Not sure if you've tried it yet, but have you tried putting it up on filefront yet?
No, I don't have any experience putting anything up for download and am somewhat clueless :P. How would one go about doing this?
EDIT: I got it uploaded! Download
here and let me know what you like/dislike so that I can get Version 1.03 out soon. I will edit in a complete guide momentarily.
EDIT2: The Guide:
Eventually this will all be put into a Help File in the program, but for now this is how it all works.
The Final GUI:
Overall:
- Searches take from 18 - 40 minutes for an infinite search, depending on how specific you are. More specific IVs and natures lower the time, more specific Hidden Power (Base Power and Type) raises the time.
- If you are searching Method J or K, two files (SpreadsJunk.txt and SpreadsJunk.csv) will be created. These contain the method 1 spreads for your search in a modified form so that the program can use them to find your Method J or K spreads. These contain no useful information for use by humans, and can be deleted any time after the end search message is displayed.
- The Method 1 frames are still off like in PokeRNG (I am working on fixing this), but the Method J frames are right on.
- If something breaks, let me know and I will get right on it.
- The only way to hose the program is to do a search with too many results (in the multiple hundreds of thousands). This is generally on accident, but be warned that if you do do this on accident, you need to manually close down the program in the task manager.
Explanation of Buttons:
- Method List: Simply Click on the Method you wish to search. An error will be returned if you do not select one and press "Start."
- Nature List: Once again, click on the Nature you want, or select "ANY." It will get mad at you if you do not choose an option.
- Start box: Select your Emerald Starting frame. For DPPt/HGSS users, this should usually always be 0 (the default).
- End box: Select your Emerald End frame, with 0 being a search through every spread in the game. Once again, DPPt/HGSS users should probably select 0 (the default).
- Synch Nature: If you are doing Method J or K, this is required, otherwise it is ignored. "NONE" means you will have no synchronizer (Duh), and "SAME AS SPREAD" means that you will use a synchronizer the same nature as whatever spread you are aiming for.
- IV Search Buttons: Select ">=" (the default) to search for IVs greater than or equal to what you have entered, select "==" to search for the exact IVs you have entered.
- HP through Spe entry boxes: Type the IV you want (either minimum or exact, depending on what you selected above). The default is 0 in all. If there is nothing in the box, or whatever is in there is not an integer from 0 to 31, an error will be returned.
- Minimum Delay: Input the minimum Delay you can hit comfortably in your game. The Default is 595. If you have something weird that isn't a positive integer in here, you get an error.
- Maximum Delay/Wait Buttons: Pick if you want to tell the game the maximum delay you want to hit, or the maximum amount of time you want to wait on the title screen
after your minimum delay has been reached. Maximum Delay is the default. Once again, weird entries throw errors.
- Hidden Power Minimum Base Power: If the number here is not an integer less than or equal to seventy, an error is thrown. 30 is the minimum for Hidden Power's Base Power, so it is the default, and will not cause the search to go slowly.
- Hidden Power Type: Select a type, or any. This is required.
- Shiny: Select "Yes" or "No." If you selected "Yes," type in your ID/SID. If the ID or SID is not legal, you will be notified.
- The "Start" Button: Notifies you of any errors, and if there are none, gives you the notice that your search will start when you hit "OK" to the message that pops up. You will be notified by pop-up when your search is complete.
I hope you all enjoy it!