Hosts: Omega-Xis and myself
Welcome to the sixth installment of Monotype Premier League! Monotype's best will be battling across four different generations in order to bring their teams victory.
This thread may be used for tournament discussion. A bit of humor and memes is fine, but Omega and I will make sure anything nasty or in poor taste is dealt with.
Remember: if you cannot be active for a majority of the tournament, then do not sign up.
The format for MPL VI is the following:
Havens and Zar - Blackthorn Bucks
Kev and Izaya - Dreamyard Darkrais
Chaitanya and Zap - Goldenrod Gengars
maroon and Harpp - Hau'oli Houndooms
Sabella and 1 True Lycan - Hearthome Honchkrows
Attribute and Ridley - Meteor Falls Miniors
Decem and Perish Song - Mirage Island Milotics
Wanka and LuckyPiper - Trick House Treeckos
Rules
All battles MUST be played either on Pokémon Showdown! or Smogtours (smogtours.psim.us). No exceptions will be granted if another server is used.
Regular Season:
The regular season will consist of 7 round robin weeks where each team will play the other 7 teams one at a time. There are 8 matches each round, so ties are a possibility. Each week win is 2 points, a tie is 1 point, and a loss is 0 and will be recorded on the spreadsheet.
Playoffs:
The top 4 teams with the best records will move on into the playoff bracket where the #1 seed will play the #4 seed and the #2 will play the #3. The two victors will move on to the finals, with the victor of that week ultimately crowned the first MPL VI Champion!
*IMPORTANT*
Playoff requirements will mirror that of MPL V where your overall score will be comprised of week wins and total wins. Each week win is 2 points, a tie is 1 point, and a loss is 0 and will be recorded on the spreadsheet. Playoffs will come down to week wins, total wins, and then a bo3 tiebreaker.
Tiebreaker:
The tiebreaker will consist of 3 games: 1 SS Mono, the other 2 each being chosen by the participating teams.
Substitutions:
If a captain wishes to substitute a player for an inactive one in the lineup, you must post in the week's thread who is subbing in for who. In addition, please make the post highlight the opponent and their Captain so everyone is aware of the substitution that has occurred. If Omega and I feel that you are trying to gain an unfair advantage with your substitute, we hold the right to veto it.
Pre-Week Battling:
Because there is a set schedule generated at the beginning of the season, it is possible to accurately guess what players you will be facing in any given week. However, because the next week’s rosters are not set in stone until the day before the next week, there is no telling what a manager will do with regards to who they slot in one spot… especially if they have more than one player in any given tier. Asking to battle early for future weeks is essentially asking the opposing manager to short themselves options and forces them to make their roster early, perhaps without all of the knowledge they might have gleaned over the course of the week. Due to this, battling early for future weeks is not allowed. Do not ask to battle early for a future week. You will be denied. No exceptions. This is what you have substitutes for.
Trades:
Teams may trade players with each other at any point during the regular season. In order to complete a trade, both involved managers must submit a PM to a host detailing which player(s) on their team they are trading away, as well as which players they are receiving as compensation. Trades are finalized at the end of the week they are conducted in. In addition, due to potential conflicts of interest, any players involved in trades must be substituted out of the week they’re involved in a trade. There will be no trades allowed following the conclusion of Week 3. Trades become finalized with host approval; managers may bring up a trade for veto within 24 hours of the trade being made and the hosts will review the trade and re-finalize or veto the trade.
Activity Decisions:
There will be times when a game is not completed. In these instances, Omega and I will undertake our duty as hosts to make a thorough investigation. If both sides made no effort or have tried to make every effort but could still not make the match happen, the match will simply result in a no contest. If one side made considerably more of an effort to get the match scheduled and done, that player will be awarded a win. Here are some things you can do to ensure that you do not lose your match via activity: Immediately leave your opponent a VM on their profile after you receive the highlight, do not miss you and your opponent’s schedule time, provide your opponent with concrete times (and your timezone) when you can be reached and reply to your opponent’s VM if they contacted you before you were able to contact them. We highly recommend scheduling via Smogon profile walls only as this is public information and strengthens our ability to make accurate activity calls. Scheduling via Discord or Smogon private messages is not public to the hosts.
Reverse Rulings:
Rulings will not be reversed unless it is immediately appealed and Omega and I overlooked a critical piece of evidence. After it is posted in the Administration thread, we reserve the right to reverse the judgment within 12 hours of the decision going public in order to get the best outcome of each situation.
Bo3 Order:
The first game of the Bo3 will be locked in each week. Omega and I will generate a !pr with the four playable tiers, and the tier that is picked will be locked in. The loser of game 1 will pick the tier for game 2 and the loser of game 2 will pick the tier for game 3 if game 3 is necessary.
Other general smogon tournament rules apply, any evidence of violating them will result in an immediate ban.
The draft will be occurring on (insert date and time here)!
Welcome to the sixth installment of Monotype Premier League! Monotype's best will be battling across four different generations in order to bring their teams victory.
This thread may be used for tournament discussion. A bit of humor and memes is fine, but Omega and I will make sure anything nasty or in poor taste is dealt with.
Remember: if you cannot be active for a majority of the tournament, then do not sign up.
The format for MPL VI is the following:
- SS Monotype
- SS Monotype
- SS Monotype
- SM Monotype
- SM Monotype
- ORAS Monotype
- BW Monotype
- Multigen Bo3 (BW/ORAS/SM/SS)
Havens and Zar - Blackthorn Bucks
Kev and Izaya - Dreamyard Darkrais
Chaitanya and Zap - Goldenrod Gengars
maroon and Harpp - Hau'oli Houndooms
Sabella and 1 True Lycan - Hearthome Honchkrows
Attribute and Ridley - Meteor Falls Miniors
Decem and Perish Song - Mirage Island Milotics
Wanka and LuckyPiper - Trick House Treeckos
Rules
All battles MUST be played either on Pokémon Showdown! or Smogtours (smogtours.psim.us). No exceptions will be granted if another server is used.
Regular Season:
The regular season will consist of 7 round robin weeks where each team will play the other 7 teams one at a time. There are 8 matches each round, so ties are a possibility. Each week win is 2 points, a tie is 1 point, and a loss is 0 and will be recorded on the spreadsheet.
Playoffs:
The top 4 teams with the best records will move on into the playoff bracket where the #1 seed will play the #4 seed and the #2 will play the #3. The two victors will move on to the finals, with the victor of that week ultimately crowned the first MPL VI Champion!
*IMPORTANT*
Playoff requirements will mirror that of MPL V where your overall score will be comprised of week wins and total wins. Each week win is 2 points, a tie is 1 point, and a loss is 0 and will be recorded on the spreadsheet. Playoffs will come down to week wins, total wins, and then a bo3 tiebreaker.
Tiebreaker:
The tiebreaker will consist of 3 games: 1 SS Mono, the other 2 each being chosen by the participating teams.
Substitutions:
If a captain wishes to substitute a player for an inactive one in the lineup, you must post in the week's thread who is subbing in for who. In addition, please make the post highlight the opponent and their Captain so everyone is aware of the substitution that has occurred. If Omega and I feel that you are trying to gain an unfair advantage with your substitute, we hold the right to veto it.
Pre-Week Battling:
Because there is a set schedule generated at the beginning of the season, it is possible to accurately guess what players you will be facing in any given week. However, because the next week’s rosters are not set in stone until the day before the next week, there is no telling what a manager will do with regards to who they slot in one spot… especially if they have more than one player in any given tier. Asking to battle early for future weeks is essentially asking the opposing manager to short themselves options and forces them to make their roster early, perhaps without all of the knowledge they might have gleaned over the course of the week. Due to this, battling early for future weeks is not allowed. Do not ask to battle early for a future week. You will be denied. No exceptions. This is what you have substitutes for.
Trades:
Teams may trade players with each other at any point during the regular season. In order to complete a trade, both involved managers must submit a PM to a host detailing which player(s) on their team they are trading away, as well as which players they are receiving as compensation. Trades are finalized at the end of the week they are conducted in. In addition, due to potential conflicts of interest, any players involved in trades must be substituted out of the week they’re involved in a trade. There will be no trades allowed following the conclusion of Week 3. Trades become finalized with host approval; managers may bring up a trade for veto within 24 hours of the trade being made and the hosts will review the trade and re-finalize or veto the trade.
Activity Decisions:
There will be times when a game is not completed. In these instances, Omega and I will undertake our duty as hosts to make a thorough investigation. If both sides made no effort or have tried to make every effort but could still not make the match happen, the match will simply result in a no contest. If one side made considerably more of an effort to get the match scheduled and done, that player will be awarded a win. Here are some things you can do to ensure that you do not lose your match via activity: Immediately leave your opponent a VM on their profile after you receive the highlight, do not miss you and your opponent’s schedule time, provide your opponent with concrete times (and your timezone) when you can be reached and reply to your opponent’s VM if they contacted you before you were able to contact them. We highly recommend scheduling via Smogon profile walls only as this is public information and strengthens our ability to make accurate activity calls. Scheduling via Discord or Smogon private messages is not public to the hosts.
Reverse Rulings:
Rulings will not be reversed unless it is immediately appealed and Omega and I overlooked a critical piece of evidence. After it is posted in the Administration thread, we reserve the right to reverse the judgment within 12 hours of the decision going public in order to get the best outcome of each situation.
Bo3 Order:
The first game of the Bo3 will be locked in each week. Omega and I will generate a !pr with the four playable tiers, and the tier that is picked will be locked in. The loser of game 1 will pick the tier for game 2 and the loser of game 2 will pick the tier for game 3 if game 3 is necessary.
Other general smogon tournament rules apply, any evidence of violating them will result in an immediate ban.
The draft will be occurring on (insert date and time here)!