed as "Actual" in RNG Reporter) + 6. Sweet Scent advances by 1 whenever you're on a bike, but having a Pokemon follow you seems to make this advance inconsistent.
the "actual frame" is the Main frame. i dont know much about SS sweet scent but i do know that a syncher is necessery unless Method K ( no synch ) witch is obviously a higher frame
Hey, using sweet scent apparently changes from game to game.
I know on my game using SS in the grass / cave will increase my frame by 2, and in water by 3.
So in your example I would need to make the call for the 440th Elm call, and then use Sweet Scent without unpausing the game.
HOWEVER, I've been told some games only increase it by 1. I would suggest doing one with a way lower seed, and seeing if yours increases it by 1 or 2 (no syncher).
To do this, check your seed, and then use sweet scent. If it's the frame 10 one that you catch, yours only advances by 1, if it's the frame 11 one, yours advances by 2.
Whichever you find yours does, your copy of the game should ALWAYS increase that much, so you won't need to do this trial again.
the pkmn that you receive from Rowan at route 201 can be RNG'd? if yes,there are method1?
@Troggy
The "Actual" frame stuff is just to do with the calculation due to the syncher being at the front.
i.e. Where it would appear if you didn't have a syncher there.
But since you do have a syncher, happy days :) ignore the Actual frame jazz ;)
what method do i set the RNG reporter on for Wondercard pokemon?