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Most Generation PRNG Help / Information

Hmm...I have a little problem,

I tried to find the following 2 spreads:

Seed Offset PID Nature IVs
c505027e 4177 e46333ad Mild 1
31 31 31 31 30 31
bf17029e 3377 6463b3ad Hasty 1
31 31 31 31 30 31

S
o I entered the Seed into the Seed to Time, and changed the year to 2038 , then the DPPt Time Finder, and changed the min/max delay to 600, entered the year 2038 and offset to 9999, entered the IVs I wanted and clicked on generate, but it couldn't find the spread I wanted.

I did the same for the Hasty Spread and used the year: 2070

Well I hope I'm doing something wrong, but I don't know what.
 
@ Syberia and OmegaDonut - Ok, since you're both around I am going to quickly package 4.60 and do a release. It has what I have done so far with flips so if either of you have time some feedback related to this aspect with regards to egg IVs would be appreciated. Should take me about 10 or 15 minutes.

Darn, I was just leaving for work then.

@ OmegaDonut - As I work through the rest of the egg IV guide I may want to add a subsection for using the journal to get more consistant offsets. I wonder why it makes it easier, though, to be honest. It seems like you would just have a higher frame to start with but the same problems with the NPCs immediately walking would be problematic. Is it just easier/quicker to cancel the journal/collect an egg with less of a time gap you think?

The NPCs' last state is saved along with the save data, so generally the offset will be the same for about a split-second after you reset the game. You can nail the same offset pretty consistently with some practice, but the moment you resave, the NPC state changes and you're not getting the same offsets anymore.

What most people seem to do is resave every time they change the date so the journal doesn't pop up. And then they find that they can't consistently hit the offset they were targeting anymore. But if they'd kept the journal, the offset would be a little higher but it would still be consistent. And they could then change the date to whatever they wanted.

About DP: I'm having a difficult time getting consistent delays with Diamond. I'm using the same rhythm that gets me a delay of 601 on Platinum, but it fluctuates wildly on Diamond - from 603 to 623. I've never gotten such wide-ranging results on Platinum.

Vliegtuig: Try 12\31\2070, 23:46:29, delay 600 for the Hasty spread. Adjust year as necessary to get the delay you want.
 
Hmm...I have a little problem,

I tried to find the following 2 spreads:

Seed Offset PID Nature IVs
c505027e 4177 e46333ad Mild 1
31 31 31 31 30 31
bf17029e 3377 6463b3ad Hasty 1
31 31 31 31 30 31

S
o I entered the Seed into the Seed to Time, and changed the year to 2038 , then the DPPt Time Finder, and changed the min/max delay to 600, entered the year 2038 and offset to 9999, entered the IVs I wanted and clicked on generate, but it couldn't find the spread I wanted.

I did the same for the Hasty Spread and used the year: 2070

Well I hope I'm doing something wrong, but I don't know what.

Er, curious, why are you using the time finder at all? You've already got the seed and the idea of the spreadsheet is to save you from having to actually dig into the time finder.

To answer the question, though, I need to ask you another question - What method did you select in the Time Finder? Syberia generated with Method 1. I just ran the first one though Methoj J Hasty Syncher and found it, though.

One thing to keep in mind is that are some values in the spreadsheets that you CAN'T get with method J at all. You should always seed with the number from the spreadsheet and then search for it to verify. I will put some text up about this today when I rehost the spreadsheets and link your site.

Darn, I was just leaving for work then.

Well when you get a chance let me know what you think. Recommendations for a good place to put a generic flips dialog that just reports for a range of seconds/delay are welcome.


The NPCs' last state is saved along with the save data, so generally the offset will be the same for about a split-second after you reset the game. You can nail the same offset pretty consistently with some practice, but the moment you resave, the NPC state changes and you're not getting the same offsets anymore.

True, but I was wondering if there was something with the Journal making it easier to hit a consistant frame.


What most people seem to do is resave every time they change the date so the journal doesn't pop up. And then they find that they can't consistently hit the offset they were targeting anymore. But if they'd kept the journal, the offset would be a little higher but it would still be consistent. And they could then change the date to whatever they wanted.

Ah, I've got you now.

This is pretty much why I tool logging the frame out of the calibration steps (it's going to get wrecked anyhow) and just recommend that people keep re saving after that phase until they can lock in a consistent frame.

It might actually be good to add it back and have having the journal up as part of the steps. This way they can be locked in all through calibration and hunt in that range. Basically have them do it the way you are heh. But then I don't expect the calibration to be done every time (your seconds and average delay values should not fluctuate a whole lot).

This is just a very tough thing to describe how to do to folks. Once I get the rest of the screenshots done for that section I'll be rethinking it. Again.


About DP: I'm having a difficult time getting consistent delays with Diamond. I'm using the same rhythm that gets me a delay of 601 on Platinum, but it fluctuates wildly on Diamond - from 603 to 623. I've never gotten such wide-ranging results on Platinum.

Hrm, had heard that the average delays were a little higher in DP but not that they fluctuated more. I'll see if I can make some time to look into it.

Vliegtuig: Try 12\31\2070, 23:46:29, delay 600 for the Hasty spread. Adjust year as necessary to get the delay you want.
 
Er, curious, why are you using the time finder at all? You've already got the seed and the idea of the spreadsheet is to save you from having to actually dig into the time finder. Well I want to be sure that I can get that Spread, and confirm the Offset.

To answer the question, though, I need to ask you another question - What method did you select in the Time Finder? Syberia generated with Method 1. I just ran the first one though Methoj J Hasty Syncher and found it, though. Hmm...I can't find it with delay 600 (min/max both 600), year 2070, Method J, Hasty Synchronizer, and normal nature Hasty.

One thing to keep in mind is that are some values in the spreadsheets that you CAN'T get with method J at all. You should always seed with the number from the spreadsheet and then search for it to verify. I will put some text up about this today when I rehost the spreadsheets and link your site. Ok, thanks.
 
Question, in the first post where it talks about the method J/1 legends, what do the frames mean? I'm trying to get a shiny Giratina from the Torn world so I'm wondering if the frame 12 up there means anything. Thanks in advance.
 
ok, this is something I'm now finding very confusing:

The target seed I am going after (5C1102C6) and PID of 0287F22D comes up in the DPPt capture as having an offset of 923 and delay of 701 (none with 710) but when I go to the seed finder entering in my target nature/IVs it shows the delay being 710 instead of 701.

This confuses me as to which delay I should rely on. When I do enter my target seed on the main screen I see it showing it in frame 701.
 
It would appear that the Manaphy egg from Pokemon Ranger is generated using method 1. I will have to beat the game before I can obtain one, but when I do, I suspect it is possible to RNG abuse it.

You pick it up from a Poke Mart, so it appears to be SRable.
 
ok, this is something I'm now finding very confusing:

The target seed I am going after (5C1102C6) and PID of 0287F22D comes up in the DPPt capture as having an offset of 923 and delay of 701 (none with 710) but when I go to the seed finder entering in my target nature/IVs it shows the delay being 710 instead of 701.

This confuses me as to which delay I should rely on. When I do enter my target seed on the main screen I see it showing it in frame 701.

I suspect you have different years entered. Maybe in one you entered 2000, and in the other you entered 2009. The last three digits of the seed are affected by the delay and the year; as the year goes up the necessary delay goes down and vice versa.

It would appear that the Manaphy egg from Pokemon Ranger is generated using method 1. I will have to beat the game before I can obtain one, but when I do, I suspect it is possible to RNG abuse it.

You pick it up from a Poke Mart, so it appears to be SRable.

I'll see if this applies to the other SR-able Mystery Gifts as well, though I've heard that the PID and IVs are generated at different times...
 
Thanks for pointing that out OmegaDonut as it was indeed defaulting to 2000 (looked like 2009 since I'm used to it as a default date).
 
Okay, I'm just having an overall horrible time with this. I just wish we could control the delay, it would be so much better.
I never could do Emerald Breeding at all, too difficult.

EDIT:
OMGOMGOMGOMGOMG I nailed it on the first try!
FLAWLESS SPECS TAR!
 
Doesn't look like any of the other Mystery Gifts are generated with Method 1. You sure the Manaphy eggs are, Syb?
 
I'll see if this applies to the other SR-able Mystery Gifts as well, though I've heard that the PID and IVs are generated at different times...
They are. The Ranger Manaphy egg is the only one generated by method 1. But it's also the only mystery gift we can't get any other way. Sabresite (the developer of legit.exe) has confirmed this, and I checked with a Ranger Manaphy I downloaded off of pokesav.org as well. It conforms to method 1.

Only one way to be certain, and that's by beating Ranger. Which I have started playing.
 
It would appear that the Manaphy egg from Pokemon Ranger is generated using method 1. I will have to beat the game before I can obtain one, but when I do, I suspect it is possible to RNG abuse it.

You pick it up from a Poke Mart, so it appears to be SRable.

Interesting! Too bad you have to beat ranger :)

I know that the RNG Reporter isn't compatible with Macs but is there anyway to convert it to a program usable by Macs?

Someone posted last night that Darwine works, you might want to try that. And no, there is no way to just convert it to a program that works. I've been asking, and I'll ask again:

If any technical mac user would like to work with me to get this running under wine/darwine/macmono/winmono that I would be more than happy to do what I can.
 
About DP: I'm having a difficult time getting consistent delays with Diamond. I'm using the same rhythm that gets me a delay of 601 on Platinum, but it fluctuates wildly on Diamond - from 603 to 623. I've never gotten such wide-ranging results on Platinum.

Just piping in as someone who has a bit of experience with specifically the Diamond RNG. From what I hear, Diamond's delays are usually higher than Platinum's. However, in my experience, my delays only fluctuate in the 615-625 range, with 615 only hit once in my experience.

However, I'm booting a hard copy with an AR, and I don't know what setup you're running, so perhaps therein lies the difference.
 
It would appear that the Manaphy egg from Pokemon Ranger is generated using method 1. I will have to beat the game before I can obtain one, but when I do, I suspect it is possible to RNG abuse it.

You pick it up from a Poke Mart, so it appears to be SRable.

Hahaha, I can't believe it. So would it be possible to get a shiny Manaphy?
 
If it's straight method 1 with the modification to stop it from being shiny then ... Yes, you can. As long as you target a PID that will shine on the game you plan to transfer it to.
 
Ok, so I used Syberia's CSV file to find a spread. I found one with a seed of:37130298

I then put this into the default RNG Reporter screen seed (hex) area. I changed the dropdown to Method J, changed synch nature to Timid generated my results and found my target spread. This is what I got:

672 727 E39C635D 0:11.20 Timid 1 30 17 30 31 31 31 Ice68 FMMF

My question is, do I use the Frame or Actual as my offset/frame?

And does this spread assume a year date etc? If so how do I figure this out?

I then put this seed into the seed to time tool and changed the year accordingly so that I could get a reasonable delay.

With the time date year given for the seed->time tool, do I use the time given by this or the time given by the spread generator (0:11.20, shown above)

Thanks
 
If it's straight method 1 with the modification to stop it from being shiny then ... Yes, you can. As long as you target a PID that will shine on the game you plan to transfer it to.
From what I've heard, if you aim for a PID that will not be shiny on your game, but is shiny on a game you trade the egg to before you hatch it, yes, you can get a shiny Manaphy.
 
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