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Project National Dex: Community Create-A-Team v2

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Ok I don't want more Zones

:ss/camerupt-mega:
Camerupt-Mega @ Cameruptite
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Earth Power
- Nature Power / ???
- Will-O-Wisp / ???

Kill everything
 
the reuni core sucked but fuck it imma keep spamming indeedee cores

:indeedee-f:

Indeedee-F @ Choice Scarf
Ability: Psychic Surge
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Mystical Fire
- Expanding Force
- Trick
- Healing Wish

:medicham-mega:

Medicham-Mega @ Medichamite
Ability: Telepathy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- High Jump Kick
- Zen Headbutt
- Ice Punch

bring mmedi in, start breaking shit, keep going till you've taken some hits, pivot into indeedee and maybe trick a scarf before dying w/ hwish and bringing in mmedi again to wreck even more havoc, and now it can't even be stopped by shit like mlop
 
:ss/kyurem:

Kyurem @ Icium Z
Ability: Pressure
EVs: 56 HP / 40 Atk / 232 SpD / 180 Spe
Adamant Nature
- Dragon Dance
- Icicle Spear
- Substitute
- Roost

This set deserves way more attention than it should have. I never used it tho. 56 Hp lets kyurem reach 405 HP and create 4 101 HP substitutes without roosting. Murders lots of it's normal checks, mostly with pp stalling, such as pink blobs, ferrothorn, corviknight blah blah you get the point it's half of a jumpscare without being too much of a gimmick.

where i ripped off the spread from(in ND Discord server): https://discord.com/channels/649371185955602441/665971336040022016/964102854413537300
 
:Xurkitree:
Xurkitree @ Psychium Z :Psychium Z:
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Energy Ball
- Tail Glow
- Hypnosis

Z-Hypnosis Xurkitree is a really potent setup sweeper that I've been using on HO for quite some time. Due to it's middling speed tier, the speed boost Z-Hypnosis gives Xurkitree is vital for it to be a functional sweeper. Once the opponent's Pokemon is asleep and the speed boost is acquired; Xurkitree can raise it's already insane special attack to the next level with Tail Glow.
 
Voting is up! Ends Tomorrow!

Ok I don't want more Zones

:ss/camerupt-mega:
Camerupt-Mega @ Cameruptite
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Earth Power
- Nature Power / ???
- Will-O-Wisp / ???

Kill everything
the reuni core sucked but fuck it imma keep spamming indeedee cores

:indeedee-f:

Indeedee-F @ Choice Scarf
Ability: Psychic Surge
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Mystical Fire
- Expanding Force
- Trick
- Healing Wish

:medicham-mega:

Medicham-Mega @ Medichamite
Ability: Telepathy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- High Jump Kick
- Zen Headbutt
- Ice Punch

bring mmedi in, start breaking shit, keep going till you've taken some hits, pivot into indeedee and maybe trick a scarf before dying w/ hwish and bringing in mmedi again to wreck even more havoc, and now it can't even be stopped by shit like mlop
:ss/kyurem:

Kyurem @ Icium Z
Ability: Pressure
EVs: 56 HP / 40 Atk / 232 SpD / 180 Spe
Adamant Nature
- Dragon Dance
- Icicle Spear
- Substitute
- Roost

This set deserves way more attention than it should have. I never used it tho. 56 Hp lets kyurem reach 405 HP and create 4 101 HP substitutes without roosting. Murders lots of it's normal checks, mostly with pp stalling, such as pink blobs, ferrothorn, corviknight blah blah you get the point it's half of a jumpscare without being too much of a gimmick.

where i ripped off the spread from(in ND Discord server): https://discord.com/channels/649371185955602441/665971336040022016/964102854413537300
:Xurkitree:
Xurkitree @ Psychium Z :Psychium Z:
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Energy Ball
- Tail Glow
- Hypnosis

Z-Hypnosis Xurkitree is a really potent setup sweeper that I've been using on HO for quite some time. Due to it's middling speed tier, the speed boost Z-Hypnosis gives Xurkitree is vital for it to be a functional sweeper. Once the opponent's Pokemon is asleep and the speed boost is acquired; Xurkitree can raise it's already insane special attack to the next level with Tail Glow.
 
:ss/Kyurem: :ss/Tapu-Fini: :ss/Magnezone: :ss/Landorus-Therian: :ss/Lopunny-Mega: :ss/Heatran:

Team ended up looking very similar to the Mamoswine one with the Fini/Zone/Lando, but built around Kyurem instead. Zone helps trap steels that DD Kyurem can't break past/reliably PP stall. We went for Scarf Lando here for more reliable speed control aside from our own M-Lop and opposing M-Lop counterplay. We needed an actual steel with defensive utility that wasn't Zone, so we went for Heatran, as it eases the Scarf Kartana matchup and can also support Kyurem in a sweep. Solid team overall. Thanks to everyone that helped in building this team!​
 
with the new VR update and Latias-Mega rising to A+, I think it's fitting if we build a team based around Stored Power Latias, a powerful breaker that only needs the opposing darks to be removed to completely blow past it's more common checks. IT ALSO DOESN'T NEED ANOTHER MAGNEZONE TO DO ANYTHING

Also pretty fitting for this to be my 100th post as this is one of my new favorite mons

:ss/latias-mega:
Latias-Mega (F) @ Latiasite
Ability: Levitate
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Recover
- Substitute / Refresh / Reflect Type
- Stored Power
 
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:indeedee-f:

Indeedee-F @ Choice Scarf
Ability: Psychic Surge
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Mystical Fire
- Expanding Force
- Trick
- Healing Wish

:medicham-mega:

Medicham-Mega @ Medichamite
Ability: Telepathy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- High Jump Kick
- Zen Headbutt
- Ice Punch

bring mmedi in, start breaking shit, keep going till you've taken some hits, pivot into indeedee and maybe trick a scarf before dying w/ hwish and bringing in mmedi again to wreck even more havoc, and now it can't even be stopped by shit like mlop
 
:Charizard-Mega-X: @ :Charizardite X:
Ability: Tough Claws
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Dragon Claw
- Flame Charge
- Thunder Punch / Earthquake/ Roost
- Belly Drum

Belly Drum Charizard is really dangerous due to the rarity of the set and no one really preparing for it in the teambuilder. I'm not exactly sure if full HP is good but it allows Charizard to sustain more hits and considering it's attack will be increased 6 stages + Tough Claws boosted, it won't really need that investment. Dragon Claw is just good STAB, Flame Charge provides speed and still does a shit ton cause of Belly Drum, Thunder Punch hits water types and heatran neutrally.
 
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